383 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			383 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#ifndef AVUTIL_HWCONTEXT_VULKAN_H
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#define AVUTIL_HWCONTEXT_VULKAN_H
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#if defined(_WIN32) && !defined(VK_USE_PLATFORM_WIN32_KHR)
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#define VK_USE_PLATFORM_WIN32_KHR
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#endif
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#include <vulkan/vulkan.h>
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#include "pixfmt.h"
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#include "frame.h"
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#include "hwcontext.h"
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typedef struct AVVkFrame AVVkFrame;
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typedef struct AVVulkanDeviceQueueFamily {
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    /* Queue family index */
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    int idx;
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    /* Number of queues in the queue family in use */
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    int num;
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    /* Queue family capabilities. Must be non-zero.
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     * Flags may be removed to indicate the queue family may not be used
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     * for a given purpose. */
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    VkQueueFlagBits flags;
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    /* Vulkan implementations are allowed to list multiple video queues
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     * which differ in what they can encode or decode. */
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    VkVideoCodecOperationFlagBitsKHR video_caps;
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} AVVulkanDeviceQueueFamily;
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/**
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 * @file
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 * API-specific header for AV_HWDEVICE_TYPE_VULKAN.
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 *
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 * For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs
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 * with the data pointer set to an AVVkFrame.
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 */
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/**
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 * Main Vulkan context, allocated as AVHWDeviceContext.hwctx.
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 * All of these can be set before init to change what the context uses
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 */
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typedef struct AVVulkanDeviceContext {
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    /**
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     * Custom memory allocator, else NULL
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     */
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    const VkAllocationCallbacks *alloc;
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    /**
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     * Pointer to a vkGetInstanceProcAddr loading function.
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     * If unset, will dynamically load and use libvulkan.
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     */
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    PFN_vkGetInstanceProcAddr get_proc_addr;
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    /**
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     * Vulkan instance. Must be at least version 1.3.
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     */
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    VkInstance inst;
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    /**
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     * Physical device
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     */
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    VkPhysicalDevice phys_dev;
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    /**
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     * Active device
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     */
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    VkDevice act_dev;
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    /**
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     * This structure should be set to the set of features that present and enabled
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     * during device creation. When a device is created by FFmpeg, it will default to
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     * enabling all that are present of the shaderImageGatherExtended,
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     * fragmentStoresAndAtomics, shaderInt64 and vertexPipelineStoresAndAtomics features.
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     */
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    VkPhysicalDeviceFeatures2 device_features;
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    /**
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     * Enabled instance extensions.
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     * If supplying your own device context, set this to an array of strings, with
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     * each entry containing the specified Vulkan extension string to enable.
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     * Duplicates are possible and accepted.
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     * If no extensions are enabled, set these fields to NULL, and 0 respectively.
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     */
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    const char * const *enabled_inst_extensions;
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    int nb_enabled_inst_extensions;
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    /**
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     * Enabled device extensions. By default, VK_KHR_external_memory_fd,
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     * VK_EXT_external_memory_dma_buf, VK_EXT_image_drm_format_modifier,
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     * VK_KHR_external_semaphore_fd and VK_EXT_external_memory_host are enabled if found.
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     * If supplying your own device context, these fields takes the same format as
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     * the above fields, with the same conditions that duplicates are possible
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     * and accepted, and that NULL and 0 respectively means no extensions are enabled.
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     */
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    const char * const *enabled_dev_extensions;
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    int nb_enabled_dev_extensions;
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#if FF_API_VULKAN_FIXED_QUEUES
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    /**
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     * Queue family index for graphics operations, and the number of queues
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     * enabled for it. If unavaiable, will be set to -1. Not required.
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     * av_hwdevice_create() will attempt to find a dedicated queue for each
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     * queue family, or pick the one with the least unrelated flags set.
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     * Queue indices here may overlap if a queue has to share capabilities.
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     */
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    attribute_deprecated
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    int queue_family_index;
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    attribute_deprecated
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    int nb_graphics_queues;
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    /**
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     * Queue family index for transfer operations and the number of queues
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     * enabled. Required.
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     */
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    attribute_deprecated
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    int queue_family_tx_index;
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    attribute_deprecated
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    int nb_tx_queues;
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    /**
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     * Queue family index for compute operations and the number of queues
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     * enabled. Required.
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     */
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    attribute_deprecated
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    int queue_family_comp_index;
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    attribute_deprecated
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    int nb_comp_queues;
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    /**
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     * Queue family index for video encode ops, and the amount of queues enabled.
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     * If the device doesn't support such, queue_family_encode_index will be -1.
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     * Not required.
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     */
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    attribute_deprecated
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    int queue_family_encode_index;
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    attribute_deprecated
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    int nb_encode_queues;
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    /**
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     * Queue family index for video decode ops, and the amount of queues enabled.
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     * If the device doesn't support such, queue_family_decode_index will be -1.
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     * Not required.
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     */
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    attribute_deprecated
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    int queue_family_decode_index;
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    attribute_deprecated
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    int nb_decode_queues;
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#endif
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    /**
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     * Locks a queue, preventing other threads from submitting any command
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     * buffers to this queue.
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     * If set to NULL, will be set to lavu-internal functions that utilize a
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     * mutex.
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     */
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    void (*lock_queue)(struct AVHWDeviceContext *ctx, uint32_t queue_family, uint32_t index);
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    /**
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     * Similar to lock_queue(), unlocks a queue. Must only be called after locking.
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     */
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    void (*unlock_queue)(struct AVHWDeviceContext *ctx, uint32_t queue_family, uint32_t index);
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    /**
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     * Queue families used. Must be preferentially ordered. List may contain
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     * duplicates.
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     *
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     * For compatibility reasons, all the enabled queue families listed above
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     * (queue_family_(tx/comp/encode/decode)_index) must also be included in
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     * this list until they're removed after deprecation.
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     */
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    AVVulkanDeviceQueueFamily qf[64];
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    int nb_qf;
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} AVVulkanDeviceContext;
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/**
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 * Defines the behaviour of frame allocation.
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 */
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typedef enum AVVkFrameFlags {
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    /* Unless this flag is set, autodetected flags will be OR'd based on the
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     * device and tiling during av_hwframe_ctx_init(). */
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    AV_VK_FRAME_FLAG_NONE              = (1ULL << 0),
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#if FF_API_VULKAN_CONTIGUOUS_MEMORY
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    /* DEPRECATED: does nothing. Replaced by multiplane images. */
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    AV_VK_FRAME_FLAG_CONTIGUOUS_MEMORY = (1ULL << 1),
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#endif
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    /* Disables multiplane images.
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     * This is required to export/import images from CUDA. */
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    AV_VK_FRAME_FLAG_DISABLE_MULTIPLANE = (1ULL << 2),
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} AVVkFrameFlags;
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/**
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 * Allocated as AVHWFramesContext.hwctx, used to set pool-specific options
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 */
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typedef struct AVVulkanFramesContext {
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    /**
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     * Controls the tiling of allocated frames.
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     * If left as VK_IMAGE_TILING_OPTIMAL (0), will use optimal tiling.
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     * Can be set to VK_IMAGE_TILING_LINEAR to force linear images,
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     * or VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT to force DMABUF-backed
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     * images.
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     * @note Imported frames from other APIs ignore this.
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     */
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    VkImageTiling tiling;
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    /**
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     * Defines extra usage of output frames. If non-zero, all flags MUST be
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     * supported by the VkFormat. Otherwise, will use supported flags amongst:
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     * - VK_IMAGE_USAGE_SAMPLED_BIT
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     * - VK_IMAGE_USAGE_STORAGE_BIT
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     * - VK_IMAGE_USAGE_TRANSFER_SRC_BIT
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     * - VK_IMAGE_USAGE_TRANSFER_DST_BIT
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     */
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    VkImageUsageFlagBits usage;
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    /**
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     * Extension data for image creation.
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     * If DRM tiling is used, a VkImageDrmFormatModifierListCreateInfoEXT structure
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     * can be added to specify the exact modifier to use.
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     *
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     * Additional structures may be added at av_hwframe_ctx_init() time,
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     * which will be freed automatically on uninit(), so users must only free
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     * any structures they've allocated themselves.
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     */
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    void *create_pnext;
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    /**
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     * Extension data for memory allocation. Must have as many entries as
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     * the number of planes of the sw_format.
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     * This will be chained to VkExportMemoryAllocateInfo, which is used
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     * to make all pool images exportable to other APIs if the necessary
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     * extensions are present in enabled_dev_extensions.
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     */
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    void *alloc_pnext[AV_NUM_DATA_POINTERS];
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    /**
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     * A combination of AVVkFrameFlags. Unless AV_VK_FRAME_FLAG_NONE is set,
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     * autodetected flags will be OR'd based on the device and tiling during
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     * av_hwframe_ctx_init().
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     */
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    AVVkFrameFlags flags;
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    /**
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     * Flags to set during image creation. If unset, defaults to
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     * VK_IMAGE_CREATE_ALIAS_BIT.
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     */
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    VkImageCreateFlags img_flags;
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    /**
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     * Vulkan format for each image. MUST be compatible with the pixel format.
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     * If unset, will be automatically set.
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     * There are at most two compatible formats for a frame - a multiplane
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     * format, and a single-plane multi-image format.
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     */
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    VkFormat format[AV_NUM_DATA_POINTERS];
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    /**
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     * Number of layers each image will have.
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     */
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    int nb_layers;
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    /**
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     * Locks a frame, preventing other threads from changing frame properties.
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     * Users SHOULD only ever lock just before command submission in order
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     * to get accurate frame properties, and unlock immediately after command
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     * submission without waiting for it to finish.
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     *
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     * If unset, will be set to lavu-internal functions that utilize a mutex.
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     */
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    void (*lock_frame)(struct AVHWFramesContext *fc, AVVkFrame *vkf);
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    /**
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     * Similar to lock_frame(), unlocks a frame. Must only be called after locking.
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     */
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    void (*unlock_frame)(struct AVHWFramesContext *fc, AVVkFrame *vkf);
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} AVVulkanFramesContext;
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/*
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 * Frame structure.
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 *
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 * @note the size of this structure is not part of the ABI, to allocate
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 * you must use @av_vk_frame_alloc().
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 */
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struct AVVkFrame {
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    /**
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     * Vulkan images to which the memory is bound to.
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     * May be one for multiplane formats, or multiple.
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     */
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    VkImage img[AV_NUM_DATA_POINTERS];
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    /**
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     * Tiling for the frame.
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     */
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    VkImageTiling tiling;
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    /**
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     * Memory backing the images. Either one, or as many as there are planes
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     * in the sw_format.
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     * In case of having multiple VkImages, but one memory, the offset field
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     * will indicate the bound offset for each image.
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     */
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    VkDeviceMemory mem[AV_NUM_DATA_POINTERS];
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    size_t size[AV_NUM_DATA_POINTERS];
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    /**
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     * OR'd flags for all memory allocated
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     */
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    VkMemoryPropertyFlagBits flags;
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    /**
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     * Updated after every barrier. One per VkImage.
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     */
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    VkAccessFlagBits access[AV_NUM_DATA_POINTERS];
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    VkImageLayout layout[AV_NUM_DATA_POINTERS];
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    /**
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     * Synchronization timeline semaphores, one for each VkImage.
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     * Must not be freed manually. Must be waited on at every submission using
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     * the value in sem_value, and must be signalled at every submission,
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     * using an incremented value.
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     */
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    VkSemaphore sem[AV_NUM_DATA_POINTERS];
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    /**
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     * Up to date semaphore value at which each image becomes accessible.
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     * One per VkImage.
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     * Clients must wait on this value when submitting a command queue,
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     * and increment it when signalling.
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     */
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    uint64_t sem_value[AV_NUM_DATA_POINTERS];
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    /**
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     * Internal data.
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     */
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    struct AVVkFrameInternal *internal;
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    /**
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     * Describes the binding offset of each image to the VkDeviceMemory.
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     * One per VkImage.
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     */
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    ptrdiff_t offset[AV_NUM_DATA_POINTERS];
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    /**
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     * Queue family of the images. Must be VK_QUEUE_FAMILY_IGNORED if
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     * the image was allocated with the CONCURRENT concurrency option.
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     * One per VkImage.
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     */
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    uint32_t queue_family[AV_NUM_DATA_POINTERS];
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};
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/**
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 * Allocates a single AVVkFrame and initializes everything as 0.
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 * @note Must be freed via av_free()
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 */
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AVVkFrame *av_vk_frame_alloc(void);
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/**
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 * Returns the optimal per-plane Vulkan format for a given sw_format,
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 * one for each plane.
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 * Returns NULL on unsupported formats.
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 */
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const VkFormat *av_vkfmt_from_pixfmt(enum AVPixelFormat p);
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#endif /* AVUTIL_HWCONTEXT_VULKAN_H */
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