206 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			206 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * copyright (c) 2001 Fabrice Bellard
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 *
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 * This file is part of Libav.
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 *
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 * Libav is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * Libav is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with Libav; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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/**
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 * @file
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 * audio encoding with libavcodec API example.
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 *
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 * @example encode_audio.c
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 */
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "libavcodec/avcodec.h"
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#include "libavutil/channel_layout.h"
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#include "libavutil/common.h"
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#include "libavutil/frame.h"
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#include "libavutil/samplefmt.h"
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/* check that a given sample format is supported by the encoder */
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static int check_sample_fmt(const AVCodec *codec, enum AVSampleFormat sample_fmt)
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{
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    const enum AVSampleFormat *p = codec->sample_fmts;
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    while (*p != AV_SAMPLE_FMT_NONE) {
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        if (*p == sample_fmt)
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            return 1;
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        p++;
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    }
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    return 0;
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}
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/* just pick the highest supported samplerate */
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static int select_sample_rate(const AVCodec *codec)
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{
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    const int *p;
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    int best_samplerate = 0;
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    if (!codec->supported_samplerates)
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        return 44100;
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    p = codec->supported_samplerates;
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    while (*p) {
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        best_samplerate = FFMAX(*p, best_samplerate);
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        p++;
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    }
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    return best_samplerate;
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}
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/* select layout with the highest channel count */
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static int select_channel_layout(const AVCodec *codec)
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{
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    const uint64_t *p;
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    uint64_t best_ch_layout = 0;
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    int best_nb_channels   = 0;
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    if (!codec->channel_layouts)
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        return AV_CH_LAYOUT_STEREO;
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    p = codec->channel_layouts;
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    while (*p) {
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        int nb_channels = av_get_channel_layout_nb_channels(*p);
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        if (nb_channels > best_nb_channels) {
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            best_ch_layout    = *p;
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            best_nb_channels = nb_channels;
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        }
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        p++;
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    }
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    return best_ch_layout;
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}
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int main(int argc, char **argv)
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{
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    const char *filename;
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    const AVCodec *codec;
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    AVCodecContext *c= NULL;
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    AVFrame *frame;
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    AVPacket pkt;
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    int i, j, k, ret, got_output;
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    FILE *f;
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    uint16_t *samples;
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    float t, tincr;
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    if (argc <= 1) {
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        fprintf(stderr, "Usage: %s <output file>\n", argv[0]);
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        return 0;
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    }
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    filename = argv[1];
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    /* register all the codecs */
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    avcodec_register_all();
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    /* find the MP2 encoder */
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    codec = avcodec_find_encoder(AV_CODEC_ID_MP2);
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    if (!codec) {
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        fprintf(stderr, "codec not found\n");
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        exit(1);
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    }
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    c = avcodec_alloc_context3(codec);
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    /* put sample parameters */
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    c->bit_rate = 64000;
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    /* check that the encoder supports s16 pcm input */
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    c->sample_fmt = AV_SAMPLE_FMT_S16;
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    if (!check_sample_fmt(codec, c->sample_fmt)) {
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        fprintf(stderr, "encoder does not support %s",
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                av_get_sample_fmt_name(c->sample_fmt));
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        exit(1);
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    }
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    /* select other audio parameters supported by the encoder */
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    c->sample_rate    = select_sample_rate(codec);
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    c->channel_layout = select_channel_layout(codec);
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    c->channels       = av_get_channel_layout_nb_channels(c->channel_layout);
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    /* open it */
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    if (avcodec_open2(c, codec, NULL) < 0) {
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        fprintf(stderr, "could not open codec\n");
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        exit(1);
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    }
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    f = fopen(filename, "wb");
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    if (!f) {
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        fprintf(stderr, "could not open %s\n", filename);
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        exit(1);
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    }
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    /* frame containing input raw audio */
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    frame = av_frame_alloc();
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    if (!frame) {
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        fprintf(stderr, "could not allocate audio frame\n");
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        exit(1);
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    }
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    frame->nb_samples     = c->frame_size;
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    frame->format         = c->sample_fmt;
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    frame->channel_layout = c->channel_layout;
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    /* allocate the data buffers */
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    ret = av_frame_get_buffer(frame, 0);
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    if (ret < 0) {
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        fprintf(stderr, "could not allocate audio data buffers\n");
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        exit(1);
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    }
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    /* encode a single tone sound */
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    t = 0;
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    tincr = 2 * M_PI * 440.0 / c->sample_rate;
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    for(i=0;i<200;i++) {
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        av_init_packet(&pkt);
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        pkt.data = NULL; // packet data will be allocated by the encoder
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        pkt.size = 0;
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        /* make sure the frame is writable -- makes a copy if the encoder
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         * kept a reference internally */
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        ret = av_frame_make_writable(frame);
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        if (ret < 0)
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            exit(1);
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        samples = (uint16_t*)frame->data[0];
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        for (j = 0; j < c->frame_size; j++) {
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            samples[2*j] = (int)(sin(t) * 10000);
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            for (k = 1; k < c->channels; k++)
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                samples[2*j + k] = samples[2*j];
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            t += tincr;
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        }
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        /* encode the samples */
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        ret = avcodec_encode_audio2(c, &pkt, frame, &got_output);
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        if (ret < 0) {
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            fprintf(stderr, "error encoding audio frame\n");
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            exit(1);
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        }
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        if (got_output) {
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            fwrite(pkt.data, 1, pkt.size, f);
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            av_packet_unref(&pkt);
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        }
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    }
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    fclose(f);
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    av_frame_free(&frame);
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    avcodec_free_context(&c);
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}
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