The secondary compression in Hap is optional, this change exposes that option to the user as some use-cases favour higher bitrate files to reduce workload decoding. Adds "none" or "snappy" as options for "compressor". Selecting "none" disregards "chunks" option: chunking is only of benefit decompressing Snappy. Reviewed-by: Martin Vignali <martin.vignali@gmail.com> Signed-off-by: Tom Butterworth <bangnoise@gmail.com>
		
			
				
	
	
		
			100 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Vidvox Hap
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|  * Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com>
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|  * Copyright (C) 2015 Tom Butterworth <bangnoise@gmail.com>
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|  *
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|  * This file is part of FFmpeg.
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|  *
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|  * FFmpeg is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2.1 of the License, or (at your option) any later version.
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|  *
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|  * FFmpeg is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General Public
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|  * License along with FFmpeg; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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|  */
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| 
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| #ifndef AVCODEC_HAP_H
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| #define AVCODEC_HAP_H
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| 
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| #include <stdint.h>
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| 
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| #include "libavutil/opt.h"
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| 
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| #include "bytestream.h"
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| #include "texturedsp.h"
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| 
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| enum HapTextureFormat {
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|     HAP_FMT_RGBDXT1   = 0x0B,
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|     HAP_FMT_RGBADXT5  = 0x0E,
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|     HAP_FMT_YCOCGDXT5 = 0x0F,
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| };
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| 
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| enum HapCompressor {
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|     HAP_COMP_NONE    = 0xA0,
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|     HAP_COMP_SNAPPY  = 0xB0,
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|     HAP_COMP_COMPLEX = 0xC0,
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| };
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| 
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| enum HapSectionType {
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|     HAP_ST_DECODE_INSTRUCTIONS = 0x01,
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|     HAP_ST_COMPRESSOR_TABLE    = 0x02,
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|     HAP_ST_SIZE_TABLE          = 0x03,
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|     HAP_ST_OFFSET_TABLE        = 0x04,
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| };
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| 
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| typedef struct HapChunk {
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|     enum HapCompressor compressor;
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|     int compressed_offset;
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|     size_t compressed_size;
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|     int uncompressed_offset;
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|     size_t uncompressed_size;
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| } HapChunk;
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| 
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| typedef struct HapContext {
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|     AVClass *class;
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| 
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|     TextureDSPContext dxtc;
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|     GetByteContext gbc;
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| 
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|     enum HapTextureFormat opt_tex_fmt; /* Texture type (encoder only) */
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|     int opt_chunk_count; /* User-requested chunk count (encoder only) */
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|     int opt_compressor; /* User-requested compressor (encoder only) */
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| 
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|     int chunk_count;
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|     HapChunk *chunks;
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|     int *chunk_results;      /* Results from threaded operations */
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| 
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|     int tex_rat;             /* Compression ratio */
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|     const uint8_t *tex_data; /* Compressed texture */
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|     uint8_t *tex_buf;        /* Buffer for compressed texture */
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|     size_t tex_size;         /* Size of the compressed texture */
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| 
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|     size_t max_snappy;       /* Maximum compressed size for snappy buffer */
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| 
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|     int slice_count;         /* Number of slices for threaded operations */
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| 
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|     /* Pointer to the selected compress or decompress function */
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|     int (*tex_fun)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
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| } HapContext;
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| 
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| /*
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|  * Set the number of chunks in the frame. Returns 0 on success or an error if:
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|  * - first_in_frame is 0 and the number of chunks has changed
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|  * - any other error occurs
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|  */
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| int ff_hap_set_chunk_count(HapContext *ctx, int count, int first_in_frame);
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| 
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| /*
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|  * Free resources associated with the context
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|  */
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| av_cold void ff_hap_free_context(HapContext *ctx);
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| 
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| #endif /* AVCODEC_HAP_H */
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