Also include channel_layout.h directly wherever used. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
		
			
				
	
	
		
			136 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			136 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (c) 2012 Laurent Aimar
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#include "libavutil/channel_layout.h"
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#include "libavutil/intreadwrite.h"
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#include "avcodec.h"
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#include "internal.h"
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#include "dvaudio.h"
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typedef struct DVAudioContext {
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    int block_size;
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    int is_12bit;
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    int is_pal;
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    int16_t shuffle[2000];
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} DVAudioContext;
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static av_cold int decode_init(AVCodecContext *avctx)
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{
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    DVAudioContext *s = avctx->priv_data;
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    int i;
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    if (avctx->channels != 2) {
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        av_log(avctx, AV_LOG_ERROR, "invalid number of channels\n");
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        return AVERROR(EINVAL);
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    }
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    if (avctx->codec_tag == 0x0215) {
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        s->block_size = 7200;
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    } else if (avctx->codec_tag == 0x0216) {
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        s->block_size = 8640;
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    } else if (avctx->block_align == 7200 ||
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               avctx->block_align == 8640) {
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        s->block_size = avctx->block_align;
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    } else {
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        return AVERROR(EINVAL);
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    }
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    s->is_pal = s->block_size == 8640;
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    s->is_12bit = avctx->bits_per_coded_sample == 12;
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    avctx->sample_fmt = AV_SAMPLE_FMT_S16;
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    avctx->channel_layout = AV_CH_LAYOUT_STEREO;
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    for (i = 0; i < FF_ARRAY_ELEMS(s->shuffle); i++) {
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        const unsigned a = s->is_pal ? 18 : 15;
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        const unsigned b = 3 * a;
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        s->shuffle[i] = 80 * ((21 * (i % 3) + 9 * (i / 3) + ((i / a) % 3)) % b) +
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                         (2 + s->is_12bit) * (i / b) + 8;
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    }
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    return 0;
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}
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static inline uint16_t dv_audio_12to16(uint16_t sample)
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{
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    uint16_t shift, result;
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    sample = (sample < 0x800) ? sample : sample | 0xf000;
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    shift  = (sample & 0xf00) >> 8;
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    if (shift < 0x2 || shift > 0xd) {
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        result = sample;
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    } else if (shift < 0x8) {
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        shift--;
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        result = (sample - (256 * shift)) << shift;
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    } else {
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        shift  = 0xe - shift;
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        result = ((sample + ((256 * shift) + 1)) << shift) - 1;
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    }
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    return result;
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}
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static int decode_frame(AVCodecContext *avctx, void *data,
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                        int *got_frame_ptr, AVPacket *pkt)
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{
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    DVAudioContext *s = avctx->priv_data;
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    AVFrame *frame = data;
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    const uint8_t *src = pkt->data;
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    int16_t *dst;
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    int ret, i;
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    if (pkt->size < s->block_size)
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        return AVERROR_INVALIDDATA;
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    frame->nb_samples = dv_get_audio_sample_count(pkt->data + 244, s->is_pal);
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    if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
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        return ret;
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    dst = (int16_t *)frame->data[0];
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    for (i = 0; i < frame->nb_samples; i++) {
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       const uint8_t *v = &src[s->shuffle[i]];
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       if (s->is_12bit) {
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           *dst++ = dv_audio_12to16((v[0] << 4) | ((v[2] >> 4) & 0x0f));
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           *dst++ = dv_audio_12to16((v[1] << 4) | ((v[2] >> 0) & 0x0f));
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       } else {
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           *dst++ = AV_RB16(&v[0]);
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           *dst++ = AV_RB16(&v[s->is_pal ? 4320 : 3600]);
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       }
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    }
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    *got_frame_ptr = 1;
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    return s->block_size;
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}
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const AVCodec ff_dvaudio_decoder = {
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    .name           = "dvaudio",
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    .long_name      = NULL_IF_CONFIG_SMALL("Ulead DV Audio"),
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    .type           = AVMEDIA_TYPE_AUDIO,
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    .id             = AV_CODEC_ID_DVAUDIO,
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    .init           = decode_init,
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    .decode         = decode_frame,
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    .capabilities   = AV_CODEC_CAP_DR1,
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    .priv_data_size = sizeof(DVAudioContext),
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    .caps_internal  = FF_CODEC_CAP_INIT_THREADSAFE,
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};
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