298 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			298 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Generates a synthetic YUV video sequence suitable for codec testing.
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 * NOTE: No floats are used to guarantee a bit exact output.
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 *
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 * Copyright (c) 2002 Fabrice Bellard
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdio.h>
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#define SCALEBITS 8
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#define ONE_HALF  (1 << (SCALEBITS - 1))
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#define FIX(x)    ((int) ((x) * (1L<<SCALEBITS) + 0.5))
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static void rgb24_to_yuv420p(uint8_t *lum, uint8_t *cb, uint8_t *cr,
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                              uint8_t *src, int width, int height)
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{
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    int wrap, wrap3, x, y;
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    int r, g, b, r1, g1, b1;
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    uint8_t *p;
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    wrap = width;
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    wrap3 = width * 3;
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    p = src;
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    for(y=0;y<height;y+=2) {
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        for(x=0;x<width;x+=2) {
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            r = p[0];
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            g = p[1];
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            b = p[2];
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            r1 = r;
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            g1 = g;
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            b1 = b;
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            lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g +
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                      FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;
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            r = p[3];
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            g = p[4];
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            b = p[5];
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            r1 += r;
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            g1 += g;
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            b1 += b;
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            lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g +
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                      FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;
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            p += wrap3;
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            lum += wrap;
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            r = p[0];
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            g = p[1];
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            b = p[2];
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            r1 += r;
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            g1 += g;
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            b1 += b;
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            lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g +
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                      FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;
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            r = p[3];
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            g = p[4];
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            b = p[5];
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            r1 += r;
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            g1 += g;
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            b1 += b;
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            lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g +
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                      FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;
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            cb[0] = ((- FIX(0.16874) * r1 - FIX(0.33126) * g1 +
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                      FIX(0.50000) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128;
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            cr[0] = ((FIX(0.50000) * r1 - FIX(0.41869) * g1 -
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                     FIX(0.08131) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128;
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            cb++;
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            cr++;
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            p += -wrap3 + 2 * 3;
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            lum += -wrap + 2;
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        }
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        p += wrap3;
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        lum += wrap;
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    }
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}
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/* cif format */
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#define DEFAULT_WIDTH   352
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#define DEFAULT_HEIGHT  288
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#define DEFAULT_NB_PICT 50 /* 2 seconds */
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void pgmyuv_save(const char *filename, int w, int h,
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                 unsigned char *rgb_tab)
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{
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    FILE *f;
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    int i, h2, w2;
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    unsigned char *cb, *cr;
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    unsigned char *lum_tab, *cb_tab, *cr_tab;
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    lum_tab = malloc(w * h);
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    cb_tab = malloc((w * h) / 4);
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    cr_tab = malloc((w * h) / 4);
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    rgb24_to_yuv420p(lum_tab, cb_tab, cr_tab, rgb_tab, w, h);
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    f = fopen(filename,"wb");
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    fprintf(f, "P5\n%d %d\n%d\n", w, (h * 3) / 2, 255);
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    fwrite(lum_tab, 1, w * h, f);
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    h2 = h / 2;
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    w2 = w / 2;
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    cb = cb_tab;
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    cr = cr_tab;
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    for(i=0;i<h2;i++) {
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        fwrite(cb, 1, w2, f);
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        fwrite(cr, 1, w2, f);
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        cb += w2;
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        cr += w2;
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    }
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    fclose(f);
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    free(lum_tab);
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    free(cb_tab);
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    free(cr_tab);
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}
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unsigned char *rgb_tab;
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int width, height, wrap;
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void put_pixel(int x, int y, int r, int g, int b)
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{
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    unsigned char *p;
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    if (x < 0 || x >= width ||
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        y < 0 || y >= height)
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        return;
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    p = rgb_tab + y * wrap + x * 3;
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    p[0] = r;
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    p[1] = g;
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    p[2] = b;
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}
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static unsigned int myrnd(unsigned int *seed_ptr, int n)
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{
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    unsigned int seed, val;
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    seed = *seed_ptr;
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    seed = (seed * 314159) + 1;
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    if (n == 256) {
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        val = seed >> 24;
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    } else {
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        val = seed % n;
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    }
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    *seed_ptr = seed;
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    return val;
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}
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#define NOISE_X  10
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#define NOISE_Y  30
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#define NOISE_W  26
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#define FRAC_BITS 8
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#define FRAC_ONE (1 << FRAC_BITS)
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/* cosine approximate with 1-x^2 */
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int int_cos(int a)
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{
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    int v, neg;
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    a = a & (FRAC_ONE - 1);
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    if (a >= (FRAC_ONE / 2))
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        a = FRAC_ONE - a;
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    neg = 0;
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    if (a > (FRAC_ONE / 4)) {
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        neg = -1;
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        a = (FRAC_ONE / 2) - a;
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    }
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    v = FRAC_ONE - ((a * a) >> 4);
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    v = (v ^ neg) - neg;
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    return v;
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}
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#define NB_OBJS  10
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typedef struct VObj {
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    int x, y, w, h;
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    int r, g, b;
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} VObj;
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VObj objs[NB_OBJS];
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unsigned int seed = 1;
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void gen_image(int num, int w, int h)
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{
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    int r, g, b, x, y, i, dx, dy, x1, y1;
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    unsigned int seed1;
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    if (num == 0) {
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        for(i=0;i<NB_OBJS;i++) {
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            objs[i].x = myrnd(&seed, w);
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            objs[i].y = myrnd(&seed, h);
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            objs[i].w = myrnd(&seed, w / 4) + 10;
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            objs[i].h = myrnd(&seed, h / 4) + 10;
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            objs[i].r = myrnd(&seed, 256);
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            objs[i].g = myrnd(&seed, 256);
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            objs[i].b = myrnd(&seed, 256);
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        }
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    }
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    /* first a moving background with gradients */
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    /* test motion estimation */
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    dx = int_cos(num * FRAC_ONE / 50) * 35;
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    dy = int_cos(num * FRAC_ONE / 50 + FRAC_ONE / 10) * 30;
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    for(y=0;y<h;y++) {
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        for(x=0;x<w;x++) {
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            x1 = (x << FRAC_BITS) + dx;
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            y1 = (y << FRAC_BITS) + dx;
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            r = ((y1 * 7) >> FRAC_BITS) & 0xff;
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            g = (((x1 + y1) * 9) >> FRAC_BITS) & 0xff;
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            b = ((x1 * 5) >> FRAC_BITS) & 0xff;
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            put_pixel(x, y, r, g, b);
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        }
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    }
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    /* then some noise with very high intensity to test saturation */
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    seed1 = num;
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    for(y=0;y<NOISE_W;y++) {
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        for(x=0;x<NOISE_W;x++) {
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            r = myrnd(&seed1, 256);
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            g = myrnd(&seed1, 256);
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            b = myrnd(&seed1, 256);
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            put_pixel(x + NOISE_X, y + NOISE_Y, r, g, b);
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        }
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    }
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    /* then moving objects */
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    for(i=0;i<NB_OBJS;i++) {
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        VObj *p = &objs[i];
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        seed1 = i;
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        for(y=0;y<p->h;y++) {
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            for(x=0;x<p->w;x++) {
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                r = p->r;
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                g = p->g;
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                b = p->b;
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                /* add a per object noise */
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                r += myrnd(&seed1, 50);
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                g += myrnd(&seed1, 50);
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                b += myrnd(&seed1, 50);
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                put_pixel(x + p->x, y + p->y, r, g, b);
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            }
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        }
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        p->x += myrnd(&seed, 21) - 10;
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        p->y += myrnd(&seed, 21) - 10;
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    }
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}
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int main(int argc, char **argv)
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{
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    int w, h, i;
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    char buf[1024];
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    if (argc != 2) {
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        printf("usage: %s file\n"
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               "generate a test video stream\n", argv[0]);
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        exit(1);
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    }
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#if 0
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    for(i=0;i<256;i++)
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        printf("cos(%d)=%d\n", i, int_cos(i));
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#endif
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    w = DEFAULT_WIDTH;
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    h = DEFAULT_HEIGHT;
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    rgb_tab = malloc(w * h * 3);
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    wrap = w * 3;
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    width = w;
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    height = h;
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    for(i=0;i<DEFAULT_NB_PICT;i++) {
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        snprintf(buf, sizeof(buf), "%s%02d.pgm", argv[1], i);
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        gen_image(i, w, h);
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        pgmyuv_save(buf, w, h, rgb_tab);
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    }
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    free(rgb_tab);
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    return 0;
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}
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