lavc/d3d12va: Improve behaviour on missing decoder support
Distinguish between a decoder being entirely missing and a decoder which requires features which are not present in the incomplete implementation in libavcodec and therefore can't be used.
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				@ -239,10 +239,14 @@ static int d3d12va_create_decoder(AVCodecContext *avctx)
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    DX_CHECK(ID3D12VideoDevice_CheckFeatureSupport(device_hwctx->video_device, D3D12_FEATURE_VIDEO_DECODE_SUPPORT,
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                                                   &feature, sizeof(feature)));
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    if (!(feature.SupportFlags & D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED) ||
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        !(feature.DecodeTier >= D3D12_VIDEO_DECODE_TIER_2)) {
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        av_log(avctx, AV_LOG_ERROR, "D3D12 decoder doesn't support on this device\n");
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        return AVERROR(EINVAL);
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    if (!(feature.SupportFlags & D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED)) {
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        av_log(avctx, AV_LOG_ERROR, "D3D12 video decode is not supported on this device.\n");
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        return AVERROR(ENOSYS);
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    }
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    if (!(feature.DecodeTier >= D3D12_VIDEO_DECODE_TIER_2)) {
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        av_log(avctx, AV_LOG_ERROR, "D3D12 video decode on this device requires tier %d support, "
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               "but it is not implemented.\n", feature.DecodeTier);
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        return AVERROR_PATCHWELCOME;
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    }
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    desc = (D3D12_VIDEO_DECODER_DESC) {
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