176 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			176 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * AC3 decoder
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|  * Copyright (c) 2001 Fabrice Bellard.
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|  *
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|  * This library is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2 of the License, or (at your option) any later version.
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|  *
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|  * This library is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General Public
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|  * License along with this library; if not, write to the Free Software
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|  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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|  */
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| #include "avcodec.h"
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| #include "libac3/ac3.h"
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| 
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| /* currently, I use libac3 which is Copyright (C) Aaron Holtzman and
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|    released under the GPL license. I may reimplement it someday... */
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| typedef struct AC3DecodeState {
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|     UINT8 inbuf[4096]; /* input buffer */
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|     UINT8 *inbuf_ptr;
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|     int frame_size;
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|     int flags;
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|     int channels;
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|     ac3_state_t state;
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| } AC3DecodeState;
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| 
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| static int ac3_decode_init(AVCodecContext *avctx)
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| {
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|     AC3DecodeState *s = avctx->priv_data;
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| 
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|     ac3_init ();
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|     s->inbuf_ptr = s->inbuf;
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|     s->frame_size = 0;
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|     return 0;
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| }
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| 
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| stream_samples_t samples;
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| 
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| /**** the following two functions comes from ac3dec */
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| static inline int blah (int32_t i)
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| {
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|     if (i > 0x43c07fff)
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| 	return 32767;
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|     else if (i < 0x43bf8000)
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| 	return -32768;
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|     else
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| 	return i - 0x43c00000;
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| }
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| 
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| static inline void float_to_int (float * _f, INT16 * s16, int nchannels)
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| {
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|     int i, j, c;
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|     int32_t * f = (int32_t *) _f;	// XXX assumes IEEE float format
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| 
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|     j = 0;
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|     nchannels *= 256;
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|     for (i = 0; i < 256; i++) {
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| 	for (c = 0; c < nchannels; c += 256)
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| 	    s16[j++] = blah (f[i + c]);
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|     }
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| }
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| 
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| /**** end */
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| 
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| #define HEADER_SIZE 7
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| 
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| static int ac3_decode_frame(AVCodecContext *avctx, 
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|                             void *data, int *data_size,
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|                             UINT8 *buf, int buf_size)
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| {
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|     AC3DecodeState *s = avctx->priv_data;
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|     UINT8 *buf_ptr;
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|     int flags, i, len;
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|     int sample_rate, bit_rate;
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|     short *out_samples = data;
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|     float level;
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|     static const int ac3_channels[8] = {
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| 	2, 1, 2, 3, 3, 4, 4, 5
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|     };
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| 
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|     *data_size = 0;
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|     buf_ptr = buf;
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|     while (buf_size > 0) {
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|         len = s->inbuf_ptr - s->inbuf;
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|         if (s->frame_size == 0) {
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|             /* no header seen : find one. We need at least 7 bytes to parse it */
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|             len = HEADER_SIZE - len;
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|             if (len > buf_size)
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|                 len = buf_size;
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|             memcpy(s->inbuf_ptr, buf_ptr, len);
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|             buf_ptr += len;
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|             s->inbuf_ptr += len;
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|             buf_size -= len;
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|             if ((s->inbuf_ptr - s->inbuf) == HEADER_SIZE) {
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|                 len = ac3_syncinfo (s->inbuf, &s->flags, &sample_rate, &bit_rate);
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|                 if (len == 0) {
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|                     /* no sync found : move by one byte (inefficient, but simple!) */
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|                     memcpy(s->inbuf, s->inbuf + 1, HEADER_SIZE - 1);
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|                     s->inbuf_ptr--;
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|                 } else {
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| 		    s->frame_size = len;
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|                     /* update codec info */
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|                     avctx->sample_rate = sample_rate;
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|                     s->channels = ac3_channels[s->flags & 7];
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|                     if (s->flags & AC3_LFE)
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| 			s->channels++;
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| 		    if (avctx->channels == 0)
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| 			/* No specific number of channel requested */
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| 			avctx->channels = s->channels;
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| 		    else if (s->channels < avctx->channels) {
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| 			fprintf(stderr, "ac3dec: AC3 Source channels are less than specified: output to %d channels.. (frmsize: %d)\n", s->channels, len);
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| 			avctx->channels = s->channels;
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| 		    }
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| 		    avctx->bit_rate = bit_rate;
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|                 }
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|             }
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|         } else if (len < s->frame_size) {
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|             len = s->frame_size - len;
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|             if (len > buf_size)
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|                 len = buf_size;
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| 
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|             memcpy(s->inbuf_ptr, buf_ptr, len);
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|             buf_ptr += len;
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|             s->inbuf_ptr += len;
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|             buf_size -= len;
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|         } else {
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|             flags = s->flags;
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|             if (avctx->channels == 1)
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|                 flags = AC3_MONO;
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|             else if (avctx->channels == 2)
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|                 flags = AC3_STEREO;
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|             else
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|                 flags |= AC3_ADJUST_LEVEL;
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|             level = 1;
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|             if (ac3_frame (&s->state, s->inbuf, &flags, &level, 384)) {
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|             fail:
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|                 s->inbuf_ptr = s->inbuf;
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|                 s->frame_size = 0;
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|                 continue;
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|             }
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|             for (i = 0; i < 6; i++) {
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|                 if (ac3_block (&s->state))
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|                     goto fail;
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|                 float_to_int (*samples, out_samples + i * 256 * avctx->channels, avctx->channels);
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|             }
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|             s->inbuf_ptr = s->inbuf;
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|             s->frame_size = 0;
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|             *data_size = 6 * avctx->channels * 256 * sizeof(INT16);
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|             break;
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|         }
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|     }
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|     return buf_ptr - buf;
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| }
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| 
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| static int ac3_decode_end(AVCodecContext *s)
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| {
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|     return 0;
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| }
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| 
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| AVCodec ac3_decoder = {
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|     "ac3",
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|     CODEC_TYPE_AUDIO,
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|     CODEC_ID_AC3,
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|     sizeof(AC3DecodeState),
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|     ac3_decode_init,
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|     NULL,
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|     ac3_decode_end,
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|     ac3_decode_frame,
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| };
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