It is unnecessary since the removal of non-thread-safe callbacks in e0786a8eeb9e7c8feb057e83f284491f0a87e463. Since then, the AVCodecContext has only been used as logcontext. Removing ff_thread_release_buffer() allowed to remove AVCodecContext* parameters from several other functions (not only unref functions, but also e.g. ff_h264_ref_picture() which calls ff_h264_unref_picture() on error). Reviewed-by: Anton Khirnov <anton@khirnov.net> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
		
			
				
	
	
		
			88 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (c) 2008 Alexander Strange <astrange@ithinksw.com>
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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/**
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 * @file
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 * Multithreading support functions
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 * @author Alexander Strange <astrange@ithinksw.com>
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 */
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#ifndef AVCODEC_THREAD_H
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#define AVCODEC_THREAD_H
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#include "libavutil/buffer.h"
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#include "avcodec.h"
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/**
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 * Wait for decoding threads to finish and reset internal state.
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 * Called by avcodec_flush_buffers().
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 *
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 * @param avctx The context.
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 */
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void ff_thread_flush(AVCodecContext *avctx);
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/**
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 * Submit a new frame to a decoding thread.
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 * Returns the next available frame in picture. *got_picture_ptr
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 * will be 0 if none is available.
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 * The return value on success is the size of the consumed packet for
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 * compatibility with FFCodec.decode. This means the decoder
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 * has to consume the full packet.
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 *
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 * Parameters are the same as FFCodec.decode.
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 */
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int ff_thread_decode_frame(AVCodecContext *avctx, AVFrame *picture,
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                           int *got_picture_ptr, AVPacket *avpkt);
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int ff_thread_can_start_frame(AVCodecContext *avctx);
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/**
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 * If the codec defines update_thread_context(), call this
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 * when they are ready for the next thread to start decoding
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 * the next frame. After calling it, do not change any variables
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 * read by the update_thread_context() method, or call ff_thread_get_buffer().
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 *
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 * @param avctx The context.
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 */
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void ff_thread_finish_setup(AVCodecContext *avctx);
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/**
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 * Wrapper around get_buffer() for frame-multithreaded codecs.
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 * Call this function instead of ff_get_buffer(f).
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 * Cannot be called after the codec has called ff_thread_finish_setup().
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 *
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 * @param avctx The current context.
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 * @param f The frame to write into.
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 */
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int ff_thread_get_buffer(AVCodecContext *avctx, AVFrame *f, int flags);
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int ff_thread_init(AVCodecContext *s);
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int ff_slice_thread_execute_with_mainfunc(AVCodecContext *avctx,
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        int (*action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr),
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        int (*main_func)(AVCodecContext *c), void *arg, int *ret, int job_count);
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void ff_thread_free(AVCodecContext *s);
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int ff_slice_thread_allocz_entries(AVCodecContext *avctx, int count);
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int ff_slice_thread_init_progress(AVCodecContext *avctx);
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void ff_thread_report_progress2(AVCodecContext *avctx, int field, int thread, int n);
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void ff_thread_await_progress2(AVCodecContext *avctx,  int field, int thread, int shift);
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#endif /* AVCODEC_THREAD_H */
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