181 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			181 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * AC3 decoder
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|  * Copyright (c) 2001 Gerard Lantau.
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|  *
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|  * This program is free software; you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation; either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software
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|  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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|  */
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| #include <stdlib.h>
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| #include <stdio.h>
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| #include <string.h>
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| #include "avcodec.h"
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| 
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| #include <inttypes.h>
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| #include "libac3/ac3.h"
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| 
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| /* currently, I use libac3 which is Copyright (C) Aaron Holtzman and
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|    released under the GPL license. I may reimplement it someday... */
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| typedef struct AC3DecodeState {
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|     UINT8 inbuf[4096]; /* input buffer */
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|     UINT8 *inbuf_ptr;
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|     int frame_size;
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|     int flags;
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|     ac3_state_t state;
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| } AC3DecodeState;
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| 
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| static int ac3_decode_init(AVCodecContext *avctx)
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| {
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|     AC3DecodeState *s = avctx->priv_data;
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| 
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|     ac3_init ();
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|     s->inbuf_ptr = s->inbuf;
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|     s->frame_size = 0;
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|     return 0;
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| }
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| 
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| stream_samples_t samples;
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| 
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| /**** the following two functions comes from ac3dec */
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| static inline int blah (int32_t i)
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| {
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|     if (i > 0x43c07fff)
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| 	return 32767;
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|     else if (i < 0x43bf8000)
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| 	return -32768;
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|     else
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| 	return i - 0x43c00000;
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| }
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| 
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| static inline void float_to_int (float * _f, INT16 * s16) 
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| {
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|     int i;
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|     int32_t * f = (int32_t *) _f;	// XXX assumes IEEE float format
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| 
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|     for (i = 0; i < 256; i++) {
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| 	s16[2*i] = blah (f[i]);
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| 	s16[2*i+1] = blah (f[i+256]);
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|     }
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| }
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| 
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| static inline void float_to_int_mono (float * _f, INT16 * s16) 
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| {
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|     int i;
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|     int32_t * f = (int32_t *) _f;	// XXX assumes IEEE float format
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| 
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|     for (i = 0; i < 256; i++) {
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| 	s16[i] = blah (f[i]);
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|     }
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| }
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| 
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| /**** end */
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| 
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| #define HEADER_SIZE 7
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| 
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| static int ac3_decode_frame(AVCodecContext *avctx, 
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|                             void *data, int *data_size,
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|                             UINT8 *buf, int buf_size)
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| {
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|     AC3DecodeState *s = avctx->priv_data;
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|     UINT8 *buf_ptr;
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|     int flags, i, len;
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|     int sample_rate, bit_rate;
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|     short *out_samples = data;
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|     float level;
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| 
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|     *data_size = 0;
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|     buf_ptr = buf;
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|     while (buf_size > 0) {
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|         len = s->inbuf_ptr - s->inbuf;
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|         if (s->frame_size == 0) {
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|             /* no header seen : find one. We need at least 7 bytes to parse it */
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|             len = HEADER_SIZE - len;
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|             if (len > buf_size)
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|                 len = buf_size;
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|             memcpy(s->inbuf_ptr, buf_ptr, len);
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|             buf_ptr += len;
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|             s->inbuf_ptr += len;
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|             buf_size -= len;
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|             if ((s->inbuf_ptr - s->inbuf) == HEADER_SIZE) {
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|                 len = ac3_syncinfo (s->inbuf, &s->flags, &sample_rate, &bit_rate);
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|                 if (len == 0) {
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|                     /* no sync found : move by one byte (inefficient, but simple!) */
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|                     memcpy(s->inbuf, s->inbuf + 1, HEADER_SIZE - 1);
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|                     s->inbuf_ptr--;
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|                 } else {
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|                     s->frame_size = len;
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|                     /* update codec info */
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|                     avctx->sample_rate = sample_rate;
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|                     if ((s->flags & AC3_CHANNEL_MASK) == AC3_MONO)
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|                         avctx->channels = 1;
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|                     else
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|                         avctx->channels = 2;
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|                     avctx->bit_rate = bit_rate;
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|                 }
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|             }
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|         } else if (len < s->frame_size) {
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|             len = s->frame_size - len;
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|             if (len > buf_size)
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|                 len = buf_size;
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|             
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|             memcpy(s->inbuf_ptr, buf_ptr, len);
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|             buf_ptr += len;
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|             s->inbuf_ptr += len;
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|             buf_size -= len;
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|         } else {
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|             if (avctx->channels == 1)
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|                 flags = AC3_MONO;
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|             else
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|                 flags = AC3_STEREO;
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| 
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|             flags |= AC3_ADJUST_LEVEL;
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|             level = 1;
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|             if (ac3_frame (&s->state, s->inbuf, &flags, &level, 384)) {
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|             fail:
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|                 s->inbuf_ptr = s->inbuf;
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|                 s->frame_size = 0;
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|                 continue;
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|             }
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|             for (i = 0; i < 6; i++) {
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|                 if (ac3_block (&s->state))
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|                     goto fail;
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|                 if (avctx->channels == 1)
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|                     float_to_int_mono (*samples, out_samples + i * 256);
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|                 else
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|                     float_to_int (*samples, out_samples + i * 512);
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|             }
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|             s->inbuf_ptr = s->inbuf;
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|             s->frame_size = 0;
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|             *data_size = 6 * avctx->channels * 256 * sizeof(INT16);
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|             break;
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|         }
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|     }
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|     return buf_ptr - buf;
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| }
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| 
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| static int ac3_decode_end(AVCodecContext *s)
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| {
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|     return 0;
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| }
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| 
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| AVCodec ac3_decoder = {
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|     "ac3",
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|     CODEC_TYPE_AUDIO,
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|     CODEC_ID_AC3,
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|     sizeof(AC3DecodeState),
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|     ac3_decode_init,
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|     NULL,
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|     ac3_decode_end,
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|     ac3_decode_frame,
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| };
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