Purpose: avdevice/decklink: Removed pthread dependency by replacing
semaphore used in code appropriately. Doing so makes it easier to
build ffmpeg using Visual C++ on Windows. This is a contination of
Kyle Schwarz's "avdevice/decklink: Remove pthread dependency" patch
that is available at https://patchwork.ffmpeg.org/patch/2654/ . This
patch wasn't accepted, and as far as I can tell, there was no
follow-up after it was rejected.
Notes: Used Visual Studio 2015 (with update 3) for this.
Comments:
-- configure: Eliminated pthreads dependency for decklink_indev_deps
and decklink_outdev_deps and replaced with threads dependency
-- libavdevice/decklink_common.cpp / .h:
a) Eliminated semaphore and replaced with a combination of a mutex,
condition variable, and a counter (frames_buffer_available_spots).
b) Removed include of pthread.h and semaphore.h and now using
libavutil/thread.h instead.
-- libavdevice/decklink_dec.cpp: Eliminated include of pthread.h and
semaphore.h.
-- libavdevice/decklink_enc.cpp:
a) Eliminated include of pthread.h and semaphore.h.
b) Replaced use of semaphore with the equivalent using a combination
of a mutex, condition variable, and a counter
(frames_buffer_available_spots). In theory, libavutil/thread.h and
the associated code could have been modified instead to add
cross-platform implementations of the sem_ functions, but an
inspection of the ffmpeg source base indicates that there are only
two cases in which semaphores are used (including this one that was
replaced), so it was deemed to not be worth the effort.
Signed-off-by: Marton Balint <cus@passwd.hu>
Provide the stream with the correct fps information when capturing.
Signed-off-by: Matthias Hunstock <atze@fem.tu-ilmenau.de>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This patch also makes BlackMagic drivers v10.6.1 a hard requirement.
Reviewed-by: Deti Fliegl <deti@fliegl.de>
Signed-off-by: Marton Balint <cus@passwd.hu>
There are still a couple of deprecated calls that I’m not sure what to do with.
They are both related to some logic around AVCodecContext.coded_frame.
I couldn’t find anywhere that really documented what that was, or where it was intended to move to.
I left the warnings on.
Reviewed-by: Deti Fliegl <deti@fliegl.de>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
As it is already written in the documentation, BMD DeckLink cards
are capable of capturing 2, 8 or 16 audio channels (for SDI Inputs).
Currently the value is hardcoded to 2. Introduces new option.
Reviewed-by: Deti Fliegl <deti@fliegl.de>
Signed-off-by: Matthias Hunstock <atze@fem.tu-ilmenau.de>
Signed-off-by: Marton Balint <cus@passwd.hu>
Example to capture video clip at 1080i50 10 bit:
ffmpeg -bm_v210 1 -f decklink -i 'UltraStudio Mini Recorder@11' -acodec copy -vcodec copy output.avi
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>