Also modify the required alignment, to 32 instead of 16 for several codecs Signed-off-by: James Almer <jamrial@gmail.com>
		
			
				
	
	
		
			69 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (c) 2015 Henrik Gramner
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License along
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 * with FFmpeg; if not, write to the Free Software Foundation, Inc.,
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 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 */
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#include <string.h>
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#include "checkasm.h"
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#include "libavcodec/blockdsp.h"
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#include "libavutil/common.h"
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#include "libavutil/internal.h"
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#include "libavutil/intreadwrite.h"
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#define randomize_buffers(size)             \
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    do {                                    \
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        int i;                              \
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        for (i = 0; i < size; i++) {        \
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            uint16_t r = rnd();             \
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            AV_WN16A(buf0 + i, r);          \
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            AV_WN16A(buf1 + i, r);          \
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        }                                   \
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    } while (0)
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#define check_clear(func, size)                                     \
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do {                                                                \
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    if (check_func(h.func, "blockdsp." #func)) {                    \
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        declare_func_emms(AV_CPU_FLAG_MMX, void, int16_t *block);   \
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        randomize_buffers(size);                                    \
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        call_ref(buf0);                                             \
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        call_new(buf1);                                             \
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        if (memcmp(buf0, buf1, sizeof(*buf0) * size))               \
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            fail();                                                 \
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        bench_new(buf0);                                            \
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    }                                                               \
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} while (0)
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void checkasm_check_blockdsp(void)
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{
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    LOCAL_ALIGNED_32(uint16_t, buf0, [6 * 8 * 8]);
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    LOCAL_ALIGNED_32(uint16_t, buf1, [6 * 8 * 8]);
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    AVCodecContext avctx = { 0 };
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    BlockDSPContext h;
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    ff_blockdsp_init(&h, &avctx);
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    check_clear(clear_block,  8 * 8);
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    check_clear(clear_blocks, 8 * 8 * 6);
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    report("blockdsp");
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}
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