750 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			750 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
 | 
						|
 * Copyright (c) 2008 Peter Ross
 | 
						|
 *
 | 
						|
 * This file is part of FFmpeg.
 | 
						|
 *
 | 
						|
 * FFmpeg is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU Lesser General Public
 | 
						|
 * License as published by the Free Software Foundation; either
 | 
						|
 * version 2.1 of the License, or (at your option) any later version.
 | 
						|
 *
 | 
						|
 * FFmpeg is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
						|
 * Lesser General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU Lesser General Public
 | 
						|
 * License along with FFmpeg; if not, write to the Free Software
 | 
						|
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 | 
						|
 */
 | 
						|
 | 
						|
#ifndef AVUTIL_CHANNEL_LAYOUT_H
 | 
						|
#define AVUTIL_CHANNEL_LAYOUT_H
 | 
						|
 | 
						|
#include <stdint.h>
 | 
						|
#include <stdlib.h>
 | 
						|
 | 
						|
#include "version.h"
 | 
						|
#include "attributes.h"
 | 
						|
 | 
						|
/**
 | 
						|
 * @file
 | 
						|
 * audio channel layout utility functions
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 * @addtogroup lavu_audio
 | 
						|
 * @{
 | 
						|
 */
 | 
						|
 | 
						|
enum AVChannel {
 | 
						|
    ///< Invalid channel index
 | 
						|
    AV_CHAN_NONE = -1,
 | 
						|
    AV_CHAN_FRONT_LEFT,
 | 
						|
    AV_CHAN_FRONT_RIGHT,
 | 
						|
    AV_CHAN_FRONT_CENTER,
 | 
						|
    AV_CHAN_LOW_FREQUENCY,
 | 
						|
    AV_CHAN_BACK_LEFT,
 | 
						|
    AV_CHAN_BACK_RIGHT,
 | 
						|
    AV_CHAN_FRONT_LEFT_OF_CENTER,
 | 
						|
    AV_CHAN_FRONT_RIGHT_OF_CENTER,
 | 
						|
    AV_CHAN_BACK_CENTER,
 | 
						|
    AV_CHAN_SIDE_LEFT,
 | 
						|
    AV_CHAN_SIDE_RIGHT,
 | 
						|
    AV_CHAN_TOP_CENTER,
 | 
						|
    AV_CHAN_TOP_FRONT_LEFT,
 | 
						|
    AV_CHAN_TOP_FRONT_CENTER,
 | 
						|
    AV_CHAN_TOP_FRONT_RIGHT,
 | 
						|
    AV_CHAN_TOP_BACK_LEFT,
 | 
						|
    AV_CHAN_TOP_BACK_CENTER,
 | 
						|
    AV_CHAN_TOP_BACK_RIGHT,
 | 
						|
    /** Stereo downmix. */
 | 
						|
    AV_CHAN_STEREO_LEFT = 29,
 | 
						|
    /** See above. */
 | 
						|
    AV_CHAN_STEREO_RIGHT,
 | 
						|
    AV_CHAN_WIDE_LEFT,
 | 
						|
    AV_CHAN_WIDE_RIGHT,
 | 
						|
    AV_CHAN_SURROUND_DIRECT_LEFT,
 | 
						|
    AV_CHAN_SURROUND_DIRECT_RIGHT,
 | 
						|
    AV_CHAN_LOW_FREQUENCY_2,
 | 
						|
    AV_CHAN_TOP_SIDE_LEFT,
 | 
						|
    AV_CHAN_TOP_SIDE_RIGHT,
 | 
						|
    AV_CHAN_BOTTOM_FRONT_CENTER,
 | 
						|
    AV_CHAN_BOTTOM_FRONT_LEFT,
 | 
						|
    AV_CHAN_BOTTOM_FRONT_RIGHT,
 | 
						|
 | 
						|
    /** Channel is empty can be safely skipped. */
 | 
						|
    AV_CHAN_UNUSED = 0x200,
 | 
						|
 | 
						|
    /** Channel contains data, but its position is unknown. */
 | 
						|
    AV_CHAN_UNKNOWN = 0x300,
 | 
						|
 | 
						|
    /**
 | 
						|
     * Range of channels between AV_CHAN_AMBISONIC_BASE and
 | 
						|
     * AV_CHAN_AMBISONIC_END represent Ambisonic components using the ACN system.
 | 
						|
     *
 | 
						|
     * Given a channel id <i> between AV_CHAN_AMBISONIC_BASE and
 | 
						|
     * AV_CHAN_AMBISONIC_END (inclusive), the ACN index of the channel <n> is
 | 
						|
     * <n> = <i> - AV_CHAN_AMBISONIC_BASE.
 | 
						|
     *
 | 
						|
     * @note these values are only used for AV_CHANNEL_ORDER_CUSTOM channel
 | 
						|
     * orderings, the AV_CHANNEL_ORDER_AMBISONIC ordering orders the channels
 | 
						|
     * implicitly by their position in the stream.
 | 
						|
     */
 | 
						|
    AV_CHAN_AMBISONIC_BASE = 0x400,
 | 
						|
    // leave space for 1024 ids, which correspond to maximum order-32 harmonics,
 | 
						|
    // which should be enough for the foreseeable use cases
 | 
						|
    AV_CHAN_AMBISONIC_END  = 0x7ff,
 | 
						|
};
 | 
						|
 | 
						|
enum AVChannelOrder {
 | 
						|
    /**
 | 
						|
     * Only the channel count is specified, without any further information
 | 
						|
     * about the channel order.
 | 
						|
     */
 | 
						|
    AV_CHANNEL_ORDER_UNSPEC,
 | 
						|
    /**
 | 
						|
     * The native channel order, i.e. the channels are in the same order in
 | 
						|
     * which they are defined in the AVChannel enum. This supports up to 63
 | 
						|
     * different channels.
 | 
						|
     */
 | 
						|
    AV_CHANNEL_ORDER_NATIVE,
 | 
						|
    /**
 | 
						|
     * The channel order does not correspond to any other predefined order and
 | 
						|
     * is stored as an explicit map. For example, this could be used to support
 | 
						|
     * layouts with 64 or more channels, or with empty/skipped (AV_CHAN_SILENCE)
 | 
						|
     * channels at arbitrary positions.
 | 
						|
     */
 | 
						|
    AV_CHANNEL_ORDER_CUSTOM,
 | 
						|
    /**
 | 
						|
     * The audio is represented as the decomposition of the sound field into
 | 
						|
     * spherical harmonics. Each channel corresponds to a single expansion
 | 
						|
     * component. Channels are ordered according to ACN (Ambisonic Channel
 | 
						|
     * Number).
 | 
						|
     *
 | 
						|
     * The channel with the index n in the stream contains the spherical
 | 
						|
     * harmonic of degree l and order m given by
 | 
						|
     * @code{.unparsed}
 | 
						|
     *   l   = floor(sqrt(n)),
 | 
						|
     *   m   = n - l * (l + 1).
 | 
						|
     * @endcode
 | 
						|
     *
 | 
						|
     * Conversely given a spherical harmonic of degree l and order m, the
 | 
						|
     * corresponding channel index n is given by
 | 
						|
     * @code{.unparsed}
 | 
						|
     *   n = l * (l + 1) + m.
 | 
						|
     * @endcode
 | 
						|
     *
 | 
						|
     * Normalization is assumed to be SN3D (Schmidt Semi-Normalization)
 | 
						|
     * as defined in AmbiX format $ 2.1.
 | 
						|
     */
 | 
						|
    AV_CHANNEL_ORDER_AMBISONIC,
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * @defgroup channel_masks Audio channel masks
 | 
						|
 *
 | 
						|
 * A channel layout is a 64-bits integer with a bit set for every channel.
 | 
						|
 * The number of bits set must be equal to the number of channels.
 | 
						|
 * The value 0 means that the channel layout is not known.
 | 
						|
 * @note this data structure is not powerful enough to handle channels
 | 
						|
 * combinations that have the same channel multiple times, such as
 | 
						|
 * dual-mono.
 | 
						|
 *
 | 
						|
 * @{
 | 
						|
 */
 | 
						|
#define AV_CH_FRONT_LEFT             (1ULL << AV_CHAN_FRONT_LEFT           )
 | 
						|
#define AV_CH_FRONT_RIGHT            (1ULL << AV_CHAN_FRONT_RIGHT          )
 | 
						|
#define AV_CH_FRONT_CENTER           (1ULL << AV_CHAN_FRONT_CENTER         )
 | 
						|
#define AV_CH_LOW_FREQUENCY          (1ULL << AV_CHAN_LOW_FREQUENCY        )
 | 
						|
#define AV_CH_BACK_LEFT              (1ULL << AV_CHAN_BACK_LEFT            )
 | 
						|
#define AV_CH_BACK_RIGHT             (1ULL << AV_CHAN_BACK_RIGHT           )
 | 
						|
#define AV_CH_FRONT_LEFT_OF_CENTER   (1ULL << AV_CHAN_FRONT_LEFT_OF_CENTER )
 | 
						|
#define AV_CH_FRONT_RIGHT_OF_CENTER  (1ULL << AV_CHAN_FRONT_RIGHT_OF_CENTER)
 | 
						|
#define AV_CH_BACK_CENTER            (1ULL << AV_CHAN_BACK_CENTER          )
 | 
						|
#define AV_CH_SIDE_LEFT              (1ULL << AV_CHAN_SIDE_LEFT            )
 | 
						|
#define AV_CH_SIDE_RIGHT             (1ULL << AV_CHAN_SIDE_RIGHT           )
 | 
						|
#define AV_CH_TOP_CENTER             (1ULL << AV_CHAN_TOP_CENTER           )
 | 
						|
#define AV_CH_TOP_FRONT_LEFT         (1ULL << AV_CHAN_TOP_FRONT_LEFT       )
 | 
						|
#define AV_CH_TOP_FRONT_CENTER       (1ULL << AV_CHAN_TOP_FRONT_CENTER     )
 | 
						|
#define AV_CH_TOP_FRONT_RIGHT        (1ULL << AV_CHAN_TOP_FRONT_RIGHT      )
 | 
						|
#define AV_CH_TOP_BACK_LEFT          (1ULL << AV_CHAN_TOP_BACK_LEFT        )
 | 
						|
#define AV_CH_TOP_BACK_CENTER        (1ULL << AV_CHAN_TOP_BACK_CENTER      )
 | 
						|
#define AV_CH_TOP_BACK_RIGHT         (1ULL << AV_CHAN_TOP_BACK_RIGHT       )
 | 
						|
#define AV_CH_STEREO_LEFT            (1ULL << AV_CHAN_STEREO_LEFT          )
 | 
						|
#define AV_CH_STEREO_RIGHT           (1ULL << AV_CHAN_STEREO_RIGHT         )
 | 
						|
#define AV_CH_WIDE_LEFT              (1ULL << AV_CHAN_WIDE_LEFT            )
 | 
						|
#define AV_CH_WIDE_RIGHT             (1ULL << AV_CHAN_WIDE_RIGHT           )
 | 
						|
#define AV_CH_SURROUND_DIRECT_LEFT   (1ULL << AV_CHAN_SURROUND_DIRECT_LEFT )
 | 
						|
#define AV_CH_SURROUND_DIRECT_RIGHT  (1ULL << AV_CHAN_SURROUND_DIRECT_RIGHT)
 | 
						|
#define AV_CH_LOW_FREQUENCY_2        (1ULL << AV_CHAN_LOW_FREQUENCY_2      )
 | 
						|
#define AV_CH_TOP_SIDE_LEFT          (1ULL << AV_CHAN_TOP_SIDE_LEFT        )
 | 
						|
#define AV_CH_TOP_SIDE_RIGHT         (1ULL << AV_CHAN_TOP_SIDE_RIGHT       )
 | 
						|
#define AV_CH_BOTTOM_FRONT_CENTER    (1ULL << AV_CHAN_BOTTOM_FRONT_CENTER  )
 | 
						|
#define AV_CH_BOTTOM_FRONT_LEFT      (1ULL << AV_CHAN_BOTTOM_FRONT_LEFT    )
 | 
						|
#define AV_CH_BOTTOM_FRONT_RIGHT     (1ULL << AV_CHAN_BOTTOM_FRONT_RIGHT   )
 | 
						|
 | 
						|
#if FF_API_OLD_CHANNEL_LAYOUT
 | 
						|
/** Channel mask value used for AVCodecContext.request_channel_layout
 | 
						|
    to indicate that the user requests the channel order of the decoder output
 | 
						|
    to be the native codec channel order.
 | 
						|
    @deprecated channel order is now indicated in a special field in
 | 
						|
                AVChannelLayout
 | 
						|
    */
 | 
						|
#define AV_CH_LAYOUT_NATIVE          0x8000000000000000ULL
 | 
						|
#endif
 | 
						|
 | 
						|
/**
 | 
						|
 * @}
 | 
						|
 * @defgroup channel_mask_c Audio channel layouts
 | 
						|
 * @{
 | 
						|
 * */
 | 
						|
#define AV_CH_LAYOUT_MONO              (AV_CH_FRONT_CENTER)
 | 
						|
#define AV_CH_LAYOUT_STEREO            (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
 | 
						|
#define AV_CH_LAYOUT_2POINT1           (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
 | 
						|
#define AV_CH_LAYOUT_2_1               (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
 | 
						|
#define AV_CH_LAYOUT_SURROUND          (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
 | 
						|
#define AV_CH_LAYOUT_3POINT1           (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
 | 
						|
#define AV_CH_LAYOUT_4POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
 | 
						|
#define AV_CH_LAYOUT_4POINT1           (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
 | 
						|
#define AV_CH_LAYOUT_2_2               (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
 | 
						|
#define AV_CH_LAYOUT_QUAD              (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
 | 
						|
#define AV_CH_LAYOUT_5POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
 | 
						|
#define AV_CH_LAYOUT_5POINT1           (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
 | 
						|
#define AV_CH_LAYOUT_5POINT0_BACK      (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
 | 
						|
#define AV_CH_LAYOUT_5POINT1_BACK      (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
 | 
						|
#define AV_CH_LAYOUT_6POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
 | 
						|
#define AV_CH_LAYOUT_6POINT0_FRONT     (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
 | 
						|
#define AV_CH_LAYOUT_HEXAGONAL         (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
 | 
						|
#define AV_CH_LAYOUT_6POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
 | 
						|
#define AV_CH_LAYOUT_6POINT1_BACK      (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
 | 
						|
#define AV_CH_LAYOUT_6POINT1_FRONT     (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
 | 
						|
#define AV_CH_LAYOUT_7POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
 | 
						|
#define AV_CH_LAYOUT_7POINT0_FRONT     (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
 | 
						|
#define AV_CH_LAYOUT_7POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
 | 
						|
#define AV_CH_LAYOUT_7POINT1_WIDE      (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
 | 
						|
#define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
 | 
						|
#define AV_CH_LAYOUT_OCTAGONAL         (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
 | 
						|
#define AV_CH_LAYOUT_HEXADECAGONAL     (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
 | 
						|
#define AV_CH_LAYOUT_STEREO_DOWNMIX    (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
 | 
						|
#define AV_CH_LAYOUT_22POINT2          (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER|AV_CH_BACK_CENTER|AV_CH_LOW_FREQUENCY_2|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_CENTER|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_SIDE_LEFT|AV_CH_TOP_SIDE_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_BOTTOM_FRONT_CENTER|AV_CH_BOTTOM_FRONT_LEFT|AV_CH_BOTTOM_FRONT_RIGHT)
 | 
						|
 | 
						|
enum AVMatrixEncoding {
 | 
						|
    AV_MATRIX_ENCODING_NONE,
 | 
						|
    AV_MATRIX_ENCODING_DOLBY,
 | 
						|
    AV_MATRIX_ENCODING_DPLII,
 | 
						|
    AV_MATRIX_ENCODING_DPLIIX,
 | 
						|
    AV_MATRIX_ENCODING_DPLIIZ,
 | 
						|
    AV_MATRIX_ENCODING_DOLBYEX,
 | 
						|
    AV_MATRIX_ENCODING_DOLBYHEADPHONE,
 | 
						|
    AV_MATRIX_ENCODING_NB
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * @}
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 * An AVChannelCustom defines a single channel within a custom order layout
 | 
						|
 *
 | 
						|
 * Unlike most structures in FFmpeg, sizeof(AVChannelCustom) is a part of the
 | 
						|
 * public ABI.
 | 
						|
 *
 | 
						|
 * No new fields may be added to it without a major version bump.
 | 
						|
 */
 | 
						|
typedef struct AVChannelCustom {
 | 
						|
    enum AVChannel id;
 | 
						|
    char name[16];
 | 
						|
    void *opaque;
 | 
						|
} AVChannelCustom;
 | 
						|
 | 
						|
/**
 | 
						|
 * An AVChannelLayout holds information about the channel layout of audio data.
 | 
						|
 *
 | 
						|
 * A channel layout here is defined as a set of channels ordered in a specific
 | 
						|
 * way (unless the channel order is AV_CHANNEL_ORDER_UNSPEC, in which case an
 | 
						|
 * AVChannelLayout carries only the channel count).
 | 
						|
 *
 | 
						|
 * Unlike most structures in Libav, sizeof(AVChannelLayout) is a part of the
 | 
						|
 * public ABI and may be used by the caller. E.g. it may be allocated on stack
 | 
						|
 * or embedded in caller-defined structs.
 | 
						|
 *
 | 
						|
 * AVChannelLayout can be initialized as follows:
 | 
						|
 * - default initialization with {0}, followed by setting all used fields
 | 
						|
 *   correctly;
 | 
						|
 * - by assigning one of the predefined AV_CHANNEL_LAYOUT_* initializers;
 | 
						|
 * - with a constructor function, such as av_channel_layout_default(),
 | 
						|
 *   av_channel_layout_from_mask() or av_channel_layout_from_string().
 | 
						|
 *
 | 
						|
 * The channel layout must be unitialized with av_channel_layout_uninit()
 | 
						|
 *
 | 
						|
 * Copying an AVChannelLayout via assigning is forbidden,
 | 
						|
 * av_channel_layout_copy() must be used instead (and its return value should
 | 
						|
 * be checked)
 | 
						|
 *
 | 
						|
 * No new fields may be added to it without a major version bump, except for
 | 
						|
 * new elements of the union fitting in sizeof(uint64_t).
 | 
						|
 */
 | 
						|
typedef struct AVChannelLayout {
 | 
						|
    /**
 | 
						|
     * Channel order used in this layout.
 | 
						|
     * This is a mandatory field.
 | 
						|
     */
 | 
						|
    enum AVChannelOrder order;
 | 
						|
 | 
						|
    /**
 | 
						|
     * Number of channels in this layout. Mandatory field.
 | 
						|
     */
 | 
						|
    int nb_channels;
 | 
						|
 | 
						|
    /**
 | 
						|
     * Details about which channels are present in this layout.
 | 
						|
     * For AV_CHANNEL_ORDER_UNSPEC, this field is undefined and must not be
 | 
						|
     * used.
 | 
						|
     */
 | 
						|
    union {
 | 
						|
        /**
 | 
						|
         * This member must be used for AV_CHANNEL_ORDER_NATIVE, and may be used
 | 
						|
         * for AV_CHANNEL_ORDER_AMBISONIC to signal non-diegetic channels.
 | 
						|
         * It is a bitmask, where the position of each set bit means that the
 | 
						|
         * AVChannel with the corresponding value is present.
 | 
						|
         *
 | 
						|
         * I.e. when (mask & (1 << AV_CHAN_FOO)) is non-zero, then AV_CHAN_FOO
 | 
						|
         * is present in the layout. Otherwise it is not present.
 | 
						|
         *
 | 
						|
         * @note when a channel layout using a bitmask is constructed or
 | 
						|
         * modified manually (i.e.  not using any of the av_channel_layout_*
 | 
						|
         * functions), the code doing it must ensure that the number of set bits
 | 
						|
         * is equal to nb_channels.
 | 
						|
         */
 | 
						|
        uint64_t mask;
 | 
						|
        /**
 | 
						|
         * This member must be used when the channel order is
 | 
						|
         * AV_CHANNEL_ORDER_CUSTOM. It is a nb_channels-sized array, with each
 | 
						|
         * element signalling the presence of the AVChannel with the
 | 
						|
         * corresponding value in map[i].id.
 | 
						|
         *
 | 
						|
         * I.e. when map[i].id is equal to AV_CHAN_FOO, then AV_CH_FOO is the
 | 
						|
         * i-th channel in the audio data.
 | 
						|
         *
 | 
						|
         * When map[i].id is in the range between AV_CHAN_AMBISONIC_BASE and
 | 
						|
         * AV_CHAN_AMBISONIC_END (inclusive), the channel contains an ambisonic
 | 
						|
         * component with ACN index (as defined above)
 | 
						|
         * n = map[i].id - AV_CHAN_AMBISONIC_BASE.
 | 
						|
         *
 | 
						|
         * map[i].name may be filled with a 0-terminated string, in which case
 | 
						|
         * it will be used for the purpose of identifying the channel with the
 | 
						|
         * convenience functions below. Otherise it must be zeroed.
 | 
						|
         */
 | 
						|
        AVChannelCustom *map;
 | 
						|
    } u;
 | 
						|
 | 
						|
    /**
 | 
						|
     * For some private data of the user.
 | 
						|
     */
 | 
						|
    void *opaque;
 | 
						|
} AVChannelLayout;
 | 
						|
 | 
						|
#define AV_CHANNEL_LAYOUT_MASK(nb, m) \
 | 
						|
    { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = (nb), .u = { .mask = (m) }}
 | 
						|
 | 
						|
#define AV_CHANNEL_LAYOUT_MONO              AV_CHANNEL_LAYOUT_MASK(1,  AV_CH_LAYOUT_MONO)
 | 
						|
#define AV_CHANNEL_LAYOUT_STEREO            AV_CHANNEL_LAYOUT_MASK(2,  AV_CH_LAYOUT_STEREO)
 | 
						|
#define AV_CHANNEL_LAYOUT_2POINT1           AV_CHANNEL_LAYOUT_MASK(3,  AV_CH_LAYOUT_2POINT1)
 | 
						|
#define AV_CHANNEL_LAYOUT_2_1               AV_CHANNEL_LAYOUT_MASK(3,  AV_CH_LAYOUT_2_1)
 | 
						|
#define AV_CHANNEL_LAYOUT_SURROUND          AV_CHANNEL_LAYOUT_MASK(3,  AV_CH_LAYOUT_SURROUND)
 | 
						|
#define AV_CHANNEL_LAYOUT_3POINT1           AV_CHANNEL_LAYOUT_MASK(4,  AV_CH_LAYOUT_3POINT1)
 | 
						|
#define AV_CHANNEL_LAYOUT_4POINT0           AV_CHANNEL_LAYOUT_MASK(4,  AV_CH_LAYOUT_4POINT0)
 | 
						|
#define AV_CHANNEL_LAYOUT_4POINT1           AV_CHANNEL_LAYOUT_MASK(5,  AV_CH_LAYOUT_4POINT1)
 | 
						|
#define AV_CHANNEL_LAYOUT_2_2               AV_CHANNEL_LAYOUT_MASK(4,  AV_CH_LAYOUT_2_2)
 | 
						|
#define AV_CHANNEL_LAYOUT_QUAD              AV_CHANNEL_LAYOUT_MASK(4,  AV_CH_LAYOUT_QUAD)
 | 
						|
#define AV_CHANNEL_LAYOUT_5POINT0           AV_CHANNEL_LAYOUT_MASK(5,  AV_CH_LAYOUT_5POINT0)
 | 
						|
#define AV_CHANNEL_LAYOUT_5POINT1           AV_CHANNEL_LAYOUT_MASK(6,  AV_CH_LAYOUT_5POINT1)
 | 
						|
#define AV_CHANNEL_LAYOUT_5POINT0_BACK      AV_CHANNEL_LAYOUT_MASK(5,  AV_CH_LAYOUT_5POINT0_BACK)
 | 
						|
#define AV_CHANNEL_LAYOUT_5POINT1_BACK      AV_CHANNEL_LAYOUT_MASK(6,  AV_CH_LAYOUT_5POINT1_BACK)
 | 
						|
#define AV_CHANNEL_LAYOUT_6POINT0           AV_CHANNEL_LAYOUT_MASK(6,  AV_CH_LAYOUT_6POINT0)
 | 
						|
#define AV_CHANNEL_LAYOUT_6POINT0_FRONT     AV_CHANNEL_LAYOUT_MASK(6,  AV_CH_LAYOUT_6POINT0_FRONT)
 | 
						|
#define AV_CHANNEL_LAYOUT_HEXAGONAL         AV_CHANNEL_LAYOUT_MASK(6,  AV_CH_LAYOUT_HEXAGONAL)
 | 
						|
#define AV_CHANNEL_LAYOUT_6POINT1           AV_CHANNEL_LAYOUT_MASK(7,  AV_CH_LAYOUT_6POINT1)
 | 
						|
#define AV_CHANNEL_LAYOUT_6POINT1_BACK      AV_CHANNEL_LAYOUT_MASK(7,  AV_CH_LAYOUT_6POINT1_BACK)
 | 
						|
#define AV_CHANNEL_LAYOUT_6POINT1_FRONT     AV_CHANNEL_LAYOUT_MASK(7,  AV_CH_LAYOUT_6POINT1_FRONT)
 | 
						|
#define AV_CHANNEL_LAYOUT_7POINT0           AV_CHANNEL_LAYOUT_MASK(7,  AV_CH_LAYOUT_7POINT0)
 | 
						|
#define AV_CHANNEL_LAYOUT_7POINT0_FRONT     AV_CHANNEL_LAYOUT_MASK(7,  AV_CH_LAYOUT_7POINT0_FRONT)
 | 
						|
#define AV_CHANNEL_LAYOUT_7POINT1           AV_CHANNEL_LAYOUT_MASK(8,  AV_CH_LAYOUT_7POINT1)
 | 
						|
#define AV_CHANNEL_LAYOUT_7POINT1_WIDE      AV_CHANNEL_LAYOUT_MASK(8,  AV_CH_LAYOUT_7POINT1_WIDE)
 | 
						|
#define AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK AV_CHANNEL_LAYOUT_MASK(8,  AV_CH_LAYOUT_7POINT1_WIDE_BACK)
 | 
						|
#define AV_CHANNEL_LAYOUT_OCTAGONAL         AV_CHANNEL_LAYOUT_MASK(8,  AV_CH_LAYOUT_OCTAGONAL)
 | 
						|
#define AV_CHANNEL_LAYOUT_HEXADECAGONAL     AV_CHANNEL_LAYOUT_MASK(16, AV_CH_LAYOUT_HEXADECAGONAL)
 | 
						|
#define AV_CHANNEL_LAYOUT_STEREO_DOWNMIX    AV_CHANNEL_LAYOUT_MASK(2,  AV_CH_LAYOUT_STEREO_DOWNMIX)
 | 
						|
#define AV_CHANNEL_LAYOUT_22POINT2          AV_CHANNEL_LAYOUT_MASK(24, AV_CH_LAYOUT_22POINT2)
 | 
						|
#define AV_CHANNEL_LAYOUT_AMBISONIC_FIRST_ORDER \
 | 
						|
    { .order = AV_CHANNEL_ORDER_AMBISONIC, .nb_channels = 4, .u = { .mask = 0 }}
 | 
						|
 | 
						|
struct AVBPrint;
 | 
						|
 | 
						|
#if FF_API_OLD_CHANNEL_LAYOUT
 | 
						|
/**
 | 
						|
 * Return a channel layout id that matches name, or 0 if no match is found.
 | 
						|
 *
 | 
						|
 * name can be one or several of the following notations,
 | 
						|
 * separated by '+' or '|':
 | 
						|
 * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
 | 
						|
 *   5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
 | 
						|
 * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
 | 
						|
 *   SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
 | 
						|
 * - a number of channels, in decimal, followed by 'c', yielding
 | 
						|
 *   the default channel layout for that number of channels (@see
 | 
						|
 *   av_get_default_channel_layout);
 | 
						|
 * - a channel layout mask, in hexadecimal starting with "0x" (see the
 | 
						|
 *   AV_CH_* macros).
 | 
						|
 *
 | 
						|
 * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"
 | 
						|
 *
 | 
						|
 * @deprecated use av_channel_layout_from_string()
 | 
						|
 */
 | 
						|
attribute_deprecated
 | 
						|
uint64_t av_get_channel_layout(const char *name);
 | 
						|
 | 
						|
/**
 | 
						|
 * Return a channel layout and the number of channels based on the specified name.
 | 
						|
 *
 | 
						|
 * This function is similar to (@see av_get_channel_layout), but can also parse
 | 
						|
 * unknown channel layout specifications.
 | 
						|
 *
 | 
						|
 * @param[in]  name             channel layout specification string
 | 
						|
 * @param[out] channel_layout   parsed channel layout (0 if unknown)
 | 
						|
 * @param[out] nb_channels      number of channels
 | 
						|
 *
 | 
						|
 * @return 0 on success, AVERROR(EINVAL) if the parsing fails.
 | 
						|
 * @deprecated use av_channel_layout_from_string()
 | 
						|
 */
 | 
						|
attribute_deprecated
 | 
						|
int av_get_extended_channel_layout(const char *name, uint64_t* channel_layout, int* nb_channels);
 | 
						|
 | 
						|
/**
 | 
						|
 * Return a description of a channel layout.
 | 
						|
 * If nb_channels is <= 0, it is guessed from the channel_layout.
 | 
						|
 *
 | 
						|
 * @param buf put here the string containing the channel layout
 | 
						|
 * @param buf_size size in bytes of the buffer
 | 
						|
 * @deprecated use av_channel_layout_describe()
 | 
						|
 */
 | 
						|
attribute_deprecated
 | 
						|
void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
 | 
						|
 | 
						|
/**
 | 
						|
 * Append a description of a channel layout to a bprint buffer.
 | 
						|
 * @deprecated use av_channel_layout_describe()
 | 
						|
 */
 | 
						|
attribute_deprecated
 | 
						|
void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout);
 | 
						|
 | 
						|
/**
 | 
						|
 * Return the number of channels in the channel layout.
 | 
						|
 * @deprecated use AVChannelLayout.nb_channels
 | 
						|
 */
 | 
						|
attribute_deprecated
 | 
						|
int av_get_channel_layout_nb_channels(uint64_t channel_layout);
 | 
						|
 | 
						|
/**
 | 
						|
 * Return default channel layout for a given number of channels.
 | 
						|
 *
 | 
						|
 * @deprecated use av_channel_layout_default()
 | 
						|
 */
 | 
						|
attribute_deprecated
 | 
						|
int64_t av_get_default_channel_layout(int nb_channels);
 | 
						|
 | 
						|
/**
 | 
						|
 * Get the index of a channel in channel_layout.
 | 
						|
 *
 | 
						|
 * @param channel a channel layout describing exactly one channel which must be
 | 
						|
 *                present in channel_layout.
 | 
						|
 *
 | 
						|
 * @return index of channel in channel_layout on success, a negative AVERROR
 | 
						|
 *         on error.
 | 
						|
 *
 | 
						|
 * @deprecated use av_channel_layout_index_from_channel()
 | 
						|
 */
 | 
						|
attribute_deprecated
 | 
						|
int av_get_channel_layout_channel_index(uint64_t channel_layout,
 | 
						|
                                        uint64_t channel);
 | 
						|
 | 
						|
/**
 | 
						|
 * Get the channel with the given index in channel_layout.
 | 
						|
 * @deprecated use av_channel_layout_channel_from_index()
 | 
						|
 */
 | 
						|
attribute_deprecated
 | 
						|
uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
 | 
						|
 | 
						|
/**
 | 
						|
 * Get the name of a given channel.
 | 
						|
 *
 | 
						|
 * @return channel name on success, NULL on error.
 | 
						|
 *
 | 
						|
 * @deprecated use av_channel_name()
 | 
						|
 */
 | 
						|
attribute_deprecated
 | 
						|
const char *av_get_channel_name(uint64_t channel);
 | 
						|
 | 
						|
/**
 | 
						|
 * Get the description of a given channel.
 | 
						|
 *
 | 
						|
 * @param channel  a channel layout with a single channel
 | 
						|
 * @return  channel description on success, NULL on error
 | 
						|
 * @deprecated use av_channel_description()
 | 
						|
 */
 | 
						|
attribute_deprecated
 | 
						|
const char *av_get_channel_description(uint64_t channel);
 | 
						|
 | 
						|
/**
 | 
						|
 * Get the value and name of a standard channel layout.
 | 
						|
 *
 | 
						|
 * @param[in]  index   index in an internal list, starting at 0
 | 
						|
 * @param[out] layout  channel layout mask
 | 
						|
 * @param[out] name    name of the layout
 | 
						|
 * @return  0  if the layout exists,
 | 
						|
 *          <0 if index is beyond the limits
 | 
						|
 * @deprecated use av_channel_layout_standard()
 | 
						|
 */
 | 
						|
attribute_deprecated
 | 
						|
int av_get_standard_channel_layout(unsigned index, uint64_t *layout,
 | 
						|
                                   const char **name);
 | 
						|
#endif
 | 
						|
 | 
						|
/**
 | 
						|
 * Get a human readable string in an abbreviated form describing a given channel.
 | 
						|
 * This is the inverse function of @ref av_channel_from_string().
 | 
						|
 *
 | 
						|
 * @param buf pre-allocated buffer where to put the generated string
 | 
						|
 * @param buf_size size in bytes of the buffer.
 | 
						|
 * @return amount of bytes needed to hold the output string, or a negative AVERROR
 | 
						|
 *         on failure. If the returned value is bigger than buf_size, then the
 | 
						|
 *         string was truncated.
 | 
						|
 */
 | 
						|
int av_channel_name(char *buf, size_t buf_size, enum AVChannel channel);
 | 
						|
 | 
						|
/**
 | 
						|
 * bprint variant of av_channel_name().
 | 
						|
 *
 | 
						|
 * @note the string will be appended to the bprint buffer.
 | 
						|
 */
 | 
						|
void av_channel_name_bprint(struct AVBPrint *bp, enum AVChannel channel_id);
 | 
						|
 | 
						|
/**
 | 
						|
 * Get a human readable string describing a given channel.
 | 
						|
 *
 | 
						|
 * @param buf pre-allocated buffer where to put the generated string
 | 
						|
 * @param buf_size size in bytes of the buffer.
 | 
						|
 * @return amount of bytes needed to hold the output string, or a negative AVERROR
 | 
						|
 *         on failure. If the returned value is bigger than buf_size, then the
 | 
						|
 *         string was truncated.
 | 
						|
 */
 | 
						|
int av_channel_description(char *buf, size_t buf_size, enum AVChannel channel);
 | 
						|
 | 
						|
/**
 | 
						|
 * bprint variant of av_channel_description().
 | 
						|
 *
 | 
						|
 * @note the string will be appended to the bprint buffer.
 | 
						|
 */
 | 
						|
void av_channel_description_bprint(struct AVBPrint *bp, enum AVChannel channel_id);
 | 
						|
 | 
						|
/**
 | 
						|
 * This is the inverse function of @ref av_channel_name().
 | 
						|
 *
 | 
						|
 * @return the channel with the given name
 | 
						|
 *         AV_CHAN_NONE when name does not identify a known channel
 | 
						|
 */
 | 
						|
enum AVChannel av_channel_from_string(const char *name);
 | 
						|
 | 
						|
/**
 | 
						|
 * Initialize a native channel layout from a bitmask indicating which channels
 | 
						|
 * are present.
 | 
						|
 *
 | 
						|
 * @param channel_layout the layout structure to be initialized
 | 
						|
 * @param mask bitmask describing the channel layout
 | 
						|
 *
 | 
						|
 * @return 0 on success
 | 
						|
 *         AVERROR(EINVAL) for invalid mask values
 | 
						|
 */
 | 
						|
int av_channel_layout_from_mask(AVChannelLayout *channel_layout, uint64_t mask);
 | 
						|
 | 
						|
/**
 | 
						|
 * Initialize a channel layout from a given string description.
 | 
						|
 * The input string can be represented by:
 | 
						|
 *  - the formal channel layout name (returned by av_channel_layout_describe())
 | 
						|
 *  - single or multiple channel names (returned by av_channel_name(), eg. "FL",
 | 
						|
 *    or concatenated with "+", each optionally containing a custom name after
 | 
						|
 *    a "@", eg. "FL@Left+FR@Right+LFE")
 | 
						|
 *  - a decimal or hexadecimal value of a native channel layout (eg. "4" or "0x4")
 | 
						|
 *  - the number of channels with default layout (eg. "4c")
 | 
						|
 *  - the number of unordered channels (eg. "4C" or "4 channels")
 | 
						|
 *  - the ambisonic order followed by optional non-diegetic channels (eg.
 | 
						|
 *    "ambisonic 2+stereo")
 | 
						|
 *
 | 
						|
 * @param channel_layout input channel layout
 | 
						|
 * @param str string describing the channel layout
 | 
						|
 * @return 0 channel layout was detected, AVERROR_INVALIDATATA otherwise
 | 
						|
 */
 | 
						|
int av_channel_layout_from_string(AVChannelLayout *channel_layout,
 | 
						|
                                  const char *str);
 | 
						|
 | 
						|
/**
 | 
						|
 * Get the default channel layout for a given number of channels.
 | 
						|
 *
 | 
						|
 * @param channel_layout the layout structure to be initialized
 | 
						|
 * @param nb_channels number of channels
 | 
						|
 */
 | 
						|
void av_channel_layout_default(AVChannelLayout *ch_layout, int nb_channels);
 | 
						|
 | 
						|
/**
 | 
						|
 * Iterate over all standard channel layouts.
 | 
						|
 *
 | 
						|
 * @param opaque a pointer where libavutil will store the iteration state. Must
 | 
						|
 *               point to NULL to start the iteration.
 | 
						|
 *
 | 
						|
 * @return the standard channel layout or NULL when the iteration is
 | 
						|
 *         finished
 | 
						|
 */
 | 
						|
const AVChannelLayout *av_channel_layout_standard(void **opaque);
 | 
						|
 | 
						|
/**
 | 
						|
 * Free any allocated data in the channel layout and reset the channel
 | 
						|
 * count to 0.
 | 
						|
 *
 | 
						|
 * @param channel_layout the layout structure to be uninitialized
 | 
						|
 */
 | 
						|
void av_channel_layout_uninit(AVChannelLayout *channel_layout);
 | 
						|
 | 
						|
/**
 | 
						|
 * Make a copy of a channel layout. This differs from just assigning src to dst
 | 
						|
 * in that it allocates and copies the map for AV_CHANNEL_ORDER_CUSTOM.
 | 
						|
 *
 | 
						|
 * @note the destination channel_layout will be always uninitialized before copy.
 | 
						|
 *
 | 
						|
 * @param dst destination channel layout
 | 
						|
 * @param src source channel layout
 | 
						|
 * @return 0 on success, a negative AVERROR on error.
 | 
						|
 */
 | 
						|
int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src);
 | 
						|
 | 
						|
/**
 | 
						|
 * Get a human-readable string describing the channel layout properties.
 | 
						|
 * The string will be in the same format that is accepted by
 | 
						|
 * @ref av_channel_layout_from_string(), allowing to rebuild the same
 | 
						|
 * channel layout, except for opaque pointers.
 | 
						|
 *
 | 
						|
 * @param channel_layout channel layout to be described
 | 
						|
 * @param buf pre-allocated buffer where to put the generated string
 | 
						|
 * @param buf_size size in bytes of the buffer.
 | 
						|
 * @return amount of bytes needed to hold the output string, or a negative AVERROR
 | 
						|
 *         on failure. If the returned value is bigger than buf_size, then the
 | 
						|
 *         string was truncated.
 | 
						|
 */
 | 
						|
int av_channel_layout_describe(const AVChannelLayout *channel_layout,
 | 
						|
                               char *buf, size_t buf_size);
 | 
						|
 | 
						|
/**
 | 
						|
 * bprint variant of av_channel_layout_describe().
 | 
						|
 *
 | 
						|
 * @note the string will be appended to the bprint buffer.
 | 
						|
 * @return 0 on success, or a negative AVERROR value on failure.
 | 
						|
 */
 | 
						|
int av_channel_layout_describe_bprint(const AVChannelLayout *channel_layout,
 | 
						|
                                      struct AVBPrint *bp);
 | 
						|
 | 
						|
/**
 | 
						|
 * Get the channel with the given index in a channel layout.
 | 
						|
 *
 | 
						|
 * @param channel_layout input channel layout
 | 
						|
 * @return channel with the index idx in channel_layout on success or
 | 
						|
 *         AV_CHAN_NONE on failure (if idx is not valid or the channel order is
 | 
						|
 *         unspecified)
 | 
						|
 */
 | 
						|
enum AVChannel
 | 
						|
av_channel_layout_channel_from_index(const AVChannelLayout *channel_layout, unsigned int idx);
 | 
						|
 | 
						|
/**
 | 
						|
 * Get the index of a given channel in a channel layout. In case multiple
 | 
						|
 * channels are found, only the first match will be returned.
 | 
						|
 *
 | 
						|
 * @param channel_layout input channel layout
 | 
						|
 * @return index of channel in channel_layout on success or a negative number if
 | 
						|
 *         channel is not present in channel_layout.
 | 
						|
 */
 | 
						|
int av_channel_layout_index_from_channel(const AVChannelLayout *channel_layout,
 | 
						|
                                         enum AVChannel channel);
 | 
						|
 | 
						|
/**
 | 
						|
 * Get the index in a channel layout of a channel described by the given string.
 | 
						|
 * In case multiple channels are found, only the first match will be returned.
 | 
						|
 *
 | 
						|
 * This function accepts channel names in the same format as
 | 
						|
 * @ref av_channel_from_string().
 | 
						|
 *
 | 
						|
 * @param channel_layout input channel layout
 | 
						|
 * @return a channel index described by the given string, or a negative AVERROR
 | 
						|
 *         value.
 | 
						|
 */
 | 
						|
int av_channel_layout_index_from_string(const AVChannelLayout *channel_layout,
 | 
						|
                                        const char *name);
 | 
						|
 | 
						|
/**
 | 
						|
 * Get a channel described by the given string.
 | 
						|
 *
 | 
						|
 * This function accepts channel names in the same format as
 | 
						|
 * @ref av_channel_from_string().
 | 
						|
 *
 | 
						|
 * @param channel_layout input channel layout
 | 
						|
 * @return a channel described by the given string in channel_layout on success
 | 
						|
 *         or AV_CHAN_NONE on failure (if the string is not valid or the channel
 | 
						|
 *         order is unspecified)
 | 
						|
 */
 | 
						|
enum AVChannel
 | 
						|
av_channel_layout_channel_from_string(const AVChannelLayout *channel_layout,
 | 
						|
                                      const char *name);
 | 
						|
 | 
						|
/**
 | 
						|
 * Find out what channels from a given set are present in a channel layout,
 | 
						|
 * without regard for their positions.
 | 
						|
 *
 | 
						|
 * @param channel_layout input channel layout
 | 
						|
 * @param mask a combination of AV_CH_* representing a set of channels
 | 
						|
 * @return a bitfield representing all the channels from mask that are present
 | 
						|
 *         in channel_layout
 | 
						|
 */
 | 
						|
uint64_t av_channel_layout_subset(const AVChannelLayout *channel_layout,
 | 
						|
                                  uint64_t mask);
 | 
						|
 | 
						|
/**
 | 
						|
 * Check whether a channel layout is valid, i.e. can possibly describe audio
 | 
						|
 * data.
 | 
						|
 *
 | 
						|
 * @param channel_layout input channel layout
 | 
						|
 * @return 1 if channel_layout is valid, 0 otherwise.
 | 
						|
 */
 | 
						|
int av_channel_layout_check(const AVChannelLayout *channel_layout);
 | 
						|
 | 
						|
/**
 | 
						|
 * Check whether two channel layouts are semantically the same, i.e. the same
 | 
						|
 * channels are present on the same positions in both.
 | 
						|
 *
 | 
						|
 * If one of the channel layouts is AV_CHANNEL_ORDER_UNSPEC, while the other is
 | 
						|
 * not, they are considered to be unequal. If both are AV_CHANNEL_ORDER_UNSPEC,
 | 
						|
 * they are considered equal iff the channel counts are the same in both.
 | 
						|
 *
 | 
						|
 * @param chl input channel layout
 | 
						|
 * @param chl1 input channel layout
 | 
						|
 * @return 0 if chl and chl1 are equal, 1 if they are not equal. A negative
 | 
						|
 *         AVERROR code if one or both are invalid.
 | 
						|
 */
 | 
						|
int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1);
 | 
						|
 | 
						|
/**
 | 
						|
 * @}
 | 
						|
 * @}
 | 
						|
 */
 | 
						|
 | 
						|
#endif /* AVUTIL_CHANNEL_LAYOUT_H */
 |