The current way of doing it involves writing the ctx parameter twice. Reviewed-by: Nicolas George <george@nsup.org> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
		
			
				
	
	
		
			460 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			460 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020 Paul B Mahol
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|  *
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|  * This file is part of FFmpeg.
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|  *
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|  * FFmpeg is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2.1 of the License, or (at your option) any later version.
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|  *
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|  * FFmpeg is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General Public
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|  * License along with FFmpeg; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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|  */
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| 
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| #include "libavutil/avassert.h"
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| #include "libavutil/avstring.h"
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| #include "libavutil/common.h"
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| #include "libavutil/internal.h"
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| #include "libavutil/imgutils.h"
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| #include "libavutil/lfg.h"
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| #include "libavutil/opt.h"
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| #include "libavutil/pixdesc.h"
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| #include "libavutil/random_seed.h"
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| 
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| #include "avfilter.h"
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| #include "internal.h"
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| #include "video.h"
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| 
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| typedef struct ShufflePixelsContext {
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|     const AVClass *class;
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| 
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|     int block_w, block_h;
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|     int mode;
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|     int direction;
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|     int64_t seed;
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| 
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|     int depth;
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|     int nb_planes;
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|     int linesize[4];
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|     int planewidth[4];
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|     int planeheight[4];
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| 
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|     int nb_blocks;
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| 
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|     uint8_t *used;
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|     int32_t *map;
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| 
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|     AVLFG c;
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| 
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|     int (*shuffle_pixels)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs);
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| } ShufflePixelsContext;
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| 
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| static int query_formats(AVFilterContext *ctx)
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| {
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|     static const enum AVPixelFormat pix_fmts[] = {
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|         AV_PIX_FMT_GRAY8, AV_PIX_FMT_GRAY9, AV_PIX_FMT_GRAY10, AV_PIX_FMT_GRAY14, AV_PIX_FMT_GRAY16,
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|         AV_PIX_FMT_YUV444P, AV_PIX_FMT_YUVA444P,
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|         AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRAP10,
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|         AV_PIX_FMT_GBRP12, AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16,
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|         AV_PIX_FMT_GBRAP16, AV_PIX_FMT_GBRAP,
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|         AV_PIX_FMT_YUV444P9, AV_PIX_FMT_YUVA444P9, AV_PIX_FMT_YUV444P10, AV_PIX_FMT_YUVA444P10,
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|         AV_PIX_FMT_YUV444P12, AV_PIX_FMT_YUV444P14, AV_PIX_FMT_YUV444P16, AV_PIX_FMT_YUVA444P16,
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|         AV_PIX_FMT_NONE
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|     };
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|     return ff_set_common_formats_from_list(ctx, pix_fmts);
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| }
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| 
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| static void make_horizontal_map(AVFilterContext *ctx)
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| {
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|     ShufflePixelsContext *s = ctx->priv;
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|     const int nb_blocks = s->nb_blocks;
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|     AVLFG *c = &s->c;
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|     uint8_t *used = s->used;
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|     int32_t *map = s->map;
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| 
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|     for (int x = 0; x < s->planewidth[0];) {
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|         int rand = av_lfg_get(c) % nb_blocks;
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| 
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|         if (used[rand] == 0) {
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|             int width;
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| 
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|             if (s->direction) {
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|                 width = FFMIN(s->block_w, s->planewidth[0] - x);
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|                 map[rand * s->block_w] = x;
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|             } else {
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|                 width = FFMIN(s->block_w, s->planewidth[0] - rand * s->block_w);
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|                 map[x] = rand * s->block_w;
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|             }
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|             used[rand] = 1;
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| 
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|             if (s->direction) {
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|                 for (int i = 1; i < width; i++) {
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|                     map[rand * s->block_w + i] = map[rand * s->block_w] + i;
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|                 }
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|             } else {
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|                 for (int i = 1; i < width; i++) {
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|                     map[x + i] = map[x] + i;
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|                 }
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|             }
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| 
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|             x += width;
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|         }
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|     }
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| }
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| 
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| static void make_vertical_map(AVFilterContext *ctx)
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| {
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|     ShufflePixelsContext *s = ctx->priv;
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|     const int nb_blocks = s->nb_blocks;
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|     AVLFG *c = &s->c;
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|     uint8_t *used = s->used;
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|     int32_t *map = s->map;
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| 
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|     for (int y = 0; y < s->planeheight[0];) {
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|         int rand = av_lfg_get(c) % nb_blocks;
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| 
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|         if (used[rand] == 0) {
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|             int height;
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| 
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|             if (s->direction) {
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|                 height = FFMIN(s->block_h, s->planeheight[0] - y);
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|                 map[rand * s->block_h] = y;
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|             } else {
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|                 height = FFMIN(s->block_h, s->planeheight[0] - rand * s->block_h);
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|                 map[y] = rand * s->block_h;
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|             }
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|             used[rand] = 1;
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| 
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|             if (s->direction) {
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|                 for (int i = 1; i < height; i++) {
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|                     map[rand * s->block_h + i] = map[rand * s->block_h] + i;
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|                 }
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|             } else {
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|                 for (int i = 1; i < height; i++) {
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|                     map[y + i] = map[y] + i;
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|                 }
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|             }
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| 
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|             y += height;
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|         }
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|     }
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| }
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| 
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| static void make_block_map(AVFilterContext *ctx)
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| {
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|     ShufflePixelsContext *s = ctx->priv;
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|     const int nb_blocks = s->nb_blocks;
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|     int nb_blocks_w = s->planewidth[0]  / s->block_w;
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|     AVLFG *c = &s->c;
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|     uint8_t *used = s->used;
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|     int32_t *map = s->map;
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| 
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|     for (int i = 0; i < nb_blocks;) {
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|         int rand = av_lfg_get(c) % nb_blocks;
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| 
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|         if (used[rand] == 0) {
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|             int yin = i / nb_blocks_w;
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|             int xin = i % nb_blocks_w;
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|             int in = yin * s->block_h * s->planewidth[0] + xin * s->block_w;
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|             int yout = rand / nb_blocks_w;
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|             int xout = rand % nb_blocks_w;
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|             int out = yout * s->block_h * s->planewidth[0] + xout * s->block_w;
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| 
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|             if (s->direction) {
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|                 map[out] = in;
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|             } else {
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|                 map[in] = out;
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|             }
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|             used[rand] = 1;
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| 
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|             if (s->direction) {
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|                 for (int y = 0; y < s->block_h; y++) {
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|                     for (int x = 0; x < s->block_w; x++) {
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|                         map[out + y * s->planewidth[0] + x] = map[out] + x + y * s->planewidth[0];
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|                     }
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|                 }
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|             } else {
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|                 for (int y = 0; y < s->block_h; y++) {
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|                     for (int x = 0; x < s->block_w; x++) {
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|                         map[in + y * s->planewidth[0] + x] = map[in] + x + y * s->planewidth[0];
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|                     }
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|                 }
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|             }
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| 
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|             i++;
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|         }
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|     }
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| }
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| 
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| typedef struct ThreadData {
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|     AVFrame *in, *out;
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| } ThreadData;
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| 
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| 
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| #define SHUFFLE_HORIZONTAL(name, type)                                       \
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| static int shuffle_horizontal## name(AVFilterContext *ctx, void *arg,        \
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|                                      int jobnr, int nb_jobs)                 \
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| {                                                                            \
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|     ShufflePixelsContext *s = ctx->priv;                                     \
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|     ThreadData *td = arg;                                                    \
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|     AVFrame *in = td->in;                                                    \
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|     AVFrame *out = td->out;                                                  \
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|                                                                              \
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|     for (int p = 0; p < s->nb_planes; p++) {                                 \
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|         const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs;       \
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|         const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs;     \
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|         type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
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|         const type *src = (const type *)(in->data[p] +                       \
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|                                          slice_start * in->linesize[p]);     \
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|         const int32_t *map = s->map;                                         \
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|                                                                              \
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|         for (int y = slice_start; y < slice_end; y++) {                      \
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|             for (int x = 0; x < s->planewidth[p]; x++) {                     \
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|                 dst[x] = src[map[x]];                                        \
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|             }                                                                \
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|                                                                              \
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|             dst += out->linesize[p] / sizeof(type);                          \
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|             src += in->linesize[p] / sizeof(type);                           \
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|         }                                                                    \
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|     }                                                                        \
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|                                                                              \
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|     return 0;                                                                \
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| }
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| 
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| SHUFFLE_HORIZONTAL(8, uint8_t)
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| SHUFFLE_HORIZONTAL(16, uint16_t)
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| 
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| #define SHUFFLE_VERTICAL(name, type)                                         \
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| static int shuffle_vertical## name(AVFilterContext *ctx, void *arg,          \
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|                             int jobnr, int nb_jobs)                          \
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| {                                                                            \
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|     ShufflePixelsContext *s = ctx->priv;                                     \
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|     ThreadData *td = arg;                                                    \
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|     AVFrame *in = td->in;                                                    \
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|     AVFrame *out = td->out;                                                  \
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|                                                                              \
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|     for (int p = 0; p < s->nb_planes; p++) {                                 \
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|         const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs;       \
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|         const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs;     \
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|         type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
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|         const int32_t *map = s->map;                                         \
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|                                                                              \
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|         for (int y = slice_start; y < slice_end; y++) {                      \
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|             const type *src = (const type *)(in->data[p] +                   \
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|                                              map[y] * in->linesize[p]);      \
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|                                                                              \
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|             memcpy(dst, src, s->linesize[p]);                                \
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|             dst += out->linesize[p] / sizeof(type);                          \
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|         }                                                                    \
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|     }                                                                        \
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|                                                                              \
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|     return 0;                                                                \
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| }
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| 
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| SHUFFLE_VERTICAL(8, uint8_t)
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| SHUFFLE_VERTICAL(16, uint16_t)
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| 
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| #define SHUFFLE_BLOCK(name, type)                                            \
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| static int shuffle_block## name(AVFilterContext *ctx, void *arg,             \
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|                          int jobnr, int nb_jobs)                             \
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| {                                                                            \
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|     ShufflePixelsContext *s = ctx->priv;                                     \
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|     ThreadData *td = arg;                                                    \
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|     AVFrame *in = td->in;                                                    \
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|     AVFrame *out = td->out;                                                  \
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|                                                                              \
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|     for (int p = 0; p < s->nb_planes; p++) {                                 \
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|         const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs;       \
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|         const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs;     \
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|         type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
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|         const type *src = (const type *)in->data[p];                         \
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|         const int32_t *map = s->map + slice_start * s->planewidth[p];        \
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|                                                                              \
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|         for (int y = slice_start; y < slice_end; y++) {                      \
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|             for (int x = 0; x < s->planewidth[p]; x++) {                     \
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|                 int ymap = map[x] / s->planewidth[p];                        \
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|                 int xmap = map[x] % s->planewidth[p];                        \
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|                                                                              \
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|                 dst[x] = src[xmap + ymap * in->linesize[p] / sizeof(type)];  \
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|             }                                                                \
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|                                                                              \
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|             dst += out->linesize[p] / sizeof(type);                          \
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|             map += s->planewidth[p];                                         \
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|         }                                                                    \
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|     }                                                                        \
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|                                                                              \
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|     return 0;                                                                \
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| }
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| 
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| SHUFFLE_BLOCK(8, uint8_t)
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| SHUFFLE_BLOCK(16, uint16_t)
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| 
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| static int config_output(AVFilterLink *outlink)
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| {
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|     AVFilterContext *ctx = outlink->src;
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|     ShufflePixelsContext *s = ctx->priv;
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|     AVFilterLink *inlink = ctx->inputs[0];
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|     const AVPixFmtDescriptor *desc;
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|     int ret;
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| 
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|     if (s->seed == -1)
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|         s->seed = av_get_random_seed();
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|     av_lfg_init(&s->c, s->seed);
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| 
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|     desc = av_pix_fmt_desc_get(outlink->format);
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|     if (!desc)
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|         return AVERROR_BUG;
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|     s->nb_planes = av_pix_fmt_count_planes(outlink->format);
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|     s->depth = desc->comp[0].depth;
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| 
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|     if ((ret = av_image_fill_linesizes(s->linesize, inlink->format, inlink->w)) < 0)
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|         return ret;
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| 
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|     s->planewidth[1] = s->planewidth[2] = AV_CEIL_RSHIFT(inlink->w, desc->log2_chroma_w);
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|     s->planewidth[0] = s->planewidth[3] = inlink->w;
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| 
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|     s->planeheight[1] = s->planeheight[2] = AV_CEIL_RSHIFT(inlink->h, desc->log2_chroma_h);
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|     s->planeheight[0] = s->planeheight[3] = inlink->h;
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| 
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|     s->map = av_calloc(inlink->w * inlink->h, sizeof(*s->map));
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|     if (!s->map)
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|         return AVERROR(ENOMEM);
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| 
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|     switch (s->mode) {
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|     case 0:
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|         s->shuffle_pixels = s->depth <= 8 ? shuffle_horizontal8 : shuffle_horizontal16;
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|         s->nb_blocks = (s->planewidth[0] + s->block_w - 1) / s->block_w;
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|         break;
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|     case 1:
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|         s->shuffle_pixels = s->depth <= 8 ? shuffle_vertical8 : shuffle_vertical16;
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|         s->nb_blocks = (s->planeheight[0] + s->block_h - 1) / s->block_h;
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|         break;
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|     case 2:
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|         s->shuffle_pixels = s->depth <= 8 ? shuffle_block8 : shuffle_block16;
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|         s->nb_blocks = (s->planeheight[0] / s->block_h) *
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|                        (s->planewidth[0]  / s->block_w);
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|         break;
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|     default:
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|         av_assert0(0);
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|     }
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| 
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|     s->used = av_calloc(s->nb_blocks, sizeof(*s->used));
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|     if (!s->used)
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|         return AVERROR(ENOMEM);
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| 
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|     switch (s->mode) {
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|     case 0:
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|         make_horizontal_map(ctx);
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|         break;
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|     case 1:
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|         make_vertical_map(ctx);
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|         break;
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|     case 2:
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|         make_block_map(ctx);
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|         break;
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|     default:
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|         av_assert0(0);
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|     }
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| 
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|     return 0;
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| }
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| 
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| static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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| {
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|     AVFilterContext *ctx = inlink->dst;
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|     ShufflePixelsContext *s = ctx->priv;
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|     AVFrame *out = ff_get_video_buffer(ctx->outputs[0], in->width, in->height);
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|     ThreadData td;
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|     int ret;
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| 
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|     if (!out) {
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|         ret = AVERROR(ENOMEM);
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|         goto fail;
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|     }
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| 
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|     ret = av_frame_copy_props(out, in);
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|     if (ret < 0) {
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|         av_frame_free(&out);
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|         goto fail;
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|     }
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| 
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|     td.out = out;
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|     td.in = in;
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|     ff_filter_execute(ctx, s->shuffle_pixels, &td, NULL,
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|                       FFMIN(s->planeheight[1], ff_filter_get_nb_threads(ctx)));
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| 
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|     av_frame_free(&in);
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|     return ff_filter_frame(ctx->outputs[0], out);
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| fail:
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|     av_frame_free(&in);
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|     return ret;
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| }
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| 
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| static av_cold void uninit(AVFilterContext *ctx)
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| {
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|     ShufflePixelsContext *s = ctx->priv;
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| 
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|     av_freep(&s->map);
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|     av_freep(&s->used);
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| }
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| 
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| #define OFFSET(x) offsetof(ShufflePixelsContext, x)
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| #define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
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| static const AVOption shufflepixels_options[] = {
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|     { "direction",  "set shuffle direction",  OFFSET(direction), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, "dir" },
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|     { "d",          "set shuffle direction",  OFFSET(direction), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, "dir" },
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|     {  "forward",    0,  0,  AV_OPT_TYPE_CONST,     {.i64=0}, 0,  0, FLAGS, "dir" },
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|     {  "inverse",    0,  0,  AV_OPT_TYPE_CONST,     {.i64=1}, 0,  0, FLAGS, "dir" },
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|     { "mode",       "set shuffle mode",  OFFSET(mode), AV_OPT_TYPE_INT, {.i64=0}, 0, 2, FLAGS, "mode" },
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|     { "m",          "set shuffle mode",  OFFSET(mode), AV_OPT_TYPE_INT, {.i64=0}, 0, 2, FLAGS, "mode" },
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|     {  "horizontal",  0,  0,  AV_OPT_TYPE_CONST,     {.i64=0}, 0,  0, FLAGS, "mode" },
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|     {  "vertical",    0,  0,  AV_OPT_TYPE_CONST,     {.i64=1}, 0,  0, FLAGS, "mode" },
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|     {  "block",       0,  0,  AV_OPT_TYPE_CONST,     {.i64=2}, 0,  0, FLAGS, "mode" },
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|     { "width",      "set block width",  OFFSET(block_w), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
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|     { "w",          "set block width",  OFFSET(block_w), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
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|     { "height",     "set block height", OFFSET(block_h), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
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|     { "h",          "set block height", OFFSET(block_h), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
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|     { "seed",       "set random seed",  OFFSET(seed),   AV_OPT_TYPE_INT64, {.i64=-1}, -1, UINT_MAX, FLAGS },
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|     { "s",          "set random seed",  OFFSET(seed),   AV_OPT_TYPE_INT64, {.i64=-1}, -1, UINT_MAX, FLAGS },
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|     { NULL },
 | |
| };
 | |
| 
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| AVFILTER_DEFINE_CLASS(shufflepixels);
 | |
| 
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| static const AVFilterPad shufflepixels_inputs[] = {
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|     {
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|         .name         = "default",
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|         .type         = AVMEDIA_TYPE_VIDEO,
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|         .filter_frame = filter_frame,
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|     },
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|     { NULL },
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| };
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| 
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| static const AVFilterPad shufflepixels_outputs[] = {
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|     {
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|         .name          = "default",
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|         .type          = AVMEDIA_TYPE_VIDEO,
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|         .config_props  = config_output,
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|     },
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|     { NULL },
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| };
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| 
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| const AVFilter ff_vf_shufflepixels = {
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|     .name          = "shufflepixels",
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|     .description   = NULL_IF_CONFIG_SMALL("Shuffle video pixels."),
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|     .priv_size     = sizeof(ShufflePixelsContext),
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|     .priv_class    = &shufflepixels_class,
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|     .query_formats = query_formats,
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|     .uninit        = uninit,
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|     .inputs        = shufflepixels_inputs,
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|     .outputs       = shufflepixels_outputs,
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|     .flags         = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS,
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| };
 |