Change the slice/parameter buffers to be allocated dynamically. Signed-off-by: Wang, Yi A <yi.a.wang@intel.com> Signed-off-by: Jun Zhao <jun.zhao@intel.com> Signed-off-by: Mark Thompson <sw@jkqxz.net>
		
			
				
	
	
		
			284 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			284 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#ifndef AVCODEC_VAAPI_ENCODE_H
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#define AVCODEC_VAAPI_ENCODE_H
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#include <stdint.h>
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#include <va/va.h>
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#include "libavutil/hwcontext.h"
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#include "libavutil/hwcontext_vaapi.h"
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#include "avcodec.h"
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struct VAAPIEncodeType;
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struct VAAPIEncodePicture;
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enum {
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    MAX_CONFIG_ATTRIBUTES  = 4,
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    MAX_GLOBAL_PARAMS      = 4,
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    MAX_PICTURE_REFERENCES = 2,
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    MAX_REORDER_DELAY      = 16,
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    MAX_PARAM_BUFFER_SIZE  = 1024,
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};
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enum {
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    PICTURE_TYPE_IDR = 0,
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    PICTURE_TYPE_I   = 1,
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    PICTURE_TYPE_P   = 2,
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    PICTURE_TYPE_B   = 3,
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};
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typedef struct VAAPIEncodeSlice {
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    int             index;
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    void           *priv_data;
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    void           *codec_slice_params;
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} VAAPIEncodeSlice;
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typedef struct VAAPIEncodePicture {
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    struct VAAPIEncodePicture *next;
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    int64_t         display_order;
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    int64_t         encode_order;
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    int64_t         pts;
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    int             type;
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    int             input_available;
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    int             encode_issued;
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    int             encode_complete;
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    AVFrame        *input_image;
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    VASurfaceID     input_surface;
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    AVFrame        *recon_image;
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    VASurfaceID     recon_surface;
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    int          nb_param_buffers;
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    VABufferID     *param_buffers;
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    AVBufferRef    *output_buffer_ref;
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    VABufferID      output_buffer;
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    void           *priv_data;
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    void           *codec_picture_params;
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    int          nb_refs;
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    struct VAAPIEncodePicture *refs[MAX_PICTURE_REFERENCES];
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    int          nb_slices;
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    VAAPIEncodeSlice *slices;
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} VAAPIEncodePicture;
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typedef struct VAAPIEncodeContext {
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    const AVClass *class;
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    // Codec-specific hooks.
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    const struct VAAPIEncodeType *codec;
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    // Encoding profile (VAProfileXXX).
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    VAProfile       va_profile;
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    // Encoding entrypoint (usually VAEntryointEncSlice).
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    VAEntrypoint    va_entrypoint;
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    // Surface colour/sampling format (usually VA_RT_FORMAT_YUV420).
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    unsigned int    va_rt_format;
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    // Rate control mode.
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    unsigned int    va_rc_mode;
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    // Supported packed headers (initially the desired set, modified
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    // later to what is actually supported).
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    unsigned int    va_packed_headers;
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    // The required size of surfaces.  This is probably the input
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    // size (AVCodecContext.width|height) aligned up to whatever
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    // block size is required by the codec.
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    int             surface_width;
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    int             surface_height;
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    // Everything above this point must be set before calling
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    // ff_vaapi_encode_init().
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    // Codec-specific state.
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    void *priv_data;
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    // Configuration attributes to use when creating va_config.
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    VAConfigAttrib  config_attributes[MAX_CONFIG_ATTRIBUTES];
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    int          nb_config_attributes;
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    VAConfigID      va_config;
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    VAContextID     va_context;
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    AVBufferRef    *device_ref;
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    AVHWDeviceContext *device;
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    AVVAAPIDeviceContext *hwctx;
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    // The hardware frame context containing the input frames.
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    AVBufferRef    *input_frames_ref;
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    AVHWFramesContext *input_frames;
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    // The hardware frame context containing the reconstructed frames.
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    AVBufferRef    *recon_frames_ref;
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    AVHWFramesContext *recon_frames;
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    // Pool of (reusable) bitstream output buffers.
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    AVBufferPool   *output_buffer_pool;
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    // Global parameters which will be applied at the start of the
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    // sequence (includes rate control parameters below).
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    VAEncMiscParameterBuffer *global_params[MAX_GLOBAL_PARAMS];
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    size_t          global_params_size[MAX_GLOBAL_PARAMS];
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    int          nb_global_params;
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    // Rate control parameters.
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    struct {
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        VAEncMiscParameterBuffer misc;
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        VAEncMiscParameterRateControl rc;
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    } rc_params;
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    struct {
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        VAEncMiscParameterBuffer misc;
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        VAEncMiscParameterHRD hrd;
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    } hrd_params;
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    struct {
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        VAEncMiscParameterBuffer misc;
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        VAEncMiscParameterFrameRate fr;
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    } fr_params;
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#if VA_CHECK_VERSION(0, 36, 0)
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    struct {
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        VAEncMiscParameterBuffer misc;
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        VAEncMiscParameterBufferQualityLevel quality;
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    } quality_params;
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#endif
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    // Per-sequence parameter structure (VAEncSequenceParameterBuffer*).
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    void           *codec_sequence_params;
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    // Per-sequence parameters found in the per-picture parameter
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    // structure (VAEncPictureParameterBuffer*).
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    void           *codec_picture_params;
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    // Current encoding window, in display (input) order.
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    VAAPIEncodePicture *pic_start, *pic_end;
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    // Next input order index (display order).
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    int64_t         input_order;
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    // Number of frames that output is behind input.
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    int64_t         output_delay;
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    // Number of frames decode output will need to be delayed.
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    int64_t         decode_delay;
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    // Next output order index (encode order).
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    int64_t         output_order;
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    enum {
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        // All encode operations are done independently (synchronise
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        // immediately after every operation).
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        ISSUE_MODE_SERIALISE_EVERYTHING = 0,
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        // Overlap as many operations as possible.
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        ISSUE_MODE_MAXIMISE_THROUGHPUT,
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        // Overlap operations only when satisfying parallel dependencies.
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        ISSUE_MODE_MINIMISE_LATENCY,
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    } issue_mode;
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    // Timestamp handling.
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    int64_t         first_pts;
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    int64_t         dts_pts_diff;
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    int64_t         ts_ring[MAX_REORDER_DELAY * 3];
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    // Frame type decision.
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    int p_per_i;
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    int b_per_p;
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    int force_idr;
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    int gop_counter;
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    int p_counter;
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    int end_of_stream;
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    // Codec-local options are allocated to follow this structure in
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    // memory (in the AVCodec definition, set priv_data_size to
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    // sizeof(VAAPIEncodeContext) + sizeof(VAAPIEncodeFooOptions)).
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    void *codec_options;
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    char codec_options_data[0];
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} VAAPIEncodeContext;
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typedef struct VAAPIEncodeType {
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    size_t priv_data_size;
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    // Perform any extra codec-specific configuration after the
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    // codec context is initialised (set up the private data and
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    // add any necessary global parameters).
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    int (*configure)(AVCodecContext *avctx);
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    // The size of the parameter structures:
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    // sizeof(VAEnc{type}ParameterBuffer{codec}).
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    size_t sequence_params_size;
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    size_t picture_params_size;
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    size_t slice_params_size;
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    // Fill the parameter structures.
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    int  (*init_sequence_params)(AVCodecContext *avctx);
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    int   (*init_picture_params)(AVCodecContext *avctx,
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                                 VAAPIEncodePicture *pic);
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    int     (*init_slice_params)(AVCodecContext *avctx,
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                                 VAAPIEncodePicture *pic,
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                                 VAAPIEncodeSlice *slice);
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    // The type used by the packed header: this should look like
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    // VAEncPackedHeader{something}.
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    int sequence_header_type;
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    int picture_header_type;
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    int slice_header_type;
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    // Write the packed header data to the provided buffer.
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    // The sequence header is also used to fill the codec extradata
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    // when the encoder is starting.
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    int (*write_sequence_header)(AVCodecContext *avctx,
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                                 char *data, size_t *data_len);
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    int  (*write_picture_header)(AVCodecContext *avctx,
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                                 VAAPIEncodePicture *pic,
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                                 char *data, size_t *data_len);
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    int    (*write_slice_header)(AVCodecContext *avctx,
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                                 VAAPIEncodePicture *pic,
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                                 VAAPIEncodeSlice *slice,
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                                 char *data, size_t *data_len);
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    // Fill an extra parameter structure, which will then be
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    // passed to vaRenderPicture().  Will be called repeatedly
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    // with increasing index argument until AVERROR_EOF is
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    // returned.
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    int    (*write_extra_buffer)(AVCodecContext *avctx,
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                                 VAAPIEncodePicture *pic,
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                                 int index, int *type,
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                                 char *data, size_t *data_len);
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    // Write an extra packed header.  Will be called repeatedly
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    // with increasing index argument until AVERROR_EOF is
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    // returned.
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    int    (*write_extra_header)(AVCodecContext *avctx,
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                                 VAAPIEncodePicture *pic,
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                                 int index, int *type,
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                                 char *data, size_t *data_len);
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} VAAPIEncodeType;
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int ff_vaapi_encode2(AVCodecContext *avctx, AVPacket *pkt,
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                     const AVFrame *input_image, int *got_packet);
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int ff_vaapi_encode_init(AVCodecContext *avctx);
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int ff_vaapi_encode_close(AVCodecContext *avctx);
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#endif /* AVCODEC_VAAPI_ENCODE_H */
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