964 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			964 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2002 Brian Foley
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|  * Copyright (c) 2002 Dieter Shirley
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|  * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org>
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|  *
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|  * This file is part of FFmpeg.
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|  *
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|  * FFmpeg is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
 | |
|  * License as published by the Free Software Foundation; either
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|  * version 2.1 of the License, or (at your option) any later version.
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|  *
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|  * FFmpeg is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General Public
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|  * License along with FFmpeg; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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|  */
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| 
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| #include "config.h"
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| #if HAVE_ALTIVEC_H
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| #include <altivec.h>
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| #endif
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| #include "libavutil/attributes.h"
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| #include "libavutil/ppc/types_altivec.h"
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| #include "libavutil/ppc/util_altivec.h"
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| #include "libavcodec/dsputil.h"
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| #include "dsputil_altivec.h"
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| 
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| static int sad16_x2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
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| {
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|     int i;
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|     int s;
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|     const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
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|     vector unsigned char perm1 = vec_lvsl(0, pix2);
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|     vector unsigned char perm2 = vec_add(perm1, vec_splat_u8(1));
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|     vector unsigned char pix2l, pix2r;
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|     vector unsigned char pix1v, pix2v, pix2iv, avgv, t5;
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|     vector unsigned int sad;
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|     vector signed int sumdiffs;
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| 
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|     s = 0;
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|     sad = (vector unsigned int)vec_splat_u32(0);
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|     for (i = 0; i < h; i++) {
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|         /* Read unaligned pixels into our vectors. The vectors are as follows:
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|            pix1v: pix1[0]-pix1[15]
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|            pix2v: pix2[0]-pix2[15]      pix2iv: pix2[1]-pix2[16] */
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|         pix1v  = vec_ld( 0, pix1);
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|         pix2l  = vec_ld( 0, pix2);
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|         pix2r  = vec_ld(16, pix2);
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|         pix2v  = vec_perm(pix2l, pix2r, perm1);
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|         pix2iv = vec_perm(pix2l, pix2r, perm2);
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| 
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|         /* Calculate the average vector */
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|         avgv = vec_avg(pix2v, pix2iv);
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| 
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|         /* Calculate a sum of abs differences vector */
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|         t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
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| 
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|         /* Add each 4 pixel group together and put 4 results into sad */
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|         sad = vec_sum4s(t5, sad);
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| 
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|         pix1 += line_size;
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|         pix2 += line_size;
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|     }
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|     /* Sum up the four partial sums, and put the result into s */
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|     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
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|     sumdiffs = vec_splat(sumdiffs, 3);
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|     vec_ste(sumdiffs, 0, &s);
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| 
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|     return s;
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| }
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| 
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| static int sad16_y2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
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| {
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|     int i;
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|     int s;
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|     const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
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|     vector unsigned char perm = vec_lvsl(0, pix2);
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|     vector unsigned char pix2l, pix2r;
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|     vector unsigned char pix1v, pix2v, pix3v, avgv, t5;
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|     vector unsigned int sad;
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|     vector signed int sumdiffs;
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|     uint8_t *pix3 = pix2 + line_size;
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| 
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|     s = 0;
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|     sad = (vector unsigned int)vec_splat_u32(0);
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| 
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|     /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
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|        iteration becomes pix2 in the next iteration. We can use this
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|        fact to avoid a potentially expensive unaligned read, each
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|        time around the loop.
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|        Read unaligned pixels into our vectors. The vectors are as follows:
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|        pix2v: pix2[0]-pix2[15]
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|        Split the pixel vectors into shorts */
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|     pix2l = vec_ld( 0, pix2);
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|     pix2r = vec_ld(15, pix2);
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|     pix2v = vec_perm(pix2l, pix2r, perm);
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| 
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|     for (i = 0; i < h; i++) {
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|         /* Read unaligned pixels into our vectors. The vectors are as follows:
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|            pix1v: pix1[0]-pix1[15]
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|            pix3v: pix3[0]-pix3[15] */
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|         pix1v = vec_ld(0, pix1);
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| 
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|         pix2l = vec_ld( 0, pix3);
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|         pix2r = vec_ld(15, pix3);
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|         pix3v = vec_perm(pix2l, pix2r, perm);
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| 
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|         /* Calculate the average vector */
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|         avgv = vec_avg(pix2v, pix3v);
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| 
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|         /* Calculate a sum of abs differences vector */
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|         t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
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| 
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|         /* Add each 4 pixel group together and put 4 results into sad */
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|         sad = vec_sum4s(t5, sad);
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| 
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|         pix1 += line_size;
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|         pix2v = pix3v;
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|         pix3 += line_size;
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| 
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|     }
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| 
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|     /* Sum up the four partial sums, and put the result into s */
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|     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
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|     sumdiffs = vec_splat(sumdiffs, 3);
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|     vec_ste(sumdiffs, 0, &s);
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|     return s;
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| }
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| 
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| static int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
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| {
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|     int i;
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|     int s;
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|     uint8_t *pix3 = pix2 + line_size;
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|     const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
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|     const vector unsigned short two = (const vector unsigned short)vec_splat_u16(2);
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|     vector unsigned char avgv, t5;
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|     vector unsigned char perm1 = vec_lvsl(0, pix2);
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|     vector unsigned char perm2 = vec_add(perm1, vec_splat_u8(1));
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|     vector unsigned char pix2l, pix2r;
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|     vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv;
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|     vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv;
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|     vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv;
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|     vector unsigned short avghv, avglv;
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|     vector unsigned short t1, t2, t3, t4;
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|     vector unsigned int sad;
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|     vector signed int sumdiffs;
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| 
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|     sad = (vector unsigned int)vec_splat_u32(0);
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| 
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|     s = 0;
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| 
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|     /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
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|        iteration becomes pix2 in the next iteration. We can use this
 | |
|        fact to avoid a potentially expensive unaligned read, as well
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|        as some splitting, and vector addition each time around the loop.
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|        Read unaligned pixels into our vectors. The vectors are as follows:
 | |
|        pix2v: pix2[0]-pix2[15]  pix2iv: pix2[1]-pix2[16]
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|        Split the pixel vectors into shorts */
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|     pix2l  = vec_ld( 0, pix2);
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|     pix2r  = vec_ld(16, pix2);
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|     pix2v  = vec_perm(pix2l, pix2r, perm1);
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|     pix2iv = vec_perm(pix2l, pix2r, perm2);
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| 
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|     pix2hv  = (vector unsigned short) vec_mergeh(zero, pix2v);
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|     pix2lv  = (vector unsigned short) vec_mergel(zero, pix2v);
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|     pix2ihv = (vector unsigned short) vec_mergeh(zero, pix2iv);
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|     pix2ilv = (vector unsigned short) vec_mergel(zero, pix2iv);
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|     t1 = vec_add(pix2hv, pix2ihv);
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|     t2 = vec_add(pix2lv, pix2ilv);
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| 
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|     for (i = 0; i < h; i++) {
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|         /* Read unaligned pixels into our vectors. The vectors are as follows:
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|            pix1v: pix1[0]-pix1[15]
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|            pix3v: pix3[0]-pix3[15]      pix3iv: pix3[1]-pix3[16] */
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|         pix1v = vec_ld(0, pix1);
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| 
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|         pix2l  = vec_ld( 0, pix3);
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|         pix2r  = vec_ld(16, pix3);
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|         pix3v  = vec_perm(pix2l, pix2r, perm1);
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|         pix3iv = vec_perm(pix2l, pix2r, perm2);
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| 
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|         /* Note that AltiVec does have vec_avg, but this works on vector pairs
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|            and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding
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|            would mean that, for example, avg(3,0,0,1) = 2, when it should be 1.
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|            Instead, we have to split the pixel vectors into vectors of shorts,
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|            and do the averaging by hand. */
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| 
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|         /* Split the pixel vectors into shorts */
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|         pix3hv  = (vector unsigned short) vec_mergeh(zero, pix3v);
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|         pix3lv  = (vector unsigned short) vec_mergel(zero, pix3v);
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|         pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv);
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|         pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv);
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| 
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|         /* Do the averaging on them */
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|         t3 = vec_add(pix3hv, pix3ihv);
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|         t4 = vec_add(pix3lv, pix3ilv);
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| 
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|         avghv = vec_sr(vec_add(vec_add(t1, t3), two), two);
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|         avglv = vec_sr(vec_add(vec_add(t2, t4), two), two);
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| 
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|         /* Pack the shorts back into a result */
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|         avgv = vec_pack(avghv, avglv);
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| 
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|         /* Calculate a sum of abs differences vector */
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|         t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
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| 
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|         /* Add each 4 pixel group together and put 4 results into sad */
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|         sad = vec_sum4s(t5, sad);
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| 
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|         pix1 += line_size;
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|         pix3 += line_size;
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|         /* Transfer the calculated values for pix3 into pix2 */
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|         t1 = t3;
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|         t2 = t4;
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|     }
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|     /* Sum up the four partial sums, and put the result into s */
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|     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
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|     sumdiffs = vec_splat(sumdiffs, 3);
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|     vec_ste(sumdiffs, 0, &s);
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| 
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|     return s;
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| }
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| 
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| static int sad16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
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| {
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|     int i;
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|     int s;
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|     const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
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|     vector unsigned char perm = vec_lvsl(0, pix2);
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|     vector unsigned char t1, t2, t3,t4, t5;
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|     vector unsigned int sad;
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|     vector signed int sumdiffs;
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| 
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|     sad = (vector unsigned int)vec_splat_u32(0);
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| 
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| 
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|     for (i = 0; i < h; i++) {
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|         /* Read potentially unaligned pixels into t1 and t2 */
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|         vector unsigned char pix2l = vec_ld( 0, pix2);
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|         vector unsigned char pix2r = vec_ld(15, pix2);
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|         t1 = vec_ld(0, pix1);
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|         t2 = vec_perm(pix2l, pix2r, perm);
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| 
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|         /* Calculate a sum of abs differences vector */
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|         t3 = vec_max(t1, t2);
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|         t4 = vec_min(t1, t2);
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|         t5 = vec_sub(t3, t4);
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| 
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|         /* Add each 4 pixel group together and put 4 results into sad */
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|         sad = vec_sum4s(t5, sad);
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| 
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|         pix1 += line_size;
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|         pix2 += line_size;
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|     }
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| 
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|     /* Sum up the four partial sums, and put the result into s */
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|     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
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|     sumdiffs = vec_splat(sumdiffs, 3);
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|     vec_ste(sumdiffs, 0, &s);
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| 
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|     return s;
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| }
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| 
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| static int sad8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
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| {
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|     int i;
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|     int s;
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|     const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
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|     const vector unsigned char permclear = (vector unsigned char){255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0};
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|     vector unsigned char perm1 = vec_lvsl(0, pix1);
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|     vector unsigned char perm2 = vec_lvsl(0, pix2);
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|     vector unsigned char t1, t2, t3,t4, t5;
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|     vector unsigned int sad;
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|     vector signed int sumdiffs;
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| 
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|     sad = (vector unsigned int)vec_splat_u32(0);
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| 
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|     for (i = 0; i < h; i++) {
 | |
|         /* Read potentially unaligned pixels into t1 and t2
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|            Since we're reading 16 pixels, and actually only want 8,
 | |
|            mask out the last 8 pixels. The 0s don't change the sum. */
 | |
|         vector unsigned char pix1l = vec_ld( 0, pix1);
 | |
|         vector unsigned char pix1r = vec_ld(15, pix1);
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|         vector unsigned char pix2l = vec_ld( 0, pix2);
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|         vector unsigned char pix2r = vec_ld(15, pix2);
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|         t1 = vec_and(vec_perm(pix1l, pix1r, perm1), permclear);
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|         t2 = vec_and(vec_perm(pix2l, pix2r, perm2), permclear);
 | |
| 
 | |
|         /* Calculate a sum of abs differences vector */
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|         t3 = vec_max(t1, t2);
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|         t4 = vec_min(t1, t2);
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|         t5 = vec_sub(t3, t4);
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| 
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|         /* Add each 4 pixel group together and put 4 results into sad */
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|         sad = vec_sum4s(t5, sad);
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| 
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|         pix1 += line_size;
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|         pix2 += line_size;
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|     }
 | |
| 
 | |
|     /* Sum up the four partial sums, and put the result into s */
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|     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
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|     sumdiffs = vec_splat(sumdiffs, 3);
 | |
|     vec_ste(sumdiffs, 0, &s);
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| 
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|     return s;
 | |
| }
 | |
| 
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| static int pix_norm1_altivec(uint8_t *pix, int line_size)
 | |
| {
 | |
|     int i;
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|     int s;
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|     const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
 | |
|     vector unsigned char perm = vec_lvsl(0, pix);
 | |
|     vector unsigned char pixv;
 | |
|     vector unsigned int sv;
 | |
|     vector signed int sum;
 | |
| 
 | |
|     sv = (vector unsigned int)vec_splat_u32(0);
 | |
| 
 | |
|     s = 0;
 | |
|     for (i = 0; i < 16; i++) {
 | |
|         /* Read in the potentially unaligned pixels */
 | |
|         vector unsigned char pixl = vec_ld( 0, pix);
 | |
|         vector unsigned char pixr = vec_ld(15, pix);
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|         pixv = vec_perm(pixl, pixr, perm);
 | |
| 
 | |
|         /* Square the values, and add them to our sum */
 | |
|         sv = vec_msum(pixv, pixv, sv);
 | |
| 
 | |
|         pix += line_size;
 | |
|     }
 | |
|     /* Sum up the four partial sums, and put the result into s */
 | |
|     sum = vec_sums((vector signed int) sv, (vector signed int) zero);
 | |
|     sum = vec_splat(sum, 3);
 | |
|     vec_ste(sum, 0, &s);
 | |
| 
 | |
|     return s;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Sum of Squared Errors for a 8x8 block.
 | |
|  * AltiVec-enhanced.
 | |
|  * It's the sad8_altivec code above w/ squaring added.
 | |
|  */
 | |
| static int sse8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
 | |
| {
 | |
|     int i;
 | |
|     int s;
 | |
|     const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
 | |
|     const vector unsigned char permclear = (vector unsigned char){255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0};
 | |
|     vector unsigned char perm1 = vec_lvsl(0, pix1);
 | |
|     vector unsigned char perm2 = vec_lvsl(0, pix2);
 | |
|     vector unsigned char t1, t2, t3,t4, t5;
 | |
|     vector unsigned int sum;
 | |
|     vector signed int sumsqr;
 | |
| 
 | |
|     sum = (vector unsigned int)vec_splat_u32(0);
 | |
| 
 | |
|     for (i = 0; i < h; i++) {
 | |
|         /* Read potentially unaligned pixels into t1 and t2
 | |
|            Since we're reading 16 pixels, and actually only want 8,
 | |
|            mask out the last 8 pixels. The 0s don't change the sum. */
 | |
|         vector unsigned char pix1l = vec_ld( 0, pix1);
 | |
|         vector unsigned char pix1r = vec_ld(15, pix1);
 | |
|         vector unsigned char pix2l = vec_ld( 0, pix2);
 | |
|         vector unsigned char pix2r = vec_ld(15, pix2);
 | |
|         t1 = vec_and(vec_perm(pix1l, pix1r, perm1), permclear);
 | |
|         t2 = vec_and(vec_perm(pix2l, pix2r, perm2), permclear);
 | |
| 
 | |
|         /* Since we want to use unsigned chars, we can take advantage
 | |
|            of the fact that abs(a-b)^2 = (a-b)^2. */
 | |
| 
 | |
|         /* Calculate abs differences vector */
 | |
|         t3 = vec_max(t1, t2);
 | |
|         t4 = vec_min(t1, t2);
 | |
|         t5 = vec_sub(t3, t4);
 | |
| 
 | |
|         /* Square the values and add them to our sum */
 | |
|         sum = vec_msum(t5, t5, sum);
 | |
| 
 | |
|         pix1 += line_size;
 | |
|         pix2 += line_size;
 | |
|     }
 | |
| 
 | |
|     /* Sum up the four partial sums, and put the result into s */
 | |
|     sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
 | |
|     sumsqr = vec_splat(sumsqr, 3);
 | |
|     vec_ste(sumsqr, 0, &s);
 | |
| 
 | |
|     return s;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Sum of Squared Errors for a 16x16 block.
 | |
|  * AltiVec-enhanced.
 | |
|  * It's the sad16_altivec code above w/ squaring added.
 | |
|  */
 | |
| static int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
 | |
| {
 | |
|     int i;
 | |
|     int s;
 | |
|     const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
 | |
|     vector unsigned char perm = vec_lvsl(0, pix2);
 | |
|     vector unsigned char t1, t2, t3,t4, t5;
 | |
|     vector unsigned int sum;
 | |
|     vector signed int sumsqr;
 | |
| 
 | |
|     sum = (vector unsigned int)vec_splat_u32(0);
 | |
| 
 | |
|     for (i = 0; i < h; i++) {
 | |
|         /* Read potentially unaligned pixels into t1 and t2 */
 | |
|         vector unsigned char pix2l = vec_ld( 0, pix2);
 | |
|         vector unsigned char pix2r = vec_ld(15, pix2);
 | |
|         t1 = vec_ld(0, pix1);
 | |
|         t2 = vec_perm(pix2l, pix2r, perm);
 | |
| 
 | |
|         /* Since we want to use unsigned chars, we can take advantage
 | |
|            of the fact that abs(a-b)^2 = (a-b)^2. */
 | |
| 
 | |
|         /* Calculate abs differences vector */
 | |
|         t3 = vec_max(t1, t2);
 | |
|         t4 = vec_min(t1, t2);
 | |
|         t5 = vec_sub(t3, t4);
 | |
| 
 | |
|         /* Square the values and add them to our sum */
 | |
|         sum = vec_msum(t5, t5, sum);
 | |
| 
 | |
|         pix1 += line_size;
 | |
|         pix2 += line_size;
 | |
|     }
 | |
| 
 | |
|     /* Sum up the four partial sums, and put the result into s */
 | |
|     sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
 | |
|     sumsqr = vec_splat(sumsqr, 3);
 | |
|     vec_ste(sumsqr, 0, &s);
 | |
| 
 | |
|     return s;
 | |
| }
 | |
| 
 | |
| static int pix_sum_altivec(uint8_t * pix, int line_size)
 | |
| {
 | |
|     const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
 | |
|     vector unsigned char perm = vec_lvsl(0, pix);
 | |
|     vector unsigned char t1;
 | |
|     vector unsigned int sad;
 | |
|     vector signed int sumdiffs;
 | |
| 
 | |
|     int i;
 | |
|     int s;
 | |
| 
 | |
|     sad = (vector unsigned int)vec_splat_u32(0);
 | |
| 
 | |
|     for (i = 0; i < 16; i++) {
 | |
|         /* Read the potentially unaligned 16 pixels into t1 */
 | |
|         vector unsigned char pixl = vec_ld( 0, pix);
 | |
|         vector unsigned char pixr = vec_ld(15, pix);
 | |
|         t1 = vec_perm(pixl, pixr, perm);
 | |
| 
 | |
|         /* Add each 4 pixel group together and put 4 results into sad */
 | |
|         sad = vec_sum4s(t1, sad);
 | |
| 
 | |
|         pix += line_size;
 | |
|     }
 | |
| 
 | |
|     /* Sum up the four partial sums, and put the result into s */
 | |
|     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
 | |
|     sumdiffs = vec_splat(sumdiffs, 3);
 | |
|     vec_ste(sumdiffs, 0, &s);
 | |
| 
 | |
|     return s;
 | |
| }
 | |
| 
 | |
| static void get_pixels_altivec(int16_t *restrict block, const uint8_t *pixels, int line_size)
 | |
| {
 | |
|     int i;
 | |
|     vector unsigned char perm = vec_lvsl(0, pixels);
 | |
|     vector unsigned char bytes;
 | |
|     const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
 | |
|     vector signed short shorts;
 | |
| 
 | |
|     for (i = 0; i < 8; i++) {
 | |
|         // Read potentially unaligned pixels.
 | |
|         // We're reading 16 pixels, and actually only want 8,
 | |
|         // but we simply ignore the extras.
 | |
|         vector unsigned char pixl = vec_ld( 0, pixels);
 | |
|         vector unsigned char pixr = vec_ld(15, pixels);
 | |
|         bytes = vec_perm(pixl, pixr, perm);
 | |
| 
 | |
|         // convert the bytes into shorts
 | |
|         shorts = (vector signed short)vec_mergeh(zero, bytes);
 | |
| 
 | |
|         // save the data to the block, we assume the block is 16-byte aligned
 | |
|         vec_st(shorts, i*16, (vector signed short*)block);
 | |
| 
 | |
|         pixels += line_size;
 | |
|     }
 | |
| }
 | |
| 
 | |
| static void diff_pixels_altivec(int16_t *restrict block, const uint8_t *s1,
 | |
|         const uint8_t *s2, int stride)
 | |
| {
 | |
|     int i;
 | |
|     vector unsigned char perm1 = vec_lvsl(0, s1);
 | |
|     vector unsigned char perm2 = vec_lvsl(0, s2);
 | |
|     vector unsigned char bytes, pixl, pixr;
 | |
|     const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
 | |
|     vector signed short shorts1, shorts2;
 | |
| 
 | |
|     for (i = 0; i < 4; i++) {
 | |
|         // Read potentially unaligned pixels
 | |
|         // We're reading 16 pixels, and actually only want 8,
 | |
|         // but we simply ignore the extras.
 | |
|         pixl = vec_ld( 0, s1);
 | |
|         pixr = vec_ld(15, s1);
 | |
|         bytes = vec_perm(pixl, pixr, perm1);
 | |
| 
 | |
|         // convert the bytes into shorts
 | |
|         shorts1 = (vector signed short)vec_mergeh(zero, bytes);
 | |
| 
 | |
|         // Do the same for the second block of pixels
 | |
|         pixl = vec_ld( 0, s2);
 | |
|         pixr = vec_ld(15, s2);
 | |
|         bytes = vec_perm(pixl, pixr, perm2);
 | |
| 
 | |
|         // convert the bytes into shorts
 | |
|         shorts2 = (vector signed short)vec_mergeh(zero, bytes);
 | |
| 
 | |
|         // Do the subtraction
 | |
|         shorts1 = vec_sub(shorts1, shorts2);
 | |
| 
 | |
|         // save the data to the block, we assume the block is 16-byte aligned
 | |
|         vec_st(shorts1, 0, (vector signed short*)block);
 | |
| 
 | |
|         s1 += stride;
 | |
|         s2 += stride;
 | |
|         block += 8;
 | |
| 
 | |
| 
 | |
|         // The code below is a copy of the code above... This is a manual
 | |
|         // unroll.
 | |
| 
 | |
|         // Read potentially unaligned pixels
 | |
|         // We're reading 16 pixels, and actually only want 8,
 | |
|         // but we simply ignore the extras.
 | |
|         pixl = vec_ld( 0, s1);
 | |
|         pixr = vec_ld(15, s1);
 | |
|         bytes = vec_perm(pixl, pixr, perm1);
 | |
| 
 | |
|         // convert the bytes into shorts
 | |
|         shorts1 = (vector signed short)vec_mergeh(zero, bytes);
 | |
| 
 | |
|         // Do the same for the second block of pixels
 | |
|         pixl = vec_ld( 0, s2);
 | |
|         pixr = vec_ld(15, s2);
 | |
|         bytes = vec_perm(pixl, pixr, perm2);
 | |
| 
 | |
|         // convert the bytes into shorts
 | |
|         shorts2 = (vector signed short)vec_mergeh(zero, bytes);
 | |
| 
 | |
|         // Do the subtraction
 | |
|         shorts1 = vec_sub(shorts1, shorts2);
 | |
| 
 | |
|         // save the data to the block, we assume the block is 16-byte aligned
 | |
|         vec_st(shorts1, 0, (vector signed short*)block);
 | |
| 
 | |
|         s1 += stride;
 | |
|         s2 += stride;
 | |
|         block += 8;
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
 | |
| static void clear_block_altivec(int16_t *block) {
 | |
|     LOAD_ZERO;
 | |
|     vec_st(zero_s16v,   0, block);
 | |
|     vec_st(zero_s16v,  16, block);
 | |
|     vec_st(zero_s16v,  32, block);
 | |
|     vec_st(zero_s16v,  48, block);
 | |
|     vec_st(zero_s16v,  64, block);
 | |
|     vec_st(zero_s16v,  80, block);
 | |
|     vec_st(zero_s16v,  96, block);
 | |
|     vec_st(zero_s16v, 112, block);
 | |
| }
 | |
| 
 | |
| 
 | |
| static void add_bytes_altivec(uint8_t *dst, uint8_t *src, int w) {
 | |
|     register int i;
 | |
|     register vector unsigned char vdst, vsrc;
 | |
| 
 | |
|     /* dst and src are 16 bytes-aligned (guaranteed) */
 | |
|     for (i = 0 ; (i + 15) < w ; i+=16) {
 | |
|         vdst = vec_ld(i, (unsigned char*)dst);
 | |
|         vsrc = vec_ld(i, (unsigned char*)src);
 | |
|         vdst = vec_add(vsrc, vdst);
 | |
|         vec_st(vdst, i, (unsigned char*)dst);
 | |
|     }
 | |
|     /* if w is not a multiple of 16 */
 | |
|     for (; (i < w) ; i++) {
 | |
|         dst[i] = src[i];
 | |
|     }
 | |
| }
 | |
| 
 | |
| static int hadamard8_diff8x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){
 | |
|     int sum;
 | |
|     register const vector unsigned char vzero =
 | |
|                             (const vector unsigned char)vec_splat_u8(0);
 | |
|     register vector signed short temp0, temp1, temp2, temp3, temp4,
 | |
|                                  temp5, temp6, temp7;
 | |
|     {
 | |
|     register const vector signed short vprod1 =(const vector signed short)
 | |
|                                                { 1,-1, 1,-1, 1,-1, 1,-1 };
 | |
|     register const vector signed short vprod2 =(const vector signed short)
 | |
|                                                { 1, 1,-1,-1, 1, 1,-1,-1 };
 | |
|     register const vector signed short vprod3 =(const vector signed short)
 | |
|                                                { 1, 1, 1, 1,-1,-1,-1,-1 };
 | |
|     register const vector unsigned char perm1 = (const vector unsigned char)
 | |
|         {0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
 | |
|          0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D};
 | |
|     register const vector unsigned char perm2 = (const vector unsigned char)
 | |
|         {0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
 | |
|          0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B};
 | |
|     register const vector unsigned char perm3 = (const vector unsigned char)
 | |
|         {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
 | |
|          0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07};
 | |
| 
 | |
| #define ONEITERBUTTERFLY(i, res)                                          \
 | |
|     {                                                                     \
 | |
|     register vector unsigned char src1, src2, srcO;                   \
 | |
|     register vector unsigned char dst1, dst2, dstO;                   \
 | |
|     register vector signed short srcV, dstV;                          \
 | |
|     register vector signed short but0, but1, but2, op1, op2, op3;     \
 | |
|     src1 = vec_ld(stride * i, src);                                   \
 | |
|     src2 = vec_ld((stride * i) + 15, src);                            \
 | |
|     srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src));           \
 | |
|     dst1 = vec_ld(stride * i, dst);                                   \
 | |
|     dst2 = vec_ld((stride * i) + 15, dst);                            \
 | |
|     dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst));           \
 | |
|     /* promote the unsigned chars to signed shorts */                 \
 | |
|     /* we're in the 8x8 function, we only care for the first 8 */     \
 | |
|     srcV = (vector signed short)vec_mergeh((vector signed char)vzero, \
 | |
|            (vector signed char)srcO);                                 \
 | |
|     dstV = (vector signed short)vec_mergeh((vector signed char)vzero, \
 | |
|            (vector signed char)dstO);                                 \
 | |
|     /* subtractions inside the first butterfly */                     \
 | |
|     but0 = vec_sub(srcV, dstV);                                       \
 | |
|     op1  = vec_perm(but0, but0, perm1);                               \
 | |
|     but1 = vec_mladd(but0, vprod1, op1);                              \
 | |
|     op2  = vec_perm(but1, but1, perm2);                               \
 | |
|     but2 = vec_mladd(but1, vprod2, op2);                              \
 | |
|     op3  = vec_perm(but2, but2, perm3);                               \
 | |
|     res  = vec_mladd(but2, vprod3, op3);                              \
 | |
|     }
 | |
|     ONEITERBUTTERFLY(0, temp0);
 | |
|     ONEITERBUTTERFLY(1, temp1);
 | |
|     ONEITERBUTTERFLY(2, temp2);
 | |
|     ONEITERBUTTERFLY(3, temp3);
 | |
|     ONEITERBUTTERFLY(4, temp4);
 | |
|     ONEITERBUTTERFLY(5, temp5);
 | |
|     ONEITERBUTTERFLY(6, temp6);
 | |
|     ONEITERBUTTERFLY(7, temp7);
 | |
|     }
 | |
| #undef ONEITERBUTTERFLY
 | |
|     {
 | |
|     register vector signed int vsum;
 | |
|     register vector signed short line0 = vec_add(temp0, temp1);
 | |
|     register vector signed short line1 = vec_sub(temp0, temp1);
 | |
|     register vector signed short line2 = vec_add(temp2, temp3);
 | |
|     register vector signed short line3 = vec_sub(temp2, temp3);
 | |
|     register vector signed short line4 = vec_add(temp4, temp5);
 | |
|     register vector signed short line5 = vec_sub(temp4, temp5);
 | |
|     register vector signed short line6 = vec_add(temp6, temp7);
 | |
|     register vector signed short line7 = vec_sub(temp6, temp7);
 | |
| 
 | |
|     register vector signed short line0B = vec_add(line0, line2);
 | |
|     register vector signed short line2B = vec_sub(line0, line2);
 | |
|     register vector signed short line1B = vec_add(line1, line3);
 | |
|     register vector signed short line3B = vec_sub(line1, line3);
 | |
|     register vector signed short line4B = vec_add(line4, line6);
 | |
|     register vector signed short line6B = vec_sub(line4, line6);
 | |
|     register vector signed short line5B = vec_add(line5, line7);
 | |
|     register vector signed short line7B = vec_sub(line5, line7);
 | |
| 
 | |
|     register vector signed short line0C = vec_add(line0B, line4B);
 | |
|     register vector signed short line4C = vec_sub(line0B, line4B);
 | |
|     register vector signed short line1C = vec_add(line1B, line5B);
 | |
|     register vector signed short line5C = vec_sub(line1B, line5B);
 | |
|     register vector signed short line2C = vec_add(line2B, line6B);
 | |
|     register vector signed short line6C = vec_sub(line2B, line6B);
 | |
|     register vector signed short line3C = vec_add(line3B, line7B);
 | |
|     register vector signed short line7C = vec_sub(line3B, line7B);
 | |
| 
 | |
|     vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
 | |
|     vsum = vec_sum4s(vec_abs(line1C), vsum);
 | |
|     vsum = vec_sum4s(vec_abs(line2C), vsum);
 | |
|     vsum = vec_sum4s(vec_abs(line3C), vsum);
 | |
|     vsum = vec_sum4s(vec_abs(line4C), vsum);
 | |
|     vsum = vec_sum4s(vec_abs(line5C), vsum);
 | |
|     vsum = vec_sum4s(vec_abs(line6C), vsum);
 | |
|     vsum = vec_sum4s(vec_abs(line7C), vsum);
 | |
|     vsum = vec_sums(vsum, (vector signed int)vzero);
 | |
|     vsum = vec_splat(vsum, 3);
 | |
|     vec_ste(vsum, 0, &sum);
 | |
|     }
 | |
|     return sum;
 | |
| }
 | |
| 
 | |
| /*
 | |
| 16x8 works with 16 elements; it allows to avoid replicating loads, and
 | |
| give the compiler more rooms for scheduling.  It's only used from
 | |
| inside hadamard8_diff16_altivec.
 | |
| 
 | |
| Unfortunately, it seems gcc-3.3 is a bit dumb, and the compiled code has a LOT
 | |
| of spill code, it seems gcc (unlike xlc) cannot keep everything in registers
 | |
| by itself. The following code include hand-made registers allocation. It's not
 | |
| clean, but on a 7450 the resulting code is much faster (best case fall from
 | |
| 700+ cycles to 550).
 | |
| 
 | |
| xlc doesn't add spill code, but it doesn't know how to schedule for the 7450,
 | |
| and its code isn't much faster than gcc-3.3 on the 7450 (but uses 25% less
 | |
| instructions...)
 | |
| 
 | |
| On the 970, the hand-made RA is still a win (around 690 vs. around 780), but
 | |
| xlc goes to around 660 on the regular C code...
 | |
| */
 | |
| 
 | |
| static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h) {
 | |
|     int sum;
 | |
|     register vector signed short
 | |
|         temp0 __asm__ ("v0"),
 | |
|         temp1 __asm__ ("v1"),
 | |
|         temp2 __asm__ ("v2"),
 | |
|         temp3 __asm__ ("v3"),
 | |
|         temp4 __asm__ ("v4"),
 | |
|         temp5 __asm__ ("v5"),
 | |
|         temp6 __asm__ ("v6"),
 | |
|         temp7 __asm__ ("v7");
 | |
|     register vector signed short
 | |
|         temp0S __asm__ ("v8"),
 | |
|         temp1S __asm__ ("v9"),
 | |
|         temp2S __asm__ ("v10"),
 | |
|         temp3S __asm__ ("v11"),
 | |
|         temp4S __asm__ ("v12"),
 | |
|         temp5S __asm__ ("v13"),
 | |
|         temp6S __asm__ ("v14"),
 | |
|         temp7S __asm__ ("v15");
 | |
|     register const vector unsigned char vzero __asm__ ("v31") =
 | |
|         (const vector unsigned char)vec_splat_u8(0);
 | |
|     {
 | |
|     register const vector signed short vprod1 __asm__ ("v16") =
 | |
|         (const vector signed short){ 1,-1, 1,-1, 1,-1, 1,-1 };
 | |
|     register const vector signed short vprod2 __asm__ ("v17") =
 | |
|         (const vector signed short){ 1, 1,-1,-1, 1, 1,-1,-1 };
 | |
|     register const vector signed short vprod3 __asm__ ("v18") =
 | |
|         (const vector signed short){ 1, 1, 1, 1,-1,-1,-1,-1 };
 | |
|     register const vector unsigned char perm1 __asm__ ("v19") =
 | |
|         (const vector unsigned char)
 | |
|         {0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
 | |
|          0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D};
 | |
|     register const vector unsigned char perm2 __asm__ ("v20") =
 | |
|         (const vector unsigned char)
 | |
|         {0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
 | |
|          0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B};
 | |
|     register const vector unsigned char perm3 __asm__ ("v21") =
 | |
|         (const vector unsigned char)
 | |
|         {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
 | |
|          0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07};
 | |
| 
 | |
| #define ONEITERBUTTERFLY(i, res1, res2)                               \
 | |
|     {                                                                 \
 | |
|     register vector unsigned char src1 __asm__ ("v22"),               \
 | |
|                                   src2 __asm__ ("v23"),               \
 | |
|                                   dst1 __asm__ ("v24"),               \
 | |
|                                   dst2 __asm__ ("v25"),               \
 | |
|                                   srcO __asm__ ("v22"),               \
 | |
|                                   dstO __asm__ ("v23");               \
 | |
|                                                                       \
 | |
|     register vector signed short  srcV  __asm__ ("v24"),              \
 | |
|                                   dstV  __asm__ ("v25"),              \
 | |
|                                   srcW  __asm__ ("v26"),              \
 | |
|                                   dstW  __asm__ ("v27"),              \
 | |
|                                   but0  __asm__ ("v28"),              \
 | |
|                                   but0S __asm__ ("v29"),              \
 | |
|                                   op1   __asm__ ("v30"),              \
 | |
|                                   but1  __asm__ ("v22"),              \
 | |
|                                   op1S  __asm__ ("v23"),              \
 | |
|                                   but1S __asm__ ("v24"),              \
 | |
|                                   op2   __asm__ ("v25"),              \
 | |
|                                   but2  __asm__ ("v26"),              \
 | |
|                                   op2S  __asm__ ("v27"),              \
 | |
|                                   but2S __asm__ ("v28"),              \
 | |
|                                   op3   __asm__ ("v29"),              \
 | |
|                                   op3S  __asm__ ("v30");              \
 | |
|                                                                       \
 | |
|     src1 = vec_ld(stride * i, src);                                   \
 | |
|     src2 = vec_ld((stride * i) + 16, src);                            \
 | |
|     srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src));           \
 | |
|     dst1 = vec_ld(stride * i, dst);                                   \
 | |
|     dst2 = vec_ld((stride * i) + 16, dst);                            \
 | |
|     dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst));           \
 | |
|     /* promote the unsigned chars to signed shorts */                 \
 | |
|     srcV = (vector signed short)vec_mergeh((vector signed char)vzero, \
 | |
|            (vector signed char)srcO);                                 \
 | |
|     dstV = (vector signed short)vec_mergeh((vector signed char)vzero, \
 | |
|            (vector signed char)dstO);                                 \
 | |
|     srcW = (vector signed short)vec_mergel((vector signed char)vzero, \
 | |
|            (vector signed char)srcO);                                 \
 | |
|     dstW = (vector signed short)vec_mergel((vector signed char)vzero, \
 | |
|            (vector signed char)dstO);                                 \
 | |
|     /* subtractions inside the first butterfly */                     \
 | |
|     but0 = vec_sub(srcV, dstV);                                       \
 | |
|     but0S = vec_sub(srcW, dstW);                                      \
 | |
|     op1 = vec_perm(but0, but0, perm1);                                \
 | |
|     but1 = vec_mladd(but0, vprod1, op1);                              \
 | |
|     op1S = vec_perm(but0S, but0S, perm1);                             \
 | |
|     but1S = vec_mladd(but0S, vprod1, op1S);                           \
 | |
|     op2 = vec_perm(but1, but1, perm2);                                \
 | |
|     but2 = vec_mladd(but1, vprod2, op2);                              \
 | |
|     op2S = vec_perm(but1S, but1S, perm2);                             \
 | |
|     but2S = vec_mladd(but1S, vprod2, op2S);                           \
 | |
|     op3 = vec_perm(but2, but2, perm3);                                \
 | |
|     res1 = vec_mladd(but2, vprod3, op3);                              \
 | |
|     op3S = vec_perm(but2S, but2S, perm3);                             \
 | |
|     res2 = vec_mladd(but2S, vprod3, op3S);                            \
 | |
|     }
 | |
|     ONEITERBUTTERFLY(0, temp0, temp0S);
 | |
|     ONEITERBUTTERFLY(1, temp1, temp1S);
 | |
|     ONEITERBUTTERFLY(2, temp2, temp2S);
 | |
|     ONEITERBUTTERFLY(3, temp3, temp3S);
 | |
|     ONEITERBUTTERFLY(4, temp4, temp4S);
 | |
|     ONEITERBUTTERFLY(5, temp5, temp5S);
 | |
|     ONEITERBUTTERFLY(6, temp6, temp6S);
 | |
|     ONEITERBUTTERFLY(7, temp7, temp7S);
 | |
|     }
 | |
| #undef ONEITERBUTTERFLY
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|     {
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|     register vector signed int vsum;
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|     register vector signed short line0S, line1S, line2S, line3S, line4S,
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|                                  line5S, line6S, line7S, line0BS,line2BS,
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|                                  line1BS,line3BS,line4BS,line6BS,line5BS,
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|                                  line7BS,line0CS,line4CS,line1CS,line5CS,
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|                                  line2CS,line6CS,line3CS,line7CS;
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| 
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|     register vector signed short line0 = vec_add(temp0, temp1);
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|     register vector signed short line1 = vec_sub(temp0, temp1);
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|     register vector signed short line2 = vec_add(temp2, temp3);
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|     register vector signed short line3 = vec_sub(temp2, temp3);
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|     register vector signed short line4 = vec_add(temp4, temp5);
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|     register vector signed short line5 = vec_sub(temp4, temp5);
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|     register vector signed short line6 = vec_add(temp6, temp7);
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|     register vector signed short line7 = vec_sub(temp6, temp7);
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| 
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|     register vector signed short line0B = vec_add(line0, line2);
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|     register vector signed short line2B = vec_sub(line0, line2);
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|     register vector signed short line1B = vec_add(line1, line3);
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|     register vector signed short line3B = vec_sub(line1, line3);
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|     register vector signed short line4B = vec_add(line4, line6);
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|     register vector signed short line6B = vec_sub(line4, line6);
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|     register vector signed short line5B = vec_add(line5, line7);
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|     register vector signed short line7B = vec_sub(line5, line7);
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| 
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|     register vector signed short line0C = vec_add(line0B, line4B);
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|     register vector signed short line4C = vec_sub(line0B, line4B);
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|     register vector signed short line1C = vec_add(line1B, line5B);
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|     register vector signed short line5C = vec_sub(line1B, line5B);
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|     register vector signed short line2C = vec_add(line2B, line6B);
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|     register vector signed short line6C = vec_sub(line2B, line6B);
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|     register vector signed short line3C = vec_add(line3B, line7B);
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|     register vector signed short line7C = vec_sub(line3B, line7B);
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| 
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|     vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
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|     vsum = vec_sum4s(vec_abs(line1C), vsum);
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|     vsum = vec_sum4s(vec_abs(line2C), vsum);
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|     vsum = vec_sum4s(vec_abs(line3C), vsum);
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|     vsum = vec_sum4s(vec_abs(line4C), vsum);
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|     vsum = vec_sum4s(vec_abs(line5C), vsum);
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|     vsum = vec_sum4s(vec_abs(line6C), vsum);
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|     vsum = vec_sum4s(vec_abs(line7C), vsum);
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| 
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|     line0S = vec_add(temp0S, temp1S);
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|     line1S = vec_sub(temp0S, temp1S);
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|     line2S = vec_add(temp2S, temp3S);
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|     line3S = vec_sub(temp2S, temp3S);
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|     line4S = vec_add(temp4S, temp5S);
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|     line5S = vec_sub(temp4S, temp5S);
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|     line6S = vec_add(temp6S, temp7S);
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|     line7S = vec_sub(temp6S, temp7S);
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| 
 | |
|     line0BS = vec_add(line0S, line2S);
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|     line2BS = vec_sub(line0S, line2S);
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|     line1BS = vec_add(line1S, line3S);
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|     line3BS = vec_sub(line1S, line3S);
 | |
|     line4BS = vec_add(line4S, line6S);
 | |
|     line6BS = vec_sub(line4S, line6S);
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|     line5BS = vec_add(line5S, line7S);
 | |
|     line7BS = vec_sub(line5S, line7S);
 | |
| 
 | |
|     line0CS = vec_add(line0BS, line4BS);
 | |
|     line4CS = vec_sub(line0BS, line4BS);
 | |
|     line1CS = vec_add(line1BS, line5BS);
 | |
|     line5CS = vec_sub(line1BS, line5BS);
 | |
|     line2CS = vec_add(line2BS, line6BS);
 | |
|     line6CS = vec_sub(line2BS, line6BS);
 | |
|     line3CS = vec_add(line3BS, line7BS);
 | |
|     line7CS = vec_sub(line3BS, line7BS);
 | |
| 
 | |
|     vsum = vec_sum4s(vec_abs(line0CS), vsum);
 | |
|     vsum = vec_sum4s(vec_abs(line1CS), vsum);
 | |
|     vsum = vec_sum4s(vec_abs(line2CS), vsum);
 | |
|     vsum = vec_sum4s(vec_abs(line3CS), vsum);
 | |
|     vsum = vec_sum4s(vec_abs(line4CS), vsum);
 | |
|     vsum = vec_sum4s(vec_abs(line5CS), vsum);
 | |
|     vsum = vec_sum4s(vec_abs(line6CS), vsum);
 | |
|     vsum = vec_sum4s(vec_abs(line7CS), vsum);
 | |
|     vsum = vec_sums(vsum, (vector signed int)vzero);
 | |
|     vsum = vec_splat(vsum, 3);
 | |
|     vec_ste(vsum, 0, &sum);
 | |
|     }
 | |
|     return sum;
 | |
| }
 | |
| 
 | |
| static int hadamard8_diff16_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){
 | |
|     int score;
 | |
|     score = hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
 | |
|     if (h==16) {
 | |
|         dst += 8*stride;
 | |
|         src += 8*stride;
 | |
|         score += hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
 | |
|     }
 | |
|     return score;
 | |
| }
 | |
| 
 | |
| av_cold void ff_dsputil_init_altivec(DSPContext *c, AVCodecContext *avctx)
 | |
| {
 | |
|     const int high_bit_depth = avctx->bits_per_raw_sample > 8;
 | |
| 
 | |
|     c->pix_abs[0][1] = sad16_x2_altivec;
 | |
|     c->pix_abs[0][2] = sad16_y2_altivec;
 | |
|     c->pix_abs[0][3] = sad16_xy2_altivec;
 | |
|     c->pix_abs[0][0] = sad16_altivec;
 | |
|     c->pix_abs[1][0] = sad8_altivec;
 | |
|     c->sad[0]= sad16_altivec;
 | |
|     c->sad[1]= sad8_altivec;
 | |
|     c->pix_norm1 = pix_norm1_altivec;
 | |
|     c->sse[1]= sse8_altivec;
 | |
|     c->sse[0]= sse16_altivec;
 | |
|     c->pix_sum = pix_sum_altivec;
 | |
|     c->diff_pixels = diff_pixels_altivec;
 | |
|     c->add_bytes= add_bytes_altivec;
 | |
|     if (!high_bit_depth) {
 | |
|     c->get_pixels = get_pixels_altivec;
 | |
|     c->clear_block = clear_block_altivec;
 | |
|     }
 | |
| 
 | |
|     c->hadamard8_diff[0] = hadamard8_diff16_altivec;
 | |
|     c->hadamard8_diff[1] = hadamard8_diff8x8_altivec;
 | |
| }
 |