This change decouples the frame dimensions from avctx, which is useful for DXV decoding, and fixes incorrect behavior in the existing implementation. Tested with `make fate THREADS=7` and `make fate THREADS=7 THREAD_TYPE=slice`. Signed-off-by: Connor Worley <connorbworley@gmail.com> Signed-off-by: Anton Khirnov <anton@khirnov.net>
		
			
				
	
	
		
			98 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			98 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * Texture block module
 | |
|  * Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com>
 | |
|  *
 | |
|  * This file is part of FFmpeg.
 | |
|  *
 | |
|  * FFmpeg is free software; you can redistribute it and/or
 | |
|  * modify it under the terms of the GNU Lesser General Public
 | |
|  * License as published by the Free Software Foundation; either
 | |
|  * version 2.1 of the License, or (at your option) any later version.
 | |
|  *
 | |
|  * FFmpeg is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | |
|  * Lesser General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU Lesser General Public
 | |
|  * License along with FFmpeg; if not, write to the Free Software
 | |
|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 | |
|  */
 | |
| 
 | |
| /**
 | |
|  * @file
 | |
|  * Texture block (4x4) module
 | |
|  *
 | |
|  * References:
 | |
|  *   https://www.opengl.org/wiki/S3_Texture_Compression
 | |
|  *   https://www.opengl.org/wiki/Red_Green_Texture_Compression
 | |
|  *   https://msdn.microsoft.com/en-us/library/bb694531%28v=vs.85%29.aspx
 | |
|  *
 | |
|  * All functions return how much data has been written or read.
 | |
|  *
 | |
|  * Pixel input or output format is always AV_PIX_FMT_RGBA.
 | |
|  */
 | |
| 
 | |
| #ifndef AVCODEC_TEXTUREDSP_H
 | |
| #define AVCODEC_TEXTUREDSP_H
 | |
| 
 | |
| #include <stddef.h>
 | |
| #include <stdint.h>
 | |
| 
 | |
| #define TEXTURE_BLOCK_W 4
 | |
| #define TEXTURE_BLOCK_H 4
 | |
| 
 | |
| typedef struct TextureDSPContext {
 | |
|     int (*dxt1_block)        (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
|     int (*dxt1a_block)       (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
|     int (*dxt2_block)        (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
|     int (*dxt3_block)        (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
|     int (*dxt4_block)        (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
|     int (*dxt5_block)        (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
|     int (*dxt5y_block)       (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
|     int (*dxt5ys_block)      (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
|     int (*rgtc1s_block)      (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
|     int (*rgtc1u_block)      (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
|     int (*rgtc1u_gray_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
|     int (*rgtc1u_alpha_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
|     int (*rgtc2s_block)      (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
|     int (*rgtc2u_block)      (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
|     int (*dxn3dc_block)      (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
| } TextureDSPContext;
 | |
| 
 | |
| typedef struct TextureDSPEncContext {
 | |
|     int (*dxt1_block)        (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
|     int (*dxt5_block)        (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
|     int (*dxt5ys_block)      (uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
| } TextureDSPEncContext;
 | |
| 
 | |
| typedef struct TextureDSPThreadContext {
 | |
|     union {
 | |
|         const uint8_t *in;       // Input frame data
 | |
|         uint8_t *out;            // Output frame data
 | |
|     } frame_data;
 | |
|     ptrdiff_t stride;            // Frame linesize
 | |
|     int width, height;           // Frame width / height
 | |
|     union {
 | |
|         const uint8_t *in;       // Compressed texture for decompression
 | |
|         uint8_t *out;            // Compressed texture of compression
 | |
|     } tex_data;
 | |
|     int tex_ratio;               // Number of compressed bytes in a texture block
 | |
|     int raw_ratio;               // Number bytes in a line of a raw block
 | |
|     int slice_count;             // Number of slices for threaded operations
 | |
| 
 | |
|     /* Pointer to the selected compress or decompress function. */
 | |
|     int (*tex_funct)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
 | |
| } TextureDSPThreadContext;
 | |
| 
 | |
| void ff_texturedsp_init(TextureDSPContext *c);
 | |
| void ff_texturedspenc_init(TextureDSPEncContext *c);
 | |
| 
 | |
| struct AVCodecContext;
 | |
| int ff_texturedsp_exec_decompress_threads(struct AVCodecContext *avctx,
 | |
|                                           TextureDSPThreadContext *ctx);
 | |
| int ff_texturedsp_exec_compress_threads(struct AVCodecContext *avctx,
 | |
|                                         TextureDSPThreadContext *ctx);
 | |
| 
 | |
| #endif /* AVCODEC_TEXTUREDSP_H */
 |