316 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			316 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * This file is part of FFmpeg.
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|  *
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|  * FFmpeg is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2.1 of the License, or (at your option) any later version.
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|  *
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|  * FFmpeg is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General Public
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|  * License along with FFmpeg; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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|  */
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| 
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| #include <float.h>
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| 
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| #include "libavutil/opt.h"
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| #include "avfilter.h"
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| #include "audio.h"
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| #include "formats.h"
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| #include "hermite.h"
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| 
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| typedef struct AudioDynamicEqualizerContext {
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|     const AVClass *class;
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| 
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|     double threshold;
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|     double dfrequency;
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|     double dqfactor;
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|     double tfrequency;
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|     double tqfactor;
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|     double ratio;
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|     double range;
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|     double makeup;
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|     double knee;
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|     double slew;
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|     double attack;
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|     double release;
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|     double attack_coef;
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|     double release_coef;
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|     int mode;
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| 
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|     AVFrame *state;
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| } AudioDynamicEqualizerContext;
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| 
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| static int config_input(AVFilterLink *inlink)
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| {
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|     AVFilterContext *ctx = inlink->dst;
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|     AudioDynamicEqualizerContext *s = ctx->priv;
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| 
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|     s->state = ff_get_audio_buffer(inlink, 8);
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|     if (!s->state)
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|         return AVERROR(ENOMEM);
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| 
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|     return 0;
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| }
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| 
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| static double get_svf(double in, double *m, double *a, double *b)
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| {
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|     const double v0 = in;
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|     const double v3 = v0 - b[1];
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|     const double v1 = a[0] * b[0] + a[1] * v3;
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|     const double v2 = b[1] + a[1] * b[0] + a[2] * v3;
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| 
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|     b[0] = 2. * v1 - b[0];
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|     b[1] = 2. * v2 - b[1];
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| 
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|     return m[0] * v0 + m[1] * v1 + m[2] * v2;
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| }
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| 
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| static inline double from_dB(double x)
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| {
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|     return exp(0.05 * x * M_LN10);
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| }
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| 
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| static inline double to_dB(double x)
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| {
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|     return 20. * log10(x);
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| }
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| 
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| static inline double sqr(double x)
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| {
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|     return x * x;
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| }
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| 
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| static double get_gain(double in, double srate, double makeup,
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|                        double aattack, double iratio, double knee, double range,
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|                        double thresdb, double slewfactor, double *state,
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|                        double attack_coeff, double release_coeff, double nc)
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| {
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|     double width = (6. * knee) + 0.01;
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|     double cdb = 0.;
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|     double Lgain = 1.;
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|     double Lxg, Lxl, Lyg, Lyl, Ly1;
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|     double checkwidth = 0.;
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|     double slewwidth = 1.8;
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|     int attslew = 0;
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| 
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|     Lyg = 0.;
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|     Lxg = to_dB(fabs(in) + DBL_EPSILON);
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| 
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|     Lyg = Lxg + (iratio - 1.) * sqr(Lxg - thresdb + width * .5) / (2. * width);
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| 
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|     checkwidth = 2. * fabs(Lxg - thresdb);
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|     if (2. * (Lxg - thresdb) < -width) {
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|         Lyg = Lxg;
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|     } else if (checkwidth <= width) {
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|         Lyg = thresdb + (Lxg - thresdb) * iratio;
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|         if (checkwidth <= slewwidth) {
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|             if (Lyg >= state[2])
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|                 attslew = 1;
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|         }
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|     } else if (2. * (Lxg-thresdb) > width) {
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|         Lyg = thresdb + (Lxg - thresdb) * iratio;
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|     }
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| 
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|     attack_coeff = attslew ? aattack : attack_coeff;
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| 
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|     Lxl = Lxg - Lyg;
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| 
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|     Ly1 = fmaxf(Lxl, release_coeff * state[1] +(1. - release_coeff) * Lxl);
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|     Lyl = attack_coeff * state[0] + (1. - attack_coeff) * Ly1;
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| 
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|     cdb = -Lyl;
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|     Lgain = from_dB(nc * fmin(cdb - makeup, range));
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| 
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|     state[0] = Lyl;
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|     state[1] = Ly1;
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|     state[2] = Lyg;
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| 
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|     return Lgain;
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| }
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| 
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| typedef struct ThreadData {
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|     AVFrame *in, *out;
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| } ThreadData;
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| 
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| static int filter_channels(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
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| {
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|     AudioDynamicEqualizerContext *s = ctx->priv;
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|     ThreadData *td = arg;
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|     AVFrame *in = td->in;
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|     AVFrame *out = td->out;
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|     const double sample_rate = in->sample_rate;
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|     const double makeup = s->makeup;
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|     const double iratio = 1. / s->ratio;
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|     const double range = s->range;
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|     const double dfrequency = fmin(s->dfrequency, sample_rate * 0.5);
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|     const double tfrequency = fmin(s->tfrequency, sample_rate * 0.5);
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|     const double threshold = log(s->threshold + DBL_EPSILON);
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|     const double release = s->release_coef;
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|     const double attack = s->attack_coef;
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|     const double dqfactor = s->dqfactor;
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|     const double tqfactor = s->tqfactor;
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|     const double fg = tan(M_PI * tfrequency / sample_rate);
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|     const double dg = tan(M_PI * dfrequency / sample_rate);
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|     const int start = (in->ch_layout.nb_channels * jobnr) / nb_jobs;
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|     const int end = (in->ch_layout.nb_channels * (jobnr+1)) / nb_jobs;
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|     const int mode = s->mode;
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|     const double knee = s->knee;
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|     const double slew = s->slew;
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|     const double aattack = exp(-1000. / ((s->attack + 2.0 * (slew - 1.)) * sample_rate));
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|     const double nc = mode == 0 ? 1. : -1.;
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|     double da[3], dm[3];
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| 
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|     {
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|         double k = 1. / dqfactor;
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| 
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|         da[0] = 1. / (1. + dg * (dg + k));
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|         da[1] = dg * da[0];
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|         da[2] = dg * da[1];
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| 
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|         dm[0] = 0.;
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|         dm[1] = 1.;
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|         dm[2] = 0.;
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|     }
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| 
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|     for (int ch = start; ch < end; ch++) {
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|         const double *src = (const double *)in->extended_data[ch];
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|         double *dst = (double *)out->extended_data[ch];
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|         double *state = (double *)s->state->extended_data[ch];
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| 
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|         for (int n = 0; n < out->nb_samples; n++) {
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|             double detect, gain, v, listen;
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|             double fa[3], fm[3];
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| 
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|             detect = listen = get_svf(src[n], dm, da, state);
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|             detect = fabs(detect);
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| 
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|             gain = get_gain(detect, sample_rate, makeup,
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|                             aattack, iratio, knee, range, threshold, slew,
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|                             &state[4], attack, release, nc);
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| 
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|             {
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|                 double k = 1. / (tqfactor * gain);
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| 
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|                 fa[0] = 1. / (1. + fg * (fg + k));
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|                 fa[1] = fg * fa[0];
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|                 fa[2] = fg * fa[1];
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| 
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|                 fm[0] = 1.;
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|                 fm[1] = k * (gain * gain - 1.);
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|                 fm[2] = 0.;
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|             }
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| 
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|             v = get_svf(src[n], fm, fa, &state[2]);
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|             v = mode == -1 ? listen : v;
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|             dst[n] = ctx->is_disabled ? src[n] : v;
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|         }
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|     }
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| 
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|     return 0;
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| }
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| 
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| static double get_coef(double x, double sr)
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| {
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|     return exp(-1000. / (x * sr));
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| }
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| 
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| static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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| {
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|     AVFilterContext *ctx = inlink->dst;
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|     AVFilterLink *outlink = ctx->outputs[0];
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|     AudioDynamicEqualizerContext *s = ctx->priv;
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|     ThreadData td;
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|     AVFrame *out;
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| 
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|     if (av_frame_is_writable(in)) {
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|         out = in;
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|     } else {
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|         out = ff_get_audio_buffer(outlink, in->nb_samples);
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|         if (!out) {
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|             av_frame_free(&in);
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|             return AVERROR(ENOMEM);
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|         }
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|         av_frame_copy_props(out, in);
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|     }
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| 
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|     s->attack_coef = get_coef(s->attack, in->sample_rate);
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|     s->release_coef = get_coef(s->release, in->sample_rate);
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| 
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|     td.in = in;
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|     td.out = out;
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|     ff_filter_execute(ctx, filter_channels, &td, NULL,
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|                      FFMIN(outlink->ch_layout.nb_channels, ff_filter_get_nb_threads(ctx)));
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| 
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|     if (out != in)
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|         av_frame_free(&in);
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|     return ff_filter_frame(outlink, out);
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| }
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| 
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| static av_cold void uninit(AVFilterContext *ctx)
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| {
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|     AudioDynamicEqualizerContext *s = ctx->priv;
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| 
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|     av_frame_free(&s->state);
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| }
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| 
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| #define OFFSET(x) offsetof(AudioDynamicEqualizerContext, x)
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| #define FLAGS AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_RUNTIME_PARAM
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| 
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| static const AVOption adynamicequalizer_options[] = {
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|     { "threshold",  "set detection threshold", OFFSET(threshold),  AV_OPT_TYPE_DOUBLE, {.dbl=0},        0, 100,     FLAGS },
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|     { "dfrequency", "set detection frequency", OFFSET(dfrequency), AV_OPT_TYPE_DOUBLE, {.dbl=1000},     2, 1000000, FLAGS },
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|     { "dqfactor",   "set detection Q factor",  OFFSET(dqfactor),   AV_OPT_TYPE_DOUBLE, {.dbl=1},    0.001, 1000,    FLAGS },
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|     { "tfrequency", "set target frequency",    OFFSET(tfrequency), AV_OPT_TYPE_DOUBLE, {.dbl=1000},     2, 1000000, FLAGS },
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|     { "tqfactor",   "set target Q factor",     OFFSET(tqfactor),   AV_OPT_TYPE_DOUBLE, {.dbl=1},    0.001, 1000,    FLAGS },
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|     { "attack",     "set attack duration",     OFFSET(attack),     AV_OPT_TYPE_DOUBLE, {.dbl=20},       1, 2000,    FLAGS },
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|     { "release",    "set release duration",    OFFSET(release),    AV_OPT_TYPE_DOUBLE, {.dbl=200},      1, 2000,    FLAGS },
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|     { "knee",       "set knee factor",         OFFSET(knee),       AV_OPT_TYPE_DOUBLE, {.dbl=1},        0, 8,       FLAGS },
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|     { "ratio",      "set ratio factor",        OFFSET(ratio),      AV_OPT_TYPE_DOUBLE, {.dbl=1},        1, 20,      FLAGS },
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|     { "makeup",     "set makeup gain",         OFFSET(makeup),     AV_OPT_TYPE_DOUBLE, {.dbl=0},        0, 30,      FLAGS },
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|     { "range",      "set max gain",            OFFSET(range),      AV_OPT_TYPE_DOUBLE, {.dbl=0},        0, 200,     FLAGS },
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|     { "slew",       "set slew factor",         OFFSET(slew),       AV_OPT_TYPE_DOUBLE, {.dbl=1},        1, 200,     FLAGS },
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|     { "mode",       "set mode",                OFFSET(mode),       AV_OPT_TYPE_INT,    {.i64=0},       -1, 1,       FLAGS, "mode" },
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|     {   "listen",   0,                         0,                  AV_OPT_TYPE_CONST,  {.i64=-1},       0, 0,       FLAGS, "mode" },
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|     {   "cut",      0,                         0,                  AV_OPT_TYPE_CONST,  {.i64=0},        0, 0,       FLAGS, "mode" },
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|     {   "boost",    0,                         0,                  AV_OPT_TYPE_CONST,  {.i64=1},        0, 0,       FLAGS, "mode" },
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|     { NULL }
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| };
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| 
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| AVFILTER_DEFINE_CLASS(adynamicequalizer);
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| 
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| static const AVFilterPad inputs[] = {
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|     {
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|         .name         = "default",
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|         .type         = AVMEDIA_TYPE_AUDIO,
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|         .filter_frame = filter_frame,
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|         .config_props = config_input,
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|     },
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| };
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| 
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| static const AVFilterPad outputs[] = {
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|     {
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|         .name = "default",
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|         .type = AVMEDIA_TYPE_AUDIO,
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|     },
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| };
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| 
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| const AVFilter ff_af_adynamicequalizer = {
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|     .name            = "adynamicequalizer",
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|     .description     = NULL_IF_CONFIG_SMALL("Apply Dynamic Equalization of input audio."),
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|     .priv_size       = sizeof(AudioDynamicEqualizerContext),
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|     .priv_class      = &adynamicequalizer_class,
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|     .uninit          = uninit,
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|     FILTER_INPUTS(inputs),
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|     FILTER_OUTPUTS(outputs),
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|     FILTER_SINGLE_SAMPLEFMT(AV_SAMPLE_FMT_DBLP),
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|     .flags           = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL |
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|                        AVFILTER_FLAG_SLICE_THREADS,
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|     .process_command = ff_filter_process_command,
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| };
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