ac3enc: NEON optimised ac3_max_msb_abs_int16 and ac3_exponent_min
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				@ -109,6 +109,8 @@ av_cold void ff_ac3dsp_init(AC3DSPContext *c, int bit_exact)
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    c->ac3_rshift_int32 = ac3_rshift_int32_c;
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    c->float_to_fixed24 = float_to_fixed24_c;
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    if (ARCH_ARM)
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        ff_ac3dsp_init_arm(c, bit_exact);
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    if (HAVE_MMX)
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        ff_ac3dsp_init_x86(c, bit_exact);
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}
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@ -84,6 +84,7 @@ typedef struct AC3DSPContext {
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} AC3DSPContext;
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void ff_ac3dsp_init    (AC3DSPContext *c, int bit_exact);
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void ff_ac3dsp_init_arm(AC3DSPContext *c, int bit_exact);
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void ff_ac3dsp_init_x86(AC3DSPContext *c, int bit_exact);
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#endif /* AVCODEC_AC3DSP_H */
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@ -1,3 +1,4 @@
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OBJS-$(CONFIG_AC3DSP)                  += arm/ac3dsp_init_arm.o
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OBJS-$(CONFIG_DCA_DECODER)             += arm/dcadsp_init_arm.o         \
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OBJS-$(CONFIG_VP5_DECODER)             += arm/vp56dsp_init_arm.o
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@ -46,6 +47,8 @@ NEON-OBJS-$(CONFIG_H264DSP)            += arm/h264dsp_neon.o            \
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NEON-OBJS-$(CONFIG_H264PRED)           += arm/h264pred_neon.o           \
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NEON-OBJS-$(CONFIG_AC3DSP)             += arm/ac3dsp_neon.o
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NEON-OBJS-$(CONFIG_DCA_DECODER)        += arm/dcadsp_neon.o             \
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                                          arm/synth_filter_neon.o       \
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										35
									
								
								libavcodec/arm/ac3dsp_init_arm.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
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								libavcodec/arm/ac3dsp_init_arm.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,35 @@
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/*
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 * Copyright (c) 2011 Mans Rullgard <mans@mansr.com>
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 *
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 * This file is part of Libav.
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 *
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 * Libav is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * Libav is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with Libav; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#include <stdint.h>
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#include "libavutil/attributes.h"
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#include "libavcodec/ac3dsp.h"
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#include "config.h"
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void ff_ac3_exponent_min_neon(uint8_t *exp, int num_reuse_blocks, int nb_coefs);
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int ff_ac3_max_msb_abs_int16_neon(const int16_t *src, int len);
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av_cold void ff_ac3dsp_init_arm(AC3DSPContext *c, int bit_exact)
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{
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    if (HAVE_NEON) {
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        c->ac3_exponent_min      = ff_ac3_exponent_min_neon;
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        c->ac3_max_msb_abs_int16 = ff_ac3_max_msb_abs_int16_neon;
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    }
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}
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								libavcodec/arm/ac3dsp_neon.S
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
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								libavcodec/arm/ac3dsp_neon.S
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,59 @@
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/*
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 * Copyright (c) 2011 Mans Rullgard <mans@mansr.com>
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 *
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 * This file is part of Libav.
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 *
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 * Libav is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * Libav is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with Libav; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#include "asm.S"
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function ff_ac3_max_msb_abs_int16_neon, export=1
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        vmov.i16        q0,  #0
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        vmov.i16        q2,  #0
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1:      vld1.16         {q1},     [r0,:128]!
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        vabs.s16        q1,  q1
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        vld1.16         {q3},     [r0,:128]!
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        vabs.s16        q3,  q3
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        vorr            q0,  q0,  q1
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        vorr            q2,  q2,  q3
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        subs            r1,  r1,  #16
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        bgt             1b
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        vorr            q0,  q0,  q2
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        vorr            d0,  d0,  d1
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        vpmax.u16       d0,  d0,  d0
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        vpmax.u16       d0,  d0,  d0
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        vmov.u16        r0,  d0[0]
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        bx              lr
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endfunc
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function ff_ac3_exponent_min_neon, export=1
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        cmp             r1,  #0
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        bxeq            lr
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        push            {lr}
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        mov             r12, #256
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1:
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        vld1.8          {q0},     [r0,:128]
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        mov             lr,  r1
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        add             r3,  r0,  #256
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2:      vld1.8          {q1},     [r3,:128], r12
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        subs            lr,  lr,  #1
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        vmin.u8         q0,  q0,  q1
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        bgt             2b
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        subs            r2,  r2,  #16
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        vst1.8          {q0},     [r0,:128]!
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        bgt             1b
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        pop             {pc}
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endfunc
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