All versions of MSVC that support C11 (namely >= v19.27) also support the restrict keyword, therefore av_restrict is no longer necessary since 75697836b1db3e0f0a3b7061be6be28d00c675a0. Reviewed-by: Martin Storsjö <martin@martin.st> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
		
			
				
	
	
		
			113 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (c) 2015 Tiancheng "Timothy" Gu
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License along
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 * with FFmpeg; if not, write to the Free Software Foundation, Inc.,
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 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 */
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#include <string.h>
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#include "checkasm.h"
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#include "libavcodec/pixblockdsp.h"
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#include "libavutil/common.h"
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#include "libavutil/internal.h"
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#include "libavutil/intreadwrite.h"
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#include "libavutil/mem_internal.h"
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#define BUF_UNITS 8
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#define BUF_SIZE (BUF_UNITS * 128 + 8 * BUF_UNITS)
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#define randomize_buffers()                 \
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    do {                                    \
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        int i;                              \
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        for (i = 0; i < BUF_SIZE; i += 4) { \
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            uint32_t r = rnd();             \
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            AV_WN32A(src10 + i, r);         \
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            AV_WN32A(src11 + i, r);         \
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            r = rnd();                      \
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            AV_WN32A(src20 + i, r);         \
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            AV_WN32A(src21 + i, r);         \
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            r = rnd();                      \
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            AV_WN32A(dst0_ + i, r);         \
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            AV_WN32A(dst1_ + i, r);         \
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        }                                   \
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    } while (0)
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#define check_get_pixels(type, aligned)                                                    \
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    do {                                                                                   \
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        int i;                                                                             \
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        declare_func(void, int16_t *block, const uint8_t *pixels, ptrdiff_t line_size);    \
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                                                                                           \
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        for (i = 0; i < BUF_UNITS; i++) {                                              \
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            int src_offset = i * 64 * sizeof(type) + (aligned ? 8 : 1) * i;                \
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            int dst_offset = i * 64; /* dst must be aligned */                             \
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            randomize_buffers();                                                           \
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            call_ref(dst0 + dst_offset, src10 + src_offset, 8);                            \
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            call_new(dst1 + dst_offset, src11 + src_offset, 8);                            \
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            if (memcmp(src10, src11, BUF_SIZE)|| memcmp(dst0, dst1, BUF_SIZE)) \
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                fail();                                                                    \
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            bench_new(dst1 + dst_offset, src11 + src_offset, 8);                           \
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        }                                                                                  \
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    } while (0)
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#define check_diff_pixels(type, aligned)                                                   \
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    do {                                                                                   \
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        int i;                                                                             \
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        declare_func(void, int16_t *restrict block, const uint8_t *s1, const uint8_t *s2, ptrdiff_t stride); \
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                                                                                           \
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        for (i = 0; i < BUF_UNITS; i++) {                                              \
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            int src_offset = i * 64 * sizeof(type) + (aligned ? 8 : 1) * i;                \
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            int dst_offset = i * 64; /* dst must be aligned */                             \
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            randomize_buffers();                                                           \
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            call_ref(dst0 + dst_offset, src10 + src_offset, src20 + src_offset, 8);        \
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            call_new(dst1 + dst_offset, src11 + src_offset, src21 + src_offset, 8);        \
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            if (memcmp(src10, src11, BUF_SIZE) || memcmp(src20, src21, BUF_SIZE) || memcmp(dst0, dst1, BUF_SIZE)) \
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                fail();                                                                    \
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            bench_new(dst1 + dst_offset, src11 + src_offset, src21 + src_offset, 8);       \
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        }                                                                                  \
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    } while (0)
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void checkasm_check_pixblockdsp(void)
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{
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    LOCAL_ALIGNED_16(uint8_t, src10, [BUF_SIZE]);
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    LOCAL_ALIGNED_16(uint8_t, src11, [BUF_SIZE]);
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    LOCAL_ALIGNED_16(uint8_t, src20, [BUF_SIZE]);
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    LOCAL_ALIGNED_16(uint8_t, src21, [BUF_SIZE]);
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    LOCAL_ALIGNED_16(uint8_t, dst0_, [BUF_SIZE]);
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    LOCAL_ALIGNED_16(uint8_t, dst1_, [BUF_SIZE]);
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    uint16_t *dst0 = (uint16_t *)dst0_;
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    uint16_t *dst1 = (uint16_t *)dst1_;
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    PixblockDSPContext h;
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    AVCodecContext avctx = {
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        .bits_per_raw_sample = 8,
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    };
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    ff_pixblockdsp_init(&h, &avctx);
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    if (check_func(h.get_pixels, "get_pixels"))
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        check_get_pixels(uint8_t, 1);
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    if (check_func(h.get_pixels_unaligned, "get_pixels_unaligned"))
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        check_get_pixels(uint8_t, 0);
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    report("get_pixels");
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    if (check_func(h.diff_pixels, "diff_pixels"))
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        check_diff_pixels(uint8_t, 1);
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    if (check_func(h.diff_pixels_unaligned, "diff_pixels_unaligned"))
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        check_diff_pixels(uint8_t, 0);
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    report("diff_pixels");
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}
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