Hyper Encode uses Intel integrated and discrete graphics on one system to accelerate encoding of a single video stream. Depending on the selected parameters and codecs, performance gain on AlderLake iGPU + ARC Gfx up to 1.6x. More information: https://www.intel.co.uk/content/www/uk/en/architecture-and-technology/adaptix/deep-link.html Developer guide: https://github.com/oneapi-src/oneVPL-intel-gpu/blob/main/doc/HyperEncode_FeatureDeveloperGuide.md Hyper Encode is supported only on Windows and requires D3D11 and oneVPL. To enable Hyper Encode need to specify: -Hyper Encode mode (-dual_gfx on or dual_gfx adaptive) -Encoder: h264_qsv or hevc_qsv -BRC: VBR, CQP or ICQ -Lowpower mode (-low_power 1) -Closed GOP for AVC or strict GOP for HEVC -idr_interval = 0 used by default Depending on the encoding parameters, the following parameters may need to be adjusted: -g recommended >= 30 for better performance -async_depth recommended >= 30 for better performance -extra_hw_frames recommended equal to async_depth value -bf recommended = 0 for better performance In the cases with fast encoding (-preset veryfast) there may be no performance gain due to the fact that the decode is slower than the encode. Command line examples: ffmpeg.exe -init_hw_device qsv:hw,child_device_type=d3d11va,child_device=0 -v verbose -y -hwaccel qsv -extra_hw_frames 60 -async_depth 60 -c:v h264_qsv -i bbb_sunflower_2160p_60fps_normal.mp4 -async_depth 60 -c:v h264_qsv -preset medium -g 60 -low_power 1 -bf 0 -dual_gfx on output.h265 Signed-off-by: galinart <artem.galin@intel.com>
		
			
				
	
	
		
			327 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			327 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Intel MediaSDK QSV encoder utility functions
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 *
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 * copyright (c) 2013 Yukinori Yamazoe
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#ifndef AVCODEC_QSVENC_H
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#define AVCODEC_QSVENC_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <mfxvideo.h>
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#include "libavutil/common.h"
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#include "libavutil/hwcontext.h"
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#include "libavutil/hwcontext_qsv.h"
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#include "libavutil/avutil.h"
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#include "libavutil/fifo.h"
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#include "avcodec.h"
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#include "hwconfig.h"
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#include "qsv_internal.h"
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#define QSV_HAVE_EXT_VP9_TILES QSV_VERSION_ATLEAST(1, 29)
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#define QSV_HAVE_EXT_AV1_PARAM QSV_VERSION_ATLEAST(2, 5)
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#if defined(_WIN32) || defined(__CYGWIN__)
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#define QSV_HAVE_AVBR   1
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#define QSV_HAVE_VCM    1
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#define QSV_HAVE_MF     0
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#define QSV_HAVE_HE     QSV_VERSION_ATLEAST(2, 4)
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#else
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#define QSV_HAVE_AVBR   0
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#define QSV_HAVE_VCM    0
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#define QSV_HAVE_MF     !QSV_ONEVPL
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#define QSV_HAVE_HE     0
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#endif
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#define QSV_COMMON_OPTS \
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{ "async_depth", "Maximum processing parallelism", OFFSET(qsv.async_depth), AV_OPT_TYPE_INT, { .i64 = ASYNC_DEPTH_DEFAULT }, 1, INT_MAX, VE },                          \
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{ "preset", NULL, OFFSET(qsv.preset), AV_OPT_TYPE_INT, { .i64 = MFX_TARGETUSAGE_UNKNOWN }, MFX_TARGETUSAGE_UNKNOWN, MFX_TARGETUSAGE_BEST_SPEED,   VE, "preset" },       \
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{ "veryfast",    NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_TARGETUSAGE_BEST_SPEED  },   INT_MIN, INT_MAX, VE, "preset" },                                                \
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{ "faster",      NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_TARGETUSAGE_6  },            INT_MIN, INT_MAX, VE, "preset" },                                                \
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{ "fast",        NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_TARGETUSAGE_5  },            INT_MIN, INT_MAX, VE, "preset" },                                                \
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{ "medium",      NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_TARGETUSAGE_BALANCED  },     INT_MIN, INT_MAX, VE, "preset" },                                                \
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{ "slow",        NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_TARGETUSAGE_3  },            INT_MIN, INT_MAX, VE, "preset" },                                                \
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{ "slower",      NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_TARGETUSAGE_2  },            INT_MIN, INT_MAX, VE, "preset" },                                                \
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{ "veryslow",    NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_TARGETUSAGE_BEST_QUALITY  }, INT_MIN, INT_MAX, VE, "preset" },                                                \
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{ "forced_idr",     "Forcing I frames as IDR frames",         OFFSET(qsv.forced_idr),     AV_OPT_TYPE_BOOL,{ .i64 = 0  },  0,          1, VE },                         \
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{ "low_power", "enable low power mode(experimental: many limitations by mfx version, BRC modes, etc.)", OFFSET(qsv.low_power), AV_OPT_TYPE_BOOL, { .i64 = -1}, -1, 1, VE},
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#if QSV_HAVE_HE
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#define QSV_HE_OPTIONS \
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{ "dual_gfx", "Prefer processing on both iGfx and dGfx simultaneously",                                             OFFSET(qsv.dual_gfx), AV_OPT_TYPE_INT, { .i64 = MFX_HYPERMODE_OFF }, MFX_HYPERMODE_OFF, MFX_HYPERMODE_ADAPTIVE, VE, "dual_gfx" }, \
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{ "off",      "Disable HyperEncode mode",                                                                           0, AV_OPT_TYPE_CONST, { .i64 = MFX_HYPERMODE_OFF       },   INT_MIN, INT_MAX, VE, "dual_gfx" }, \
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{ "on",       "Enable HyperEncode mode and return error if incompatible parameters during initialization",          0, AV_OPT_TYPE_CONST, { .i64 = MFX_HYPERMODE_ON        },   INT_MIN, INT_MAX, VE, "dual_gfx" }, \
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{ "adaptive", "Enable HyperEncode mode or fallback to single GPU if incompatible parameters during initialization", 0, AV_OPT_TYPE_CONST, { .i64 = MFX_HYPERMODE_ADAPTIVE  },   INT_MIN, INT_MAX, VE, "dual_gfx" },
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#endif
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#define QSV_OPTION_RDO \
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{ "rdo",            "Enable rate distortion optimization",    OFFSET(qsv.rdo),            AV_OPT_TYPE_INT, { .i64 = -1 }, -1,          1, VE },
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#define QSV_OPTION_MAX_FRAME_SIZE \
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{ "max_frame_size", "Maximum encoded frame size in bytes",    OFFSET(qsv.max_frame_size), AV_OPT_TYPE_INT, { .i64 = -1 }, -1,    INT_MAX, VE },                         \
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{ "max_frame_size_i", "Maximum encoded I frame size in bytes",OFFSET(qsv.max_frame_size_i), AV_OPT_TYPE_INT, { .i64 = -1 }, -1,  INT_MAX, VE },                         \
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{ "max_frame_size_p", "Maximum encoded P frame size in bytes",OFFSET(qsv.max_frame_size_p), AV_OPT_TYPE_INT, { .i64 = -1 }, -1,  INT_MAX, VE },
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#define QSV_OPTION_MAX_SLICE_SIZE \
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{ "max_slice_size", "Maximum encoded slice size in bytes",    OFFSET(qsv.max_slice_size), AV_OPT_TYPE_INT, { .i64 = -1 }, -1,    INT_MAX, VE },
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#define QSV_OPTION_BITRATE_LIMIT \
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{ "bitrate_limit",  "Toggle bitrate limitations",             OFFSET(qsv.bitrate_limit),  AV_OPT_TYPE_INT, { .i64 = -1 }, -1,          1, VE },
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#define QSV_OPTION_MBBRC \
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{ "mbbrc",          "MB level bitrate control",               OFFSET(qsv.mbbrc),          AV_OPT_TYPE_INT, { .i64 = -1 }, -1,          1, VE },
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#define QSV_OPTION_EXTBRC \
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{ "extbrc",         "Extended bitrate control",               OFFSET(qsv.extbrc),         AV_OPT_TYPE_INT, { .i64 = -1 }, -1,          1, VE },
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#define QSV_OPTION_ADAPTIVE_I \
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{ "adaptive_i",     "Adaptive I-frame placement",             OFFSET(qsv.adaptive_i),     AV_OPT_TYPE_INT, { .i64 = -1 }, -1,          1, VE },
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#define QSV_OPTION_ADAPTIVE_B \
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{ "adaptive_b",     "Adaptive B-frame placement",             OFFSET(qsv.adaptive_b),     AV_OPT_TYPE_INT, { .i64 = -1 }, -1,          1, VE },
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#define QSV_OPTION_P_STRATEGY \
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{ "p_strategy",     "Enable P-pyramid: 0-default 1-simple 2-pyramid(bf need to be set to 0).",    OFFSET(qsv.p_strategy), AV_OPT_TYPE_INT,    { .i64 = 0}, 0,    2, VE },
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#define QSV_OPTION_B_STRATEGY \
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{ "b_strategy",     "Strategy to choose between I/P/B-frames", OFFSET(qsv.b_strategy),    AV_OPT_TYPE_INT, { .i64 = -1 }, -1,          1, VE },
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#define QSV_OPTION_DBLK_IDC \
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{ "dblk_idc", "This option disable deblocking. It has value in range 0~2.",   OFFSET(qsv.dblk_idc),   AV_OPT_TYPE_INT,    { .i64 = 0 },   0,  2,  VE},
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#define QSV_OPTION_LOW_DELAY_BRC \
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{ "low_delay_brc",   "Allow to strictly obey avg frame size", OFFSET(qsv.low_delay_brc),  AV_OPT_TYPE_BOOL,{ .i64 = -1 }, -1,          1, VE },
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#define QSV_OPTION_MAX_MIN_QP \
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{ "max_qp_i", "Maximum video quantizer scale for I frame",       OFFSET(qsv.max_qp_i),       AV_OPT_TYPE_INT, { .i64 = -1 },  -1,          51, VE},                         \
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{ "min_qp_i", "Minimum video quantizer scale for I frame",       OFFSET(qsv.min_qp_i),       AV_OPT_TYPE_INT, { .i64 = -1 },  -1,          51, VE},                         \
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{ "max_qp_p", "Maximum video quantizer scale for P frame",       OFFSET(qsv.max_qp_p),       AV_OPT_TYPE_INT, { .i64 = -1 },  -1,          51, VE},                         \
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{ "min_qp_p", "Minimum video quantizer scale for P frame",       OFFSET(qsv.min_qp_p),       AV_OPT_TYPE_INT, { .i64 = -1 },  -1,          51, VE},                         \
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{ "max_qp_b", "Maximum video quantizer scale for B frame",       OFFSET(qsv.max_qp_b),       AV_OPT_TYPE_INT, { .i64 = -1 },  -1,          51, VE},                         \
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{ "min_qp_b", "Minimum video quantizer scale for B frame",       OFFSET(qsv.min_qp_b),       AV_OPT_TYPE_INT, { .i64 = -1 },  -1,          51, VE},
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#define QSV_OPTION_SCENARIO \
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{ "scenario", "A hint to encoder about the scenario for the encoding session", OFFSET(qsv.scenario), AV_OPT_TYPE_INT, { .i64 = MFX_SCENARIO_UNKNOWN },          \
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  MFX_SCENARIO_UNKNOWN, MFX_SCENARIO_REMOTE_GAMING, VE, "scenario" }, \
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{ "unknown",            NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_UNKNOWN },            .flags = VE, "scenario" },                                      \
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{ "displayremoting",    NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_DISPLAY_REMOTING },   .flags = VE, "scenario" },                                      \
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{ "videoconference",    NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_VIDEO_CONFERENCE },   .flags = VE, "scenario" },                                      \
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{ "archive",            NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_ARCHIVE },            .flags = VE, "scenario" },                                      \
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{ "livestreaming",      NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_LIVE_STREAMING },     .flags = VE, "scenario" },                                      \
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{ "cameracapture",      NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_CAMERA_CAPTURE },     .flags = VE, "scenario" },                                      \
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{ "videosurveillance",  NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_VIDEO_SURVEILLANCE }, .flags = VE, "scenario" },                                      \
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{ "gamestreaming",      NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_GAME_STREAMING },     .flags = VE, "scenario" },                                      \
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{ "remotegaming",       NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_SCENARIO_REMOTE_GAMING },      .flags = VE, "scenario" },
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#define QSV_OPTION_AVBR \
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{ "avbr_accuracy",    "Accuracy of the AVBR ratecontrol (unit of tenth of percent)",    OFFSET(qsv.avbr_accuracy),    AV_OPT_TYPE_INT, { .i64 = 0 }, 0, UINT16_MAX, VE }, \
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{ "avbr_convergence", "Convergence of the AVBR ratecontrol (unit of 100 frames)", OFFSET(qsv.avbr_convergence), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, UINT16_MAX, VE },
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#define QSV_OPTION_SKIP_FRAME \
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{ "skip_frame",     "Allow frame skipping", OFFSET(qsv.skip_frame),  AV_OPT_TYPE_INT, { .i64 = MFX_SKIPFRAME_NO_SKIP }, \
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   MFX_SKIPFRAME_NO_SKIP, MFX_SKIPFRAME_BRC_ONLY, VE, "skip_frame" }, \
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{ "no_skip",        "Frame skipping is disabled", \
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    0, AV_OPT_TYPE_CONST, { .i64 = MFX_SKIPFRAME_NO_SKIP },           .flags = VE, "skip_frame" },        \
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{ "insert_dummy",   "Encoder inserts into bitstream frame where all macroblocks are encoded as skipped",  \
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    0, AV_OPT_TYPE_CONST, { .i64 = MFX_SKIPFRAME_INSERT_DUMMY },      .flags = VE, "skip_frame" },        \
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{ "insert_nothing", "Encoder inserts nothing into bitstream",                                             \
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    0, AV_OPT_TYPE_CONST, { .i64 = MFX_SKIPFRAME_INSERT_NOTHING },    .flags = VE, "skip_frame" },        \
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{ "brc_only",       "skip_frame metadata indicates the number of missed frames before the current frame", \
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    0, AV_OPT_TYPE_CONST, { .i64 = MFX_SKIPFRAME_BRC_ONLY },          .flags = VE, "skip_frame" },
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extern const AVCodecHWConfigInternal *const ff_qsv_enc_hw_configs[];
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typedef int SetEncodeCtrlCB (AVCodecContext *avctx,
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                             const AVFrame *frame, mfxEncodeCtrl* enc_ctrl);
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typedef struct QSVEncContext {
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    AVCodecContext *avctx;
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    QSVFrame *work_frames;
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    mfxSession session;
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    QSVSession internal_qs;
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    int packet_size;
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    int width_align;
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    int height_align;
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    mfxVideoParam param;
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    mfxFrameAllocRequest req;
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    mfxExtCodingOption  extco;
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    mfxExtCodingOption2 extco2;
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    mfxExtCodingOption3 extco3;
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#if QSV_HAVE_MF
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    mfxExtMultiFrameParam   extmfp;
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    mfxExtMultiFrameControl extmfc;
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#endif
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    mfxExtHEVCTiles exthevctiles;
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    mfxExtVP9Param  extvp9param;
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#if QSV_HAVE_EXT_AV1_PARAM
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    mfxExtAV1TileParam extav1tileparam;
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    mfxExtAV1BitstreamParam extav1bsparam;
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#endif
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#if QSV_HAVE_HE
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    mfxExtHyperModeParam exthypermodeparam;
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#endif
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#if QSV_HAVE_OPAQUE
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    mfxExtOpaqueSurfaceAlloc opaque_alloc;
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    mfxFrameSurface1       **opaque_surfaces;
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    AVBufferRef             *opaque_alloc_buf;
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#endif
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    mfxExtVideoSignalInfo extvsi;
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    mfxExtBuffer  *extparam_internal[5 + (QSV_HAVE_MF * 2) + (QSV_HAVE_EXT_AV1_PARAM * 2) + QSV_HAVE_HE];
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    int         nb_extparam_internal;
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    mfxExtBuffer **extparam;
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    AVFifo *async_fifo;
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    QSVFramesContext frames_ctx;
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    mfxVersion          ver;
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    int hevc_vps;
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    // options set by the caller
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    int async_depth;
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    int idr_interval;
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    int profile;
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    int tier;
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    int preset;
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    int avbr_accuracy;
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    int avbr_convergence;
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    int pic_timing_sei;
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    int look_ahead;
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    int look_ahead_depth;
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    int look_ahead_downsampling;
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    int vcm;
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    int rdo;
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    int max_frame_size;
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    int max_frame_size_i;
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    int max_frame_size_p;
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    int max_slice_size;
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    int dblk_idc;
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    int scenario;
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    int tile_cols;
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    int tile_rows;
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    int aud;
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    int single_sei_nal_unit;
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    int max_dec_frame_buffering;
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    int bitrate_limit;
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    int mbbrc;
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    int extbrc;
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    int adaptive_i;
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    int adaptive_b;
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    int b_strategy;
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    int p_strategy;
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    int cavlc;
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    int int_ref_type;
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    int int_ref_cycle_size;
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    int int_ref_qp_delta;
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    int int_ref_cycle_dist;
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    int recovery_point_sei;
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    int repeat_pps;
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    int low_power;
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    int gpb;
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    int transform_skip;
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    int a53_cc;
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#if QSV_HAVE_MF
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    int mfmode;
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#endif
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    char *load_plugins;
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    SetEncodeCtrlCB *set_encode_ctrl_cb;
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    int forced_idr;
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    int low_delay_brc;
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    int co2_idx;
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    int co3_idx;
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    int exthevctiles_idx;
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    int exthypermodeparam_idx;
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    int vp9_idx;
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    int max_qp_i;
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    int min_qp_i;
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    int max_qp_p;
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    int min_qp_p;
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    int max_qp_b;
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    int min_qp_b;
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    // These are used for qp reset
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    int old_global_quality;
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    float old_i_quant_factor;
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    float old_i_quant_offset;
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    float old_b_quant_factor;
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    float old_b_quant_offset;
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    // This is used for max_frame_size reset
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    int old_max_frame_size;
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    // This is used for gop reset
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    int old_gop_size;
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    // These are used for intra refresh reset
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    int old_int_ref_type;
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    int old_int_ref_cycle_size;
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    int old_int_ref_qp_delta;
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    int old_int_ref_cycle_dist;
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						|
    // These are used for max/min qp reset;
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						|
    int old_qmax;
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						|
    int old_qmin;
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						|
    int old_max_qp_i;
 | 
						|
    int old_min_qp_i;
 | 
						|
    int old_max_qp_p;
 | 
						|
    int old_min_qp_p;
 | 
						|
    int old_max_qp_b;
 | 
						|
    int old_min_qp_b;
 | 
						|
    // This is used for low_delay_brc reset
 | 
						|
    int old_low_delay_brc;
 | 
						|
    // This is used for framerate reset
 | 
						|
    AVRational old_framerate;
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						|
    // These are used for bitrate control reset
 | 
						|
    int old_bit_rate;
 | 
						|
    int old_rc_buffer_size;
 | 
						|
    int old_rc_initial_buffer_occupancy;
 | 
						|
    int old_rc_max_rate;
 | 
						|
    // This is used for SEI Timing reset
 | 
						|
    int old_pic_timing_sei;
 | 
						|
    int skip_frame;
 | 
						|
    // This is used for Hyper Encode
 | 
						|
    int dual_gfx;
 | 
						|
} QSVEncContext;
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						|
 | 
						|
int ff_qsv_enc_init(AVCodecContext *avctx, QSVEncContext *q);
 | 
						|
 | 
						|
int ff_qsv_encode(AVCodecContext *avctx, QSVEncContext *q,
 | 
						|
                  AVPacket *pkt, const AVFrame *frame, int *got_packet);
 | 
						|
 | 
						|
int ff_qsv_enc_close(AVCodecContext *avctx, QSVEncContext *q);
 | 
						|
 | 
						|
#endif /* AVCODEC_QSVENC_H */
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