cljr: simplify CLJRContext
There is no need to have delta, offset and gb in CLJRContext. Signed-off-by: Janne Grunau <janne-libav@jannau.net>
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				@ -35,9 +35,6 @@
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typedef struct CLJRContext{
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    AVCodecContext *avctx;
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    AVFrame picture;
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    int delta[16];
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    int offset[4];
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    GetBitContext gb;
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} CLJRContext;
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static int decode_frame(AVCodecContext *avctx,
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@ -47,6 +44,7 @@ static int decode_frame(AVCodecContext *avctx,
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    const uint8_t *buf = avpkt->data;
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    int buf_size = avpkt->size;
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    CLJRContext * const a = avctx->priv_data;
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    GetBitContext gb;
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    AVFrame *picture = data;
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    AVFrame * const p= (AVFrame*)&a->picture;
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    int x, y;
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@ -67,20 +65,20 @@ static int decode_frame(AVCodecContext *avctx,
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    p->pict_type= AV_PICTURE_TYPE_I;
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    p->key_frame= 1;
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    init_get_bits(&a->gb, buf, buf_size * 8);
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    init_get_bits(&gb, buf, buf_size * 8);
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    for(y=0; y<avctx->height; y++){
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        uint8_t *luma= &a->picture.data[0][ y*a->picture.linesize[0] ];
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        uint8_t *cb= &a->picture.data[1][ y*a->picture.linesize[1] ];
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        uint8_t *cr= &a->picture.data[2][ y*a->picture.linesize[2] ];
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        for(x=0; x<avctx->width; x+=4){
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                luma[3] = get_bits(&a->gb, 5) << 3;
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            luma[2] = get_bits(&a->gb, 5) << 3;
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            luma[1] = get_bits(&a->gb, 5) << 3;
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            luma[0] = get_bits(&a->gb, 5) << 3;
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            luma[3] = get_bits(&gb, 5) << 3;
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            luma[2] = get_bits(&gb, 5) << 3;
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            luma[1] = get_bits(&gb, 5) << 3;
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            luma[0] = get_bits(&gb, 5) << 3;
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            luma+= 4;
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            *(cb++) = get_bits(&a->gb, 6) << 2;
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            *(cr++) = get_bits(&a->gb, 6) << 2;
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            *(cb++) = get_bits(&gb, 6) << 2;
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            *(cr++) = get_bits(&gb, 6) << 2;
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        }
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    }
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