* commit 'a6a750c7ef240b72ce01e9653343a0ddf247d196': tests: Move all test programs to a subdirectory Merged-by: Clément Bœsch <clement@stupeflix.com>
		
			
				
	
	
		
			62 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
 * Copyright (c) 2014 Vittorio Giovara <vittorio.giovara@gmail.com>
 | 
						|
 *
 | 
						|
 * This file is part of FFmpeg.
 | 
						|
 *
 | 
						|
 * FFmpeg is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU Lesser General Public
 | 
						|
 * License as published by the Free Software Foundation; either
 | 
						|
 * version 2.1 of the License, or (at your option) any later version.
 | 
						|
 *
 | 
						|
 * FFmpeg is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
						|
 * Lesser General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU Lesser General Public
 | 
						|
 * License along with FFmpeg; if not, write to the Free Software
 | 
						|
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 | 
						|
 */
 | 
						|
 | 
						|
#include "libavutil/display.c"
 | 
						|
 | 
						|
static void print_matrix(int32_t matrix[9])
 | 
						|
{
 | 
						|
    int i, j;
 | 
						|
 | 
						|
    for (i = 0; i < 3; ++i) {
 | 
						|
        for (j = 0; j < 3 - 1; ++j)
 | 
						|
            printf("%d ", matrix[i*3 + j]);
 | 
						|
 | 
						|
        printf("%d\n", matrix[i*3 + j]);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
int main(void)
 | 
						|
{
 | 
						|
    int32_t matrix[9];
 | 
						|
 | 
						|
    // Set the matrix to 90 degrees
 | 
						|
    av_display_rotation_set(matrix, 90);
 | 
						|
    print_matrix(matrix);
 | 
						|
    printf("degrees: %f\n", av_display_rotation_get(matrix));
 | 
						|
 | 
						|
    // Set the matrix to -45 degrees
 | 
						|
    av_display_rotation_set(matrix, -45);
 | 
						|
    print_matrix(matrix);
 | 
						|
    printf("degrees: %f\n", av_display_rotation_get(matrix));
 | 
						|
 | 
						|
    // flip horizontal
 | 
						|
    av_display_matrix_flip(matrix, 1, 0);
 | 
						|
    print_matrix(matrix);
 | 
						|
    printf("degrees: %f\n", av_display_rotation_get(matrix));
 | 
						|
 | 
						|
    // flip vertical
 | 
						|
    av_display_matrix_flip(matrix, 0, 1);
 | 
						|
    print_matrix(matrix);
 | 
						|
    printf("degrees: %f\n", av_display_rotation_get(matrix));
 | 
						|
 | 
						|
    return 0;
 | 
						|
 | 
						|
}
 |