* commit '70cbf33405f50dfaf77e85f382a188acf17dc71a': vdpau: Add missing #includes to fix standalone header compilation Conflicts: libavcodec/vdpau_internal.h Not completely merged as this would break use of vdpau.h from C++ Merged-by: Michael Niedermayer <michaelni@gmx.at>
		
			
				
	
	
		
			102 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Video Decode and Presentation API for UNIX (VDPAU) is used for
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 * HW decode acceleration for MPEG-1/2, H.264 and VC-1.
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 *
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 * Copyright (C) 2008 NVIDIA
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#ifndef AVCODEC_VDPAU_INTERNAL_H
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#define AVCODEC_VDPAU_INTERNAL_H
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#include "config.h"
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#include <stdint.h>
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#if CONFIG_VDPAU
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#include <vdpau/vdpau.h>
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#endif
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#include "h264.h"
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#include "avcodec.h"
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#include "mpegvideo.h"
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#include "version.h"
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/** Extract VdpVideoSurface from a Picture */
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static inline uintptr_t ff_vdpau_get_surface_id(Picture *pic)
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{
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    return (uintptr_t)pic->f.data[3];
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}
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#if CONFIG_VDPAU
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#if !FF_API_BUFS_VDPAU
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union AVVDPAUPictureInfo {
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    VdpPictureInfoH264        h264;
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    VdpPictureInfoMPEG1Or2    mpeg;
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    VdpPictureInfoVC1          vc1;
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    VdpPictureInfoMPEG4Part2 mpeg4;
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};
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#else
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#include "vdpau.h"
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#endif
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struct vdpau_picture_context {
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    /**
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     * VDPAU picture information.
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     */
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    union AVVDPAUPictureInfo info;
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    /**
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     * Allocated size of the bitstream_buffers table.
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     */
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    int bitstream_buffers_allocated;
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    /**
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     * Useful bitstream buffers in the bitstream buffers table.
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     */
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    int bitstream_buffers_used;
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   /**
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     * Table of bitstream buffers.
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     */
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    VdpBitstreamBuffer *bitstream_buffers;
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};
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#endif
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int ff_vdpau_common_start_frame(Picture *pic,
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                                const uint8_t *buffer, uint32_t size);
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int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx);
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int ff_vdpau_add_buffer(Picture *pic, const uint8_t *buf, uint32_t buf_size);
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void ff_vdpau_add_data_chunk(uint8_t *data, const uint8_t *buf,
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                             int buf_size);
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void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
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                                    int buf_size, int slice_count);
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void ff_vdpau_h264_picture_start(H264Context *h);
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void ff_vdpau_h264_set_reference_frames(H264Context *h);
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void ff_vdpau_h264_picture_complete(H264Context *h);
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void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
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                                 int buf_size);
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void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
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                                   int buf_size);
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#endif /* AVCODEC_VDPAU_INTERNAL_H */
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