* commit '3ee217853a6741b829a2683f49c590618891b1ab': Support the Hap chunked frame format Conflicts: libavcodec/hap.h libavcodec/hapdec.c libavcodec/version.h See: c7e6443441ed5c1b5f64067dfbf4956bc2c6acbb Merged-by: Michael Niedermayer <michael@niedermayer.cc>
		
			
				
	
	
		
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			99 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Vidvox Hap
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 * Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com>
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 * Copyright (C) 2015 Tom Butterworth <bangnoise@gmail.com>
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#ifndef AVCODEC_HAP_H
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#define AVCODEC_HAP_H
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#include <stdint.h>
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#include "libavutil/opt.h"
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#include "bytestream.h"
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#include "texturedsp.h"
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enum HapTextureFormat {
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    HAP_FMT_RGBDXT1   = 0x0B,
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    HAP_FMT_RGBADXT5  = 0x0E,
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    HAP_FMT_YCOCGDXT5 = 0x0F,
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};
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enum HapCompressor {
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    HAP_COMP_NONE    = 0xA0,
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    HAP_COMP_SNAPPY  = 0xB0,
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    HAP_COMP_COMPLEX = 0xC0,
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};
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enum HapSectionType {
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    HAP_ST_DECODE_INSTRUCTIONS = 0x01,
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    HAP_ST_COMPRESSOR_TABLE    = 0x02,
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    HAP_ST_SIZE_TABLE          = 0x03,
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    HAP_ST_OFFSET_TABLE        = 0x04,
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};
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typedef struct HapChunk {
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    enum HapCompressor compressor;
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    int compressed_offset;
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    size_t compressed_size;
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    int uncompressed_offset;
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    size_t uncompressed_size;
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} HapChunk;
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typedef struct HapContext {
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    AVClass *class;
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    TextureDSPContext dxtc;
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    GetByteContext gbc;
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    enum HapTextureFormat opt_tex_fmt; /* Texture type (encoder only) */
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    int opt_chunk_count; /* User-requested chunk count (encoder only) */
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    int chunk_count;
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    HapChunk *chunks;
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    int *chunk_results;      /* Results from threaded operations */
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    int tex_rat;             /* Compression ratio */
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    const uint8_t *tex_data; /* Compressed texture */
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    uint8_t *tex_buf;        /* Buffer for compressed texture */
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    size_t tex_size;         /* Size of the compressed texture */
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    size_t max_snappy;       /* Maximum compressed size for snappy buffer */
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    int slice_count;         /* Number of slices for threaded operations */
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    /* Pointer to the selected compress or decompress function */
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    int (*tex_fun)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
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} HapContext;
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/*
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 * Set the number of chunks in the frame. Returns 0 on success or an error if:
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 * - first_in_frame is 0 and the number of chunks has changed
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 * - any other error occurs
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 */
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int ff_hap_set_chunk_count(HapContext *ctx, int count, int first_in_frame);
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/*
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 * Free resources associated with the context
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 */
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av_cold void ff_hap_free_context(HapContext *ctx);
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#endif /* AVCODEC_HAP_H */
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