Lots of audio filters use very simple inputs or outputs: An array with a single AVFilterPad whose name is "default" and whose type is AVMEDIA_TYPE_AUDIO; everything else is unset. Given that we never use pointer equality for inputs or outputs*, we can simply use a single AVFilterPad instead of dozens; this even saves .data.rel.ro (4784B here) as well as relocations. *: In fact, several filters (like the filters in af_biquads.c) already use the same inputs; furthermore, ff_filter_alloc() duplicates the input and output pads so that we do not even work with the pads directly. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
		
			
				
	
	
		
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			1.2 KiB
		
	
	
	
		
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			37 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (c) 2010 S.N. Hemanth Meenakshisundaram <smeenaks@ucsd.edu>
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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/**
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 * @file
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 * null audio filter
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 */
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#include "audio.h"
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#include "avfilter.h"
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#include "internal.h"
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#include "libavutil/internal.h"
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const AVFilter ff_af_anull = {
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    .name          = "anull",
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    .description   = NULL_IF_CONFIG_SMALL("Pass the source unchanged to the output."),
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    .flags         = AVFILTER_FLAG_METADATA_ONLY,
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    FILTER_INPUTS(ff_audio_default_filterpad),
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    FILTER_OUTPUTS(ff_audio_default_filterpad),
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};
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