154 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			154 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (c) 2016 The FFmpeg Project
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#include "libavutil/channel_layout.h"
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#include "libavutil/opt.h"
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#include "avfilter.h"
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#include "audio.h"
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#include "formats.h"
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typedef struct CrystalizerContext {
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    const AVClass *class;
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    float mult;
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    int clip;
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    AVFrame *prev;
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} CrystalizerContext;
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#define OFFSET(x) offsetof(CrystalizerContext, x)
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#define A AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM
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static const AVOption crystalizer_options[] = {
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    { "i", "set intensity",    OFFSET(mult), AV_OPT_TYPE_FLOAT, {.dbl=2.0}, 0, 10, A },
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    { "c", "enable clipping",  OFFSET(clip), AV_OPT_TYPE_BOOL,  {.i64=1},   0,  1, A },
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    { NULL }
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};
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AVFILTER_DEFINE_CLASS(crystalizer);
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static int query_formats(AVFilterContext *ctx)
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{
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    AVFilterFormats *formats = NULL;
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    AVFilterChannelLayouts *layouts = NULL;
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    int ret;
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    if ((ret = ff_add_format        (&formats, AV_SAMPLE_FMT_FLT )) < 0 ||
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        (ret = ff_set_common_formats(ctx     , formats           )) < 0)
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        return ret;
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    layouts = ff_all_channel_counts();
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    if (!layouts)
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        return AVERROR(ENOMEM);
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    ret = ff_set_common_channel_layouts(ctx, layouts);
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    if (ret < 0)
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        return ret;
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    formats = ff_all_samplerates();
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    return ff_set_common_samplerates(ctx, formats);
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}
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static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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{
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    AVFilterContext *ctx = inlink->dst;
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    AVFilterLink *outlink = ctx->outputs[0];
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    CrystalizerContext *s = ctx->priv;
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    const float *src = (const float *)in->data[0];
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    const float mult = s->mult;
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    AVFrame *out;
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    float *dst, *prv;
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    int n, c;
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    if (!s->prev) {
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        s->prev = ff_get_audio_buffer(inlink, 1);
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        if (!s->prev) {
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            av_frame_free(&in);
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            return AVERROR(ENOMEM);
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        }
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    }
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    if (av_frame_is_writable(in)) {
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        out = in;
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    } else {
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        out = ff_get_audio_buffer(inlink, in->nb_samples);
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        if (!out) {
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            av_frame_free(&in);
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            return AVERROR(ENOMEM);
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        }
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        av_frame_copy_props(out, in);
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    }
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    dst = (float *)out->data[0];
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    prv = (float *)s->prev->data[0];
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    for (n = 0; n < in->nb_samples; n++) {
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        for (c = 0; c < in->channels; c++) {
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            float current = src[c];
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            dst[c] = current + (current - prv[c]) * mult;
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            prv[c] = current;
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            if (s->clip) {
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                dst[c] = av_clipf(dst[c], -1, 1);
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            }
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        }
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        dst += c;
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        src += c;
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    }
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    if (out != in)
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        av_frame_free(&in);
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    return ff_filter_frame(outlink, out);
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}
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static av_cold void uninit(AVFilterContext *ctx)
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{
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    CrystalizerContext *s = ctx->priv;
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    av_frame_free(&s->prev);
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}
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static const AVFilterPad inputs[] = {
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    {
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        .name         = "default",
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        .type         = AVMEDIA_TYPE_AUDIO,
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        .filter_frame = filter_frame,
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    },
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    { NULL }
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};
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static const AVFilterPad outputs[] = {
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    {
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        .name = "default",
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        .type = AVMEDIA_TYPE_AUDIO,
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    },
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    { NULL }
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};
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AVFilter ff_af_crystalizer = {
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    .name           = "crystalizer",
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    .description    = NULL_IF_CONFIG_SMALL("Simple expand audio dynamic range filter."),
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    .query_formats  = query_formats,
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    .priv_size      = sizeof(CrystalizerContext),
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    .priv_class     = &crystalizer_class,
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    .uninit         = uninit,
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    .inputs         = inputs,
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    .outputs        = outputs,
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};
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