Fixes compilation of host tool aacps_fixed_tablegen Reviewed-by: Michael Niedermayer <michael@niedermayer.cc> Signed-off-by: James Almer <jamrial@gmail.com>
		
			
				
	
	
		
			242 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			242 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
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|  *
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|  * This file is part of FFmpeg.
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|  *
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|  * FFmpeg is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2.1 of the License, or (at your option) any later version.
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|  *
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|  * FFmpeg is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General Public
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|  * License along with FFmpeg; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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|  */
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| 
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| #ifndef AVUTIL_SOFTFLOAT_H
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| #define AVUTIL_SOFTFLOAT_H
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| 
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| #include <stdint.h>
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| #include "common.h"
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| 
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| #include "avassert.h"
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| #include "softfloat_tables.h"
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| 
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| #define MIN_EXP -126
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| #define MAX_EXP  126
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| #define ONE_BITS 29
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| 
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| typedef struct SoftFloat{
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|     int32_t mant;
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|     int32_t  exp;
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| }SoftFloat;
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| 
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| static const SoftFloat FLOAT_0          = {          0,   0};
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| static const SoftFloat FLOAT_05         = { 0x20000000,   0};
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| static const SoftFloat FLOAT_1          = { 0x20000000,   1};
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| static const SoftFloat FLOAT_EPSILON    = { 0x29F16B12, -16};
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| static const SoftFloat FLOAT_1584893192 = { 0x32B771ED,   1};
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| static const SoftFloat FLOAT_100000     = { 0x30D40000,  17};
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| static const SoftFloat FLOAT_0999999    = { 0x3FFFFBCE,   0};
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| 
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| static inline av_const double av_sf2double(SoftFloat v) {
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|     v.exp -= ONE_BITS +1;
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|     if(v.exp > 0) return (double)v.mant * (double)(1 << v.exp);
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|     else          return (double)v.mant / (double)(1 << (-v.exp));
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| }
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| 
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| static av_const SoftFloat av_normalize_sf(SoftFloat a){
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|     if(a.mant){
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| #if 1
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|         while((a.mant + 0x1FFFFFFFU)<0x3FFFFFFFU){
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|             a.mant += a.mant;
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|             a.exp  -= 1;
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|         }
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| #else
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|         int s=ONE_BITS - av_log2(FFABS(a.mant));
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|         a.exp   -= s;
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|         a.mant <<= s;
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| #endif
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|         if(a.exp < MIN_EXP){
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|             a.exp = MIN_EXP;
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|             a.mant= 0;
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|         }
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|     }else{
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|         a.exp= MIN_EXP;
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|     }
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|     return a;
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| }
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| 
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| static inline av_const SoftFloat av_normalize1_sf(SoftFloat a){
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| #if 1
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|     if((int32_t)(a.mant + 0x40000000U) <= 0){
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|         a.exp++;
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|         a.mant>>=1;
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|     }
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|     av_assert2(a.mant < 0x40000000 && a.mant > -0x40000000);
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|     return a;
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| #elif 1
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|     int t= a.mant + 0x40000000 < 0;
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|     return (SoftFloat){ a.mant>>t, a.exp+t};
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| #else
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|     int t= (a.mant + 0x3FFFFFFFU)>>31;
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|     return (SoftFloat){a.mant>>t, a.exp+t};
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| #endif
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| }
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| 
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| /**
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|  * @return Will not be more denormalized than a+b. So if either input is
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|  *         normalized, then the output will not be worse then the other input.
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|  *         If both are normalized, then the output will be normalized.
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|  */
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| static inline av_const SoftFloat av_mul_sf(SoftFloat a, SoftFloat b){
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|     a.exp += b.exp;
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|     av_assert2((int32_t)((a.mant * (int64_t)b.mant) >> ONE_BITS) == (a.mant * (int64_t)b.mant) >> ONE_BITS);
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|     a.mant = (a.mant * (int64_t)b.mant) >> ONE_BITS;
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|     return av_normalize1_sf((SoftFloat){a.mant, a.exp - 1});
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| }
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| 
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| /**
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|  * b has to be normalized and not zero.
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|  * @return Will not be more denormalized than a.
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|  */
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| static inline av_const SoftFloat av_div_sf(SoftFloat a, SoftFloat b){
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|     a.exp -= b.exp;
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|     a.mant = ((int64_t)a.mant<<(ONE_BITS+1)) / b.mant;
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|     return av_normalize1_sf(a);
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| }
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| 
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| static inline av_const int av_cmp_sf(SoftFloat a, SoftFloat b){
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|     int t= a.exp - b.exp;
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|     if(t<0) return (a.mant >> (-t)) -  b.mant      ;
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|     else    return  a.mant          - (b.mant >> t);
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| }
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| 
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| static inline av_const int av_gt_sf(SoftFloat a, SoftFloat b)
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| {
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|     int t= a.exp - b.exp;
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|     if(t<0) return (a.mant >> (-t)) >  b.mant      ;
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|     else    return  a.mant          > (b.mant >> t);
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| }
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| 
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| static inline av_const SoftFloat av_add_sf(SoftFloat a, SoftFloat b){
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|     int t= a.exp - b.exp;
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|     if      (t <-31) return b;
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|     else if (t <  0) return av_normalize_sf(av_normalize1_sf((SoftFloat){ b.mant + (a.mant >> (-t)), b.exp}));
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|     else if (t < 32) return av_normalize_sf(av_normalize1_sf((SoftFloat){ a.mant + (b.mant >>   t ), a.exp}));
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|     else             return a;
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| }
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| 
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| static inline av_const SoftFloat av_sub_sf(SoftFloat a, SoftFloat b){
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|     return av_add_sf(a, (SoftFloat){ -b.mant, b.exp});
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| }
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| 
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| //FIXME log, exp, pow
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| 
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| /**
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|  * Converts a mantisse and exponent to a SoftFloat
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|  * @returns a SoftFloat with value v * 2^frac_bits
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|  */
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| static inline av_const SoftFloat av_int2sf(int v, int frac_bits){
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|     return av_normalize_sf((SoftFloat){v, ONE_BITS + 1 - frac_bits});
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| }
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| 
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| /**
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|  * Rounding is to -inf.
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|  */
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| static inline av_const int av_sf2int(SoftFloat v, int frac_bits){
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|     v.exp += frac_bits - (ONE_BITS + 1);
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|     if(v.exp >= 0) return v.mant <<  v.exp ;
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|     else           return v.mant >>(-v.exp);
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| }
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| 
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| /**
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|  * Rounding-to-nearest used.
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|  */
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| static av_always_inline SoftFloat av_sqrt_sf(SoftFloat val)
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| {
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|     int tabIndex, rem;
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| 
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|     if (val.mant == 0)
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|         val.exp = 0;
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|     else
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|     {
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|         tabIndex = (val.mant - 0x20000000) >> 20;
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| 
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|         rem = val.mant & 0xFFFFF;
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|         val.mant  = (int)(((int64_t)av_sqrttbl_sf[tabIndex] * (0x100000 - rem) +
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|                            (int64_t)av_sqrttbl_sf[tabIndex + 1] * rem +
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|                            0x80000) >> 20);
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|         val.mant = (int)(((int64_t)av_sqr_exp_multbl_sf[val.exp & 1] * val.mant +
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|                           0x10000000) >> 29);
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| 
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|         if (val.mant < 0x40000000)
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|             val.exp -= 2;
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|         else
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|             val.mant >>= 1;
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| 
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|         val.exp = (val.exp >> 1) + 1;
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|     }
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| 
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|     return val;
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| }
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| 
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| /**
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|  * Rounding-to-nearest used.
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|  */
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| static av_unused void av_sincos_sf(int a, int *s, int *c)
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| {
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|     int idx, sign;
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|     int sv, cv;
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|     int st, ct;
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| 
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|     idx = a >> 26;
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|     sign = (idx << 27) >> 31;
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|     cv = av_costbl_1_sf[idx & 0xf];
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|     cv = (cv ^ sign) - sign;
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| 
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|     idx -= 8;
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|     sign = (idx << 27) >> 31;
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|     sv = av_costbl_1_sf[idx & 0xf];
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|     sv = (sv ^ sign) - sign;
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| 
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|     idx = a >> 21;
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|     ct = av_costbl_2_sf[idx & 0x1f];
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|     st = av_sintbl_2_sf[idx & 0x1f];
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| 
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|     idx = (int)(((int64_t)cv * ct - (int64_t)sv * st + 0x20000000) >> 30);
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| 
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|     sv = (int)(((int64_t)cv * st + (int64_t)sv * ct + 0x20000000) >> 30);
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| 
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|     cv = idx;
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| 
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|     idx = a >> 16;
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|     ct = av_costbl_3_sf[idx & 0x1f];
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|     st = av_sintbl_3_sf[idx & 0x1f];
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| 
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|     idx = (int)(((int64_t)cv * ct - (int64_t)sv * st + 0x20000000) >> 30);
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| 
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|     sv = (int)(((int64_t)cv * st + (int64_t)sv * ct + 0x20000000) >> 30);
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|     cv = idx;
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| 
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|     idx = a >> 11;
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| 
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|     ct = (int)(((int64_t)av_costbl_4_sf[idx & 0x1f] * (0x800 - (a & 0x7ff)) +
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|                 (int64_t)av_costbl_4_sf[(idx & 0x1f)+1]*(a & 0x7ff) +
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|                 0x400) >> 11);
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|     st = (int)(((int64_t)av_sintbl_4_sf[idx & 0x1f] * (0x800 - (a & 0x7ff)) +
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|                 (int64_t)av_sintbl_4_sf[(idx & 0x1f) + 1] * (a & 0x7ff) +
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|                 0x400) >> 11);
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| 
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|     *c = (int)(((int64_t)cv * ct + (int64_t)sv * st + 0x20000000) >> 30);
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| 
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|     *s = (int)(((int64_t)cv * st + (int64_t)sv * ct + 0x20000000) >> 30);
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| }
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| 
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| #endif /* AVUTIL_SOFTFLOAT_H */
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