178 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			178 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * a64 muxer
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|  * Copyright (c) 2009 Tobias Bindhammer
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|  *
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|  * This file is part of Libav.
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|  *
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|  * Libav is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2.1 of the License, or (at your option) any later version.
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|  *
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|  * Libav is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General Public
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|  * License along with Libav; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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|  */
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| 
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| #include "libavcodec/avcodec.h"
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| #include "libavcodec/a64enc.h"
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| #include "libavcodec/bytestream.h"
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| #include "avformat.h"
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| 
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| typedef struct A64MuxerContext {
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|     int interleaved;
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|     AVPacket prev_pkt;
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|     int prev_frame_count;
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| } A64MuxerContext;
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| 
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| static int a64_write_header(struct AVFormatContext *s)
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| {
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|     AVCodecContext *avctx = s->streams[0]->codec;
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|     A64MuxerContext *c = s->priv_data;
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|     uint8_t header[5] = {
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|         0x00, //load
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|         0x40, //address
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|         0x00, //mode
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|         0x00, //charset_lifetime (multi only)
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|         0x00  //fps in 50/fps;
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|     };
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|     c->interleaved = 0;
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|     switch (avctx->codec->id) {
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|     case CODEC_ID_A64_MULTI:
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|         header[2] = 0x00;
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|         header[3] = AV_RB32(avctx->extradata+0);
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|         header[4] = 2;
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|         break;
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|     case CODEC_ID_A64_MULTI5:
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|         header[2] = 0x01;
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|         header[3] = AV_RB32(avctx->extradata+0);
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|         header[4] = 3;
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|         break;
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|     default:
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|         return AVERROR(EINVAL);
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|         break;
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|     }
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|     avio_write(s->pb, header, 2);
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|     c->prev_pkt.size = 0;
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|     c->prev_frame_count = 0;
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|     return 0;
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| }
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| 
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| static int a64_write_packet(struct AVFormatContext *s, AVPacket *pkt)
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| {
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|     AVCodecContext *avctx = s->streams[0]->codec;
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|     A64MuxerContext *c = s->priv_data;
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|     int i, j;
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|     int ch_chunksize;
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|     int lifetime;
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|     int frame_count;
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|     int charset_size;
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|     int frame_size;
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|     int num_frames;
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| 
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|     /* fetch values from extradata */
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|     switch (avctx->codec->id) {
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|     case CODEC_ID_A64_MULTI:
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|     case CODEC_ID_A64_MULTI5:
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|         if(c->interleaved) {
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|             /* Write interleaved, means we insert chunks of the future charset before each current frame.
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|              * Reason: if we load 1 charset + corresponding frames in one block on c64, we need to store
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|              * them first and then display frame by frame to keep in sync. Thus we would read and write
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|              * the data for colram from/to ram first and waste too much time. If we interleave and send the
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|              * charset beforehand, we assemble a new charset chunk by chunk, write current screen data to
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|              * screen-ram to be displayed and decode the colram directly to colram-location $d800 during
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|              * the overscan, while reading directly from source.
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|              * This is the only way so far, to achieve 25fps on c64 */
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|             if(avctx->extradata) {
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|                 /* fetch values from extradata */
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|                 lifetime     = AV_RB32(avctx->extradata + 0);
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|                 frame_count  = AV_RB32(avctx->extradata + 4);
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|                 charset_size = AV_RB32(avctx->extradata + 8);
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|                 frame_size   = AV_RB32(avctx->extradata + 12);
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| 
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|                 /* TODO: sanity checks? */
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|             } else {
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|                 av_log(avctx, AV_LOG_ERROR, "extradata not set\n");
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|                 return AVERROR(EINVAL);
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|             }
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| 
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|             ch_chunksize=charset_size/lifetime;
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|             /* TODO: check if charset/size is % lifetime, but maybe check in codec */
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| 
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|             if(pkt->data) num_frames = lifetime;
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|             else num_frames = c->prev_frame_count;
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| 
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|             for(i = 0; i < num_frames; i++) {
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|                 if(pkt->data) {
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|                     /* if available, put newest charset chunk into buffer */
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|                     avio_write(s->pb, pkt->data + ch_chunksize * i, ch_chunksize);
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|                 } else {
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|                     /* a bit ugly, but is there an alternative to put many zeros? */
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|                     for(j = 0; j < ch_chunksize; j++) avio_w8(s->pb, 0);
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|                 }
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| 
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|                 if(c->prev_pkt.data) {
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|                     /* put frame (screen + colram) from last packet into buffer */
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|                     avio_write(s->pb, c->prev_pkt.data + charset_size + frame_size * i, frame_size);
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|                 } else {
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|                     /* a bit ugly, but is there an alternative to put many zeros? */
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|                     for(j = 0; j < frame_size; j++) avio_w8(s->pb, 0);
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|                 }
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|             }
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| 
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|             /* backup current packet for next turn */
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|             if(pkt->data) {
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|                 /* no backup packet yet? create one! */
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|                 if(!c->prev_pkt.data) av_new_packet(&c->prev_pkt, pkt->size);
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|                 /* we have a packet and data is big enough, reuse it */
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|                 if(c->prev_pkt.data && c->prev_pkt.size >= pkt->size) {
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|                     memcpy(c->prev_pkt.data, pkt->data, pkt->size);
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|                     c->prev_pkt.size = pkt->size;
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|                 } else {
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|                     av_log(avctx, AV_LOG_ERROR, "Too less memory for prev_pkt.\n");
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|                     return AVERROR(ENOMEM);
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|                 }
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|             }
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| 
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|             c->prev_frame_count = frame_count;
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|             break;
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|         }
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|         default:
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|             /* Write things as is. Nice for self-contained frames from non-multicolor modes or if played
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|              * directly from ram and not from a streaming device (rrnet/mmc) */
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|             if(pkt) avio_write(s->pb, pkt->data, pkt->size);
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|         break;
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|     }
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| 
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|     avio_flush(s->pb);
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|     return 0;
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| }
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| 
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| static int a64_write_trailer(struct AVFormatContext *s)
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| {
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|     A64MuxerContext *c = s->priv_data;
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|     AVPacket pkt = {0};
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|     /* need to flush last packet? */
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|     if(c->interleaved) a64_write_packet(s, &pkt);
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|     /* discard backed up packet */
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|     if(c->prev_pkt.data) av_destruct_packet(&c->prev_pkt);
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|     return 0;
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| }
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| 
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| AVOutputFormat ff_a64_muxer = {
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|     .name = "a64",
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|     .long_name = NULL_IF_CONFIG_SMALL("a64 - video for Commodore 64"),
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|     .mime_type = NULL,
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|     .extensions = "a64, A64",
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|     .priv_data_size = sizeof (A64Context),
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|     .video_codec = CODEC_ID_A64_MULTI,
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|     a64_write_header,
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|     a64_write_packet,
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|     a64_write_trailer
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| };
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