1060 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1060 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * This file is part of FFmpeg.
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|  *
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|  * FFmpeg is free software; you can redistribute it and/or
 | |
|  * modify it under the terms of the GNU Lesser General Public
 | |
|  * License as published by the Free Software Foundation; either
 | |
|  * version 2.1 of the License, or (at your option) any later version.
 | |
|  *
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|  * FFmpeg is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | |
|  * Lesser General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU Lesser General Public
 | |
|  * License along with FFmpeg; if not, write to the Free Software
 | |
|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 | |
|  */
 | |
| 
 | |
| #include "config.h"
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| 
 | |
| #if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0A00
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| #undef _WIN32_WINNT
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| #define _WIN32_WINNT 0x0A00
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| #endif
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| #define WIN32_LEAN_AND_MEAN
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| 
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| #include <windows.h>
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| 
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| #define COBJMACROS
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| 
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| #include <initguid.h>
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| #include <d3d11.h>
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| #include <dxgi1_2.h>
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| #if HAVE_IDXGIOUTPUT5
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| #include <dxgi1_5.h>
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| #endif
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| 
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| #include "libavutil/opt.h"
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| #include "libavutil/time.h"
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| #include "libavutil/avstring.h"
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| #include "libavutil/avassert.h"
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| #include "libavutil/hwcontext.h"
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| #include "libavutil/hwcontext_d3d11va.h"
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| #include "compat/w32dlfcn.h"
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| #include "avfilter.h"
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| #include "internal.h"
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| #include "formats.h"
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| #include "video.h"
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| 
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| #include "vsrc_ddagrab_shaders.h"
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| 
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| // avutil/time.h takes and returns time in microseconds
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| #define TIMER_RES 1000000
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| #define TIMER_RES64 INT64_C(1000000)
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| 
 | |
| typedef struct DdagrabContext {
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|     const AVClass *class;
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| 
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|     AVBufferRef *device_ref;
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|     AVHWDeviceContext *device_ctx;
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|     AVD3D11VADeviceContext *device_hwctx;
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| 
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|     AVBufferRef *frames_ref;
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|     AVHWFramesContext *frames_ctx;
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|     AVD3D11VAFramesContext *frames_hwctx;
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| 
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|     DXGI_OUTPUT_DESC output_desc;
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|     IDXGIOutputDuplication *dxgi_outdupl;
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|     AVFrame *last_frame;
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| 
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|     int mouse_x, mouse_y;
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|     ID3D11Texture2D *mouse_texture;
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|     ID3D11ShaderResourceView* mouse_resource_view ;
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| 
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|     AVRational time_base;
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|     int64_t time_frame;
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|     int64_t time_timeout;
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|     int64_t first_pts;
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| 
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|     DXGI_FORMAT raw_format;
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|     int raw_width;
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|     int raw_height;
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| 
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|     ID3D11Texture2D *probed_texture;
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| 
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|     ID3D11VertexShader *vertex_shader;
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|     ID3D11InputLayout *input_layout;
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|     ID3D11PixelShader *pixel_shader;
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|     ID3D11Buffer *const_buffer;
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|     ID3D11SamplerState *sampler_state;
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|     ID3D11BlendState *blend_state;
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| 
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|     int        output_idx;
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|     int        draw_mouse;
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|     AVRational framerate;
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|     int        width;
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|     int        height;
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|     int        offset_x;
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|     int        offset_y;
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|     int        out_fmt;
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|     int        allow_fallback;
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|     int        force_fmt;
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| } DdagrabContext;
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| 
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| #define OFFSET(x) offsetof(DdagrabContext, x)
 | |
| #define FLAGS AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_FILTERING_PARAM
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| static const AVOption ddagrab_options[] = {
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|     { "output_idx", "dda output index to capture", OFFSET(output_idx), AV_OPT_TYPE_INT,        { .i64 = 0    },       0, INT_MAX, FLAGS },
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|     { "draw_mouse", "draw the mouse pointer",      OFFSET(draw_mouse), AV_OPT_TYPE_BOOL,       { .i64 = 1    },       0,       1, FLAGS },
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|     { "framerate",  "set video frame rate",        OFFSET(framerate),  AV_OPT_TYPE_VIDEO_RATE, { .str = "30" },       0, INT_MAX, FLAGS },
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|     { "video_size", "set video frame size",        OFFSET(width),      AV_OPT_TYPE_IMAGE_SIZE, { .str = NULL },       0,       0, FLAGS },
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|     { "offset_x",   "capture area x offset",       OFFSET(offset_x),   AV_OPT_TYPE_INT,        { .i64 = 0    }, INT_MIN, INT_MAX, FLAGS },
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|     { "offset_y",   "capture area y offset",       OFFSET(offset_y),   AV_OPT_TYPE_INT,        { .i64 = 0    }, INT_MIN, INT_MAX, FLAGS },
 | |
|     { "output_fmt", "desired output format",       OFFSET(out_fmt),    AV_OPT_TYPE_INT,        { .i64 = DXGI_FORMAT_B8G8R8A8_UNORM },    0, INT_MAX, FLAGS, "output_fmt" },
 | |
|     { "auto",       "let dda pick its preferred format", 0,            AV_OPT_TYPE_CONST,      { .i64 = 0 },                             0, INT_MAX, FLAGS, "output_fmt" },
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|     { "8bit",       "only output default 8 Bit format",  0,            AV_OPT_TYPE_CONST,      { .i64 = DXGI_FORMAT_B8G8R8A8_UNORM },    0, INT_MAX, FLAGS, "output_fmt" },
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|     { "bgra",       "only output 8 Bit BGRA",            0,            AV_OPT_TYPE_CONST,      { .i64 = DXGI_FORMAT_B8G8R8A8_UNORM },    0, INT_MAX, FLAGS, "output_fmt" },
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|     { "10bit",      "only output default 10 Bit format", 0,            AV_OPT_TYPE_CONST,      { .i64 = DXGI_FORMAT_R10G10B10A2_UNORM }, 0, INT_MAX, FLAGS, "output_fmt" },
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|     { "x2bgr10",    "only output 10 Bit X2BGR10",        0,            AV_OPT_TYPE_CONST,      { .i64 = DXGI_FORMAT_R10G10B10A2_UNORM }, 0, INT_MAX, FLAGS, "output_fmt" },
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|     { "16bit",      "only output default 16 Bit format", 0,            AV_OPT_TYPE_CONST,      { .i64 = DXGI_FORMAT_R16G16B16A16_FLOAT },0, INT_MAX, FLAGS, "output_fmt" },
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|     { "rgbaf16",    "only output 16 Bit RGBAF16",        0,            AV_OPT_TYPE_CONST,      { .i64 = DXGI_FORMAT_R16G16B16A16_FLOAT },0, INT_MAX, FLAGS, "output_fmt" },
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|     { "allow_fallback", "don't error on fallback to default 8 Bit format",
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|                                                    OFFSET(allow_fallback), AV_OPT_TYPE_BOOL,   { .i64 = 0    },       0,       1, FLAGS },
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|     { "force_fmt",  "exclude BGRA from format list (experimental, discouraged by Microsoft)",
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|                                                    OFFSET(force_fmt),  AV_OPT_TYPE_BOOL,       { .i64 = 0    },       0,       1, FLAGS },
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|     { NULL }
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| };
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| 
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| AVFILTER_DEFINE_CLASS(ddagrab);
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| 
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| static inline void release_resource(void *resource)
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| {
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|     IUnknown **resp = (IUnknown**)resource;
 | |
|     if (*resp) {
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|         IUnknown_Release(*resp);
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|         *resp = NULL;
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|     }
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| }
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| 
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| static av_cold void ddagrab_uninit(AVFilterContext *avctx)
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| {
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|     DdagrabContext *dda = avctx->priv;
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| 
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|     release_resource(&dda->blend_state);
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|     release_resource(&dda->sampler_state);
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|     release_resource(&dda->pixel_shader);
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|     release_resource(&dda->input_layout);
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|     release_resource(&dda->vertex_shader);
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|     release_resource(&dda->const_buffer);
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| 
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|     release_resource(&dda->probed_texture);
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| 
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|     release_resource(&dda->dxgi_outdupl);
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|     release_resource(&dda->mouse_resource_view);
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|     release_resource(&dda->mouse_texture);
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| 
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|     av_frame_free(&dda->last_frame);
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|     av_buffer_unref(&dda->frames_ref);
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|     av_buffer_unref(&dda->device_ref);
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| }
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| 
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| static av_cold int init_dxgi_dda(AVFilterContext *avctx)
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| {
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|     DdagrabContext *dda = avctx->priv;
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|     IDXGIDevice *dxgi_device = NULL;
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|     IDXGIAdapter *dxgi_adapter = NULL;
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|     IDXGIOutput *dxgi_output = NULL;
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|     IDXGIOutput1 *dxgi_output1 = NULL;
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| #if HAVE_IDXGIOUTPUT5 && HAVE_DPI_AWARENESS_CONTEXT
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|     IDXGIOutput5 *dxgi_output5 = NULL;
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| 
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|     typedef DPI_AWARENESS_CONTEXT (*set_thread_dpi_t)(DPI_AWARENESS_CONTEXT);
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|     set_thread_dpi_t set_thread_dpi;
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|     HMODULE user32_module;
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| #endif
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|     int w, h;
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|     HRESULT hr;
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| 
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|     hr = ID3D11Device_QueryInterface(dda->device_hwctx->device, &IID_IDXGIDevice, (void**)&dxgi_device);
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|     if (FAILED(hr)) {
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|         av_log(avctx, AV_LOG_ERROR, "Failed querying IDXGIDevice\n");
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|         return AVERROR_EXTERNAL;
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|     }
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| 
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|     hr = IDXGIDevice_GetParent(dxgi_device, &IID_IDXGIAdapter, (void**)&dxgi_adapter);
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|     IDXGIDevice_Release(dxgi_device);
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|     dxgi_device = NULL;
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|     if (FAILED(hr)) {
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|         av_log(avctx, AV_LOG_ERROR, "Failed getting parent IDXGIAdapter\n");
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|         return AVERROR_EXTERNAL;
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|     }
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| 
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|     hr = IDXGIAdapter_EnumOutputs(dxgi_adapter, dda->output_idx, &dxgi_output);
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|     IDXGIAdapter_Release(dxgi_adapter);
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|     dxgi_adapter = NULL;
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|     if (FAILED(hr)) {
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|         av_log(avctx, AV_LOG_ERROR, "Failed to enumerate DXGI output %d\n", dda->output_idx);
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|         return AVERROR_EXTERNAL;
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|     }
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| 
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|     hr = IDXGIOutput_GetDesc(dxgi_output, &dda->output_desc);
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|     if (FAILED(hr)) {
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|         IDXGIOutput_Release(dxgi_output);
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|         av_log(avctx, AV_LOG_ERROR, "Failed getting output description\n");
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|         return AVERROR_EXTERNAL;
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|     }
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| 
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| #if HAVE_IDXGIOUTPUT5 && HAVE_DPI_AWARENESS_CONTEXT
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|     user32_module = dlopen("user32.dll", 0);
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|     if (!user32_module) {
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|         av_log(avctx, AV_LOG_ERROR, "Failed loading user32.dll\n");
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|         return AVERROR_EXTERNAL;
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|     }
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| 
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|     set_thread_dpi = (set_thread_dpi_t)dlsym(user32_module, "SetThreadDpiAwarenessContext");
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| 
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|     if (set_thread_dpi)
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|         hr = IDXGIOutput_QueryInterface(dxgi_output, &IID_IDXGIOutput5, (void**)&dxgi_output5);
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| 
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|     if (set_thread_dpi && SUCCEEDED(hr)) {
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|         DPI_AWARENESS_CONTEXT prev_dpi_ctx;
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|         DXGI_FORMAT formats[] = {
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|             DXGI_FORMAT_R16G16B16A16_FLOAT,
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|             DXGI_FORMAT_R10G10B10A2_UNORM,
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|             DXGI_FORMAT_B8G8R8A8_UNORM
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|         };
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|         int nb_formats = FF_ARRAY_ELEMS(formats);
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| 
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|         if(dda->out_fmt == DXGI_FORMAT_B8G8R8A8_UNORM) {
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|             formats[0] = DXGI_FORMAT_B8G8R8A8_UNORM;
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|             nb_formats = 1;
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|         } else if (dda->out_fmt) {
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|             formats[0] = dda->out_fmt;
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|             formats[1] = DXGI_FORMAT_B8G8R8A8_UNORM;
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|             nb_formats = dda->force_fmt ? 1 : 2;
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|         }
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| 
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|         IDXGIOutput_Release(dxgi_output);
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|         dxgi_output = NULL;
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| 
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|         prev_dpi_ctx = set_thread_dpi(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
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|         if (!prev_dpi_ctx)
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|             av_log(avctx, AV_LOG_WARNING, "Failed enabling DPI awareness for DDA\n");
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| 
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|         hr = IDXGIOutput5_DuplicateOutput1(dxgi_output5,
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|             (IUnknown*)dda->device_hwctx->device,
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|             0,
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|             nb_formats,
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|             formats,
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|             &dda->dxgi_outdupl);
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|         IDXGIOutput5_Release(dxgi_output5);
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|         dxgi_output5 = NULL;
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| 
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|         if (prev_dpi_ctx)
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|             set_thread_dpi(prev_dpi_ctx);
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| 
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|         dlclose(user32_module);
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|         user32_module = NULL;
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|         set_thread_dpi = NULL;
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| 
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|         av_log(avctx, AV_LOG_DEBUG, "Using IDXGIOutput5 interface\n");
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|     } else {
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|         dlclose(user32_module);
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|         user32_module = NULL;
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|         set_thread_dpi = NULL;
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| 
 | |
|         av_log(avctx, AV_LOG_DEBUG, "Falling back to IDXGIOutput1\n");
 | |
| #else
 | |
|     {
 | |
| #endif
 | |
|         if (dda->out_fmt && dda->out_fmt != DXGI_FORMAT_B8G8R8A8_UNORM && (!dda->allow_fallback || dda->force_fmt)) {
 | |
|             av_log(avctx, AV_LOG_ERROR, "Only 8 bit output supported with legacy API\n");
 | |
|             return AVERROR(ENOTSUP);
 | |
|         }
 | |
| 
 | |
|         hr = IDXGIOutput_QueryInterface(dxgi_output, &IID_IDXGIOutput1, (void**)&dxgi_output1);
 | |
|         IDXGIOutput_Release(dxgi_output);
 | |
|         dxgi_output = NULL;
 | |
|         if (FAILED(hr)) {
 | |
|             av_log(avctx, AV_LOG_ERROR, "Failed querying IDXGIOutput1\n");
 | |
|             return AVERROR_EXTERNAL;
 | |
|         }
 | |
| 
 | |
|         hr = IDXGIOutput1_DuplicateOutput(dxgi_output1,
 | |
|             (IUnknown*)dda->device_hwctx->device,
 | |
|             &dda->dxgi_outdupl);
 | |
|         IDXGIOutput1_Release(dxgi_output1);
 | |
|         dxgi_output1 = NULL;
 | |
|     }
 | |
| 
 | |
|     if (hr == DXGI_ERROR_NOT_CURRENTLY_AVAILABLE) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "Too many open duplication sessions\n");
 | |
|         return AVERROR(EBUSY);
 | |
|     } else if (hr == DXGI_ERROR_UNSUPPORTED) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "Selected output not supported\n");
 | |
|         return AVERROR_EXTERNAL;
 | |
|     } else if (hr == E_INVALIDARG) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "Invalid output duplication argument\n");
 | |
|         return AVERROR(EINVAL);
 | |
|     } else if (hr == E_ACCESSDENIED) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "Desktop duplication access denied\n");
 | |
|         return AVERROR(EPERM);
 | |
|     } else if (FAILED(hr)) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "Failed duplicating output\n");
 | |
|         return AVERROR_EXTERNAL;
 | |
|     }
 | |
| 
 | |
|     w = dda->output_desc.DesktopCoordinates.right - dda->output_desc.DesktopCoordinates.left;
 | |
|     h = dda->output_desc.DesktopCoordinates.bottom - dda->output_desc.DesktopCoordinates.top;
 | |
|     av_log(avctx, AV_LOG_VERBOSE, "Opened dxgi output %d with dimensions %dx%d\n", dda->output_idx, w, h);
 | |
| 
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| typedef struct ConstBufferData
 | |
| {
 | |
|     float width;
 | |
|     float height;
 | |
| 
 | |
|     uint64_t padding;
 | |
| } ConstBufferData;
 | |
| 
 | |
| static const D3D11_INPUT_ELEMENT_DESC vertex_shader_input_layout[] =
 | |
| {
 | |
|     { "POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0,  0, D3D11_INPUT_PER_VERTEX_DATA, 0 },
 | |
|     { "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT,    0, 12, D3D11_INPUT_PER_VERTEX_DATA, 0 }
 | |
| };
 | |
| 
 | |
| static av_cold int init_render_resources(AVFilterContext *avctx)
 | |
| {
 | |
|     DdagrabContext *dda = avctx->priv;
 | |
|     ID3D11Device *dev = dda->device_hwctx->device;
 | |
|     D3D11_SAMPLER_DESC sampler_desc = { 0 };
 | |
|     D3D11_BLEND_DESC blend_desc = { 0 };
 | |
|     D3D11_BUFFER_DESC buffer_desc = { 0 };
 | |
|     D3D11_SUBRESOURCE_DATA buffer_data = { 0 };
 | |
|     ConstBufferData const_data = { 0 };
 | |
|     HRESULT hr;
 | |
| 
 | |
|     hr = ID3D11Device_CreateVertexShader(dev,
 | |
|         vertex_shader_bytes,
 | |
|         FF_ARRAY_ELEMS(vertex_shader_bytes),
 | |
|         NULL,
 | |
|         &dda->vertex_shader);
 | |
|     if (FAILED(hr)) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "CreateVertexShader failed: %lx\n", hr);
 | |
|         return AVERROR_EXTERNAL;
 | |
|     }
 | |
| 
 | |
|     hr = ID3D11Device_CreateInputLayout(dev,
 | |
|         vertex_shader_input_layout,
 | |
|         FF_ARRAY_ELEMS(vertex_shader_input_layout),
 | |
|         vertex_shader_bytes,
 | |
|         FF_ARRAY_ELEMS(vertex_shader_bytes),
 | |
|         &dda->input_layout);
 | |
|     if (FAILED(hr)) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "CreateInputLayout failed: %lx\n", hr);
 | |
|         return AVERROR_EXTERNAL;
 | |
|     }
 | |
| 
 | |
|     hr = ID3D11Device_CreatePixelShader(dev,
 | |
|         pixel_shader_bytes,
 | |
|         FF_ARRAY_ELEMS(pixel_shader_bytes),
 | |
|         NULL,
 | |
|         &dda->pixel_shader);
 | |
|     if (FAILED(hr)) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "CreatePixelShader failed: %lx\n", hr);
 | |
|         return AVERROR_EXTERNAL;
 | |
|     }
 | |
| 
 | |
|     const_data = (ConstBufferData){ dda->width, dda->height };
 | |
| 
 | |
|     buffer_data.pSysMem = &const_data;
 | |
|     buffer_desc.ByteWidth = sizeof(const_data);
 | |
|     buffer_desc.Usage = D3D11_USAGE_IMMUTABLE;
 | |
|     buffer_desc.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
 | |
|     hr = ID3D11Device_CreateBuffer(dev,
 | |
|         &buffer_desc,
 | |
|         &buffer_data,
 | |
|         &dda->const_buffer);
 | |
|     if (FAILED(hr)) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "CreateBuffer const buffer failed: %lx\n", hr);
 | |
|         return AVERROR_EXTERNAL;
 | |
|     }
 | |
| 
 | |
|     sampler_desc.Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR;
 | |
|     sampler_desc.AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;
 | |
|     sampler_desc.AddressV = D3D11_TEXTURE_ADDRESS_CLAMP;
 | |
|     sampler_desc.AddressW = D3D11_TEXTURE_ADDRESS_CLAMP;
 | |
|     sampler_desc.ComparisonFunc = D3D11_COMPARISON_NEVER;
 | |
|     hr = ID3D11Device_CreateSamplerState(dev,
 | |
|         &sampler_desc,
 | |
|         &dda->sampler_state);
 | |
|     if (FAILED(hr)) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "CreateSamplerState failed: %lx\n", hr);
 | |
|         return AVERROR_EXTERNAL;
 | |
|     }
 | |
| 
 | |
|     blend_desc.AlphaToCoverageEnable = FALSE;
 | |
|     blend_desc.IndependentBlendEnable = FALSE;
 | |
|     blend_desc.RenderTarget[0].BlendEnable = TRUE;
 | |
|     blend_desc.RenderTarget[0].SrcBlend = D3D11_BLEND_SRC_ALPHA;
 | |
|     blend_desc.RenderTarget[0].DestBlend = D3D11_BLEND_INV_SRC_ALPHA;
 | |
|     blend_desc.RenderTarget[0].BlendOp = D3D11_BLEND_OP_ADD;
 | |
|     blend_desc.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_ONE;
 | |
|     blend_desc.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_ZERO;
 | |
|     blend_desc.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_ADD;
 | |
|     blend_desc.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;
 | |
|     hr = ID3D11Device_CreateBlendState(dev,
 | |
|         &blend_desc,
 | |
|         &dda->blend_state);
 | |
|     if (FAILED(hr)) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "CreateBlendState failed: %lx\n", hr);
 | |
|         return AVERROR_EXTERNAL;
 | |
|     }
 | |
| 
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| static av_cold int ddagrab_init(AVFilterContext *avctx)
 | |
| {
 | |
|     DdagrabContext *dda = avctx->priv;
 | |
| 
 | |
|     dda->last_frame = av_frame_alloc();
 | |
|     if (!dda->last_frame)
 | |
|         return AVERROR(ENOMEM);
 | |
| 
 | |
|     dda->mouse_x = -1;
 | |
|     dda->mouse_y = -1;
 | |
| 
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| static int create_d3d11_pointer_tex(AVFilterContext *avctx,
 | |
|                                     uint8_t *buf,
 | |
|                                     DXGI_OUTDUPL_POINTER_SHAPE_INFO *shape_info,
 | |
|                                     ID3D11Texture2D **out_tex,
 | |
|                                     ID3D11ShaderResourceView **res_view)
 | |
| {
 | |
|     DdagrabContext *dda = avctx->priv;
 | |
|     D3D11_TEXTURE2D_DESC desc = { 0 };
 | |
|     D3D11_SUBRESOURCE_DATA init_data = { 0 };
 | |
|     D3D11_SHADER_RESOURCE_VIEW_DESC resource_desc = { 0 };
 | |
|     HRESULT hr;
 | |
| 
 | |
|     desc.MipLevels = 1;
 | |
|     desc.ArraySize = 1;
 | |
|     desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
 | |
|     desc.SampleDesc.Count = 1;
 | |
|     desc.SampleDesc.Quality = 0;
 | |
|     desc.Usage = D3D11_USAGE_IMMUTABLE;
 | |
|     desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
 | |
| 
 | |
|     desc.Width = shape_info->Width;
 | |
|     desc.Height = shape_info->Height;
 | |
| 
 | |
|     init_data.pSysMem = buf;
 | |
|     init_data.SysMemPitch = shape_info->Pitch;
 | |
| 
 | |
|     resource_desc.Format = desc.Format;
 | |
|     resource_desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D;
 | |
|     resource_desc.Texture2D.MostDetailedMip = 0;
 | |
|     resource_desc.Texture2D.MipLevels = 1;
 | |
| 
 | |
|     hr = ID3D11Device_CreateTexture2D(dda->device_hwctx->device,
 | |
|         &desc,
 | |
|         &init_data,
 | |
|         out_tex);
 | |
|     if (FAILED(hr)) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "Failed creating pointer texture\n");
 | |
|         return AVERROR_EXTERNAL;
 | |
|     }
 | |
| 
 | |
|     hr = ID3D11Device_CreateShaderResourceView(dda->device_hwctx->device,
 | |
|         (ID3D11Resource*)dda->mouse_texture,
 | |
|         &resource_desc,
 | |
|         res_view);
 | |
|     if (FAILED(hr)) {
 | |
|         release_resource(out_tex);
 | |
|         av_log(avctx, AV_LOG_ERROR, "CreateShaderResourceView for mouse failed: %lx\n", hr);
 | |
|         return AVERROR_EXTERNAL;
 | |
|     }
 | |
| 
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| static uint8_t *convert_mono_buffer(uint8_t *input, int *_width, int *_height, int *_pitch)
 | |
| {
 | |
|     int width = *_width, height = *_height, pitch = *_pitch;
 | |
|     int real_height = height / 2;
 | |
|     uint8_t *output = av_malloc(real_height * width * 4);
 | |
|     int y, x;
 | |
| 
 | |
|     if (!output)
 | |
|         return NULL;
 | |
| 
 | |
|     // This simulates drawing the cursor on a full black surface
 | |
|     // i.e. ignore the AND mask, turn XOR mask into all 4 color channels
 | |
|     for (y = 0; y < real_height; y++) {
 | |
|         for (x = 0; x < width; x++) {
 | |
|             int v = input[(real_height + y) * pitch + (x / 8)];
 | |
|             v = (v >> (7 - (x % 8))) & 1;
 | |
|             memset(&output[4 * ((y*width) + x)], v ? 0xFF : 0, 4);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     *_pitch = width * 4;
 | |
|     *_height = real_height;
 | |
| 
 | |
|     return output;
 | |
| }
 | |
| 
 | |
| static void fixup_color_mask(uint8_t *buf, int width, int height, int pitch)
 | |
| {
 | |
|     int x, y;
 | |
|     // There is no good way to replicate XOR'ig parts of the texture with the screen
 | |
|     // best effort is rendering the non-masked parts, and make the rest transparent
 | |
|     for (y = 0; y < height; y++) {
 | |
|         for (x = 0; x < width; x++) {
 | |
|             int pos = (y*pitch) + (4*x) + 3;
 | |
|             buf[pos] = buf[pos] ? 0 : 0xFF;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| static int update_mouse_pointer(AVFilterContext *avctx, DXGI_OUTDUPL_FRAME_INFO *frame_info)
 | |
| {
 | |
|     DdagrabContext *dda = avctx->priv;
 | |
|     HRESULT hr;
 | |
|     int ret;
 | |
| 
 | |
|     if (frame_info->LastMouseUpdateTime.QuadPart == 0)
 | |
|         return 0;
 | |
| 
 | |
|     if (frame_info->PointerPosition.Visible) {
 | |
|         dda->mouse_x = frame_info->PointerPosition.Position.x;
 | |
|         dda->mouse_y = frame_info->PointerPosition.Position.y;
 | |
|     } else {
 | |
|         dda->mouse_x = dda->mouse_y = -1;
 | |
|     }
 | |
| 
 | |
|     if (frame_info->PointerShapeBufferSize) {
 | |
|         UINT size = frame_info->PointerShapeBufferSize;
 | |
|         DXGI_OUTDUPL_POINTER_SHAPE_INFO shape_info;
 | |
|         uint8_t *buf = av_malloc(size);
 | |
|         if (!buf)
 | |
|             return AVERROR(ENOMEM);
 | |
| 
 | |
|         hr = IDXGIOutputDuplication_GetFramePointerShape(dda->dxgi_outdupl,
 | |
|             size,
 | |
|             buf,
 | |
|             &size,
 | |
|             &shape_info);
 | |
|         if (FAILED(hr)) {
 | |
|             av_free(buf);
 | |
|             av_log(avctx, AV_LOG_ERROR, "Failed getting pointer shape: %lx\n", hr);
 | |
|             return AVERROR_EXTERNAL;
 | |
|         }
 | |
| 
 | |
|         if (shape_info.Type == DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MONOCHROME) {
 | |
|             uint8_t *new_buf = convert_mono_buffer(buf, &shape_info.Width, &shape_info.Height, &shape_info.Pitch);
 | |
|             av_free(buf);
 | |
|             if (!new_buf)
 | |
|                 return AVERROR(ENOMEM);
 | |
|             buf = new_buf;
 | |
|         } else if (shape_info.Type == DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MASKED_COLOR) {
 | |
|             fixup_color_mask(buf, shape_info.Width, shape_info.Height, shape_info.Pitch);
 | |
|         } else if (shape_info.Type != DXGI_OUTDUPL_POINTER_SHAPE_TYPE_COLOR) {
 | |
|             av_log(avctx, AV_LOG_WARNING, "Unsupported pointer shape type: %d\n", (int)shape_info.Type);
 | |
|             av_free(buf);
 | |
|             return 0;
 | |
|         }
 | |
| 
 | |
|         release_resource(&dda->mouse_resource_view);
 | |
|         release_resource(&dda->mouse_texture);
 | |
| 
 | |
|         ret = create_d3d11_pointer_tex(avctx, buf, &shape_info, &dda->mouse_texture, &dda->mouse_resource_view);
 | |
|         av_freep(&buf);
 | |
|         if (ret < 0)
 | |
|             return ret;
 | |
| 
 | |
|         av_log(avctx, AV_LOG_VERBOSE, "Updated pointer shape texture\n");
 | |
|     }
 | |
| 
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| static int next_frame_internal(AVFilterContext *avctx, ID3D11Texture2D **desktop_texture)
 | |
| {
 | |
|     DXGI_OUTDUPL_FRAME_INFO frame_info;
 | |
|     DdagrabContext *dda = avctx->priv;
 | |
|     IDXGIResource *desktop_resource = NULL;
 | |
|     HRESULT hr;
 | |
|     int ret;
 | |
| 
 | |
|     hr = IDXGIOutputDuplication_AcquireNextFrame(
 | |
|         dda->dxgi_outdupl,
 | |
|         dda->time_timeout,
 | |
|         &frame_info,
 | |
|         &desktop_resource);
 | |
|     if (hr == DXGI_ERROR_WAIT_TIMEOUT) {
 | |
|         return AVERROR(EAGAIN);
 | |
|     } else if (FAILED(hr)) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "AcquireNextFrame failed: %lx\n", hr);
 | |
|         return AVERROR_EXTERNAL;
 | |
|     }
 | |
| 
 | |
|     if (dda->draw_mouse) {
 | |
|         ret = update_mouse_pointer(avctx, &frame_info);
 | |
|         if (ret < 0)
 | |
|             return ret;
 | |
|     }
 | |
| 
 | |
|     hr = IDXGIResource_QueryInterface(desktop_resource, &IID_ID3D11Texture2D, (void**)desktop_texture);
 | |
|     IDXGIResource_Release(desktop_resource);
 | |
|     desktop_resource = NULL;
 | |
|     if (FAILED(hr)) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "DXGIResource QueryInterface failed\n");
 | |
|         return AVERROR_EXTERNAL;
 | |
|     }
 | |
| 
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| static int probe_output_format(AVFilterContext *avctx)
 | |
| {
 | |
|     DdagrabContext *dda = avctx->priv;
 | |
|     D3D11_TEXTURE2D_DESC desc;
 | |
|     int ret;
 | |
| 
 | |
|     av_assert1(!dda->probed_texture);
 | |
| 
 | |
|     do {
 | |
|         ret = next_frame_internal(avctx, &dda->probed_texture);
 | |
|     } while(ret == AVERROR(EAGAIN));
 | |
|     if (ret < 0)
 | |
|         return ret;
 | |
| 
 | |
|     ID3D11Texture2D_GetDesc(dda->probed_texture, &desc);
 | |
| 
 | |
|     dda->raw_format = desc.Format;
 | |
|     dda->raw_width = desc.Width;
 | |
|     dda->raw_height = desc.Height;
 | |
| 
 | |
|     if (dda->width <= 0)
 | |
|         dda->width = dda->raw_width;
 | |
|     if (dda->height <= 0)
 | |
|         dda->height = dda->raw_height;
 | |
| 
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| static av_cold int init_hwframes_ctx(AVFilterContext *avctx)
 | |
| {
 | |
|     DdagrabContext *dda = avctx->priv;
 | |
|     int ret = 0;
 | |
| 
 | |
|     dda->frames_ref = av_hwframe_ctx_alloc(dda->device_ref);
 | |
|     if (!dda->frames_ref)
 | |
|         return AVERROR(ENOMEM);
 | |
|     dda->frames_ctx = (AVHWFramesContext*)dda->frames_ref->data;
 | |
|     dda->frames_hwctx = (AVD3D11VAFramesContext*)dda->frames_ctx->hwctx;
 | |
| 
 | |
|     dda->frames_ctx->format    = AV_PIX_FMT_D3D11;
 | |
|     dda->frames_ctx->width     = dda->width;
 | |
|     dda->frames_ctx->height    = dda->height;
 | |
| 
 | |
|     switch (dda->raw_format) {
 | |
|     case DXGI_FORMAT_B8G8R8A8_UNORM:
 | |
|         av_log(avctx, AV_LOG_VERBOSE, "Probed 8 bit RGB frame format\n");
 | |
|         dda->frames_ctx->sw_format = AV_PIX_FMT_BGRA;
 | |
|         break;
 | |
|     case DXGI_FORMAT_R10G10B10A2_UNORM:
 | |
|         av_log(avctx, AV_LOG_VERBOSE, "Probed 10 bit RGB frame format\n");
 | |
|         dda->frames_ctx->sw_format = AV_PIX_FMT_X2BGR10;
 | |
|         break;
 | |
|     case DXGI_FORMAT_R16G16B16A16_FLOAT:
 | |
|         av_log(avctx, AV_LOG_VERBOSE, "Probed 16 bit float RGB frame format\n");
 | |
|         dda->frames_ctx->sw_format = AV_PIX_FMT_RGBAF16;
 | |
|         break;
 | |
|     default:
 | |
|         av_log(avctx, AV_LOG_ERROR, "Unexpected texture output format!\n");
 | |
|         return AVERROR_BUG;
 | |
|     }
 | |
| 
 | |
|     if (dda->draw_mouse)
 | |
|         dda->frames_hwctx->BindFlags |= D3D11_BIND_RENDER_TARGET;
 | |
| 
 | |
|     ret = av_hwframe_ctx_init(dda->frames_ref);
 | |
|     if (ret < 0) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "Failed to initialise hardware frames context: %d.\n", ret);
 | |
|         goto fail;
 | |
|     }
 | |
| 
 | |
|     return 0;
 | |
| fail:
 | |
|     av_buffer_unref(&dda->frames_ref);
 | |
|     return ret;
 | |
| }
 | |
| 
 | |
| static int ddagrab_config_props(AVFilterLink *outlink)
 | |
| {
 | |
|     AVFilterContext *avctx = outlink->src;
 | |
|     DdagrabContext *dda = avctx->priv;
 | |
|     int ret;
 | |
| 
 | |
|     if (avctx->hw_device_ctx) {
 | |
|         dda->device_ctx = (AVHWDeviceContext*)avctx->hw_device_ctx->data;
 | |
| 
 | |
|         if (dda->device_ctx->type != AV_HWDEVICE_TYPE_D3D11VA) {
 | |
|             av_log(avctx, AV_LOG_ERROR, "Non-D3D11VA input hw_device_ctx\n");
 | |
|             return AVERROR(EINVAL);
 | |
|         }
 | |
| 
 | |
|         dda->device_ref = av_buffer_ref(avctx->hw_device_ctx);
 | |
|         if (!dda->device_ref)
 | |
|             return AVERROR(ENOMEM);
 | |
| 
 | |
|         av_log(avctx, AV_LOG_VERBOSE, "Using provided hw_device_ctx\n");
 | |
|     } else {
 | |
|         ret = av_hwdevice_ctx_create(&dda->device_ref, AV_HWDEVICE_TYPE_D3D11VA, NULL, NULL, 0);
 | |
|         if (ret < 0) {
 | |
|             av_log(avctx, AV_LOG_ERROR, "Failed to create D3D11VA device.\n");
 | |
|             return ret;
 | |
|         }
 | |
| 
 | |
|         dda->device_ctx = (AVHWDeviceContext*)dda->device_ref->data;
 | |
| 
 | |
|         av_log(avctx, AV_LOG_VERBOSE, "Created internal hw_device_ctx\n");
 | |
|     }
 | |
| 
 | |
|     dda->device_hwctx = (AVD3D11VADeviceContext*)dda->device_ctx->hwctx;
 | |
| 
 | |
|     ret = init_dxgi_dda(avctx);
 | |
|     if (ret < 0)
 | |
|         return ret;
 | |
| 
 | |
|     ret = probe_output_format(avctx);
 | |
|     if (ret < 0)
 | |
|         return ret;
 | |
| 
 | |
|     if (dda->out_fmt && dda->raw_format != dda->out_fmt && (!dda->allow_fallback || dda->force_fmt)) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "Requested output format unavailable.\n");
 | |
|         return AVERROR(ENOTSUP);
 | |
|     }
 | |
| 
 | |
|     dda->width -= FFMAX(dda->width - dda->raw_width + dda->offset_x, 0);
 | |
|     dda->height -= FFMAX(dda->height - dda->raw_height + dda->offset_y, 0);
 | |
| 
 | |
|     dda->time_base  = av_inv_q(dda->framerate);
 | |
|     dda->time_frame = av_gettime_relative() / av_q2d(dda->time_base);
 | |
|     dda->time_timeout = av_rescale_q(1, dda->time_base, (AVRational) { 1, 1000 }) / 2;
 | |
| 
 | |
|     if (dda->draw_mouse) {
 | |
|         ret = init_render_resources(avctx);
 | |
|         if (ret < 0)
 | |
|             return ret;
 | |
|     }
 | |
| 
 | |
|     ret = init_hwframes_ctx(avctx);
 | |
|     if (ret < 0)
 | |
|         return ret;
 | |
| 
 | |
|     outlink->hw_frames_ctx = av_buffer_ref(dda->frames_ref);
 | |
|     if (!outlink->hw_frames_ctx)
 | |
|         return AVERROR(ENOMEM);
 | |
| 
 | |
|     outlink->w = dda->width;
 | |
|     outlink->h = dda->height;
 | |
|     outlink->time_base = (AVRational){1, TIMER_RES};
 | |
|     outlink->frame_rate = dda->framerate;
 | |
| 
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| static int draw_mouse_pointer(AVFilterContext *avctx, AVFrame *frame)
 | |
| {
 | |
|     DdagrabContext *dda = avctx->priv;
 | |
|     ID3D11DeviceContext *devctx = dda->device_hwctx->device_context;
 | |
|     ID3D11Texture2D *frame_tex = (ID3D11Texture2D*)frame->data[0];
 | |
|     D3D11_RENDER_TARGET_VIEW_DESC target_desc = { 0 };
 | |
|     ID3D11RenderTargetView* target_view = NULL;
 | |
|     ID3D11Buffer *mouse_vertex_buffer = NULL;
 | |
|     D3D11_TEXTURE2D_DESC tex_desc;
 | |
|     int num_vertices = 0;
 | |
|     int x, y;
 | |
|     HRESULT hr;
 | |
|     int ret = 0;
 | |
| 
 | |
|     if (!dda->mouse_texture || dda->mouse_x < 0 || dda->mouse_y < 0)
 | |
|         return 0;
 | |
| 
 | |
|     ID3D11Texture2D_GetDesc(dda->mouse_texture, &tex_desc);
 | |
| 
 | |
|     x = dda->mouse_x - dda->offset_x;
 | |
|     y = dda->mouse_y - dda->offset_y;
 | |
| 
 | |
|     if (x >= dda->width || y >= dda->height ||
 | |
|         -x >= (int)tex_desc.Width || -y >= (int)tex_desc.Height)
 | |
|         return 0;
 | |
| 
 | |
|     target_desc.Format = dda->raw_format;
 | |
|     target_desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D;
 | |
|     target_desc.Texture2D.MipSlice = 0;
 | |
| 
 | |
|     hr = ID3D11Device_CreateRenderTargetView(dda->device_hwctx->device,
 | |
|         (ID3D11Resource*)frame_tex,
 | |
|         &target_desc,
 | |
|         &target_view);
 | |
|     if (FAILED(hr)) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "CreateRenderTargetView failed: %lx\n", hr);
 | |
|         ret = AVERROR_EXTERNAL;
 | |
|         goto end;
 | |
|     }
 | |
| 
 | |
|     ID3D11DeviceContext_ClearState(devctx);
 | |
| 
 | |
|     {
 | |
|         D3D11_VIEWPORT viewport = { 0 };
 | |
|         viewport.Width = dda->width;
 | |
|         viewport.Height = dda->height;
 | |
|         viewport.MinDepth = 0.0f;
 | |
|         viewport.MaxDepth = 1.0f;
 | |
| 
 | |
|         ID3D11DeviceContext_RSSetViewports(devctx, 1, &viewport);
 | |
|     }
 | |
| 
 | |
|     {
 | |
|         FLOAT vertices[] = {
 | |
|             // x, y, z,  u, v
 | |
|             x                 , y + tex_desc.Height, 0.0f,  0.0f, 1.0f,
 | |
|             x                 , y                  , 0.0f,  0.0f, 0.0f,
 | |
|             x + tex_desc.Width, y + tex_desc.Height, 0.0f,  1.0f, 1.0f,
 | |
|             x + tex_desc.Width, y                  , 0.0f,  1.0f, 0.0f,
 | |
|         };
 | |
|         UINT stride = sizeof(FLOAT) * 5;
 | |
|         UINT offset = 0;
 | |
| 
 | |
|         D3D11_SUBRESOURCE_DATA init_data = { 0 };
 | |
|         D3D11_BUFFER_DESC buf_desc = { 0 };
 | |
| 
 | |
|         num_vertices = sizeof(vertices) / (sizeof(FLOAT) * 5);
 | |
| 
 | |
|         buf_desc.Usage = D3D11_USAGE_DEFAULT;
 | |
|         buf_desc.BindFlags = D3D11_BIND_VERTEX_BUFFER;
 | |
|         buf_desc.ByteWidth = sizeof(vertices);
 | |
|         init_data.pSysMem = vertices;
 | |
| 
 | |
|         hr = ID3D11Device_CreateBuffer(dda->device_hwctx->device,
 | |
|             &buf_desc,
 | |
|             &init_data,
 | |
|             &mouse_vertex_buffer);
 | |
|         if (FAILED(hr)) {
 | |
|             av_log(avctx, AV_LOG_ERROR, "CreateBuffer failed: %lx\n", hr);
 | |
|             ret = AVERROR_EXTERNAL;
 | |
|             goto end;
 | |
|         }
 | |
| 
 | |
|         ID3D11DeviceContext_IASetVertexBuffers(devctx, 0, 1, &mouse_vertex_buffer, &stride, &offset);
 | |
|         ID3D11DeviceContext_IASetInputLayout(devctx, dda->input_layout);
 | |
|         ID3D11DeviceContext_IASetPrimitiveTopology(devctx, D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
 | |
|     }
 | |
| 
 | |
|     ID3D11DeviceContext_VSSetShader(devctx, dda->vertex_shader, NULL, 0);
 | |
|     ID3D11DeviceContext_VSSetConstantBuffers(devctx, 0, 1, &dda->const_buffer);
 | |
|     ID3D11DeviceContext_PSSetSamplers(devctx, 0, 1, &dda->sampler_state);
 | |
|     ID3D11DeviceContext_PSSetShaderResources(devctx, 0, 1, &dda->mouse_resource_view);
 | |
|     ID3D11DeviceContext_PSSetShader(devctx, dda->pixel_shader, NULL, 0);
 | |
| 
 | |
|     ID3D11DeviceContext_OMSetBlendState(devctx, dda->blend_state, NULL, 0xFFFFFFFF);
 | |
|     ID3D11DeviceContext_OMSetRenderTargets(devctx, 1, &target_view, NULL);
 | |
| 
 | |
|     ID3D11DeviceContext_Draw(devctx, num_vertices, 0);
 | |
| 
 | |
| end:
 | |
|     release_resource(&mouse_vertex_buffer);
 | |
|     release_resource(&target_view);
 | |
| 
 | |
|     return ret;
 | |
| }
 | |
| 
 | |
| static int ddagrab_request_frame(AVFilterLink *outlink)
 | |
| {
 | |
|     AVFilterContext *avctx = outlink->src;
 | |
|     DdagrabContext *dda = avctx->priv;
 | |
| 
 | |
|     ID3D11Texture2D *cur_texture = NULL;
 | |
|     D3D11_TEXTURE2D_DESC desc = { 0 };
 | |
|     D3D11_BOX box = { 0 };
 | |
| 
 | |
|     int64_t time_frame = dda->time_frame;
 | |
|     int64_t now, delay;
 | |
|     AVFrame *frame = NULL;
 | |
|     HRESULT hr;
 | |
|     int ret;
 | |
| 
 | |
|     /* time_frame is in units of microseconds divided by the time_base.
 | |
|      * This means that adding a clean 1M to it is the equivalent of adding
 | |
|      * 1M*time_base microseconds to it, except it avoids all rounding error.
 | |
|      * The only time rounding error occurs is when multiplying to calculate
 | |
|      * the delay. So any rounding error there corrects itself over time.
 | |
|      */
 | |
|     time_frame += TIMER_RES64;
 | |
|     for (;;) {
 | |
|         now = av_gettime_relative();
 | |
|         delay = time_frame * av_q2d(dda->time_base) - now;
 | |
|         if (delay <= 0) {
 | |
|             if (delay < -TIMER_RES64 * av_q2d(dda->time_base)) {
 | |
|                 time_frame += TIMER_RES64;
 | |
|             }
 | |
|             break;
 | |
|         }
 | |
|         av_usleep(delay);
 | |
|     }
 | |
| 
 | |
|     if (!dda->first_pts)
 | |
|         dda->first_pts = now;
 | |
|     now -= dda->first_pts;
 | |
| 
 | |
|     if (!dda->probed_texture) {
 | |
|         ret = next_frame_internal(avctx, &cur_texture);
 | |
|     } else {
 | |
|         cur_texture = dda->probed_texture;
 | |
|         dda->probed_texture = NULL;
 | |
|         ret = 0;
 | |
|     }
 | |
| 
 | |
|     if (ret == AVERROR(EAGAIN) && dda->last_frame->buf[0]) {
 | |
|         frame = av_frame_alloc();
 | |
|         if (!frame)
 | |
|             return AVERROR(ENOMEM);
 | |
| 
 | |
|         ret = av_frame_ref(frame, dda->last_frame);
 | |
|         if (ret < 0) {
 | |
|             av_frame_free(&frame);
 | |
|             return ret;
 | |
|         }
 | |
| 
 | |
|         av_log(avctx, AV_LOG_DEBUG, "Duplicated output frame\n");
 | |
| 
 | |
|         goto frame_done;
 | |
|     } else if (ret == AVERROR(EAGAIN)) {
 | |
|         av_log(avctx, AV_LOG_VERBOSE, "Initial DDA AcquireNextFrame timeout!\n");
 | |
|         return AVERROR(EAGAIN);
 | |
|     } else if (ret < 0) {
 | |
|         return ret;
 | |
|     }
 | |
| 
 | |
|     // AcquireNextFrame sometimes has bursts of delay.
 | |
|     // This increases accuracy of the timestamp, but might upset consumers due to more jittery framerate?
 | |
|     now = av_gettime_relative() - dda->first_pts;
 | |
| 
 | |
|     ID3D11Texture2D_GetDesc(cur_texture, &desc);
 | |
|     if (desc.Format != dda->raw_format ||
 | |
|         (int)desc.Width != dda->raw_width ||
 | |
|         (int)desc.Height != dda->raw_height) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "Output parameters changed!");
 | |
|         ret = AVERROR_OUTPUT_CHANGED;
 | |
|         goto fail;
 | |
|     }
 | |
| 
 | |
|     frame = ff_get_video_buffer(outlink, dda->width, dda->height);
 | |
|     if (!frame) {
 | |
|         ret = AVERROR(ENOMEM);
 | |
|         goto fail;
 | |
|     }
 | |
| 
 | |
|     box.left = dda->offset_x;
 | |
|     box.top = dda->offset_y;
 | |
|     box.right = box.left + dda->width;
 | |
|     box.bottom = box.top + dda->height;
 | |
|     box.front = 0;
 | |
|     box.back = 1;
 | |
| 
 | |
|     ID3D11DeviceContext_CopySubresourceRegion(
 | |
|         dda->device_hwctx->device_context,
 | |
|         (ID3D11Resource*)frame->data[0], (UINT)(intptr_t)frame->data[1],
 | |
|         0, 0, 0,
 | |
|         (ID3D11Resource*)cur_texture, 0,
 | |
|         &box);
 | |
| 
 | |
|     release_resource(&cur_texture);
 | |
| 
 | |
|     hr = IDXGIOutputDuplication_ReleaseFrame(dda->dxgi_outdupl);
 | |
|     if (FAILED(hr)) {
 | |
|         av_log(avctx, AV_LOG_ERROR, "DDA ReleaseFrame failed!\n");
 | |
|         ret = AVERROR_EXTERNAL;
 | |
|         goto fail;
 | |
|     }
 | |
| 
 | |
|     if (dda->draw_mouse) {
 | |
|         ret = draw_mouse_pointer(avctx, frame);
 | |
|         if (ret < 0)
 | |
|             goto fail;
 | |
|     }
 | |
| 
 | |
|     frame->sample_aspect_ratio = (AVRational){1, 1};
 | |
| 
 | |
|     if (desc.Format == DXGI_FORMAT_B8G8R8A8_UNORM ||
 | |
|         desc.Format == DXGI_FORMAT_R10G10B10A2_UNORM) {
 | |
|         // According to MSDN, all integer formats contain sRGB image data
 | |
|         frame->color_range     = AVCOL_RANGE_JPEG;
 | |
|         frame->color_primaries = AVCOL_PRI_BT709;
 | |
|         frame->color_trc       = AVCOL_TRC_IEC61966_2_1;
 | |
|         frame->colorspace      = AVCOL_SPC_RGB;
 | |
|     } else if(desc.Format == DXGI_FORMAT_R16G16B16A16_FLOAT) {
 | |
|         // According to MSDN, all floating point formats contain sRGB image data with linear 1.0 gamma.
 | |
|         frame->color_range     = AVCOL_RANGE_JPEG;
 | |
|         frame->color_primaries = AVCOL_PRI_BT709;
 | |
|         frame->color_trc       = AVCOL_TRC_LINEAR;
 | |
|         frame->colorspace      = AVCOL_SPC_RGB;
 | |
|     } else {
 | |
|         ret = AVERROR_BUG;
 | |
|         goto fail;
 | |
|     }
 | |
| 
 | |
|     av_frame_unref(dda->last_frame);
 | |
|     ret = av_frame_ref(dda->last_frame, frame);
 | |
|     if (ret < 0)
 | |
|         return ret;
 | |
| 
 | |
| frame_done:
 | |
|     frame->pts = now;
 | |
|     dda->time_frame = time_frame;
 | |
| 
 | |
|     return ff_filter_frame(outlink, frame);
 | |
| 
 | |
| fail:
 | |
|     if (frame)
 | |
|         av_frame_free(&frame);
 | |
| 
 | |
|     if (cur_texture)
 | |
|         IDXGIOutputDuplication_ReleaseFrame(dda->dxgi_outdupl);
 | |
| 
 | |
|     release_resource(&cur_texture);
 | |
|     return ret;
 | |
| }
 | |
| 
 | |
| static const AVFilterPad ddagrab_outputs[] = {
 | |
|     {
 | |
|         .name          = "default",
 | |
|         .type          = AVMEDIA_TYPE_VIDEO,
 | |
|         .request_frame = ddagrab_request_frame,
 | |
|         .config_props  = ddagrab_config_props,
 | |
|     },
 | |
| };
 | |
| 
 | |
| const AVFilter ff_vsrc_ddagrab = {
 | |
|     .name          = "ddagrab",
 | |
|     .description   = NULL_IF_CONFIG_SMALL("Grab Windows Desktop images using Desktop Duplication API"),
 | |
|     .priv_size     = sizeof(DdagrabContext),
 | |
|     .priv_class    = &ddagrab_class,
 | |
|     .init          = ddagrab_init,
 | |
|     .uninit        = ddagrab_uninit,
 | |
|     .inputs        = NULL,
 | |
|     FILTER_OUTPUTS(ddagrab_outputs),
 | |
|     FILTER_SINGLE_PIXFMT(AV_PIX_FMT_D3D11),
 | |
|     .flags_internal = FF_FILTER_FLAG_HWFRAME_AWARE,
 | |
| };
 |