Move AC3HeaderInfo into ac3_parser_internal.h and the rest into a new header ac3defs.h. This also breaks an include cycle of ac3.h and ac3tab.h (the latter now only needs ac3defs.h). Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
		
			
				
	
	
		
			105 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			105 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Common AC-3 definitions
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 * Copyright (c) 2000, 2001, 2002 Fabrice Bellard
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#ifndef AVCODEC_AC3DEFS_H
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#define AVCODEC_AC3DEFS_H
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#define EAC3_MAX_CHANNELS 16          /**< maximum number of channels in EAC3 */
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#define AC3_MAX_CHANNELS 7            /**< maximum number of channels, including coupling channel */
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#define CPL_CH 0                      /**< coupling channel index */
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#define AC3_MAX_COEFS   256
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#define AC3_BLOCK_SIZE  256
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#define AC3_MAX_BLOCKS    6
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#define AC3_FRAME_SIZE (AC3_MAX_BLOCKS * 256)
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#define AC3_WINDOW_SIZE (AC3_BLOCK_SIZE * 2)
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#define AC3_CRITICAL_BANDS 50
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#define AC3_MAX_CPL_BANDS  18
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/* exponent encoding strategy */
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#define EXP_REUSE 0
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#define EXP_NEW   1
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#define EXP_D15   1
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#define EXP_D25   2
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#define EXP_D45   3
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/** Delta bit allocation strategy */
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typedef enum {
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    DBA_REUSE = 0,
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    DBA_NEW,
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    DBA_NONE,
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    DBA_RESERVED
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} AC3DeltaStrategy;
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/** Channel mode (audio coding mode) */
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typedef enum {
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    AC3_CHMODE_DUALMONO = 0,
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    AC3_CHMODE_MONO,
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    AC3_CHMODE_STEREO,
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    AC3_CHMODE_3F,
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    AC3_CHMODE_2F1R,
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    AC3_CHMODE_3F1R,
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    AC3_CHMODE_2F2R,
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    AC3_CHMODE_3F2R
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} AC3ChannelMode;
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/** Dolby Surround mode */
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typedef enum AC3DolbySurroundMode {
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    AC3_DSURMOD_NOTINDICATED = 0,
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    AC3_DSURMOD_OFF,
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    AC3_DSURMOD_ON,
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    AC3_DSURMOD_RESERVED
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} AC3DolbySurroundMode;
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/** Dolby Surround EX mode */
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typedef enum AC3DolbySurroundEXMode {
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    AC3_DSUREXMOD_NOTINDICATED = 0,
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    AC3_DSUREXMOD_OFF,
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    AC3_DSUREXMOD_ON,
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    AC3_DSUREXMOD_PLIIZ
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} AC3DolbySurroundEXMode;
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/** Dolby Headphone mode */
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typedef enum AC3DolbyHeadphoneMode {
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    AC3_DHEADPHONMOD_NOTINDICATED = 0,
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    AC3_DHEADPHONMOD_OFF,
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    AC3_DHEADPHONMOD_ON,
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    AC3_DHEADPHONMOD_RESERVED
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} AC3DolbyHeadphoneMode;
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/** Preferred Stereo Downmix mode */
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typedef enum AC3PreferredStereoDownmixMode {
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    AC3_DMIXMOD_NOTINDICATED = 0,
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    AC3_DMIXMOD_LTRT,
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    AC3_DMIXMOD_LORO,
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    AC3_DMIXMOD_DPLII // reserved value in A/52, but used by encoders to indicate DPL2
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} AC3PreferredStereoDownmixMode;
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typedef enum {
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    EAC3_FRAME_TYPE_INDEPENDENT = 0,
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    EAC3_FRAME_TYPE_DEPENDENT,
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    EAC3_FRAME_TYPE_AC3_CONVERT,
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    EAC3_FRAME_TYPE_RESERVED
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} EAC3FrameType;
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#endif /* AVCODEC_AC3DEFS_H */
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