Do this by allocating AVFormatContext together with the data that is currently in AVFormatInternal; or rather: Put AVFormatContext at the beginning of a new structure called FFFormatContext (which encompasses more than just the internal fields and is a proper context in its own right, hence the name) and remove AVFormatInternal altogether. The biggest simplifications occured in avformat_alloc_context(), where one can now simply call avformat_free_context() in case of errors. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
		
			
				
	
	
		
			88 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Black ops audio demuxer
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 * Copyright (c) 2013 Michael Niedermayer
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#include "libavutil/intreadwrite.h"
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#include "libavcodec/internal.h"
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#include "avformat.h"
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#include "internal.h"
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static int probe(const AVProbeData *p)
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{
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    if (p->buf_size < 2096)
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        return 0;
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    if (   AV_RL32(p->buf     ) != 1
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        || AV_RL32(p->buf +  8) > 100000
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        || AV_RL32(p->buf + 12) > 8
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        || AV_RL32(p->buf + 16) != 2096
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        ||!AV_RL32(p->buf + 21)
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        || AV_RL16(p->buf + 25) != 2096
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        || AV_RL32(p->buf + 48) % AV_RL32(p->buf + 21)
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        )
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        return 0;
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    return AVPROBE_SCORE_EXTENSION;
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}
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static int read_header(AVFormatContext *s)
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{
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    AVStream *st = avformat_new_stream(s, NULL);
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    uint32_t data_offset;
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    if (!st)
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        return AVERROR(ENOMEM);
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    st->codecpar->codec_type = AVMEDIA_TYPE_AUDIO;
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    st->codecpar->codec_id = AV_CODEC_ID_ADPCM_MS;
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    avio_rl32(s->pb);
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    avio_rl32(s->pb);
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    st->codecpar->sample_rate = avio_rl32(s->pb);
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    st->codecpar->channels    = avio_rl32(s->pb);
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    if (st->codecpar->channels > FF_SANE_NB_CHANNELS || st->codecpar->channels <= 0)
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        return AVERROR(ENOSYS);
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    ffformatcontext(s)->data_offset = data_offset = avio_rl32(s->pb);
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    avio_r8(s->pb);
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    st->codecpar->block_align = avio_rl32(s->pb);
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    if (st->codecpar->block_align > INT_MAX / FF_SANE_NB_CHANNELS || st->codecpar->block_align <= 0)
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        return AVERROR_INVALIDDATA;
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    st->codecpar->block_align *= st->codecpar->channels;
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    avio_seek(s->pb, data_offset, SEEK_SET);
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    return 0;
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}
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static int read_packet(AVFormatContext *s, AVPacket *pkt)
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{
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    AVStream *st = s->streams[0];
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    return av_get_packet(s->pb, pkt, st->codecpar->block_align);
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}
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const AVInputFormat ff_boa_demuxer = {
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    .name           = "boa",
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    .long_name      = NULL_IF_CONFIG_SMALL("Black Ops Audio"),
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    .read_probe     = probe,
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    .read_header    = read_header,
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    .read_packet    = read_packet,
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    .flags          = AVFMT_GENERIC_INDEX,
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};
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