Libav, for some reason, merged this as a public API function. This will aid in future merges. A define is left for backwards compat, just in case some person used it, since it is in a public header. Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
		
			
				
	
	
		
			308 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			308 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (c) 2010 Stefano Sabatini
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 * Copyright (c) 2008 Vitor Sessak
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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/**
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 * @file
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 * transposition filter
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 * Based on MPlayer libmpcodecs/vf_rotate.c.
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 */
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#include <stdio.h>
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#include "libavutil/imgutils.h"
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#include "libavutil/internal.h"
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#include "libavutil/intreadwrite.h"
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#include "libavutil/opt.h"
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#include "libavutil/pixdesc.h"
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#include "avfilter.h"
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#include "formats.h"
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#include "internal.h"
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#include "video.h"
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typedef enum {
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    TRANSPOSE_PT_TYPE_NONE,
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    TRANSPOSE_PT_TYPE_LANDSCAPE,
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    TRANSPOSE_PT_TYPE_PORTRAIT,
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} PassthroughType;
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enum TransposeDir {
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    TRANSPOSE_CCLOCK_FLIP,
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    TRANSPOSE_CLOCK,
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    TRANSPOSE_CCLOCK,
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    TRANSPOSE_CLOCK_FLIP,
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};
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typedef struct TransContext {
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    const AVClass *class;
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    int hsub, vsub;
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    int pixsteps[4];
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    int passthrough;    ///< PassthroughType, landscape passthrough mode enabled
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    int dir;            ///< TransposeDir
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} TransContext;
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static int query_formats(AVFilterContext *ctx)
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{
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    AVFilterFormats *pix_fmts = NULL;
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    int fmt, ret;
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    for (fmt = 0; av_pix_fmt_desc_get(fmt); fmt++) {
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        const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(fmt);
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        if (!(desc->flags & AV_PIX_FMT_FLAG_PAL ||
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              desc->flags & AV_PIX_FMT_FLAG_HWACCEL ||
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              desc->flags & AV_PIX_FMT_FLAG_BITSTREAM ||
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              desc->log2_chroma_w != desc->log2_chroma_h) &&
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            (ret = ff_add_format(&pix_fmts, fmt)) < 0)
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            return ret;
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    }
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    return ff_set_common_formats(ctx, pix_fmts);
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}
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static int config_props_output(AVFilterLink *outlink)
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{
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    AVFilterContext *ctx = outlink->src;
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    TransContext *s = ctx->priv;
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    AVFilterLink *inlink = ctx->inputs[0];
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    const AVPixFmtDescriptor *desc_out = av_pix_fmt_desc_get(outlink->format);
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    const AVPixFmtDescriptor *desc_in  = av_pix_fmt_desc_get(inlink->format);
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    if (s->dir&4) {
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        av_log(ctx, AV_LOG_WARNING,
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               "dir values greater than 3 are deprecated, use the passthrough option instead\n");
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        s->dir &= 3;
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        s->passthrough = TRANSPOSE_PT_TYPE_LANDSCAPE;
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    }
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    if ((inlink->w >= inlink->h && s->passthrough == TRANSPOSE_PT_TYPE_LANDSCAPE) ||
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        (inlink->w <= inlink->h && s->passthrough == TRANSPOSE_PT_TYPE_PORTRAIT)) {
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        av_log(ctx, AV_LOG_VERBOSE,
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               "w:%d h:%d -> w:%d h:%d (passthrough mode)\n",
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               inlink->w, inlink->h, inlink->w, inlink->h);
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        return 0;
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    } else {
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        s->passthrough = TRANSPOSE_PT_TYPE_NONE;
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    }
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    s->hsub = desc_in->log2_chroma_w;
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    s->vsub = desc_in->log2_chroma_h;
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    av_image_fill_max_pixsteps(s->pixsteps, NULL, desc_out);
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    outlink->w = inlink->h;
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    outlink->h = inlink->w;
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    if (inlink->sample_aspect_ratio.num)
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        outlink->sample_aspect_ratio = av_div_q((AVRational) { 1, 1 },
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                                                inlink->sample_aspect_ratio);
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    else
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        outlink->sample_aspect_ratio = inlink->sample_aspect_ratio;
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    av_log(ctx, AV_LOG_VERBOSE,
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           "w:%d h:%d dir:%d -> w:%d h:%d rotation:%s vflip:%d\n",
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           inlink->w, inlink->h, s->dir, outlink->w, outlink->h,
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           s->dir == 1 || s->dir == 3 ? "clockwise" : "counterclockwise",
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           s->dir == 0 || s->dir == 3);
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    return 0;
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}
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static AVFrame *get_video_buffer(AVFilterLink *inlink, int w, int h)
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{
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    TransContext *s = inlink->dst->priv;
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    return s->passthrough ?
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        ff_null_get_video_buffer   (inlink, w, h) :
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        ff_default_get_video_buffer(inlink, w, h);
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}
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typedef struct ThreadData {
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    AVFrame *in, *out;
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} ThreadData;
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static int filter_slice(AVFilterContext *ctx, void *arg, int jobnr,
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                        int nb_jobs)
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{
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    TransContext *s = ctx->priv;
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    ThreadData *td = arg;
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    AVFrame *out = td->out;
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    AVFrame *in = td->in;
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    int plane;
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    for (plane = 0; out->data[plane]; plane++) {
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        int hsub    = plane == 1 || plane == 2 ? s->hsub : 0;
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        int vsub    = plane == 1 || plane == 2 ? s->vsub : 0;
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        int pixstep = s->pixsteps[plane];
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        int inh     = AV_CEIL_RSHIFT(in->height, vsub);
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        int outw    = AV_CEIL_RSHIFT(out->width,  hsub);
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        int outh    = AV_CEIL_RSHIFT(out->height, vsub);
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        int start   = (outh *  jobnr   ) / nb_jobs;
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        int end     = (outh * (jobnr+1)) / nb_jobs;
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        uint8_t *dst, *src;
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        int dstlinesize, srclinesize;
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        int x, y;
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        dstlinesize = out->linesize[plane];
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        dst         = out->data[plane] + start * dstlinesize;
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        src         = in->data[plane];
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        srclinesize = in->linesize[plane];
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        if (s->dir & 1) {
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            src         += in->linesize[plane] * (inh - 1);
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            srclinesize *= -1;
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        }
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        if (s->dir & 2) {
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            dst          = out->data[plane] + dstlinesize * (outh - start - 1);
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            dstlinesize *= -1;
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        }
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        switch (pixstep) {
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        case 1:
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            for (y = start; y < end; y++, dst += dstlinesize)
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                for (x = 0; x < outw; x++)
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                    dst[x] = src[x * srclinesize + y];
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            break;
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        case 2:
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            for (y = start; y < end; y++, dst += dstlinesize) {
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                for (x = 0; x < outw; x++)
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                    *((uint16_t *)(dst + 2 * x)) =
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                        *((uint16_t *)(src + x * srclinesize + y * 2));
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            }
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            break;
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        case 3:
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            for (y = start; y < end; y++, dst += dstlinesize) {
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                for (x = 0; x < outw; x++) {
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                    int32_t v = AV_RB24(src + x * srclinesize + y * 3);
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                    AV_WB24(dst + 3 * x, v);
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                }
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            }
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            break;
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        case 4:
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            for (y = start; y < end; y++, dst += dstlinesize) {
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                for (x = 0; x < outw; x++)
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                    *((uint32_t *)(dst + 4 * x)) =
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                        *((uint32_t *)(src + x * srclinesize + y * 4));
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            }
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            break;
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        case 6:
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            for (y = start; y < end; y++, dst += dstlinesize) {
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                for (x = 0; x < outw; x++) {
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                    int64_t v = AV_RB48(src + x * srclinesize + y*6);
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                    AV_WB48(dst + 6*x, v);
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                }
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            }
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            break;
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        case 8:
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            for (y = start; y < end; y++, dst += dstlinesize) {
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                for (x = 0; x < outw; x++)
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                    *((uint64_t *)(dst + 8*x)) = *((uint64_t *)(src + x * srclinesize + y*8));
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            }
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            break;
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        }
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    }
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    return 0;
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}
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static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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{
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    AVFilterContext *ctx = inlink->dst;
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    TransContext *s = ctx->priv;
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    AVFilterLink *outlink = ctx->outputs[0];
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    ThreadData td;
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    AVFrame *out;
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    if (s->passthrough)
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        return ff_filter_frame(outlink, in);
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    out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
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    if (!out) {
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        av_frame_free(&in);
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        return AVERROR(ENOMEM);
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    }
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    av_frame_copy_props(out, in);
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    if (in->sample_aspect_ratio.num == 0) {
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        out->sample_aspect_ratio = in->sample_aspect_ratio;
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    } else {
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        out->sample_aspect_ratio.num = in->sample_aspect_ratio.den;
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        out->sample_aspect_ratio.den = in->sample_aspect_ratio.num;
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    }
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    td.in = in, td.out = out;
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    ctx->internal->execute(ctx, filter_slice, &td, NULL, FFMIN(outlink->h, ctx->graph->nb_threads));
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    av_frame_free(&in);
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    return ff_filter_frame(outlink, out);
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}
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#define OFFSET(x) offsetof(TransContext, x)
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#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
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static const AVOption transpose_options[] = {
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    { "dir", "set transpose direction", OFFSET(dir), AV_OPT_TYPE_INT, { .i64 = TRANSPOSE_CCLOCK_FLIP }, 0, 7, FLAGS, "dir" },
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        { "cclock_flip", "rotate counter-clockwise with vertical flip", 0, AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CCLOCK_FLIP }, .unit = "dir" },
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        { "clock",       "rotate clockwise",                            0, AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CLOCK       }, .unit = "dir" },
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        { "cclock",      "rotate counter-clockwise",                    0, AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CCLOCK      }, .unit = "dir" },
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        { "clock_flip",  "rotate clockwise with vertical flip",         0, AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CLOCK_FLIP  }, .unit = "dir" },
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    { "passthrough", "do not apply transposition if the input matches the specified geometry",
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      OFFSET(passthrough), AV_OPT_TYPE_INT, {.i64=TRANSPOSE_PT_TYPE_NONE},  0, INT_MAX, FLAGS, "passthrough" },
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        { "none",      "always apply transposition",   0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_NONE},      INT_MIN, INT_MAX, FLAGS, "passthrough" },
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        { "portrait",  "preserve portrait geometry",   0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_PORTRAIT},  INT_MIN, INT_MAX, FLAGS, "passthrough" },
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        { "landscape", "preserve landscape geometry",  0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_LANDSCAPE}, INT_MIN, INT_MAX, FLAGS, "passthrough" },
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    { NULL }
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};
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AVFILTER_DEFINE_CLASS(transpose);
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static const AVFilterPad avfilter_vf_transpose_inputs[] = {
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    {
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        .name         = "default",
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        .type         = AVMEDIA_TYPE_VIDEO,
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        .get_video_buffer = get_video_buffer,
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        .filter_frame = filter_frame,
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    },
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    { NULL }
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};
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static const AVFilterPad avfilter_vf_transpose_outputs[] = {
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    {
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        .name         = "default",
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        .config_props = config_props_output,
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        .type         = AVMEDIA_TYPE_VIDEO,
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    },
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    { NULL }
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};
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AVFilter ff_vf_transpose = {
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    .name          = "transpose",
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    .description   = NULL_IF_CONFIG_SMALL("Transpose input video."),
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    .priv_size     = sizeof(TransContext),
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    .priv_class    = &transpose_class,
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    .query_formats = query_formats,
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    .inputs        = avfilter_vf_transpose_inputs,
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    .outputs       = avfilter_vf_transpose_outputs,
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    .flags         = AVFILTER_FLAG_SLICE_THREADS,
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};
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