* qatar/master: intreadwrite: tomi: Add missing attributes.h #include for av_always_inline Merged-by: Michael Niedermayer <michaelni@gmx.at>
		
			
				
	
	
		
			151 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2010 Mans Rullgard <mans@mansr.com>
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|  *
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|  * This file is part of FFmpeg.
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|  *
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|  * FFmpeg is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2.1 of the License, or (at your option) any later version.
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|  *
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|  * FFmpeg is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General Public
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|  * License along with FFmpeg; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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|  */
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| 
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| #ifndef AVUTIL_TOMI_INTREADWRITE_H
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| #define AVUTIL_TOMI_INTREADWRITE_H
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| 
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| #include <stdint.h>
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| 
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| #include "config.h"
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| #include "libavutil/attributes.h"
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| 
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| #define AV_RB16 AV_RB16
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| static av_always_inline uint16_t AV_RB16(const void *p)
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| {
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|     uint16_t v;
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|     __asm__ ("loadacc,   (%1+) \n\t"
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|              "rol8             \n\t"
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|              "storeacc,  %0    \n\t"
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|              "loadacc,   (%1+) \n\t"
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|              "add,       %0    \n\t"
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|              : "=r"(v), "+a"(p));
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|     return v;
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| }
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| 
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| #define AV_WB16 AV_WB16
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| static av_always_inline void AV_WB16(void *p, uint16_t v)
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| {
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|     __asm__ volatile ("loadacc,   %1    \n\t"
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|                       "lsr8             \n\t"
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|                       "storeacc,  (%0+) \n\t"
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|                       "loadacc,   %1    \n\t"
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|                       "storeacc,  (%0+) \n\t"
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|                       : "+&a"(p) : "r"(v));
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| }
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| 
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| #define AV_RL16 AV_RL16
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| static av_always_inline uint16_t AV_RL16(const void *p)
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| {
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|     uint16_t v;
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|     __asm__ ("loadacc,   (%1+) \n\t"
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|              "storeacc,  %0    \n\t"
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|              "loadacc,   (%1+) \n\t"
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|              "rol8             \n\t"
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|              "add,       %0    \n\t"
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|              : "=r"(v), "+a"(p));
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|     return v;
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| }
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| 
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| #define AV_WL16 AV_WL16
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| static av_always_inline void AV_WL16(void *p, uint16_t v)
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| {
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|     __asm__ volatile ("loadacc,   %1    \n\t"
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|                       "storeacc,  (%0+) \n\t"
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|                       "lsr8             \n\t"
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|                       "storeacc,  (%0+) \n\t"
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|                       : "+&a"(p) : "r"(v));
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| }
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| 
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| #define AV_RB32 AV_RB32
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| static av_always_inline uint32_t AV_RB32(const void *p)
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| {
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|     uint32_t v;
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|     __asm__ ("loadacc,   (%1+) \n\t"
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|              "rol8             \n\t"
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|              "rol8             \n\t"
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|              "rol8             \n\t"
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|              "storeacc,  %0    \n\t"
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|              "loadacc,   (%1+) \n\t"
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|              "rol8             \n\t"
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|              "rol8             \n\t"
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|              "add,       %0    \n\t"
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|              "loadacc,   (%1+) \n\t"
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|              "rol8             \n\t"
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|              "add,       %0    \n\t"
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|              "loadacc,   (%1+) \n\t"
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|              "add,       %0    \n\t"
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|              : "=r"(v), "+a"(p));
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|     return v;
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| }
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| 
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| #define AV_WB32 AV_WB32
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| static av_always_inline void AV_WB32(void *p, uint32_t v)
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| {
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|     __asm__ volatile ("loadacc,   #4    \n\t"
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|                       "add,       %0    \n\t"
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|                       "loadacc,   %1    \n\t"
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|                       "storeacc,  (-%0) \n\t"
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|                       "lsr8             \n\t"
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|                       "storeacc,  (-%0) \n\t"
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|                       "lsr8             \n\t"
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|                       "storeacc,  (-%0) \n\t"
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|                       "lsr8             \n\t"
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|                       "storeacc,  (-%0) \n\t"
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|                       : "+&a"(p) : "r"(v));
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| }
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| 
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| #define AV_RL32 AV_RL32
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| static av_always_inline uint32_t AV_RL32(const void *p)
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| {
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|     uint32_t v;
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|     __asm__ ("loadacc,   (%1+) \n\t"
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|              "storeacc,  %0    \n\t"
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|              "loadacc,   (%1+) \n\t"
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|              "rol8             \n\t"
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|              "add,       %0    \n\t"
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|              "loadacc,   (%1+) \n\t"
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|              "rol8             \n\t"
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|              "rol8             \n\t"
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|              "add,       %0    \n\t"
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|              "loadacc,   (%1+) \n\t"
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|              "rol8             \n\t"
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|              "rol8             \n\t"
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|              "rol8             \n\t"
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|              "add,       %0    \n\t"
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|              : "=r"(v), "+a"(p));
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|     return v;
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| }
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| 
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| #define AV_WL32 AV_WL32
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| static av_always_inline void AV_WL32(void *p, uint32_t v)
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| {
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|     __asm__ volatile ("loadacc,   %1    \n\t"
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|                       "storeacc,  (%0+) \n\t"
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|                       "lsr8             \n\t"
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|                       "storeacc,  (%0+) \n\t"
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|                       "lsr8             \n\t"
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|                       "storeacc,  (%0+) \n\t"
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|                       "lsr8             \n\t"
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|                       "storeacc,  (%0+) \n\t"
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|                       : "+&a"(p) : "r"(v));
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| }
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| 
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| #endif /* AVUTIL_TOMI_INTREADWRITE_H */
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