NASM is more actively maintained and permits generating dependency information as a sideeffect of assembling, thus cutting build times in half. (Cherry-picked from libav commit 57b753b445e23363c997a8ec1c556e0b0f6e9da3) Signed-off-by: James Almer <jamrial@gmail.com>
		
			
				
	
	
		
			347 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			347 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
\input texinfo @c -*- texinfo -*-
 | 
						|
@documentencoding UTF-8
 | 
						|
 | 
						|
@settitle Platform Specific Information
 | 
						|
@titlepage
 | 
						|
@center @titlefont{Platform Specific Information}
 | 
						|
@end titlepage
 | 
						|
 | 
						|
@top
 | 
						|
 | 
						|
@contents
 | 
						|
 | 
						|
@chapter Unix-like
 | 
						|
 | 
						|
Some parts of FFmpeg cannot be built with version 2.15 of the GNU
 | 
						|
assembler which is still provided by a few AMD64 distributions. To
 | 
						|
make sure your compiler really uses the required version of gas
 | 
						|
after a binutils upgrade, run:
 | 
						|
 | 
						|
@example
 | 
						|
$(gcc -print-prog-name=as) --version
 | 
						|
@end example
 | 
						|
 | 
						|
If not, then you should install a different compiler that has no
 | 
						|
hard-coded path to gas. In the worst case pass @code{--disable-asm}
 | 
						|
to configure.
 | 
						|
 | 
						|
@section Advanced linking configuration
 | 
						|
 | 
						|
If you compiled FFmpeg libraries statically and you want to use them to
 | 
						|
build your own shared library, you may need to force PIC support (with
 | 
						|
@code{--enable-pic} during FFmpeg configure) and add the following option
 | 
						|
to your project LDFLAGS:
 | 
						|
 | 
						|
@example
 | 
						|
-Wl,-Bsymbolic
 | 
						|
@end example
 | 
						|
 | 
						|
If your target platform requires position independent binaries, you should
 | 
						|
pass the correct linking flag (e.g. @code{-pie}) to @code{--extra-ldexeflags}.
 | 
						|
 | 
						|
@section BSD
 | 
						|
 | 
						|
BSD make will not build FFmpeg, you need to install and use GNU Make
 | 
						|
(@command{gmake}).
 | 
						|
 | 
						|
@section (Open)Solaris
 | 
						|
 | 
						|
GNU Make is required to build FFmpeg, so you have to invoke (@command{gmake}),
 | 
						|
standard Solaris Make will not work. When building with a non-c99 front-end
 | 
						|
(gcc, generic suncc) add either @code{--extra-libs=/usr/lib/values-xpg6.o}
 | 
						|
or @code{--extra-libs=/usr/lib/64/values-xpg6.o} to the configure options
 | 
						|
since the libc is not c99-compliant by default. The probes performed by
 | 
						|
configure may raise an exception leading to the death of configure itself
 | 
						|
due to a bug in the system shell. Simply invoke a different shell such as
 | 
						|
bash directly to work around this:
 | 
						|
 | 
						|
@example
 | 
						|
bash ./configure
 | 
						|
@end example
 | 
						|
 | 
						|
@anchor{Darwin}
 | 
						|
@section Darwin (Mac OS X, iPhone)
 | 
						|
 | 
						|
The toolchain provided with Xcode is sufficient to build the basic
 | 
						|
unaccelerated code.
 | 
						|
 | 
						|
Mac OS X on PowerPC or ARM (iPhone) requires a preprocessor from
 | 
						|
@url{https://github.com/FFmpeg/gas-preprocessor} or
 | 
						|
@url{https://github.com/yuvi/gas-preprocessor}(currently outdated) to build the optimized
 | 
						|
assembly functions. Put the Perl script somewhere
 | 
						|
in your PATH, FFmpeg's configure will pick it up automatically.
 | 
						|
 | 
						|
Mac OS X on amd64 and x86 requires @command{nasm} to build most of the
 | 
						|
optimized assembly functions. @uref{http://www.finkproject.org/, Fink},
 | 
						|
@uref{https://wiki.gentoo.org/wiki/Project:Prefix, Gentoo Prefix},
 | 
						|
@uref{https://mxcl.github.com/homebrew/, Homebrew}
 | 
						|
or @uref{http://www.macports.org, MacPorts} can easily provide it.
 | 
						|
 | 
						|
 | 
						|
@chapter DOS
 | 
						|
 | 
						|
Using a cross-compiler is preferred for various reasons.
 | 
						|
@url{http://www.delorie.com/howto/djgpp/linux-x-djgpp.html}
 | 
						|
 | 
						|
 | 
						|
@chapter OS/2
 | 
						|
 | 
						|
For information about compiling FFmpeg on OS/2 see
 | 
						|
@url{http://www.edm2.com/index.php/FFmpeg}.
 | 
						|
 | 
						|
 | 
						|
@chapter Windows
 | 
						|
 | 
						|
To get help and instructions for building FFmpeg under Windows, check out
 | 
						|
the FFmpeg Windows Help Forum at @url{http://ffmpeg.zeranoe.com/forum/}.
 | 
						|
 | 
						|
@section Native Windows compilation using MinGW or MinGW-w64
 | 
						|
 | 
						|
FFmpeg can be built to run natively on Windows using the MinGW-w64
 | 
						|
toolchain. Install the latest versions of MSYS2 and MinGW-w64 from
 | 
						|
@url{http://msys2.github.io/} and/or @url{http://mingw-w64.sourceforge.net/}.
 | 
						|
You can find detailed installation instructions in the download section and
 | 
						|
the FAQ.
 | 
						|
 | 
						|
Notes:
 | 
						|
 | 
						|
@itemize
 | 
						|
 | 
						|
@item Building for the MSYS environment is discouraged, MSYS2 provides a full
 | 
						|
MinGW-w64 environment through @file{mingw64_shell.bat} or
 | 
						|
@file{mingw32_shell.bat} that should be used instead of the environment
 | 
						|
provided by @file{msys2_shell.bat}.
 | 
						|
 | 
						|
@item Building using MSYS2 can be sped up by disabling implicit rules in the
 | 
						|
Makefile by calling @code{make -r} instead of plain @code{make}. This
 | 
						|
speed up is close to non-existent for normal one-off builds and is only
 | 
						|
noticeable when running make for a second time (for example during
 | 
						|
@code{make install}).
 | 
						|
 | 
						|
@item In order to compile FFplay, you must have the MinGW development library
 | 
						|
of @uref{http://www.libsdl.org/, SDL} and @code{pkg-config} installed.
 | 
						|
 | 
						|
@item By using @code{./configure --enable-shared} when configuring FFmpeg,
 | 
						|
you can build the FFmpeg libraries (e.g. libavutil, libavcodec,
 | 
						|
libavformat) as DLLs.
 | 
						|
 | 
						|
@end itemize
 | 
						|
 | 
						|
@subsection Native Windows compilation using MSYS2
 | 
						|
 | 
						|
The MSYS2 MinGW-w64 environment provides ready to use toolchains and dependencies
 | 
						|
through @command{pacman}.
 | 
						|
 | 
						|
Make sure to use @file{mingw64_shell.bat} or @file{mingw32_shell.bat} to have
 | 
						|
the correct MinGW-w64 environment. The default install provides shortcuts to
 | 
						|
them under @command{MinGW-w64 Win64 Shell} and @command{MinGW-w64 Win32 Shell}.
 | 
						|
 | 
						|
@example
 | 
						|
# normal msys2 packages
 | 
						|
pacman -S make pkgconf diffutils
 | 
						|
 | 
						|
# mingw-w64 packages and toolchains
 | 
						|
pacman -S mingw-w64-x86_64-nasm mingw-w64-x86_64-gcc mingw-w64-x86_64-SDL2
 | 
						|
@end example
 | 
						|
 | 
						|
To target 32 bits replace @code{x86_64} with @code{i686} in the command above.
 | 
						|
 | 
						|
@section Microsoft Visual C++ or Intel C++ Compiler for Windows
 | 
						|
 | 
						|
FFmpeg can be built with MSVC 2012 or earlier using a C99-to-C89 conversion utility
 | 
						|
and wrapper, or with MSVC 2013 and ICL natively.
 | 
						|
 | 
						|
You will need the following prerequisites:
 | 
						|
 | 
						|
@itemize
 | 
						|
@item @uref{https://github.com/libav/c99-to-c89/, C99-to-C89 Converter & Wrapper}
 | 
						|
(if using MSVC 2012 or earlier)
 | 
						|
@item @uref{http://code.google.com/p/msinttypes/, msinttypes}
 | 
						|
(if using MSVC 2012 or earlier)
 | 
						|
@item @uref{http://msys2.github.io/, MSYS2}
 | 
						|
@item @uref{http://www.nasm.us/, NASM}
 | 
						|
(Also available via MSYS2's package manager.)
 | 
						|
@end itemize
 | 
						|
 | 
						|
To set up a proper environment in MSYS2, you need to run @code{msys_shell.bat} from
 | 
						|
the Visual Studio or Intel Compiler command prompt.
 | 
						|
 | 
						|
Place @code{yasm.exe} somewhere in your @code{PATH}. If using MSVC 2012 or
 | 
						|
earlier, place @code{c99wrap.exe} and @code{c99conv.exe} somewhere in your
 | 
						|
@code{PATH} as well.
 | 
						|
 | 
						|
Next, make sure any other headers and libs you want to use, such as zlib, are
 | 
						|
located in a spot that the compiler can see. Do so by modifying the @code{LIB}
 | 
						|
and @code{INCLUDE} environment variables to include the @strong{Windows-style}
 | 
						|
paths to these directories. Alternatively, you can try to use the
 | 
						|
@code{--extra-cflags}/@code{--extra-ldflags} configure options. If using MSVC
 | 
						|
2012 or earlier, place @code{inttypes.h} somewhere the compiler can see too.
 | 
						|
 | 
						|
Finally, run:
 | 
						|
 | 
						|
@example
 | 
						|
For MSVC:
 | 
						|
./configure --toolchain=msvc
 | 
						|
 | 
						|
For ICL:
 | 
						|
./configure --toolchain=icl
 | 
						|
 | 
						|
make
 | 
						|
make install
 | 
						|
@end example
 | 
						|
 | 
						|
If you wish to compile shared libraries, add @code{--enable-shared} to your
 | 
						|
configure options. Note that due to the way MSVC and ICL handle DLL imports and
 | 
						|
exports, you cannot compile static and shared libraries at the same time, and
 | 
						|
enabling shared libraries will automatically disable the static ones.
 | 
						|
 | 
						|
Notes:
 | 
						|
 | 
						|
@itemize
 | 
						|
 | 
						|
@item If you wish to build with zlib support, you will have to grab a compatible
 | 
						|
zlib binary from somewhere, with an MSVC import lib, or if you wish to link
 | 
						|
statically, you can follow the instructions below to build a compatible
 | 
						|
@code{zlib.lib} with MSVC. Regardless of which method you use, you must still
 | 
						|
follow step 3, or compilation will fail.
 | 
						|
@enumerate
 | 
						|
@item Grab the @uref{http://zlib.net/, zlib sources}.
 | 
						|
@item Edit @code{win32/Makefile.msc} so that it uses -MT instead of -MD, since
 | 
						|
this is how FFmpeg is built as well.
 | 
						|
@item Edit @code{zconf.h} and remove its inclusion of @code{unistd.h}. This gets
 | 
						|
erroneously included when building FFmpeg.
 | 
						|
@item Run @code{nmake -f win32/Makefile.msc}.
 | 
						|
@item Move @code{zlib.lib}, @code{zconf.h}, and @code{zlib.h} to somewhere MSVC
 | 
						|
can see.
 | 
						|
@end enumerate
 | 
						|
 | 
						|
@item FFmpeg has been tested with the following on i686 and x86_64:
 | 
						|
@itemize
 | 
						|
@item Visual Studio 2010 Pro and Express
 | 
						|
@item Visual Studio 2012 Pro and Express
 | 
						|
@item Visual Studio 2013 Pro and Express
 | 
						|
@item Intel Composer XE 2013
 | 
						|
@item Intel Composer XE 2013 SP1
 | 
						|
@end itemize
 | 
						|
Anything else is not officially supported.
 | 
						|
 | 
						|
@end itemize
 | 
						|
 | 
						|
@subsection Linking to FFmpeg with Microsoft Visual C++
 | 
						|
 | 
						|
If you plan to link with MSVC-built static libraries, you will need
 | 
						|
to make sure you have @code{Runtime Library} set to
 | 
						|
@code{Multi-threaded (/MT)} in your project's settings.
 | 
						|
 | 
						|
You will need to define @code{inline} to something MSVC understands:
 | 
						|
@example
 | 
						|
#define inline __inline
 | 
						|
@end example
 | 
						|
 | 
						|
Also note, that as stated in @strong{Microsoft Visual C++}, you will need
 | 
						|
an MSVC-compatible @uref{http://code.google.com/p/msinttypes/, inttypes.h}.
 | 
						|
 | 
						|
If you plan on using import libraries created by dlltool, you must
 | 
						|
set @code{References} to @code{No (/OPT:NOREF)} under the linker optimization
 | 
						|
settings, otherwise the resulting binaries will fail during runtime.
 | 
						|
This is not required when using import libraries generated by @code{lib.exe}.
 | 
						|
This issue is reported upstream at
 | 
						|
@url{http://sourceware.org/bugzilla/show_bug.cgi?id=12633}.
 | 
						|
 | 
						|
To create import libraries that work with the @code{/OPT:REF} option
 | 
						|
(which is enabled by default in Release mode), follow these steps:
 | 
						|
 | 
						|
@enumerate
 | 
						|
 | 
						|
@item Open the @emph{Visual Studio Command Prompt}.
 | 
						|
 | 
						|
Alternatively, in a normal command line prompt, call @file{vcvars32.bat}
 | 
						|
which sets up the environment variables for the Visual C++ tools
 | 
						|
(the standard location for this file is something like
 | 
						|
@file{C:\Program Files (x86_\Microsoft Visual Studio 10.0\VC\bin\vcvars32.bat}).
 | 
						|
 | 
						|
@item Enter the @file{bin} directory where the created LIB and DLL files
 | 
						|
are stored.
 | 
						|
 | 
						|
@item Generate new import libraries with @command{lib.exe}:
 | 
						|
 | 
						|
@example
 | 
						|
lib /machine:i386 /def:..\lib\foo-version.def  /out:foo.lib
 | 
						|
@end example
 | 
						|
 | 
						|
Replace @code{foo-version} and @code{foo} with the respective library names.
 | 
						|
 | 
						|
@end enumerate
 | 
						|
 | 
						|
@anchor{Cross compilation for Windows with Linux}
 | 
						|
@section Cross compilation for Windows with Linux
 | 
						|
 | 
						|
You must use the MinGW cross compilation tools available at
 | 
						|
@url{http://www.mingw.org/}.
 | 
						|
 | 
						|
Then configure FFmpeg with the following options:
 | 
						|
@example
 | 
						|
./configure --target-os=mingw32 --cross-prefix=i386-mingw32msvc-
 | 
						|
@end example
 | 
						|
(you can change the cross-prefix according to the prefix chosen for the
 | 
						|
MinGW tools).
 | 
						|
 | 
						|
Then you can easily test FFmpeg with @uref{http://www.winehq.com/, Wine}.
 | 
						|
 | 
						|
@section Compilation under Cygwin
 | 
						|
 | 
						|
Please use Cygwin 1.7.x as the obsolete 1.5.x Cygwin versions lack
 | 
						|
llrint() in its C library.
 | 
						|
 | 
						|
Install your Cygwin with all the "Base" packages, plus the
 | 
						|
following "Devel" ones:
 | 
						|
@example
 | 
						|
binutils, gcc4-core, make, git, mingw-runtime, texinfo
 | 
						|
@end example
 | 
						|
 | 
						|
In order to run FATE you will also need the following "Utils" packages:
 | 
						|
@example
 | 
						|
diffutils
 | 
						|
@end example
 | 
						|
 | 
						|
If you want to build FFmpeg with additional libraries, download Cygwin
 | 
						|
"Devel" packages for Ogg and Vorbis from any Cygwin packages repository:
 | 
						|
@example
 | 
						|
libogg-devel, libvorbis-devel
 | 
						|
@end example
 | 
						|
 | 
						|
These library packages are only available from
 | 
						|
@uref{http://sourceware.org/cygwinports/, Cygwin Ports}:
 | 
						|
 | 
						|
@example
 | 
						|
yasm, libSDL-devel, libgsm-devel, libmp3lame-devel,
 | 
						|
speex-devel, libtheora-devel, libxvidcore-devel
 | 
						|
@end example
 | 
						|
 | 
						|
The recommendation for x264 is to build it from source, as it evolves too
 | 
						|
quickly for Cygwin Ports to be up to date.
 | 
						|
 | 
						|
@section Crosscompilation for Windows under Cygwin
 | 
						|
 | 
						|
With Cygwin you can create Windows binaries that do not need the cygwin1.dll.
 | 
						|
 | 
						|
Just install your Cygwin as explained before, plus these additional
 | 
						|
"Devel" packages:
 | 
						|
@example
 | 
						|
gcc-mingw-core, mingw-runtime, mingw-zlib
 | 
						|
@end example
 | 
						|
 | 
						|
and add some special flags to your configure invocation.
 | 
						|
 | 
						|
For a static build run
 | 
						|
@example
 | 
						|
./configure --target-os=mingw32 --extra-cflags=-mno-cygwin --extra-libs=-mno-cygwin
 | 
						|
@end example
 | 
						|
 | 
						|
and for a build with shared libraries
 | 
						|
@example
 | 
						|
./configure --target-os=mingw32 --enable-shared --disable-static --extra-cflags=-mno-cygwin --extra-libs=-mno-cygwin
 | 
						|
@end example
 | 
						|
 | 
						|
@bye
 |