1020 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			1020 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
\input texinfo @c -*- texinfo -*-
 | 
						||
@documentencoding UTF-8
 | 
						||
 | 
						||
@settitle Developer Documentation
 | 
						||
@titlepage
 | 
						||
@center @titlefont{Developer Documentation}
 | 
						||
@end titlepage
 | 
						||
 | 
						||
@top
 | 
						||
 | 
						||
@contents
 | 
						||
 | 
						||
@chapter Introduction
 | 
						||
 | 
						||
This text is concerned with the development @emph{of} FFmpeg itself. Information
 | 
						||
on using the FFmpeg libraries in other programs can be found elsewhere, e.g. in:
 | 
						||
@itemize @bullet
 | 
						||
@item
 | 
						||
the installed header files
 | 
						||
@item
 | 
						||
@url{http://ffmpeg.org/doxygen/trunk/index.html, the Doxygen documentation}
 | 
						||
generated from the headers
 | 
						||
@item
 | 
						||
the examples under @file{doc/examples}
 | 
						||
@end itemize
 | 
						||
 | 
						||
If you modify FFmpeg code for your own use case, you are highly encouraged to
 | 
						||
@emph{submit your changes back to us}, using this document as a guide. There are
 | 
						||
both pragmatic and ideological reasons to do so:
 | 
						||
@itemize @bullet
 | 
						||
@item
 | 
						||
Maintaining external changes to keep up with upstream development is
 | 
						||
time-consuming and error-prone. With your code in the main tree, it will be
 | 
						||
maintained by FFmpeg developers.
 | 
						||
@item
 | 
						||
FFmpeg developers include leading experts in the field who can find bugs or
 | 
						||
design flaws in your code.
 | 
						||
@item
 | 
						||
By supporting the project you find useful you ensure it continues to be
 | 
						||
maintained and developed.
 | 
						||
@end itemize
 | 
						||
 | 
						||
For more detailed legal information about the use of FFmpeg in
 | 
						||
external programs read the @file{LICENSE} file in the source tree and
 | 
						||
consult @url{https://ffmpeg.org/legal.html}.
 | 
						||
 | 
						||
@section Contributing code
 | 
						||
 | 
						||
All proposed code changes should be submitted for review to
 | 
						||
@url{mailto:ffmpeg-devel@@ffmpeg.org, the development mailing list}, as
 | 
						||
described in more detail in the @ref{Submitting patches} chapter. The code
 | 
						||
should comply with the @ref{Development Policy} and follow the @ref{Coding Rules}.
 | 
						||
The developer making the commit and the author are responsible for their changes
 | 
						||
and should try to fix issues their commit causes.
 | 
						||
 | 
						||
@anchor{Coding Rules}
 | 
						||
@chapter Coding Rules
 | 
						||
 | 
						||
@section Language
 | 
						||
 | 
						||
FFmpeg is mainly programmed in the ISO C99 language, extended with:
 | 
						||
@itemize @bullet
 | 
						||
@item
 | 
						||
Atomic operations from C11 @file{stdatomic.h}. They are emulated on
 | 
						||
architectures/compilers that do not support them, so all FFmpeg-internal code
 | 
						||
may use atomics without any extra checks. However, @file{stdatomic.h} must not
 | 
						||
be included in public headers, so they stay C99-compatible.
 | 
						||
@end itemize
 | 
						||
 | 
						||
Compiler-specific extensions may be used with good reason, but must not be
 | 
						||
depended on, i.e. the code must still compile and work with compilers lacking
 | 
						||
the extension.
 | 
						||
 | 
						||
The following C99 features must not be used anywhere in the codebase:
 | 
						||
@itemize @bullet
 | 
						||
@item
 | 
						||
variable-length arrays;
 | 
						||
 | 
						||
@item
 | 
						||
complex numbers;
 | 
						||
 | 
						||
@item
 | 
						||
mixed statements and declarations.
 | 
						||
@end itemize
 | 
						||
 | 
						||
@subsection SIMD/DSP
 | 
						||
@anchor{SIMD/DSP}
 | 
						||
 | 
						||
As modern compilers are unable to generate efficient SIMD or other
 | 
						||
performance-critical DSP code from plain C, handwritten assembly is used.
 | 
						||
Usually such code is isolated in a separate function. Then the standard approach
 | 
						||
is writing multiple versions of this function – a plain C one that works
 | 
						||
everywhere and may also be useful for debugging, and potentially multiple
 | 
						||
architecture-specific optimized implementations. Initialization code then
 | 
						||
chooses the best available version at runtime and loads it into a function
 | 
						||
pointer; the function in question is then always called through this pointer.
 | 
						||
 | 
						||
The specific syntax used for writing assembly is:
 | 
						||
@itemize @bullet
 | 
						||
@item
 | 
						||
NASM on x86;
 | 
						||
 | 
						||
@item
 | 
						||
GAS on ARM.
 | 
						||
@end itemize
 | 
						||
 | 
						||
A unit testing framework for assembly called @code{checkasm} lives under
 | 
						||
@file{tests/checkasm}. All new assembly should come with @code{checkasm} tests;
 | 
						||
adding tests for existing assembly that lacks them is also strongly encouraged.
 | 
						||
 | 
						||
@subsection Other languages
 | 
						||
 | 
						||
Other languages than C may be used in special cases:
 | 
						||
@itemize @bullet
 | 
						||
@item
 | 
						||
Compiler intrinsics or inline assembly when the code in question cannot be
 | 
						||
written in the standard way described in the @ref{SIMD/DSP} section. This
 | 
						||
typically applies to code that needs to be inlined.
 | 
						||
 | 
						||
@item
 | 
						||
Objective-C where required for interacting with macOS-specific interfaces.
 | 
						||
@end itemize
 | 
						||
 | 
						||
@section Code formatting conventions
 | 
						||
 | 
						||
There are the following guidelines regarding the indentation in files:
 | 
						||
 | 
						||
@itemize @bullet
 | 
						||
@item
 | 
						||
Indent size is 4.
 | 
						||
 | 
						||
@item
 | 
						||
The TAB character is forbidden outside of Makefiles as is any
 | 
						||
form of trailing whitespace. Commits containing either will be
 | 
						||
rejected by the git repository.
 | 
						||
 | 
						||
@item
 | 
						||
You should try to limit your code lines to 80 characters; however, do so if
 | 
						||
and only if this improves readability.
 | 
						||
 | 
						||
@item
 | 
						||
K&R coding style is used.
 | 
						||
@end itemize
 | 
						||
The presentation is one inspired by 'indent -i4 -kr -nut'.
 | 
						||
 | 
						||
@subsection Vim configuration
 | 
						||
In order to configure Vim to follow FFmpeg formatting conventions, paste
 | 
						||
the following snippet into your @file{.vimrc}:
 | 
						||
@example
 | 
						||
" indentation rules for FFmpeg: 4 spaces, no tabs
 | 
						||
set expandtab
 | 
						||
set shiftwidth=4
 | 
						||
set softtabstop=4
 | 
						||
set cindent
 | 
						||
set cinoptions=(0
 | 
						||
" Allow tabs in Makefiles.
 | 
						||
autocmd FileType make,automake set noexpandtab shiftwidth=8 softtabstop=8
 | 
						||
" Trailing whitespace and tabs are forbidden, so highlight them.
 | 
						||
highlight ForbiddenWhitespace ctermbg=red guibg=red
 | 
						||
match ForbiddenWhitespace /\s\+$\|\t/
 | 
						||
" Do not highlight spaces at the end of line while typing on that line.
 | 
						||
autocmd InsertEnter * match ForbiddenWhitespace /\t\|\s\+\%#\@@<!$/
 | 
						||
@end example
 | 
						||
 | 
						||
@subsection Emacs configuration
 | 
						||
For Emacs, add these roughly equivalent lines to your @file{.emacs.d/init.el}:
 | 
						||
@lisp
 | 
						||
(c-add-style "ffmpeg"
 | 
						||
             '("k&r"
 | 
						||
               (c-basic-offset . 4)
 | 
						||
               (indent-tabs-mode . nil)
 | 
						||
               (show-trailing-whitespace . t)
 | 
						||
               (c-offsets-alist
 | 
						||
                (statement-cont . (c-lineup-assignments +)))
 | 
						||
               )
 | 
						||
             )
 | 
						||
(setq c-default-style "ffmpeg")
 | 
						||
@end lisp
 | 
						||
 | 
						||
@section Comments
 | 
						||
Use the JavaDoc/Doxygen  format (see examples below) so that code documentation
 | 
						||
can be generated automatically. All nontrivial functions should have a comment
 | 
						||
above them explaining what the function does, even if it is just one sentence.
 | 
						||
All structures and their member variables should be documented, too.
 | 
						||
 | 
						||
Avoid Qt-style and similar Doxygen syntax with @code{!} in it, i.e. replace
 | 
						||
@code{//!} with @code{///} and similar.  Also @@ syntax should be employed
 | 
						||
for markup commands, i.e. use @code{@@param} and not @code{\param}.
 | 
						||
 | 
						||
@example
 | 
						||
/**
 | 
						||
 * @@file
 | 
						||
 * MPEG codec.
 | 
						||
 * @@author ...
 | 
						||
 */
 | 
						||
 | 
						||
/**
 | 
						||
 * Summary sentence.
 | 
						||
 * more text ...
 | 
						||
 * ...
 | 
						||
 */
 | 
						||
typedef struct Foobar @{
 | 
						||
    int var1; /**< var1 description */
 | 
						||
    int var2; ///< var2 description
 | 
						||
    /** var3 description */
 | 
						||
    int var3;
 | 
						||
@} Foobar;
 | 
						||
 | 
						||
/**
 | 
						||
 * Summary sentence.
 | 
						||
 * more text ...
 | 
						||
 * ...
 | 
						||
 * @@param my_parameter description of my_parameter
 | 
						||
 * @@return return value description
 | 
						||
 */
 | 
						||
int myfunc(int my_parameter)
 | 
						||
...
 | 
						||
@end example
 | 
						||
 | 
						||
@anchor{Naming conventions}
 | 
						||
@section Naming conventions
 | 
						||
 | 
						||
Names of functions, variables, and struct members must be lowercase, using
 | 
						||
underscores (_) to separate words. For example, @samp{avfilter_get_video_buffer}
 | 
						||
is an acceptable function name and @samp{AVFilterGetVideo} is not.
 | 
						||
 | 
						||
Struct, union, enum, and typedeffed type names must use CamelCase. All structs
 | 
						||
and unions should be typedeffed to the same name as the struct/union tag, e.g.
 | 
						||
@code{typedef struct AVFoo @{ ... @} AVFoo;}. Enums are typically not
 | 
						||
typedeffed.
 | 
						||
 | 
						||
Enumeration constants and macros must be UPPERCASE, except for macros
 | 
						||
masquerading as functions, which should use the function naming convention.
 | 
						||
 | 
						||
All identifiers in the libraries should be namespaced as follows:
 | 
						||
@itemize @bullet
 | 
						||
@item
 | 
						||
No namespacing for identifiers with file and lower scope (e.g. local variables,
 | 
						||
static functions), and struct and union members,
 | 
						||
 | 
						||
@item
 | 
						||
The @code{ff_} prefix must be used for variables and functions visible outside
 | 
						||
of file scope, but only used internally within a single library, e.g.
 | 
						||
@samp{ff_w64_demuxer}. This prevents name collisions when FFmpeg is statically
 | 
						||
linked.
 | 
						||
 | 
						||
@item
 | 
						||
For variables and functions visible outside of file scope, used internally
 | 
						||
across multiple libraries, use @code{avpriv_} as prefix, for example,
 | 
						||
@samp{avpriv_report_missing_feature}.
 | 
						||
 | 
						||
@item
 | 
						||
All other internal identifiers, like private type or macro names, should be
 | 
						||
namespaced only to avoid possible internal conflicts. E.g. @code{H264_NAL_SPS}
 | 
						||
vs. @code{HEVC_NAL_SPS}.
 | 
						||
 | 
						||
@item
 | 
						||
Each library has its own prefix for public symbols, in addition to the
 | 
						||
commonly used @code{av_} (@code{avformat_} for libavformat,
 | 
						||
@code{avcodec_} for libavcodec, @code{swr_} for libswresample, etc).
 | 
						||
Check the existing code and choose names accordingly.
 | 
						||
 | 
						||
@item
 | 
						||
Other public identifiers (struct, union, enum, macro, type names) must use their
 | 
						||
library's public prefix (@code{AV}, @code{Sws}, or @code{Swr}).
 | 
						||
@end itemize
 | 
						||
 | 
						||
Furthermore, name space reserved for the system should not be invaded.
 | 
						||
Identifiers ending in @code{_t} are reserved by
 | 
						||
@url{http://pubs.opengroup.org/onlinepubs/007904975/functions/xsh_chap02_02.html#tag_02_02_02, POSIX}.
 | 
						||
Also avoid names starting with @code{__} or @code{_} followed by an uppercase
 | 
						||
letter as they are reserved by the C standard. Names starting with @code{_}
 | 
						||
are reserved at the file level and may not be used for externally visible
 | 
						||
symbols. If in doubt, just avoid names starting with @code{_} altogether.
 | 
						||
 | 
						||
@section Miscellaneous conventions
 | 
						||
 | 
						||
@itemize @bullet
 | 
						||
@item
 | 
						||
fprintf and printf are forbidden in libavformat and libavcodec,
 | 
						||
please use av_log() instead.
 | 
						||
 | 
						||
@item
 | 
						||
Casts should be used only when necessary. Unneeded parentheses
 | 
						||
should also be avoided if they don't make the code easier to understand.
 | 
						||
@end itemize
 | 
						||
 | 
						||
@anchor{Development Policy}
 | 
						||
@chapter Development Policy
 | 
						||
 | 
						||
@section Patches/Committing
 | 
						||
@subheading Licenses for patches must be compatible with FFmpeg.
 | 
						||
Contributions should be licensed under the
 | 
						||
@uref{http://www.gnu.org/licenses/lgpl-2.1.html, LGPL 2.1},
 | 
						||
including an "or any later version" clause, or, if you prefer
 | 
						||
a gift-style license, the
 | 
						||
@uref{http://opensource.org/licenses/isc-license.txt, ISC} or
 | 
						||
@uref{http://mit-license.org/, MIT} license.
 | 
						||
@uref{http://www.gnu.org/licenses/gpl-2.0.html, GPL 2} including
 | 
						||
an "or any later version" clause is also acceptable, but LGPL is
 | 
						||
preferred.
 | 
						||
If you add a new file, give it a proper license header. Do not copy and
 | 
						||
paste it from a random place, use an existing file as template.
 | 
						||
 | 
						||
@subheading You must not commit code which breaks FFmpeg!
 | 
						||
This means unfinished code which is enabled and breaks compilation,
 | 
						||
or compiles but does not work/breaks the regression tests. Code which
 | 
						||
is unfinished but disabled may be permitted under-circumstances, like
 | 
						||
missing samples or an implementation with a small subset of features.
 | 
						||
Always check the mailing list for any reviewers with issues and test
 | 
						||
FATE before you push.
 | 
						||
 | 
						||
@subheading Keep the main commit message short with an extended description below.
 | 
						||
The commit message should have a short first line in the form of
 | 
						||
a @samp{topic: short description} as a header, separated by a newline
 | 
						||
from the body consisting of an explanation of why the change is necessary.
 | 
						||
If the commit fixes a known bug on the bug tracker, the commit message
 | 
						||
should include its bug ID. Referring to the issue on the bug tracker does
 | 
						||
not exempt you from writing an excerpt of the bug in the commit message.
 | 
						||
 | 
						||
@subheading Testing must be adequate but not excessive.
 | 
						||
If it works for you, others, and passes FATE then it should be OK to commit
 | 
						||
it, provided it fits the other committing criteria. You should not worry about
 | 
						||
over-testing things. If your code has problems (portability, triggers
 | 
						||
compiler bugs, unusual environment etc) they will be reported and eventually
 | 
						||
fixed.
 | 
						||
 | 
						||
@subheading Do not commit unrelated changes together.
 | 
						||
They should be split them into self-contained pieces. Also do not forget
 | 
						||
that if part B depends on part A, but A does not depend on B, then A can
 | 
						||
and should be committed first and separate from B. Keeping changes well
 | 
						||
split into self-contained parts makes reviewing and understanding them on
 | 
						||
the commit log mailing list easier. This also helps in case of debugging
 | 
						||
later on.
 | 
						||
Also if you have doubts about splitting or not splitting, do not hesitate to
 | 
						||
ask/discuss it on the developer mailing list.
 | 
						||
 | 
						||
@subheading Ask before you change the build system (configure, etc).
 | 
						||
Do not commit changes to the build system (Makefiles, configure script)
 | 
						||
which change behavior, defaults etc, without asking first. The same
 | 
						||
applies to compiler warning fixes, trivial looking fixes and to code
 | 
						||
maintained by other developers. We usually have a reason for doing things
 | 
						||
the way we do. Send your changes as patches to the ffmpeg-devel mailing
 | 
						||
list, and if the code maintainers say OK, you may commit. This does not
 | 
						||
apply to files you wrote and/or maintain.
 | 
						||
 | 
						||
@subheading Cosmetic changes should be kept in separate patches.
 | 
						||
We refuse source indentation and other cosmetic changes if they are mixed
 | 
						||
with functional changes, such commits will be rejected and removed. Every
 | 
						||
developer has his own indentation style, you should not change it. Of course
 | 
						||
if you (re)write something, you can use your own style, even though we would
 | 
						||
prefer if the indentation throughout FFmpeg was consistent (Many projects
 | 
						||
force a given indentation style - we do not.). If you really need to make
 | 
						||
indentation changes (try to avoid this), separate them strictly from real
 | 
						||
changes.
 | 
						||
 | 
						||
NOTE: If you had to put if()@{ .. @} over a large (> 5 lines) chunk of code,
 | 
						||
then either do NOT change the indentation of the inner part within (do not
 | 
						||
move it to the right)! or do so in a separate commit
 | 
						||
 | 
						||
@subheading Commit messages should always be filled out properly.
 | 
						||
Always fill out the commit log message. Describe in a few lines what you
 | 
						||
changed and why. You can refer to mailing list postings if you fix a
 | 
						||
particular bug. Comments such as "fixed!" or "Changed it." are unacceptable.
 | 
						||
Recommended format:
 | 
						||
 | 
						||
@example
 | 
						||
area changed: Short 1 line description
 | 
						||
 | 
						||
details describing what and why and giving references.
 | 
						||
@end example
 | 
						||
 | 
						||
@subheading Credit the author of the patch.
 | 
						||
Make sure the author of the commit is set correctly. (see git commit --author)
 | 
						||
If you apply a patch, send an
 | 
						||
answer to ffmpeg-devel (or wherever you got the patch from) saying that
 | 
						||
you applied the patch.
 | 
						||
 | 
						||
@subheading Complex patches should refer to discussion surrounding them.
 | 
						||
When applying patches that have been discussed (at length) on the mailing
 | 
						||
list, reference the thread in the log message.
 | 
						||
 | 
						||
@subheading Always wait long enough before pushing changes
 | 
						||
Do NOT commit to code actively maintained by others without permission.
 | 
						||
Send a patch to ffmpeg-devel. If no one answers within a reasonable
 | 
						||
time-frame (12h for build failures and security fixes, 3 days small changes,
 | 
						||
1 week for big patches) then commit your patch if you think it is OK.
 | 
						||
Also note, the maintainer can simply ask for more time to review!
 | 
						||
 | 
						||
@section Code
 | 
						||
@subheading Warnings for correct code may be disabled if there is no other option.
 | 
						||
Compiler warnings indicate potential bugs or code with bad style. If a type of
 | 
						||
warning always points to correct and clean code, that warning should
 | 
						||
be disabled, not the code changed.
 | 
						||
Thus the remaining warnings can either be bugs or correct code.
 | 
						||
If it is a bug, the bug has to be fixed. If it is not, the code should
 | 
						||
be changed to not generate a warning unless that causes a slowdown
 | 
						||
or obfuscates the code.
 | 
						||
 | 
						||
@subheading Check untrusted input properly.
 | 
						||
Never write to unallocated memory, never write over the end of arrays,
 | 
						||
always check values read from some untrusted source before using them
 | 
						||
as array index or other risky things.
 | 
						||
 | 
						||
@section Library public interfaces
 | 
						||
Every library in FFmpeg provides a set of public APIs in its installed headers,
 | 
						||
which are those listed in the variable @code{HEADERS} in that library's
 | 
						||
@file{Makefile}. All identifiers defined in those headers (except for those
 | 
						||
explicitly documented otherwise), and corresponding symbols exported from
 | 
						||
compiled shared or static libraries are considered public interfaces and must
 | 
						||
comply with the API and ABI compatibility rules described in this section.
 | 
						||
 | 
						||
Public APIs must be backward compatible within a given major version. I.e. any
 | 
						||
valid user code that compiles and works with a given library version must still
 | 
						||
compile and work with any later version, as long as the major version number is
 | 
						||
unchanged. "Valid user code" here means code that is calling our APIs in a
 | 
						||
documented and/or intended manner and is not relying on any undefined behavior.
 | 
						||
Incrementing the major version may break backward compatibility, but only to the
 | 
						||
extent described in @ref{Major version bumps}.
 | 
						||
 | 
						||
We also guarantee backward ABI compatibility for shared and static libraries.
 | 
						||
I.e. it should be possible to replace a shared or static build of our library
 | 
						||
with a build of any later version (re-linking the user binary in the static
 | 
						||
case) without breaking any valid user binaries, as long as the major version
 | 
						||
number remains unchanged.
 | 
						||
 | 
						||
@subsection Adding new interfaces
 | 
						||
Any new public identifiers in installed headers are considered new API - this
 | 
						||
includes new functions, structs, macros, enum values, typedefs, new fields in
 | 
						||
existing functions, new installed headers, etc. Consider the following
 | 
						||
guidelines when adding new APIs.
 | 
						||
 | 
						||
@subsubheading Motivation
 | 
						||
While new APIs can be added relatively easily, changing or removing them is much
 | 
						||
harder due to abovementioned compatibility requirements. You should then
 | 
						||
consider carefully whether the functionality you are adding really needs to be
 | 
						||
exposed to our callers as new public API.
 | 
						||
 | 
						||
Your new API should have at least one well-established use case outside of the
 | 
						||
library that cannot be easily achieved with existing APIs. Every library in
 | 
						||
FFmpeg also has a defined scope - your new API must fit within it.
 | 
						||
 | 
						||
@subsubheading Replacing existing APIs
 | 
						||
If your new API is replacing an existing one, it should be strictly superior to
 | 
						||
it, so that the advantages of using the new API outweight the cost to the
 | 
						||
callers of changing their code. After adding the new API you should then
 | 
						||
deprecate the old one and schedule it for removal, as described in
 | 
						||
@ref{Removing interfaces}.
 | 
						||
 | 
						||
If you deem an existing API deficient and want to fix it, the preferred approach
 | 
						||
in most cases is to add a differently-named replacement and deprecate the
 | 
						||
existing API rather than modify it. It is important to make the changes visible
 | 
						||
to our callers (e.g. through compile- or run-time deprecation warnings) and make
 | 
						||
it clear how to transition to the new API (e.g. in the Doxygen documentation or
 | 
						||
on the wiki).
 | 
						||
 | 
						||
@subsubheading API design
 | 
						||
The FFmpeg libraries are used by a variety of callers to perform a wide range of
 | 
						||
multimedia-related processing tasks. You should therefore - within reason - try
 | 
						||
to design your new API for the broadest feasible set of use cases and avoid
 | 
						||
unnecessarily limiting it to a specific type of callers (e.g. just media
 | 
						||
playback or just transcoding).
 | 
						||
 | 
						||
@subsubheading Consistency
 | 
						||
Check whether similar APIs already exist in FFmpeg. If they do, try to model
 | 
						||
your new addition on them to achieve better overall consistency.
 | 
						||
 | 
						||
The naming of your new identifiers should follow the @ref{Naming conventions}
 | 
						||
and be aligned with other similar APIs, if applicable.
 | 
						||
 | 
						||
@subsubheading Extensibility
 | 
						||
You should also consider how your API might be extended in the future in a
 | 
						||
backward-compatible way. If you are adding a new struct @code{AVFoo}, the
 | 
						||
standard approach is requiring the caller to always allocate it through a
 | 
						||
constructor function, typically named @code{av_foo_alloc()}. This way new fields
 | 
						||
may be added to the end of the struct without breaking ABI compatibility.
 | 
						||
Typically you will also want a destructor - @code{av_foo_free(AVFoo**)} that
 | 
						||
frees the indirectly supplied object (and its contents, if applicable) and
 | 
						||
writes @code{NULL} to the supplied pointer, thus eliminating the potential
 | 
						||
dangling pointer in the caller's memory.
 | 
						||
 | 
						||
If you are adding new functions, consider whether it might be desirable to tweak
 | 
						||
their behavior in the future - you may want to add a flags argument, even though
 | 
						||
it would be unused initially.
 | 
						||
 | 
						||
@subsubheading Documentation
 | 
						||
All new APIs must be documented as Doxygen-formatted comments above the
 | 
						||
identifiers you add to the public headers. You should also briefly mention the
 | 
						||
change in @file{doc/APIchanges}.
 | 
						||
 | 
						||
@subsubheading Bump the version
 | 
						||
Backward-incompatible API or ABI changes require incrementing (bumping) the
 | 
						||
major version number, as described in @ref{Major version bumps}. Major
 | 
						||
bumps are significant events that happen on a schedule - so if your change
 | 
						||
strictly requires one you should add it under @code{#if} preprocesor guards that
 | 
						||
disable it until the next major bump happens.
 | 
						||
 | 
						||
New APIs that can be added without breaking API or ABI compatibility require
 | 
						||
bumping the minor version number.
 | 
						||
 | 
						||
Incrementing the third (micro) version component means a noteworthy binary
 | 
						||
compatible change (e.g. encoder bug fix that matters for the decoder). The third
 | 
						||
component always starts at 100 to distinguish FFmpeg from Libav.
 | 
						||
 | 
						||
@anchor{Removing interfaces}
 | 
						||
@subsection Removing interfaces
 | 
						||
Due to abovementioned compatibility guarantees, removing APIs is an involved
 | 
						||
process that should only be undertaken with good reason. Typically a deficient,
 | 
						||
restrictive, or otherwise inadequate API is replaced by a superior one, though
 | 
						||
it does at times happen that we remove an API without any replacement (e.g. when
 | 
						||
the feature it provides is deemed not worth the maintenance effort, out of scope
 | 
						||
of the project, fundamentally flawed, etc.).
 | 
						||
 | 
						||
The removal has two steps - first the API is deprecated and scheduled for
 | 
						||
removal, but remains present and functional. The second step is actually
 | 
						||
removing the API - this is described in @ref{Major version bumps}.
 | 
						||
 | 
						||
To deprecate an API you should signal to our users that they should stop using
 | 
						||
it. E.g. if you intend to remove struct members or functions, you should mark
 | 
						||
them with @code{attribute_deprecated}. When this cannot be done, it may be
 | 
						||
possible to detect the use of the deprecated API at runtime and print a warning
 | 
						||
(though take care not to print it too often). You should also document the
 | 
						||
deprecation (and the replacement, if applicable) in the relevant Doxygen
 | 
						||
documentation block.
 | 
						||
 | 
						||
Finally, you should define a deprecation guard along the lines of
 | 
						||
@code{#define FF_API_<FOO> (LIBAVBAR_VERSION_MAJOR < XX)} (where XX is the major
 | 
						||
version in which the API will be removed) in @file{libavbar/version_major.h}
 | 
						||
(@file{version.h} in case of @code{libavutil}). Then wrap all uses of the
 | 
						||
deprecated API in @code{#if FF_API_<FOO> .... #endif}, so that the code will
 | 
						||
automatically get disabled once the major version reaches XX. You can also use
 | 
						||
@code{FF_DISABLE_DEPRECATION_WARNINGS} and @code{FF_ENABLE_DEPRECATION_WARNINGS}
 | 
						||
to suppress compiler deprecation warnings inside these guards. You should test
 | 
						||
that the code compiles and works with the guard macro evaluating to both true
 | 
						||
and false.
 | 
						||
 | 
						||
@anchor{Major version bumps}
 | 
						||
@subsection Major version bumps
 | 
						||
A major version bump signifies an API and/or ABI compatibility break. To reduce
 | 
						||
the negative effects on our callers, who are required to adapt their code,
 | 
						||
backward-incompatible changes during a major bump should be limited to:
 | 
						||
@itemize @bullet
 | 
						||
@item
 | 
						||
Removing previously deprecated APIs.
 | 
						||
 | 
						||
@item
 | 
						||
Performing ABI- but not API-breaking changes, like reordering struct contents.
 | 
						||
@end itemize
 | 
						||
 | 
						||
@section Documentation/Other
 | 
						||
@subheading Subscribe to the ffmpeg-devel mailing list.
 | 
						||
It is important to be subscribed to the
 | 
						||
@uref{https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel, ffmpeg-devel}
 | 
						||
mailing list. Almost any non-trivial patch is to be sent there for review.
 | 
						||
Other developers may have comments about your contribution. We expect you see
 | 
						||
those comments, and to improve it if requested. (N.B. Experienced committers
 | 
						||
have other channels, and may sometimes skip review for trivial fixes.) Also,
 | 
						||
discussion here about bug fixes and FFmpeg improvements by other developers may
 | 
						||
be helpful information for you. Finally, by being a list subscriber, your
 | 
						||
contribution will be posted immediately to the list, without the moderation
 | 
						||
hold which messages from non-subscribers experience.
 | 
						||
 | 
						||
However, it is more important to the project that we receive your patch than
 | 
						||
that you be subscribed to the ffmpeg-devel list. If you have a patch, and don't
 | 
						||
want to subscribe and discuss the patch, then please do send it to the list
 | 
						||
anyway.
 | 
						||
 | 
						||
@subheading Subscribe to the ffmpeg-cvslog mailing list.
 | 
						||
Diffs of all commits are sent to the
 | 
						||
@uref{https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-cvslog, ffmpeg-cvslog}
 | 
						||
mailing list. Some developers read this list to review all code base changes
 | 
						||
from all sources. Subscribing to this list is not mandatory.
 | 
						||
 | 
						||
@subheading Keep the documentation up to date.
 | 
						||
Update the documentation if you change behavior or add features. If you are
 | 
						||
unsure how best to do this, send a patch to ffmpeg-devel, the documentation
 | 
						||
maintainer(s) will review and commit your stuff.
 | 
						||
 | 
						||
@subheading Important discussions should be accessible to all.
 | 
						||
Try to keep important discussions and requests (also) on the public
 | 
						||
developer mailing list, so that all developers can benefit from them.
 | 
						||
 | 
						||
@subheading Check your entries in MAINTAINERS.
 | 
						||
Make sure that no parts of the codebase that you maintain are missing from the
 | 
						||
@file{MAINTAINERS} file. If something that you want to maintain is missing add it with
 | 
						||
your name after it.
 | 
						||
If at some point you no longer want to maintain some code, then please help in
 | 
						||
finding a new maintainer and also don't forget to update the @file{MAINTAINERS} file.
 | 
						||
 | 
						||
We think our rules are not too hard. If you have comments, contact us.
 | 
						||
 | 
						||
@anchor{Submitting patches}
 | 
						||
@chapter Submitting patches
 | 
						||
 | 
						||
First, read the @ref{Coding Rules} above if you did not yet, in particular
 | 
						||
the rules regarding patch submission.
 | 
						||
 | 
						||
When you submit your patch, please use @code{git format-patch} or
 | 
						||
@code{git send-email}. We cannot read other diffs :-).
 | 
						||
 | 
						||
Also please do not submit a patch which contains several unrelated changes.
 | 
						||
Split it into separate, self-contained pieces. This does not mean splitting
 | 
						||
file by file. Instead, make the patch as small as possible while still
 | 
						||
keeping it as a logical unit that contains an individual change, even
 | 
						||
if it spans multiple files. This makes reviewing your patches much easier
 | 
						||
for us and greatly increases your chances of getting your patch applied.
 | 
						||
 | 
						||
Use the patcheck tool of FFmpeg to check your patch.
 | 
						||
The tool is located in the tools directory.
 | 
						||
 | 
						||
Run the @ref{Regression tests} before submitting a patch in order to verify
 | 
						||
it does not cause unexpected problems.
 | 
						||
 | 
						||
It also helps quite a bit if you tell us what the patch does (for example
 | 
						||
'replaces lrint by lrintf'), and why (for example '*BSD isn't C99 compliant
 | 
						||
and has no lrint()')
 | 
						||
 | 
						||
Also please if you send several patches, send each patch as a separate mail,
 | 
						||
do not attach several unrelated patches to the same mail.
 | 
						||
 | 
						||
Patches should be posted to the
 | 
						||
@uref{https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel, ffmpeg-devel}
 | 
						||
mailing list. Use @code{git send-email} when possible since it will properly
 | 
						||
send patches without requiring extra care. If you cannot, then send patches
 | 
						||
as base64-encoded attachments, so your patch is not trashed during
 | 
						||
transmission. Also ensure the correct mime type is used
 | 
						||
(text/x-diff or text/x-patch or at least text/plain) and that only one
 | 
						||
patch is inline or attached per mail.
 | 
						||
You can check @url{https://patchwork.ffmpeg.org}, if your patch does not show up, its mime type
 | 
						||
likely was wrong.
 | 
						||
 | 
						||
@subheading Sending patches from email clients
 | 
						||
Using @code{git send-email} might not be desirable for everyone. The
 | 
						||
following trick allows to send patches via email clients in a safe
 | 
						||
way. It has been tested with Outlook and Thunderbird (with X-Unsent
 | 
						||
extension) and might work with other applications.
 | 
						||
 | 
						||
Create your patch like this:
 | 
						||
 | 
						||
@verbatim
 | 
						||
git format-patch -s -o "outputfolder" --add-header "X-Unsent: 1" --suffix .eml --to ffmpeg-devel@ffmpeg.org -1 1a2b3c4d
 | 
						||
@end verbatim
 | 
						||
 | 
						||
Now you'll just need to open the eml file with the email application
 | 
						||
and execute 'Send'.
 | 
						||
 | 
						||
@subheading Reviews
 | 
						||
Your patch will be reviewed on the mailing list. You will likely be asked
 | 
						||
to make some changes and are expected to send in an improved version that
 | 
						||
incorporates the requests from the review. This process may go through
 | 
						||
several iterations. Once your patch is deemed good enough, some developer
 | 
						||
will pick it up and commit it to the official FFmpeg tree.
 | 
						||
 | 
						||
Give us a few days to react. But if some time passes without reaction,
 | 
						||
send a reminder by email. Your patch should eventually be dealt with.
 | 
						||
 | 
						||
 | 
						||
@chapter New codecs or formats checklist
 | 
						||
 | 
						||
@enumerate
 | 
						||
@item
 | 
						||
Did you use av_cold for codec initialization and close functions?
 | 
						||
 | 
						||
@item
 | 
						||
Did you add a long_name under NULL_IF_CONFIG_SMALL to the AVCodec or
 | 
						||
AVInputFormat/AVOutputFormat struct?
 | 
						||
 | 
						||
@item
 | 
						||
Did you bump the minor version number (and reset the micro version
 | 
						||
number) in @file{libavcodec/version.h} or @file{libavformat/version.h}?
 | 
						||
 | 
						||
@item
 | 
						||
Did you register it in @file{allcodecs.c} or @file{allformats.c}?
 | 
						||
 | 
						||
@item
 | 
						||
Did you add the AVCodecID to @file{avcodec.h}?
 | 
						||
When adding new codec IDs, also add an entry to the codec descriptor
 | 
						||
list in @file{libavcodec/codec_desc.c}.
 | 
						||
 | 
						||
@item
 | 
						||
If it has a FourCC, did you add it to @file{libavformat/riff.c},
 | 
						||
even if it is only a decoder?
 | 
						||
 | 
						||
@item
 | 
						||
Did you add a rule to compile the appropriate files in the Makefile?
 | 
						||
Remember to do this even if you're just adding a format to a file that is
 | 
						||
already being compiled by some other rule, like a raw demuxer.
 | 
						||
 | 
						||
@item
 | 
						||
Did you add an entry to the table of supported formats or codecs in
 | 
						||
@file{doc/general.texi}?
 | 
						||
 | 
						||
@item
 | 
						||
Did you add an entry in the Changelog?
 | 
						||
 | 
						||
@item
 | 
						||
If it depends on a parser or a library, did you add that dependency in
 | 
						||
configure?
 | 
						||
 | 
						||
@item
 | 
						||
Did you @code{git add} the appropriate files before committing?
 | 
						||
 | 
						||
@item
 | 
						||
Did you make sure it compiles standalone, i.e. with
 | 
						||
@code{configure --disable-everything --enable-decoder=foo}
 | 
						||
(or @code{--enable-demuxer} or whatever your component is)?
 | 
						||
@end enumerate
 | 
						||
 | 
						||
 | 
						||
@chapter Patch submission checklist
 | 
						||
 | 
						||
@enumerate
 | 
						||
@item
 | 
						||
Does @code{make fate} pass with the patch applied?
 | 
						||
 | 
						||
@item
 | 
						||
Was the patch generated with git format-patch or send-email?
 | 
						||
 | 
						||
@item
 | 
						||
Did you sign-off your patch? (@code{git commit -s})
 | 
						||
See @uref{https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/plain/Documentation/process/submitting-patches.rst, Sign your work} for the meaning
 | 
						||
of @dfn{sign-off}.
 | 
						||
 | 
						||
@item
 | 
						||
Did you provide a clear git commit log message?
 | 
						||
 | 
						||
@item
 | 
						||
Is the patch against latest FFmpeg git master branch?
 | 
						||
 | 
						||
@item
 | 
						||
Are you subscribed to ffmpeg-devel?
 | 
						||
(the list is subscribers only due to spam)
 | 
						||
 | 
						||
@item
 | 
						||
Have you checked that the changes are minimal, so that the same cannot be
 | 
						||
achieved with a smaller patch and/or simpler final code?
 | 
						||
 | 
						||
@item
 | 
						||
If the change is to speed critical code, did you benchmark it?
 | 
						||
 | 
						||
@item
 | 
						||
If you did any benchmarks, did you provide them in the mail?
 | 
						||
 | 
						||
@item
 | 
						||
Have you checked that the patch does not introduce buffer overflows or
 | 
						||
other security issues?
 | 
						||
 | 
						||
@item
 | 
						||
Did you test your decoder or demuxer against damaged data? If no, see
 | 
						||
tools/trasher, the noise bitstream filter, and
 | 
						||
@uref{http://caca.zoy.org/wiki/zzuf, zzuf}. Your decoder or demuxer
 | 
						||
should not crash, end in a (near) infinite loop, or allocate ridiculous
 | 
						||
amounts of memory when fed damaged data.
 | 
						||
 | 
						||
@item
 | 
						||
Did you test your decoder or demuxer against sample files?
 | 
						||
Samples may be obtained at @url{https://samples.ffmpeg.org}.
 | 
						||
 | 
						||
@item
 | 
						||
Does the patch not mix functional and cosmetic changes?
 | 
						||
 | 
						||
@item
 | 
						||
Did you add tabs or trailing whitespace to the code? Both are forbidden.
 | 
						||
 | 
						||
@item
 | 
						||
Is the patch attached to the email you send?
 | 
						||
 | 
						||
@item
 | 
						||
Is the mime type of the patch correct? It should be text/x-diff or
 | 
						||
text/x-patch or at least text/plain and not application/octet-stream.
 | 
						||
 | 
						||
@item
 | 
						||
If the patch fixes a bug, did you provide a verbose analysis of the bug?
 | 
						||
 | 
						||
@item
 | 
						||
If the patch fixes a bug, did you provide enough information, including
 | 
						||
a sample, so the bug can be reproduced and the fix can be verified?
 | 
						||
Note please do not attach samples >100k to mails but rather provide a
 | 
						||
URL, you can upload to @url{https://streams.videolan.org/upload/}.
 | 
						||
 | 
						||
@item
 | 
						||
Did you provide a verbose summary about what the patch does change?
 | 
						||
 | 
						||
@item
 | 
						||
Did you provide a verbose explanation why it changes things like it does?
 | 
						||
 | 
						||
@item
 | 
						||
Did you provide a verbose summary of the user visible advantages and
 | 
						||
disadvantages if the patch is applied?
 | 
						||
 | 
						||
@item
 | 
						||
Did you provide an example so we can verify the new feature added by the
 | 
						||
patch easily?
 | 
						||
 | 
						||
@item
 | 
						||
If you added a new file, did you insert a license header? It should be
 | 
						||
taken from FFmpeg, not randomly copied and pasted from somewhere else.
 | 
						||
 | 
						||
@item
 | 
						||
You should maintain alphabetical order in alphabetically ordered lists as
 | 
						||
long as doing so does not break API/ABI compatibility.
 | 
						||
 | 
						||
@item
 | 
						||
Lines with similar content should be aligned vertically when doing so
 | 
						||
improves readability.
 | 
						||
 | 
						||
@item
 | 
						||
Consider adding a regression test for your code.
 | 
						||
 | 
						||
@item
 | 
						||
If you added YASM code please check that things still work with --disable-yasm.
 | 
						||
 | 
						||
@item
 | 
						||
Make sure you check the return values of function and return appropriate
 | 
						||
error codes. Especially memory allocation functions like @code{av_malloc()}
 | 
						||
are notoriously left unchecked, which is a serious problem.
 | 
						||
 | 
						||
@item
 | 
						||
Test your code with valgrind and or Address Sanitizer to ensure it's free
 | 
						||
of leaks, out of array accesses, etc.
 | 
						||
@end enumerate
 | 
						||
 | 
						||
@chapter Patch review process
 | 
						||
 | 
						||
All patches posted to ffmpeg-devel will be reviewed, unless they contain a
 | 
						||
clear note that the patch is not for the git master branch.
 | 
						||
Reviews and comments will be posted as replies to the patch on the
 | 
						||
mailing list. The patch submitter then has to take care of every comment,
 | 
						||
that can be by resubmitting a changed patch or by discussion. Resubmitted
 | 
						||
patches will themselves be reviewed like any other patch. If at some point
 | 
						||
a patch passes review with no comments then it is approved, that can for
 | 
						||
simple and small patches happen immediately while large patches will generally
 | 
						||
have to be changed and reviewed many times before they are approved.
 | 
						||
After a patch is approved it will be committed to the repository.
 | 
						||
 | 
						||
We will review all submitted patches, but sometimes we are quite busy so
 | 
						||
especially for large patches this can take several weeks.
 | 
						||
 | 
						||
If you feel that the review process is too slow and you are willing to try to
 | 
						||
take over maintainership of the area of code you change then just clone
 | 
						||
git master and maintain the area of code there. We will merge each area from
 | 
						||
where its best maintained.
 | 
						||
 | 
						||
When resubmitting patches, please do not make any significant changes
 | 
						||
not related to the comments received during review. Such patches will
 | 
						||
be rejected. Instead, submit significant changes or new features as
 | 
						||
separate patches.
 | 
						||
 | 
						||
Everyone is welcome to review patches. Also if you are waiting for your patch
 | 
						||
to be reviewed, please consider helping to review other patches, that is a great
 | 
						||
way to get everyone's patches reviewed sooner.
 | 
						||
 | 
						||
@anchor{Regression tests}
 | 
						||
@chapter Regression tests
 | 
						||
 | 
						||
Before submitting a patch (or committing to the repository), you should at least
 | 
						||
test that you did not break anything.
 | 
						||
 | 
						||
Running 'make fate' accomplishes this, please see @url{fate.html} for details.
 | 
						||
 | 
						||
[Of course, some patches may change the results of the regression tests. In
 | 
						||
this case, the reference results of the regression tests shall be modified
 | 
						||
accordingly].
 | 
						||
 | 
						||
@section Adding files to the fate-suite dataset
 | 
						||
 | 
						||
If you need a sample uploaded send a mail to samples-request.
 | 
						||
 | 
						||
When there is no muxer or encoder available to generate test media for a
 | 
						||
specific test then the media has to be included in the fate-suite.
 | 
						||
First please make sure that the sample file is as small as possible to test the
 | 
						||
respective decoder or demuxer sufficiently. Large files increase network
 | 
						||
bandwidth and disk space requirements.
 | 
						||
Once you have a working fate test and fate sample, provide in the commit
 | 
						||
message or introductory message for the patch series that you post to
 | 
						||
the ffmpeg-devel mailing list, a direct link to download the sample media.
 | 
						||
 | 
						||
@section Visualizing Test Coverage
 | 
						||
 | 
						||
The FFmpeg build system allows visualizing the test coverage in an easy
 | 
						||
manner with the coverage tools @code{gcov}/@code{lcov}.  This involves
 | 
						||
the following steps:
 | 
						||
 | 
						||
@enumerate
 | 
						||
@item
 | 
						||
    Configure to compile with instrumentation enabled:
 | 
						||
    @code{configure --toolchain=gcov}.
 | 
						||
 | 
						||
@item
 | 
						||
    Run your test case, either manually or via FATE. This can be either
 | 
						||
    the full FATE regression suite, or any arbitrary invocation of any
 | 
						||
    front-end tool provided by FFmpeg, in any combination.
 | 
						||
 | 
						||
@item
 | 
						||
    Run @code{make lcov} to generate coverage data in HTML format.
 | 
						||
 | 
						||
@item
 | 
						||
    View @code{lcov/index.html} in your preferred HTML viewer.
 | 
						||
@end enumerate
 | 
						||
 | 
						||
You can use the command @code{make lcov-reset} to reset the coverage
 | 
						||
measurements. You will need to rerun @code{make lcov} after running a
 | 
						||
new test.
 | 
						||
 | 
						||
@section Using Valgrind
 | 
						||
 | 
						||
The configure script provides a shortcut for using valgrind to spot bugs
 | 
						||
related to memory handling. Just add the option
 | 
						||
@code{--toolchain=valgrind-memcheck} or @code{--toolchain=valgrind-massif}
 | 
						||
to your configure line, and reasonable defaults will be set for running
 | 
						||
FATE under the supervision of either the @strong{memcheck} or the
 | 
						||
@strong{massif} tool of the valgrind suite.
 | 
						||
 | 
						||
In case you need finer control over how valgrind is invoked, use the
 | 
						||
@code{--target-exec='valgrind <your_custom_valgrind_options>} option in
 | 
						||
your configure line instead.
 | 
						||
 | 
						||
@anchor{Release process}
 | 
						||
@chapter Release process
 | 
						||
 | 
						||
FFmpeg maintains a set of @strong{release branches}, which are the
 | 
						||
recommended deliverable for system integrators and distributors (such as
 | 
						||
Linux distributions, etc.). At regular times, a @strong{release
 | 
						||
manager} prepares, tests and publishes tarballs on the
 | 
						||
@url{https://ffmpeg.org} website.
 | 
						||
 | 
						||
There are two kinds of releases:
 | 
						||
 | 
						||
@enumerate
 | 
						||
@item
 | 
						||
@strong{Major releases} always include the latest and greatest
 | 
						||
features and functionality.
 | 
						||
 | 
						||
@item
 | 
						||
@strong{Point releases} are cut from @strong{release} branches,
 | 
						||
which are named @code{release/X}, with @code{X} being the release
 | 
						||
version number.
 | 
						||
@end enumerate
 | 
						||
 | 
						||
Note that we promise to our users that shared libraries from any FFmpeg
 | 
						||
release never break programs that have been @strong{compiled} against
 | 
						||
previous versions of @strong{the same release series} in any case!
 | 
						||
 | 
						||
However, from time to time, we do make API changes that require adaptations
 | 
						||
in applications. Such changes are only allowed in (new) major releases and
 | 
						||
require further steps such as bumping library version numbers and/or
 | 
						||
adjustments to the symbol versioning file. Please discuss such changes
 | 
						||
on the @strong{ffmpeg-devel} mailing list in time to allow forward planning.
 | 
						||
 | 
						||
@anchor{Criteria for Point Releases}
 | 
						||
@section Criteria for Point Releases
 | 
						||
 | 
						||
Changes that match the following criteria are valid candidates for
 | 
						||
inclusion into a point release:
 | 
						||
 | 
						||
@enumerate
 | 
						||
@item
 | 
						||
Fixes a security issue, preferably identified by a @strong{CVE
 | 
						||
number} issued by @url{http://cve.mitre.org/}.
 | 
						||
 | 
						||
@item
 | 
						||
Fixes a documented bug in @url{https://trac.ffmpeg.org}.
 | 
						||
 | 
						||
@item
 | 
						||
Improves the included documentation.
 | 
						||
 | 
						||
@item
 | 
						||
Retains both source code and binary compatibility with previous
 | 
						||
point releases of the same release branch.
 | 
						||
@end enumerate
 | 
						||
 | 
						||
The order for checking the rules is (1 OR 2 OR 3) AND 4.
 | 
						||
 | 
						||
 | 
						||
@section Release Checklist
 | 
						||
 | 
						||
The release process involves the following steps:
 | 
						||
 | 
						||
@enumerate
 | 
						||
@item
 | 
						||
Ensure that the @file{RELEASE} file contains the version number for
 | 
						||
the upcoming release.
 | 
						||
 | 
						||
@item
 | 
						||
Add the release at @url{https://trac.ffmpeg.org/admin/ticket/versions}.
 | 
						||
 | 
						||
@item
 | 
						||
Announce the intent to do a release to the mailing list.
 | 
						||
 | 
						||
@item
 | 
						||
Make sure all relevant security fixes have been backported. See
 | 
						||
@url{https://ffmpeg.org/security.html}.
 | 
						||
 | 
						||
@item
 | 
						||
Ensure that the FATE regression suite still passes in the release
 | 
						||
branch on at least @strong{i386} and @strong{amd64}
 | 
						||
(cf. @ref{Regression tests}).
 | 
						||
 | 
						||
@item
 | 
						||
Prepare the release tarballs in @code{bz2} and @code{gz} formats, and
 | 
						||
supplementing files that contain @code{gpg} signatures
 | 
						||
 | 
						||
@item
 | 
						||
Publish the tarballs at @url{https://ffmpeg.org/releases}. Create and
 | 
						||
push an annotated tag in the form @code{nX}, with @code{X}
 | 
						||
containing the version number.
 | 
						||
 | 
						||
@item
 | 
						||
Propose and send a patch to the @strong{ffmpeg-devel} mailing list
 | 
						||
with a news entry for the website.
 | 
						||
 | 
						||
@item
 | 
						||
Publish the news entry.
 | 
						||
 | 
						||
@item
 | 
						||
Send an announcement to the mailing list.
 | 
						||
@end enumerate
 | 
						||
 | 
						||
@bye
 |