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			1018 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| \input texinfo @c -*- texinfo -*-
 | ||
| @documentencoding UTF-8
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| 
 | ||
| @settitle Developer Documentation
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| @titlepage
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| @center @titlefont{Developer Documentation}
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| @end titlepage
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| 
 | ||
| @top
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| 
 | ||
| @contents
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| 
 | ||
| @chapter Introduction
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| 
 | ||
| This text is concerned with the development @emph{of} FFmpeg itself. Information
 | ||
| on using the FFmpeg libraries in other programs can be found elsewhere, e.g. in:
 | ||
| @itemize @bullet
 | ||
| @item
 | ||
| the installed header files
 | ||
| @item
 | ||
| @url{http://ffmpeg.org/doxygen/trunk/index.html, the Doxygen documentation}
 | ||
| generated from the headers
 | ||
| @item
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| the examples under @file{doc/examples}
 | ||
| @end itemize
 | ||
| 
 | ||
| If you modify FFmpeg code for your own use case, you are highly encouraged to
 | ||
| @emph{submit your changes back to us}, using this document as a guide. There are
 | ||
| both pragmatic and ideological reasons to do so:
 | ||
| @itemize @bullet
 | ||
| @item
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| Maintaining external changes to keep up with upstream development is
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| time-consuming and error-prone. With your code in the main tree, it will be
 | ||
| maintained by FFmpeg developers.
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| @item
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| FFmpeg developers include leading experts in the field who can find bugs or
 | ||
| design flaws in your code.
 | ||
| @item
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| By supporting the project you find useful you ensure it continues to be
 | ||
| maintained and developed.
 | ||
| @end itemize
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| 
 | ||
| For more detailed legal information about the use of FFmpeg in
 | ||
| external programs read the @file{LICENSE} file in the source tree and
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| consult @url{https://ffmpeg.org/legal.html}.
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| 
 | ||
| @section Contributing code
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| 
 | ||
| All proposed code changes should be submitted for review to
 | ||
| @url{mailto:ffmpeg-devel@@ffmpeg.org, the development mailing list}, as
 | ||
| described in more detail in the @ref{Submitting patches} chapter. The code
 | ||
| should comply with the @ref{Development Policy} and follow the @ref{Coding Rules}.
 | ||
| The developer making the commit and the author are responsible for their changes
 | ||
| and should try to fix issues their commit causes.
 | ||
| 
 | ||
| @anchor{Coding Rules}
 | ||
| @chapter Coding Rules
 | ||
| 
 | ||
| @section Language
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| 
 | ||
| FFmpeg is mainly programmed in the ISO C99 language, extended with:
 | ||
| @itemize @bullet
 | ||
| @item
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| Atomic operations from C11 @file{stdatomic.h}. They are emulated on
 | ||
| architectures/compilers that do not support them, so all FFmpeg-internal code
 | ||
| may use atomics without any extra checks. However, @file{stdatomic.h} must not
 | ||
| be included in public headers, so they stay C99-compatible.
 | ||
| @end itemize
 | ||
| 
 | ||
| Compiler-specific extensions may be used with good reason, but must not be
 | ||
| depended on, i.e. the code must still compile and work with compilers lacking
 | ||
| the extension.
 | ||
| 
 | ||
| The following C99 features must not be used anywhere in the codebase:
 | ||
| @itemize @bullet
 | ||
| @item
 | ||
| variable-length arrays;
 | ||
| 
 | ||
| @item
 | ||
| complex numbers;
 | ||
| 
 | ||
| @item
 | ||
| mixed statements and declarations.
 | ||
| @end itemize
 | ||
| 
 | ||
| @subsection SIMD/DSP
 | ||
| @anchor{SIMD/DSP}
 | ||
| 
 | ||
| As modern compilers are unable to generate efficient SIMD or other
 | ||
| performance-critical DSP code from plain C, handwritten assembly is used.
 | ||
| Usually such code is isolated in a separate function. Then the standard approach
 | ||
| is writing multiple versions of this function – a plain C one that works
 | ||
| everywhere and may also be useful for debugging, and potentially multiple
 | ||
| architecture-specific optimized implementations. Initialization code then
 | ||
| chooses the best available version at runtime and loads it into a function
 | ||
| pointer; the function in question is then always called through this pointer.
 | ||
| 
 | ||
| The specific syntax used for writing assembly is:
 | ||
| @itemize @bullet
 | ||
| @item
 | ||
| NASM on x86;
 | ||
| 
 | ||
| @item
 | ||
| GAS on ARM.
 | ||
| @end itemize
 | ||
| 
 | ||
| A unit testing framework for assembly called @code{checkasm} lives under
 | ||
| @file{tests/checkasm}. All new assembly should come with @code{checkasm} tests;
 | ||
| adding tests for existing assembly that lacks them is also strongly encouraged.
 | ||
| 
 | ||
| @subsection Other languages
 | ||
| 
 | ||
| Other languages than C may be used in special cases:
 | ||
| @itemize @bullet
 | ||
| @item
 | ||
| Compiler intrinsics or inline assembly when the code in question cannot be
 | ||
| written in the standard way described in the @ref{SIMD/DSP} section. This
 | ||
| typically applies to code that needs to be inlined.
 | ||
| 
 | ||
| @item
 | ||
| Objective-C where required for interacting with macOS-specific interfaces.
 | ||
| @end itemize
 | ||
| 
 | ||
| @section Code formatting conventions
 | ||
| 
 | ||
| There are the following guidelines regarding the indentation in files:
 | ||
| 
 | ||
| @itemize @bullet
 | ||
| @item
 | ||
| Indent size is 4.
 | ||
| 
 | ||
| @item
 | ||
| The TAB character is forbidden outside of Makefiles as is any
 | ||
| form of trailing whitespace. Commits containing either will be
 | ||
| rejected by the git repository.
 | ||
| 
 | ||
| @item
 | ||
| You should try to limit your code lines to 80 characters; however, do so if
 | ||
| and only if this improves readability.
 | ||
| 
 | ||
| @item
 | ||
| K&R coding style is used.
 | ||
| @end itemize
 | ||
| The presentation is one inspired by 'indent -i4 -kr -nut'.
 | ||
| 
 | ||
| @subsection Vim configuration
 | ||
| In order to configure Vim to follow FFmpeg formatting conventions, paste
 | ||
| the following snippet into your @file{.vimrc}:
 | ||
| @example
 | ||
| " indentation rules for FFmpeg: 4 spaces, no tabs
 | ||
| set expandtab
 | ||
| set shiftwidth=4
 | ||
| set softtabstop=4
 | ||
| set cindent
 | ||
| set cinoptions=(0
 | ||
| " Allow tabs in Makefiles.
 | ||
| autocmd FileType make,automake set noexpandtab shiftwidth=8 softtabstop=8
 | ||
| " Trailing whitespace and tabs are forbidden, so highlight them.
 | ||
| highlight ForbiddenWhitespace ctermbg=red guibg=red
 | ||
| match ForbiddenWhitespace /\s\+$\|\t/
 | ||
| " Do not highlight spaces at the end of line while typing on that line.
 | ||
| autocmd InsertEnter * match ForbiddenWhitespace /\t\|\s\+\%#\@@<!$/
 | ||
| @end example
 | ||
| 
 | ||
| @subsection Emacs configuration
 | ||
| For Emacs, add these roughly equivalent lines to your @file{.emacs.d/init.el}:
 | ||
| @lisp
 | ||
| (c-add-style "ffmpeg"
 | ||
|              '("k&r"
 | ||
|                (c-basic-offset . 4)
 | ||
|                (indent-tabs-mode . nil)
 | ||
|                (show-trailing-whitespace . t)
 | ||
|                (c-offsets-alist
 | ||
|                 (statement-cont . (c-lineup-assignments +)))
 | ||
|                )
 | ||
|              )
 | ||
| (setq c-default-style "ffmpeg")
 | ||
| @end lisp
 | ||
| 
 | ||
| @section Comments
 | ||
| Use the JavaDoc/Doxygen  format (see examples below) so that code documentation
 | ||
| can be generated automatically. All nontrivial functions should have a comment
 | ||
| above them explaining what the function does, even if it is just one sentence.
 | ||
| All structures and their member variables should be documented, too.
 | ||
| 
 | ||
| Avoid Qt-style and similar Doxygen syntax with @code{!} in it, i.e. replace
 | ||
| @code{//!} with @code{///} and similar.  Also @@ syntax should be employed
 | ||
| for markup commands, i.e. use @code{@@param} and not @code{\param}.
 | ||
| 
 | ||
| @example
 | ||
| /**
 | ||
|  * @@file
 | ||
|  * MPEG codec.
 | ||
|  * @@author ...
 | ||
|  */
 | ||
| 
 | ||
| /**
 | ||
|  * Summary sentence.
 | ||
|  * more text ...
 | ||
|  * ...
 | ||
|  */
 | ||
| typedef struct Foobar @{
 | ||
|     int var1; /**< var1 description */
 | ||
|     int var2; ///< var2 description
 | ||
|     /** var3 description */
 | ||
|     int var3;
 | ||
| @} Foobar;
 | ||
| 
 | ||
| /**
 | ||
|  * Summary sentence.
 | ||
|  * more text ...
 | ||
|  * ...
 | ||
|  * @@param my_parameter description of my_parameter
 | ||
|  * @@return return value description
 | ||
|  */
 | ||
| int myfunc(int my_parameter)
 | ||
| ...
 | ||
| @end example
 | ||
| 
 | ||
| @anchor{Naming conventions}
 | ||
| @section Naming conventions
 | ||
| 
 | ||
| Names of functions, variables, and struct members must be lowercase, using
 | ||
| underscores (_) to separate words. For example, @samp{avfilter_get_video_buffer}
 | ||
| is an acceptable function name and @samp{AVFilterGetVideo} is not.
 | ||
| 
 | ||
| Struct, union, enum, and typedeffed type names must use CamelCase. All structs
 | ||
| and unions should be typedeffed to the same name as the struct/union tag, e.g.
 | ||
| @code{typedef struct AVFoo @{ ... @} AVFoo;}. Enums are typically not
 | ||
| typedeffed.
 | ||
| 
 | ||
| Enumeration constants and macros must be UPPERCASE, except for macros
 | ||
| masquerading as functions, which should use the function naming convention.
 | ||
| 
 | ||
| All identifiers in the libraries should be namespaced as follows:
 | ||
| @itemize @bullet
 | ||
| @item
 | ||
| No namespacing for identifiers with file and lower scope (e.g. local variables,
 | ||
| static functions), and struct and union members,
 | ||
| 
 | ||
| @item
 | ||
| The @code{ff_} prefix must be used for variables and functions visible outside
 | ||
| of file scope, but only used internally within a single library, e.g.
 | ||
| @samp{ff_w64_demuxer}. This prevents name collisions when FFmpeg is statically
 | ||
| linked.
 | ||
| 
 | ||
| @item
 | ||
| For variables and functions visible outside of file scope, used internally
 | ||
| across multiple libraries, use @code{avpriv_} as prefix, for example,
 | ||
| @samp{avpriv_report_missing_feature}.
 | ||
| 
 | ||
| @item
 | ||
| All other internal identifiers, like private type or macro names, should be
 | ||
| namespaced only to avoid possible internal conflicts. E.g. @code{H264_NAL_SPS}
 | ||
| vs. @code{HEVC_NAL_SPS}.
 | ||
| 
 | ||
| @item
 | ||
| Each library has its own prefix for public symbols, in addition to the
 | ||
| commonly used @code{av_} (@code{avformat_} for libavformat,
 | ||
| @code{avcodec_} for libavcodec, @code{swr_} for libswresample, etc).
 | ||
| Check the existing code and choose names accordingly.
 | ||
| 
 | ||
| @item
 | ||
| Other public identifiers (struct, union, enum, macro, type names) must use their
 | ||
| library's public prefix (@code{AV}, @code{Sws}, or @code{Swr}).
 | ||
| @end itemize
 | ||
| 
 | ||
| Furthermore, name space reserved for the system should not be invaded.
 | ||
| Identifiers ending in @code{_t} are reserved by
 | ||
| @url{http://pubs.opengroup.org/onlinepubs/007904975/functions/xsh_chap02_02.html#tag_02_02_02, POSIX}.
 | ||
| Also avoid names starting with @code{__} or @code{_} followed by an uppercase
 | ||
| letter as they are reserved by the C standard. Names starting with @code{_}
 | ||
| are reserved at the file level and may not be used for externally visible
 | ||
| symbols. If in doubt, just avoid names starting with @code{_} altogether.
 | ||
| 
 | ||
| @section Miscellaneous conventions
 | ||
| 
 | ||
| @itemize @bullet
 | ||
| @item
 | ||
| fprintf and printf are forbidden in libavformat and libavcodec,
 | ||
| please use av_log() instead.
 | ||
| 
 | ||
| @item
 | ||
| Casts should be used only when necessary. Unneeded parentheses
 | ||
| should also be avoided if they don't make the code easier to understand.
 | ||
| @end itemize
 | ||
| 
 | ||
| @anchor{Development Policy}
 | ||
| @chapter Development Policy
 | ||
| 
 | ||
| @section Patches/Committing
 | ||
| @subheading Licenses for patches must be compatible with FFmpeg.
 | ||
| Contributions should be licensed under the
 | ||
| @uref{http://www.gnu.org/licenses/lgpl-2.1.html, LGPL 2.1},
 | ||
| including an "or any later version" clause, or, if you prefer
 | ||
| a gift-style license, the
 | ||
| @uref{http://opensource.org/licenses/isc-license.txt, ISC} or
 | ||
| @uref{http://mit-license.org/, MIT} license.
 | ||
| @uref{http://www.gnu.org/licenses/gpl-2.0.html, GPL 2} including
 | ||
| an "or any later version" clause is also acceptable, but LGPL is
 | ||
| preferred.
 | ||
| If you add a new file, give it a proper license header. Do not copy and
 | ||
| paste it from a random place, use an existing file as template.
 | ||
| 
 | ||
| @subheading You must not commit code which breaks FFmpeg!
 | ||
| This means unfinished code which is enabled and breaks compilation,
 | ||
| or compiles but does not work/breaks the regression tests. Code which
 | ||
| is unfinished but disabled may be permitted under-circumstances, like
 | ||
| missing samples or an implementation with a small subset of features.
 | ||
| Always check the mailing list for any reviewers with issues and test
 | ||
| FATE before you push.
 | ||
| 
 | ||
| @subheading Keep the main commit message short with an extended description below.
 | ||
| The commit message should have a short first line in the form of
 | ||
| a @samp{topic: short description} as a header, separated by a newline
 | ||
| from the body consisting of an explanation of why the change is necessary.
 | ||
| If the commit fixes a known bug on the bug tracker, the commit message
 | ||
| should include its bug ID. Referring to the issue on the bug tracker does
 | ||
| not exempt you from writing an excerpt of the bug in the commit message.
 | ||
| 
 | ||
| @subheading Testing must be adequate but not excessive.
 | ||
| If it works for you, others, and passes FATE then it should be OK to commit
 | ||
| it, provided it fits the other committing criteria. You should not worry about
 | ||
| over-testing things. If your code has problems (portability, triggers
 | ||
| compiler bugs, unusual environment etc) they will be reported and eventually
 | ||
| fixed.
 | ||
| 
 | ||
| @subheading Do not commit unrelated changes together.
 | ||
| They should be split them into self-contained pieces. Also do not forget
 | ||
| that if part B depends on part A, but A does not depend on B, then A can
 | ||
| and should be committed first and separate from B. Keeping changes well
 | ||
| split into self-contained parts makes reviewing and understanding them on
 | ||
| the commit log mailing list easier. This also helps in case of debugging
 | ||
| later on.
 | ||
| Also if you have doubts about splitting or not splitting, do not hesitate to
 | ||
| ask/discuss it on the developer mailing list.
 | ||
| 
 | ||
| @subheading Ask before you change the build system (configure, etc).
 | ||
| Do not commit changes to the build system (Makefiles, configure script)
 | ||
| which change behavior, defaults etc, without asking first. The same
 | ||
| applies to compiler warning fixes, trivial looking fixes and to code
 | ||
| maintained by other developers. We usually have a reason for doing things
 | ||
| the way we do. Send your changes as patches to the ffmpeg-devel mailing
 | ||
| list, and if the code maintainers say OK, you may commit. This does not
 | ||
| apply to files you wrote and/or maintain.
 | ||
| 
 | ||
| @subheading Cosmetic changes should be kept in separate patches.
 | ||
| We refuse source indentation and other cosmetic changes if they are mixed
 | ||
| with functional changes, such commits will be rejected and removed. Every
 | ||
| developer has his own indentation style, you should not change it. Of course
 | ||
| if you (re)write something, you can use your own style, even though we would
 | ||
| prefer if the indentation throughout FFmpeg was consistent (Many projects
 | ||
| force a given indentation style - we do not.). If you really need to make
 | ||
| indentation changes (try to avoid this), separate them strictly from real
 | ||
| changes.
 | ||
| 
 | ||
| NOTE: If you had to put if()@{ .. @} over a large (> 5 lines) chunk of code,
 | ||
| then either do NOT change the indentation of the inner part within (do not
 | ||
| move it to the right)! or do so in a separate commit
 | ||
| 
 | ||
| @subheading Commit messages should always be filled out properly.
 | ||
| Always fill out the commit log message. Describe in a few lines what you
 | ||
| changed and why. You can refer to mailing list postings if you fix a
 | ||
| particular bug. Comments such as "fixed!" or "Changed it." are unacceptable.
 | ||
| Recommended format:
 | ||
| 
 | ||
| @example
 | ||
| area changed: Short 1 line description
 | ||
| 
 | ||
| details describing what and why and giving references.
 | ||
| @end example
 | ||
| 
 | ||
| @subheading Credit the author of the patch.
 | ||
| Make sure the author of the commit is set correctly. (see git commit --author)
 | ||
| If you apply a patch, send an
 | ||
| answer to ffmpeg-devel (or wherever you got the patch from) saying that
 | ||
| you applied the patch.
 | ||
| 
 | ||
| @subheading Complex patches should refer to discussion surrounding them.
 | ||
| When applying patches that have been discussed (at length) on the mailing
 | ||
| list, reference the thread in the log message.
 | ||
| 
 | ||
| @subheading Always wait long enough before pushing changes
 | ||
| Do NOT commit to code actively maintained by others without permission.
 | ||
| Send a patch to ffmpeg-devel. If no one answers within a reasonable
 | ||
| time-frame (12h for build failures and security fixes, 3 days small changes,
 | ||
| 1 week for big patches) then commit your patch if you think it is OK.
 | ||
| Also note, the maintainer can simply ask for more time to review!
 | ||
| 
 | ||
| @section Code
 | ||
| @subheading Warnings for correct code may be disabled if there is no other option.
 | ||
| Compiler warnings indicate potential bugs or code with bad style. If a type of
 | ||
| warning always points to correct and clean code, that warning should
 | ||
| be disabled, not the code changed.
 | ||
| Thus the remaining warnings can either be bugs or correct code.
 | ||
| If it is a bug, the bug has to be fixed. If it is not, the code should
 | ||
| be changed to not generate a warning unless that causes a slowdown
 | ||
| or obfuscates the code.
 | ||
| 
 | ||
| @subheading Check untrusted input properly.
 | ||
| Never write to unallocated memory, never write over the end of arrays,
 | ||
| always check values read from some untrusted source before using them
 | ||
| as array index or other risky things.
 | ||
| 
 | ||
| @section Library public interfaces
 | ||
| Every library in FFmpeg provides a set of public APIs in its installed headers,
 | ||
| which are those listed in the variable @code{HEADERS} in that library's
 | ||
| @file{Makefile}. All identifiers defined in those headers (except for those
 | ||
| explicitly documented otherwise), and corresponding symbols exported from
 | ||
| compiled shared or static libraries are considered public interfaces and must
 | ||
| comply with the API and ABI compatibility rules described in this section.
 | ||
| 
 | ||
| Public APIs must be backward compatible within a given major version. I.e. any
 | ||
| valid user code that compiles and works with a given library version must still
 | ||
| compile and work with any later version, as long as the major version number is
 | ||
| unchanged. "Valid user code" here means code that is calling our APIs in a
 | ||
| documented and/or intended manner and is not relying on any undefined behavior.
 | ||
| Incrementing the major version may break backward compatibility, but only to the
 | ||
| extent described in @ref{Major version bumps}.
 | ||
| 
 | ||
| We also guarantee backward ABI compatibility for shared and static libraries.
 | ||
| I.e. it should be possible to replace a shared or static build of our library
 | ||
| with a build of any later version (re-linking the user binary in the static
 | ||
| case) without breaking any valid user binaries, as long as the major version
 | ||
| number remains unchanged.
 | ||
| 
 | ||
| @subsection Adding new interfaces
 | ||
| Any new public identifiers in installed headers are considered new API - this
 | ||
| includes new functions, structs, macros, enum values, typedefs, new fields in
 | ||
| existing functions, new installed headers, etc. Consider the following
 | ||
| guidelines when adding new APIs.
 | ||
| 
 | ||
| @subsubheading Motivation
 | ||
| While new APIs can be added relatively easily, changing or removing them is much
 | ||
| harder due to abovementioned compatibility requirements. You should then
 | ||
| consider carefully whether the functionality you are adding really needs to be
 | ||
| exposed to our callers as new public API.
 | ||
| 
 | ||
| Your new API should have at least one well-established use case outside of the
 | ||
| library that cannot be easily achieved with existing APIs. Every library in
 | ||
| FFmpeg also has a defined scope - your new API must fit within it.
 | ||
| 
 | ||
| @subsubheading Replacing existing APIs
 | ||
| If your new API is replacing an existing one, it should be strictly superior to
 | ||
| it, so that the advantages of using the new API outweight the cost to the
 | ||
| callers of changing their code. After adding the new API you should then
 | ||
| deprecate the old one and schedule it for removal, as described in
 | ||
| @ref{Removing interfaces}.
 | ||
| 
 | ||
| If you deem an existing API deficient and want to fix it, the preferred approach
 | ||
| in most cases is to add a differently-named replacement and deprecate the
 | ||
| existing API rather than modify it. It is important to make the changes visible
 | ||
| to our callers (e.g. through compile- or run-time deprecation warnings) and make
 | ||
| it clear how to transition to the new API (e.g. in the Doxygen documentation or
 | ||
| on the wiki).
 | ||
| 
 | ||
| @subsubheading API design
 | ||
| The FFmpeg libraries are used by a variety of callers to perform a wide range of
 | ||
| multimedia-related processing tasks. You should therefore - within reason - try
 | ||
| to design your new API for the broadest feasible set of use cases and avoid
 | ||
| unnecessarily limiting it to a specific type of callers (e.g. just media
 | ||
| playback or just transcoding).
 | ||
| 
 | ||
| @subsubheading Consistency
 | ||
| Check whether similar APIs already exist in FFmpeg. If they do, try to model
 | ||
| your new addition on them to achieve better overall consistency.
 | ||
| 
 | ||
| The naming of your new identifiers should follow the @ref{Naming conventions}
 | ||
| and be aligned with other similar APIs, if applicable.
 | ||
| 
 | ||
| @subsubheading Extensibility
 | ||
| You should also consider how your API might be extended in the future in a
 | ||
| backward-compatible way. If you are adding a new struct @code{AVFoo}, the
 | ||
| standard approach is requiring the caller to always allocate it through a
 | ||
| constructor function, typically named @code{av_foo_alloc()}. This way new fields
 | ||
| may be added to the end of the struct without breaking ABI compatibility.
 | ||
| Typically you will also want a destructor - @code{av_foo_free(AVFoo**)} that
 | ||
| frees the indirectly supplied object (and its contents, if applicable) and
 | ||
| writes @code{NULL} to the supplied pointer, thus eliminating the potential
 | ||
| dangling pointer in the caller's memory.
 | ||
| 
 | ||
| If you are adding new functions, consider whether it might be desirable to tweak
 | ||
| their behavior in the future - you may want to add a flags argument, even though
 | ||
| it would be unused initially.
 | ||
| 
 | ||
| @subsubheading Documentation
 | ||
| All new APIs must be documented as Doxygen-formatted comments above the
 | ||
| identifiers you add to the public headers. You should also briefly mention the
 | ||
| change in @file{doc/APIchanges}.
 | ||
| 
 | ||
| @subsubheading Bump the version
 | ||
| Backward-incompatible API or ABI changes require incrementing (bumping) the
 | ||
| major version number, as described in @ref{Major version bumps}. Major
 | ||
| bumps are significant events that happen on a schedule - so if your change
 | ||
| strictly requires one you should add it under @code{#if} preprocesor guards that
 | ||
| disable it until the next major bump happens.
 | ||
| 
 | ||
| New APIs that can be added without breaking API or ABI compatibility require
 | ||
| bumping the minor version number.
 | ||
| 
 | ||
| Incrementing the third (micro) version component means a noteworthy binary
 | ||
| compatible change (e.g. encoder bug fix that matters for the decoder). The third
 | ||
| component always starts at 100 to distinguish FFmpeg from Libav.
 | ||
| 
 | ||
| @anchor{Removing interfaces}
 | ||
| @subsection Removing interfaces
 | ||
| Due to abovementioned compatibility guarantees, removing APIs is an involved
 | ||
| process that should only be undertaken with good reason. Typically a deficient,
 | ||
| restrictive, or otherwise inadequate API is replaced by a superior one, though
 | ||
| it does at times happen that we remove an API without any replacement (e.g. when
 | ||
| the feature it provides is deemed not worth the maintenance effort, out of scope
 | ||
| of the project, fundamentally flawed, etc.).
 | ||
| 
 | ||
| The removal has two steps - first the API is deprecated and scheduled for
 | ||
| removal, but remains present and functional. The second step is actually
 | ||
| removing the API - this is described in @ref{Major version bumps}.
 | ||
| 
 | ||
| To deprecate an API you should signal to our users that they should stop using
 | ||
| it. E.g. if you intend to remove struct members or functions, you should mark
 | ||
| them with @code{attribute_deprecated}. When this cannot be done, it may be
 | ||
| possible to detect the use of the deprecated API at runtime and print a warning
 | ||
| (though take care not to print it too often). You should also document the
 | ||
| deprecation (and the replacement, if applicable) in the relevant Doxygen
 | ||
| documentation block.
 | ||
| 
 | ||
| Finally, you should define a deprecation guard along the lines of
 | ||
| @code{#define FF_API_<FOO> (LIBAVBAR_VERSION_MAJOR < XX)} (where XX is the major
 | ||
| version in which the API will be removed) in @file{libavbar/version_major.h}
 | ||
| (@file{version.h} in case of @code{libavutil}). Then wrap all uses of the
 | ||
| deprecated API in @code{#if FF_API_<FOO> .... #endif}, so that the code will
 | ||
| automatically get disabled once the major version reaches XX. You can also use
 | ||
| @code{FF_DISABLE_DEPRECATION_WARNINGS} and @code{FF_ENABLE_DEPRECATION_WARNINGS}
 | ||
| to suppress compiler deprecation warnings inside these guards. You should test
 | ||
| that the code compiles and works with the guard macro evaluating to both true
 | ||
| and false.
 | ||
| 
 | ||
| @anchor{Major version bumps}
 | ||
| @subsection Major version bumps
 | ||
| A major version bump signifies an API and/or ABI compatibility break. To reduce
 | ||
| the negative effects on our callers, who are required to adapt their code,
 | ||
| backward-incompatible changes during a major bump should be limited to:
 | ||
| @itemize @bullet
 | ||
| @item
 | ||
| Removing previously deprecated APIs.
 | ||
| 
 | ||
| @item
 | ||
| Performing ABI- but not API-breaking changes, like reordering struct contents.
 | ||
| @end itemize
 | ||
| 
 | ||
| @section Documentation/Other
 | ||
| @subheading Subscribe to the ffmpeg-devel mailing list.
 | ||
| It is important to be subscribed to the
 | ||
| @uref{https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel, ffmpeg-devel}
 | ||
| mailing list. Almost any non-trivial patch is to be sent there for review.
 | ||
| Other developers may have comments about your contribution. We expect you see
 | ||
| those comments, and to improve it if requested. (N.B. Experienced committers
 | ||
| have other channels, and may sometimes skip review for trivial fixes.) Also,
 | ||
| discussion here about bug fixes and FFmpeg improvements by other developers may
 | ||
| be helpful information for you. Finally, by being a list subscriber, your
 | ||
| contribution will be posted immediately to the list, without the moderation
 | ||
| hold which messages from non-subscribers experience.
 | ||
| 
 | ||
| However, it is more important to the project that we receive your patch than
 | ||
| that you be subscribed to the ffmpeg-devel list. If you have a patch, and don't
 | ||
| want to subscribe and discuss the patch, then please do send it to the list
 | ||
| anyway.
 | ||
| 
 | ||
| @subheading Subscribe to the ffmpeg-cvslog mailing list.
 | ||
| Diffs of all commits are sent to the
 | ||
| @uref{https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-cvslog, ffmpeg-cvslog}
 | ||
| mailing list. Some developers read this list to review all code base changes
 | ||
| from all sources. Subscribing to this list is not mandatory.
 | ||
| 
 | ||
| @subheading Keep the documentation up to date.
 | ||
| Update the documentation if you change behavior or add features. If you are
 | ||
| unsure how best to do this, send a patch to ffmpeg-devel, the documentation
 | ||
| maintainer(s) will review and commit your stuff.
 | ||
| 
 | ||
| @subheading Important discussions should be accessible to all.
 | ||
| Try to keep important discussions and requests (also) on the public
 | ||
| developer mailing list, so that all developers can benefit from them.
 | ||
| 
 | ||
| @subheading Check your entries in MAINTAINERS.
 | ||
| Make sure that no parts of the codebase that you maintain are missing from the
 | ||
| @file{MAINTAINERS} file. If something that you want to maintain is missing add it with
 | ||
| your name after it.
 | ||
| If at some point you no longer want to maintain some code, then please help in
 | ||
| finding a new maintainer and also don't forget to update the @file{MAINTAINERS} file.
 | ||
| 
 | ||
| We think our rules are not too hard. If you have comments, contact us.
 | ||
| 
 | ||
| @anchor{Submitting patches}
 | ||
| @chapter Submitting patches
 | ||
| 
 | ||
| First, read the @ref{Coding Rules} above if you did not yet, in particular
 | ||
| the rules regarding patch submission.
 | ||
| 
 | ||
| When you submit your patch, please use @code{git format-patch} or
 | ||
| @code{git send-email}. We cannot read other diffs :-).
 | ||
| 
 | ||
| Also please do not submit a patch which contains several unrelated changes.
 | ||
| Split it into separate, self-contained pieces. This does not mean splitting
 | ||
| file by file. Instead, make the patch as small as possible while still
 | ||
| keeping it as a logical unit that contains an individual change, even
 | ||
| if it spans multiple files. This makes reviewing your patches much easier
 | ||
| for us and greatly increases your chances of getting your patch applied.
 | ||
| 
 | ||
| Use the patcheck tool of FFmpeg to check your patch.
 | ||
| The tool is located in the tools directory.
 | ||
| 
 | ||
| Run the @ref{Regression tests} before submitting a patch in order to verify
 | ||
| it does not cause unexpected problems.
 | ||
| 
 | ||
| It also helps quite a bit if you tell us what the patch does (for example
 | ||
| 'replaces lrint by lrintf'), and why (for example '*BSD isn't C99 compliant
 | ||
| and has no lrint()')
 | ||
| 
 | ||
| Also please if you send several patches, send each patch as a separate mail,
 | ||
| do not attach several unrelated patches to the same mail.
 | ||
| 
 | ||
| Patches should be posted to the
 | ||
| @uref{https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel, ffmpeg-devel}
 | ||
| mailing list. Use @code{git send-email} when possible since it will properly
 | ||
| send patches without requiring extra care. If you cannot, then send patches
 | ||
| as base64-encoded attachments, so your patch is not trashed during
 | ||
| transmission. Also ensure the correct mime type is used
 | ||
| (text/x-diff or text/x-patch or at least text/plain) and that only one
 | ||
| patch is inline or attached per mail.
 | ||
| You can check @url{https://patchwork.ffmpeg.org}, if your patch does not show up, its mime type
 | ||
| likely was wrong.
 | ||
| 
 | ||
| @subheading Sending patches from email clients
 | ||
| Using @code{git send-email} might not be desirable for everyone. The
 | ||
| following trick allows to send patches via email clients in a safe
 | ||
| way. It has been tested with Outlook and Thunderbird (with X-Unsent
 | ||
| extension) and might work with other applications.
 | ||
| 
 | ||
| Create your patch like this:
 | ||
| 
 | ||
| @verbatim
 | ||
| git format-patch -s -o "outputfolder" --add-header "X-Unsent: 1" --suffix .eml --to ffmpeg-devel@ffmpeg.org -1 1a2b3c4d
 | ||
| @end verbatim
 | ||
| 
 | ||
| Now you'll just need to open the eml file with the email application
 | ||
| and execute 'Send'.
 | ||
| 
 | ||
| @subheading Reviews
 | ||
| Your patch will be reviewed on the mailing list. You will likely be asked
 | ||
| to make some changes and are expected to send in an improved version that
 | ||
| incorporates the requests from the review. This process may go through
 | ||
| several iterations. Once your patch is deemed good enough, some developer
 | ||
| will pick it up and commit it to the official FFmpeg tree.
 | ||
| 
 | ||
| Give us a few days to react. But if some time passes without reaction,
 | ||
| send a reminder by email. Your patch should eventually be dealt with.
 | ||
| 
 | ||
| 
 | ||
| @chapter New codecs or formats checklist
 | ||
| 
 | ||
| @enumerate
 | ||
| @item
 | ||
| Did you use av_cold for codec initialization and close functions?
 | ||
| 
 | ||
| @item
 | ||
| Did you add a long_name under NULL_IF_CONFIG_SMALL to the AVCodec or
 | ||
| AVInputFormat/AVOutputFormat struct?
 | ||
| 
 | ||
| @item
 | ||
| Did you bump the minor version number (and reset the micro version
 | ||
| number) in @file{libavcodec/version.h} or @file{libavformat/version.h}?
 | ||
| 
 | ||
| @item
 | ||
| Did you register it in @file{allcodecs.c} or @file{allformats.c}?
 | ||
| 
 | ||
| @item
 | ||
| Did you add the AVCodecID to @file{avcodec.h}?
 | ||
| When adding new codec IDs, also add an entry to the codec descriptor
 | ||
| list in @file{libavcodec/codec_desc.c}.
 | ||
| 
 | ||
| @item
 | ||
| If it has a FourCC, did you add it to @file{libavformat/riff.c},
 | ||
| even if it is only a decoder?
 | ||
| 
 | ||
| @item
 | ||
| Did you add a rule to compile the appropriate files in the Makefile?
 | ||
| Remember to do this even if you're just adding a format to a file that is
 | ||
| already being compiled by some other rule, like a raw demuxer.
 | ||
| 
 | ||
| @item
 | ||
| Did you add an entry to the table of supported formats or codecs in
 | ||
| @file{doc/general.texi}?
 | ||
| 
 | ||
| @item
 | ||
| Did you add an entry in the Changelog?
 | ||
| 
 | ||
| @item
 | ||
| If it depends on a parser or a library, did you add that dependency in
 | ||
| configure?
 | ||
| 
 | ||
| @item
 | ||
| Did you @code{git add} the appropriate files before committing?
 | ||
| 
 | ||
| @item
 | ||
| Did you make sure it compiles standalone, i.e. with
 | ||
| @code{configure --disable-everything --enable-decoder=foo}
 | ||
| (or @code{--enable-demuxer} or whatever your component is)?
 | ||
| @end enumerate
 | ||
| 
 | ||
| 
 | ||
| @chapter Patch submission checklist
 | ||
| 
 | ||
| @enumerate
 | ||
| @item
 | ||
| Does @code{make fate} pass with the patch applied?
 | ||
| 
 | ||
| @item
 | ||
| Was the patch generated with git format-patch or send-email?
 | ||
| 
 | ||
| @item
 | ||
| Did you sign-off your patch? (@code{git commit -s})
 | ||
| See @uref{https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/plain/Documentation/process/submitting-patches.rst, Sign your work} for the meaning
 | ||
| of @dfn{sign-off}.
 | ||
| 
 | ||
| @item
 | ||
| Did you provide a clear git commit log message?
 | ||
| 
 | ||
| @item
 | ||
| Is the patch against latest FFmpeg git master branch?
 | ||
| 
 | ||
| @item
 | ||
| Are you subscribed to ffmpeg-devel?
 | ||
| (the list is subscribers only due to spam)
 | ||
| 
 | ||
| @item
 | ||
| Have you checked that the changes are minimal, so that the same cannot be
 | ||
| achieved with a smaller patch and/or simpler final code?
 | ||
| 
 | ||
| @item
 | ||
| If the change is to speed critical code, did you benchmark it?
 | ||
| 
 | ||
| @item
 | ||
| If you did any benchmarks, did you provide them in the mail?
 | ||
| 
 | ||
| @item
 | ||
| Have you checked that the patch does not introduce buffer overflows or
 | ||
| other security issues?
 | ||
| 
 | ||
| @item
 | ||
| Did you test your decoder or demuxer against damaged data? If no, see
 | ||
| tools/trasher, the noise bitstream filter, and
 | ||
| @uref{http://caca.zoy.org/wiki/zzuf, zzuf}. Your decoder or demuxer
 | ||
| should not crash, end in a (near) infinite loop, or allocate ridiculous
 | ||
| amounts of memory when fed damaged data.
 | ||
| 
 | ||
| @item
 | ||
| Did you test your decoder or demuxer against sample files?
 | ||
| Samples may be obtained at @url{https://samples.ffmpeg.org}.
 | ||
| 
 | ||
| @item
 | ||
| Does the patch not mix functional and cosmetic changes?
 | ||
| 
 | ||
| @item
 | ||
| Did you add tabs or trailing whitespace to the code? Both are forbidden.
 | ||
| 
 | ||
| @item
 | ||
| Is the patch attached to the email you send?
 | ||
| 
 | ||
| @item
 | ||
| Is the mime type of the patch correct? It should be text/x-diff or
 | ||
| text/x-patch or at least text/plain and not application/octet-stream.
 | ||
| 
 | ||
| @item
 | ||
| If the patch fixes a bug, did you provide a verbose analysis of the bug?
 | ||
| 
 | ||
| @item
 | ||
| If the patch fixes a bug, did you provide enough information, including
 | ||
| a sample, so the bug can be reproduced and the fix can be verified?
 | ||
| Note please do not attach samples >100k to mails but rather provide a
 | ||
| URL, you can upload to @url{https://streams.videolan.org/upload/}.
 | ||
| 
 | ||
| @item
 | ||
| Did you provide a verbose summary about what the patch does change?
 | ||
| 
 | ||
| @item
 | ||
| Did you provide a verbose explanation why it changes things like it does?
 | ||
| 
 | ||
| @item
 | ||
| Did you provide a verbose summary of the user visible advantages and
 | ||
| disadvantages if the patch is applied?
 | ||
| 
 | ||
| @item
 | ||
| Did you provide an example so we can verify the new feature added by the
 | ||
| patch easily?
 | ||
| 
 | ||
| @item
 | ||
| If you added a new file, did you insert a license header? It should be
 | ||
| taken from FFmpeg, not randomly copied and pasted from somewhere else.
 | ||
| 
 | ||
| @item
 | ||
| You should maintain alphabetical order in alphabetically ordered lists as
 | ||
| long as doing so does not break API/ABI compatibility.
 | ||
| 
 | ||
| @item
 | ||
| Lines with similar content should be aligned vertically when doing so
 | ||
| improves readability.
 | ||
| 
 | ||
| @item
 | ||
| Consider adding a regression test for your code.
 | ||
| 
 | ||
| @item
 | ||
| If you added YASM code please check that things still work with --disable-yasm.
 | ||
| 
 | ||
| @item
 | ||
| Make sure you check the return values of function and return appropriate
 | ||
| error codes. Especially memory allocation functions like @code{av_malloc()}
 | ||
| are notoriously left unchecked, which is a serious problem.
 | ||
| 
 | ||
| @item
 | ||
| Test your code with valgrind and or Address Sanitizer to ensure it's free
 | ||
| of leaks, out of array accesses, etc.
 | ||
| @end enumerate
 | ||
| 
 | ||
| @chapter Patch review process
 | ||
| 
 | ||
| All patches posted to ffmpeg-devel will be reviewed, unless they contain a
 | ||
| clear note that the patch is not for the git master branch.
 | ||
| Reviews and comments will be posted as replies to the patch on the
 | ||
| mailing list. The patch submitter then has to take care of every comment,
 | ||
| that can be by resubmitting a changed patch or by discussion. Resubmitted
 | ||
| patches will themselves be reviewed like any other patch. If at some point
 | ||
| a patch passes review with no comments then it is approved, that can for
 | ||
| simple and small patches happen immediately while large patches will generally
 | ||
| have to be changed and reviewed many times before they are approved.
 | ||
| After a patch is approved it will be committed to the repository.
 | ||
| 
 | ||
| We will review all submitted patches, but sometimes we are quite busy so
 | ||
| especially for large patches this can take several weeks.
 | ||
| 
 | ||
| If you feel that the review process is too slow and you are willing to try to
 | ||
| take over maintainership of the area of code you change then just clone
 | ||
| git master and maintain the area of code there. We will merge each area from
 | ||
| where its best maintained.
 | ||
| 
 | ||
| When resubmitting patches, please do not make any significant changes
 | ||
| not related to the comments received during review. Such patches will
 | ||
| be rejected. Instead, submit significant changes or new features as
 | ||
| separate patches.
 | ||
| 
 | ||
| Everyone is welcome to review patches. Also if you are waiting for your patch
 | ||
| to be reviewed, please consider helping to review other patches, that is a great
 | ||
| way to get everyone's patches reviewed sooner.
 | ||
| 
 | ||
| @anchor{Regression tests}
 | ||
| @chapter Regression tests
 | ||
| 
 | ||
| Before submitting a patch (or committing to the repository), you should at least
 | ||
| test that you did not break anything.
 | ||
| 
 | ||
| Running 'make fate' accomplishes this, please see @url{fate.html} for details.
 | ||
| 
 | ||
| [Of course, some patches may change the results of the regression tests. In
 | ||
| this case, the reference results of the regression tests shall be modified
 | ||
| accordingly].
 | ||
| 
 | ||
| @section Adding files to the fate-suite dataset
 | ||
| 
 | ||
| When there is no muxer or encoder available to generate test media for a
 | ||
| specific test then the media has to be included in the fate-suite.
 | ||
| First please make sure that the sample file is as small as possible to test the
 | ||
| respective decoder or demuxer sufficiently. Large files increase network
 | ||
| bandwidth and disk space requirements.
 | ||
| Once you have a working fate test and fate sample, provide in the commit
 | ||
| message or introductory message for the patch series that you post to
 | ||
| the ffmpeg-devel mailing list, a direct link to download the sample media.
 | ||
| 
 | ||
| @section Visualizing Test Coverage
 | ||
| 
 | ||
| The FFmpeg build system allows visualizing the test coverage in an easy
 | ||
| manner with the coverage tools @code{gcov}/@code{lcov}.  This involves
 | ||
| the following steps:
 | ||
| 
 | ||
| @enumerate
 | ||
| @item
 | ||
|     Configure to compile with instrumentation enabled:
 | ||
|     @code{configure --toolchain=gcov}.
 | ||
| 
 | ||
| @item
 | ||
|     Run your test case, either manually or via FATE. This can be either
 | ||
|     the full FATE regression suite, or any arbitrary invocation of any
 | ||
|     front-end tool provided by FFmpeg, in any combination.
 | ||
| 
 | ||
| @item
 | ||
|     Run @code{make lcov} to generate coverage data in HTML format.
 | ||
| 
 | ||
| @item
 | ||
|     View @code{lcov/index.html} in your preferred HTML viewer.
 | ||
| @end enumerate
 | ||
| 
 | ||
| You can use the command @code{make lcov-reset} to reset the coverage
 | ||
| measurements. You will need to rerun @code{make lcov} after running a
 | ||
| new test.
 | ||
| 
 | ||
| @section Using Valgrind
 | ||
| 
 | ||
| The configure script provides a shortcut for using valgrind to spot bugs
 | ||
| related to memory handling. Just add the option
 | ||
| @code{--toolchain=valgrind-memcheck} or @code{--toolchain=valgrind-massif}
 | ||
| to your configure line, and reasonable defaults will be set for running
 | ||
| FATE under the supervision of either the @strong{memcheck} or the
 | ||
| @strong{massif} tool of the valgrind suite.
 | ||
| 
 | ||
| In case you need finer control over how valgrind is invoked, use the
 | ||
| @code{--target-exec='valgrind <your_custom_valgrind_options>} option in
 | ||
| your configure line instead.
 | ||
| 
 | ||
| @anchor{Release process}
 | ||
| @chapter Release process
 | ||
| 
 | ||
| FFmpeg maintains a set of @strong{release branches}, which are the
 | ||
| recommended deliverable for system integrators and distributors (such as
 | ||
| Linux distributions, etc.). At regular times, a @strong{release
 | ||
| manager} prepares, tests and publishes tarballs on the
 | ||
| @url{https://ffmpeg.org} website.
 | ||
| 
 | ||
| There are two kinds of releases:
 | ||
| 
 | ||
| @enumerate
 | ||
| @item
 | ||
| @strong{Major releases} always include the latest and greatest
 | ||
| features and functionality.
 | ||
| 
 | ||
| @item
 | ||
| @strong{Point releases} are cut from @strong{release} branches,
 | ||
| which are named @code{release/X}, with @code{X} being the release
 | ||
| version number.
 | ||
| @end enumerate
 | ||
| 
 | ||
| Note that we promise to our users that shared libraries from any FFmpeg
 | ||
| release never break programs that have been @strong{compiled} against
 | ||
| previous versions of @strong{the same release series} in any case!
 | ||
| 
 | ||
| However, from time to time, we do make API changes that require adaptations
 | ||
| in applications. Such changes are only allowed in (new) major releases and
 | ||
| require further steps such as bumping library version numbers and/or
 | ||
| adjustments to the symbol versioning file. Please discuss such changes
 | ||
| on the @strong{ffmpeg-devel} mailing list in time to allow forward planning.
 | ||
| 
 | ||
| @anchor{Criteria for Point Releases}
 | ||
| @section Criteria for Point Releases
 | ||
| 
 | ||
| Changes that match the following criteria are valid candidates for
 | ||
| inclusion into a point release:
 | ||
| 
 | ||
| @enumerate
 | ||
| @item
 | ||
| Fixes a security issue, preferably identified by a @strong{CVE
 | ||
| number} issued by @url{http://cve.mitre.org/}.
 | ||
| 
 | ||
| @item
 | ||
| Fixes a documented bug in @url{https://trac.ffmpeg.org}.
 | ||
| 
 | ||
| @item
 | ||
| Improves the included documentation.
 | ||
| 
 | ||
| @item
 | ||
| Retains both source code and binary compatibility with previous
 | ||
| point releases of the same release branch.
 | ||
| @end enumerate
 | ||
| 
 | ||
| The order for checking the rules is (1 OR 2 OR 3) AND 4.
 | ||
| 
 | ||
| 
 | ||
| @section Release Checklist
 | ||
| 
 | ||
| The release process involves the following steps:
 | ||
| 
 | ||
| @enumerate
 | ||
| @item
 | ||
| Ensure that the @file{RELEASE} file contains the version number for
 | ||
| the upcoming release.
 | ||
| 
 | ||
| @item
 | ||
| Add the release at @url{https://trac.ffmpeg.org/admin/ticket/versions}.
 | ||
| 
 | ||
| @item
 | ||
| Announce the intent to do a release to the mailing list.
 | ||
| 
 | ||
| @item
 | ||
| Make sure all relevant security fixes have been backported. See
 | ||
| @url{https://ffmpeg.org/security.html}.
 | ||
| 
 | ||
| @item
 | ||
| Ensure that the FATE regression suite still passes in the release
 | ||
| branch on at least @strong{i386} and @strong{amd64}
 | ||
| (cf. @ref{Regression tests}).
 | ||
| 
 | ||
| @item
 | ||
| Prepare the release tarballs in @code{bz2} and @code{gz} formats, and
 | ||
| supplementing files that contain @code{gpg} signatures
 | ||
| 
 | ||
| @item
 | ||
| Publish the tarballs at @url{https://ffmpeg.org/releases}. Create and
 | ||
| push an annotated tag in the form @code{nX}, with @code{X}
 | ||
| containing the version number.
 | ||
| 
 | ||
| @item
 | ||
| Propose and send a patch to the @strong{ffmpeg-devel} mailing list
 | ||
| with a news entry for the website.
 | ||
| 
 | ||
| @item
 | ||
| Publish the news entry.
 | ||
| 
 | ||
| @item
 | ||
| Send an announcement to the mailing list.
 | ||
| @end enumerate
 | ||
| 
 | ||
| @bye
 |