* commit 'a001ce31bc2bcf875a39b5fb22dae49120293b42': hwcontext: add a VDPAU implementation Merged-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
		
			
				
	
	
		
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			45 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#ifndef AVUTIL_HWCONTEXT_VDPAU_H
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#define AVUTIL_HWCONTEXT_VDPAU_H
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#include <vdpau/vdpau.h>
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/**
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 * @file
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 * An API-specific header for AV_HWDEVICE_TYPE_VDPAU.
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 *
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 * This API supports dynamic frame pools. AVHWFramesContext.pool must return
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 * AVBufferRefs whose data pointer is a VdpVideoSurface.
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 */
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/**
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 * This struct is allocated as AVHWDeviceContext.hwctx
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 */
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typedef struct AVVDPAUDeviceContext {
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    VdpDevice          device;
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    VdpGetProcAddress *get_proc_address;
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} AVVDPAUDeviceContext;
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/**
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 * AVHWFramesContext.hwctx is currently not used
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 */
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#endif /* AVUTIL_HWCONTEXT_VDPAU_H */
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