avgblur_vulkan: port for the rewrite
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				@ -1,4 +1,6 @@
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/*
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 * Copyright (c) Lynne
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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@ -19,23 +21,24 @@
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#include "libavutil/random_seed.h"
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#include "libavutil/opt.h"
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#include "vulkan_filter.h"
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#include "vulkan_spirv.h"
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#include "internal.h"
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#define CGS 32
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typedef struct AvgBlurVulkanContext {
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    FFVulkanContext vkctx;
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    int initialized;
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    FFVkExecPool e;
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    FFVkQueueFamilyCtx qf;
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    FFVkExecContext *exec;
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    FFVulkanPipeline *pl_hor;
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    FFVulkanPipeline *pl_ver;
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    VkSampler sampler;
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    FFVulkanPipeline pl;
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    FFVkSPIRVShader shd;
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    /* Shader updators, must be in the main filter struct */
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    VkDescriptorImageInfo input_images[3];
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    VkDescriptorImageInfo tmp_images[3];
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    VkDescriptorImageInfo output_images[3];
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    /* Push constants / options */
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    struct {
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        float filter_norm[4];
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        int32_t filter_len[2];
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    } opts;
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    int size_x;
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    int size_y;
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@ -43,46 +46,53 @@ typedef struct AvgBlurVulkanContext {
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} AvgBlurVulkanContext;
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static const char blur_kernel[] = {
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    C(0, shared vec4 cache[DIR(gl_WorkGroupSize) + FILTER_RADIUS*2 + 1];           )
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    C(0,                                                                           )
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    C(0, void distort(const ivec2 pos, const int idx)                         )
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    C(0, {                                                                    )
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    C(1,     const uint cp = DIR(gl_LocalInvocationID) + FILTER_RADIUS;            )
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    C(0,                                                                           )
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    C(1,     cache[cp] = texture(input_img[idx], pos);                             )
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    C(0,                                                                           )
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    C(1,     const ivec2 loc_l = pos - INC(FILTER_RADIUS);                         )
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    C(1,     cache[cp - FILTER_RADIUS] = texture(input_img[idx], loc_l);           )
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    C(0,                                                                           )
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    C(1,     const ivec2 loc_h = pos + INC(DIR(gl_WorkGroupSize));                 )
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    C(1,     cache[cp + DIR(gl_WorkGroupSize)] = texture(input_img[idx], loc_h);   )
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    C(0,                                                                           )
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    C(1,     barrier();                                                            )
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    C(0,                                                                           )
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    C(1,     vec4 sum = vec4(0);                                              )
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    C(1,     for (int p = -FILTER_RADIUS; p <= FILTER_RADIUS; p++)                 )
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    C(2,         sum += cache[cp + p];                                             )
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    C(1,     for (int y = -filter_len.y; y <= filter_len.y; y++)              )
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    C(1,        for (int x = -filter_len.x; x <= filter_len.x; x++)           )
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    C(2,            sum += texture(input_img[idx], pos + ivec2(x, y));        )
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    C(0,                                                                      )
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    C(1,     sum /= vec4(FILTER_RADIUS*2 + 1);                                     )
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    C(1,     imageStore(output_img[idx], pos, sum);                                )
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    C(1,     imageStore(output_img[idx], pos, sum * filter_norm);             )
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    C(0, }                                                                    )
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};
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static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
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{
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    int err;
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    FFVkSPIRVShader *shd;
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    uint8_t *spv_data;
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    size_t spv_len;
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    void *spv_opaque = NULL;
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    AvgBlurVulkanContext *s = ctx->priv;
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    FFVulkanContext *vkctx = &s->vkctx;
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    const int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
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    FFVkSPIRVShader *shd;
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    FFVkSPIRVCompiler *spv;
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    FFVulkanDescriptorSetBinding *desc;
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    FFVulkanDescriptorSetBinding desc_i[2] = {
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    spv = ff_vk_spirv_init();
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    if (!spv) {
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        av_log(ctx, AV_LOG_ERROR, "Unable to initialize SPIR-V compiler!\n");
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        return AVERROR_EXTERNAL;
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    }
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    ff_vk_qf_init(vkctx, &s->qf, VK_QUEUE_COMPUTE_BIT);
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    RET(ff_vk_exec_pool_init(vkctx, &s->qf, &s->e, s->qf.nb_queues*4, 0, 0, 0, NULL));
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    RET(ff_vk_init_sampler(vkctx, &s->sampler, 1, VK_FILTER_LINEAR));
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    RET(ff_vk_shader_init(&s->pl, &s->shd, "avgblur_compute",
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                          VK_SHADER_STAGE_COMPUTE_BIT, 0));
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    shd = &s->shd;
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    ff_vk_shader_set_compute_sizes(shd, 32, 1, 1);
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    desc = (FFVulkanDescriptorSetBinding []) {
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        {
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            .name       = "input_img",
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            .type       = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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            .dimensions = 2,
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            .elems      = planes,
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            .stages     = VK_SHADER_STAGE_COMPUTE_BIT,
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            .samplers   = DUP_SAMPLER(s->sampler),
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        },
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        {
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            .name       = "output_img",
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@ -95,32 +105,17 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
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        },
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    };
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    ff_vk_qf_init(vkctx, &s->qf, VK_QUEUE_COMPUTE_BIT, 0);
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    RET(ff_vk_pipeline_descriptor_set_add(vkctx, &s->pl, shd, desc, 2, 0, 0));
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    desc_i[0].sampler = ff_vk_init_sampler(vkctx, 1, VK_FILTER_LINEAR);
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    if (!desc_i[0].sampler)
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        return AVERROR_EXTERNAL;
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    GLSLC(0, layout(push_constant, std430) uniform pushConstants {        );
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    GLSLC(1,    vec4 filter_norm;                                         );
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    GLSLC(1,    ivec2 filter_len;                                         );
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    GLSLC(0, };                                                           );
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    GLSLC(0,                                                              );
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    { /* Create shader for the horizontal pass */
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        desc_i[0].updater = s->input_images;
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        desc_i[1].updater = s->tmp_images;
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        s->pl_hor = ff_vk_create_pipeline(vkctx, &s->qf);
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        if (!s->pl_hor)
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            return AVERROR(ENOMEM);
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        shd = ff_vk_init_shader(s->pl_hor, "avgblur_compute_hor",
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    ff_vk_add_push_constant(&s->pl, 0, sizeof(s->opts),
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                            VK_SHADER_STAGE_COMPUTE_BIT);
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        if (!shd)
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            return AVERROR(ENOMEM);
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        ff_vk_set_compute_shader_sizes(shd, (int [3]){ CGS, 1, 1 });
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        RET(ff_vk_add_descriptor_set(vkctx, s->pl_hor, shd, desc_i, FF_ARRAY_ELEMS(desc_i), 0));
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        GLSLF(0, #define FILTER_RADIUS (%i)                     ,s->size_x - 1);
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        GLSLC(0, #define INC(x) (ivec2(x, 0))                                 );
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        GLSLC(0, #define DIR(var) (var.x)                                     );
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    GLSLD(   blur_kernel                                                  );
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    GLSLC(0, void main()                                                  );
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    GLSLC(0, {                                                            );
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@ -129,210 +124,49 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
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    for (int i = 0; i < planes; i++) {
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        GLSLC(0,                                                          );
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        GLSLF(1,  size = imageSize(output_img[%i]);                     ,i);
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            GLSLC(1,  if (IS_WITHIN(pos, size)) {                             );
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        GLSLC(1,  if (!IS_WITHIN(pos, size))                              );
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        GLSLC(2,      return;                                             );
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        if (s->planes & (1 << i)) {
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                GLSLF(2, distort(pos, %i);                                  ,i);
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            GLSLF(1, distort(pos, %i);                                  ,i);
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        } else {
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                GLSLF(2, vec4 res = texture(input_img[%i], pos);            ,i);
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                GLSLF(2, imageStore(output_img[%i], pos, res);              ,i);
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            GLSLF(1, vec4 res = texture(input_img[%i], pos);            ,i);
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            GLSLF(1, imageStore(output_img[%i], pos, res);              ,i);
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        }
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            GLSLC(1, }                                                        );
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    }
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    GLSLC(0, }                                                            );
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        RET(ff_vk_compile_shader(vkctx, shd, "main"));
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    RET(spv->compile_shader(spv, ctx, &s->shd, &spv_data, &spv_len, "main",
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                            &spv_opaque));
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    RET(ff_vk_shader_create(vkctx, &s->shd, spv_data, spv_len, "main"));
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        RET(ff_vk_init_pipeline_layout(vkctx, s->pl_hor));
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        RET(ff_vk_init_compute_pipeline(vkctx, s->pl_hor));
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    }
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    { /* Create shader for the vertical pass */
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        desc_i[0].updater = s->tmp_images;
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        desc_i[1].updater = s->output_images;
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        s->pl_ver = ff_vk_create_pipeline(vkctx, &s->qf);
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        if (!s->pl_ver)
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            return AVERROR(ENOMEM);
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        shd = ff_vk_init_shader(s->pl_ver, "avgblur_compute_ver",
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                                VK_SHADER_STAGE_COMPUTE_BIT);
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        if (!shd)
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            return AVERROR(ENOMEM);
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        ff_vk_set_compute_shader_sizes(shd, (int [3]){ 1, CGS, 1 });
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        RET(ff_vk_add_descriptor_set(vkctx, s->pl_ver, shd, desc_i, FF_ARRAY_ELEMS(desc_i), 0));
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        GLSLF(0, #define FILTER_RADIUS (%i)                     ,s->size_y - 1);
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        GLSLC(0, #define INC(x) (ivec2(0, x))                                 );
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        GLSLC(0, #define DIR(var) (var.y)                                     );
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        GLSLD(   blur_kernel                                                  );
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        GLSLC(0, void main()                                                  );
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        GLSLC(0, {                                                            );
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        GLSLC(1,     ivec2 size;                                              );
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        GLSLC(1,     const ivec2 pos = ivec2(gl_GlobalInvocationID.xy);       );
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        for (int i = 0; i < planes; i++) {
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            GLSLC(0,                                                          );
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            GLSLF(1,  size = imageSize(output_img[%i]);                     ,i);
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            GLSLC(1,  if (IS_WITHIN(pos, size)) {                             );
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            if (s->planes & (1 << i)) {
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                GLSLF(2, distort(pos, %i);                                  ,i);
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            } else {
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                GLSLF(2, vec4 res = texture(input_img[%i], pos);            ,i);
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                GLSLF(2, imageStore(output_img[%i], pos, res);              ,i);
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            }
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            GLSLC(1, }                                                        );
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        }
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        GLSLC(0, }                                                            );
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        RET(ff_vk_compile_shader(vkctx, shd, "main"));
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        RET(ff_vk_init_pipeline_layout(vkctx, s->pl_ver));
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        RET(ff_vk_init_compute_pipeline(vkctx, s->pl_ver));
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    }
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    /* Execution context */
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    RET(ff_vk_create_exec_ctx(vkctx, &s->exec, &s->qf));
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    RET(ff_vk_init_compute_pipeline(vkctx, &s->pl, &s->shd));
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    RET(ff_vk_exec_pipeline_register(vkctx, &s->e, &s->pl));
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    s->initialized = 1;
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    s->opts.filter_len[0] = s->size_x - 1;
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    s->opts.filter_len[1] = s->size_y - 1;
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    s->opts.filter_norm[0] = s->opts.filter_len[0]*2 + 1;
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    s->opts.filter_norm[0] = 1.0/(s->opts.filter_norm[0]*s->opts.filter_norm[0]);
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    s->opts.filter_norm[1] = s->opts.filter_norm[0];
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    s->opts.filter_norm[2] = s->opts.filter_norm[0];
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    s->opts.filter_norm[3] = s->opts.filter_norm[0];
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    return 0;
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fail:
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    return err;
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}
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    if (spv_opaque)
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        spv->free_shader(spv, &spv_opaque);
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    if (spv)
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        spv->uninit(&spv);
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static int process_frames(AVFilterContext *avctx, AVFrame *out_f, AVFrame *tmp_f, AVFrame *in_f)
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{
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    int err;
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    VkCommandBuffer cmd_buf;
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    AvgBlurVulkanContext *s = avctx->priv;
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    FFVulkanContext *vkctx = &s->vkctx;
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    FFVulkanFunctions *vk = &vkctx->vkfn;
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    AVVkFrame *in = (AVVkFrame *)in_f->data[0];
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    AVVkFrame *tmp = (AVVkFrame *)tmp_f->data[0];
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    AVVkFrame *out = (AVVkFrame *)out_f->data[0];
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    const VkFormat *input_formats = av_vkfmt_from_pixfmt(s->vkctx.input_format);
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    const VkFormat *output_formats = av_vkfmt_from_pixfmt(s->vkctx.output_format);
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    int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
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    /* Update descriptors and init the exec context */
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    ff_vk_start_exec_recording(vkctx, s->exec);
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    cmd_buf = ff_vk_get_exec_buf(s->exec);
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    for (int i = 0; i < planes; i++) {
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        RET(ff_vk_create_imageview(vkctx, s->exec,
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                                   &s->input_images[i].imageView, in->img[i],
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                                   input_formats[i],
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                                   ff_comp_identity_map));
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        RET(ff_vk_create_imageview(vkctx, s->exec,
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                                   &s->tmp_images[i].imageView, tmp->img[i],
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                                   output_formats[i],
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                                   ff_comp_identity_map));
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        RET(ff_vk_create_imageview(vkctx, s->exec,
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                                   &s->output_images[i].imageView, out->img[i],
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                                   output_formats[i],
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                                   ff_comp_identity_map));
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        s->input_images[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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        s->tmp_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
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        s->output_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
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    }
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    ff_vk_update_descriptor_set(vkctx, s->pl_hor, 0);
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    ff_vk_update_descriptor_set(vkctx, s->pl_ver, 0);
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    for (int i = 0; i < planes; i++) {
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        VkImageMemoryBarrier bar[] = {
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            {
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                .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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                .srcAccessMask = 0,
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                .dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
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                .oldLayout = in->layout[i],
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                .newLayout = s->input_images[i].imageLayout,
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                .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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		||||
                .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
 | 
			
		||||
                .image = in->img[i],
 | 
			
		||||
                .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
			
		||||
                .subresourceRange.levelCount = 1,
 | 
			
		||||
                .subresourceRange.layerCount = 1,
 | 
			
		||||
            },
 | 
			
		||||
            {
 | 
			
		||||
                .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
 | 
			
		||||
                .srcAccessMask = 0,
 | 
			
		||||
                .dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT,
 | 
			
		||||
                .oldLayout = tmp->layout[i],
 | 
			
		||||
                .newLayout = s->tmp_images[i].imageLayout,
 | 
			
		||||
                .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
 | 
			
		||||
                .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
 | 
			
		||||
                .image = tmp->img[i],
 | 
			
		||||
                .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
			
		||||
                .subresourceRange.levelCount = 1,
 | 
			
		||||
                .subresourceRange.layerCount = 1,
 | 
			
		||||
            },
 | 
			
		||||
            {
 | 
			
		||||
                .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
 | 
			
		||||
                .srcAccessMask = 0,
 | 
			
		||||
                .dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
 | 
			
		||||
                .oldLayout = out->layout[i],
 | 
			
		||||
                .newLayout = s->output_images[i].imageLayout,
 | 
			
		||||
                .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
 | 
			
		||||
                .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
 | 
			
		||||
                .image = out->img[i],
 | 
			
		||||
                .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
			
		||||
                .subresourceRange.levelCount = 1,
 | 
			
		||||
                .subresourceRange.layerCount = 1,
 | 
			
		||||
            },
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        vk->CmdPipelineBarrier(cmd_buf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
 | 
			
		||||
                               VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0,
 | 
			
		||||
                               0, NULL, 0, NULL, FF_ARRAY_ELEMS(bar), bar);
 | 
			
		||||
 | 
			
		||||
        in->layout[i]  = bar[0].newLayout;
 | 
			
		||||
        in->access[i]  = bar[0].dstAccessMask;
 | 
			
		||||
 | 
			
		||||
        tmp->layout[i] = bar[1].newLayout;
 | 
			
		||||
        tmp->access[i] = bar[1].dstAccessMask;
 | 
			
		||||
 | 
			
		||||
        out->layout[i] = bar[2].newLayout;
 | 
			
		||||
        out->access[i] = bar[2].dstAccessMask;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ff_vk_bind_pipeline_exec(vkctx, s->exec, s->pl_hor);
 | 
			
		||||
 | 
			
		||||
    vk->CmdDispatch(cmd_buf, FFALIGN(s->vkctx.output_width, CGS)/CGS,
 | 
			
		||||
                  s->vkctx.output_height, 1);
 | 
			
		||||
 | 
			
		||||
    ff_vk_bind_pipeline_exec(vkctx, s->exec, s->pl_ver);
 | 
			
		||||
 | 
			
		||||
    vk->CmdDispatch(cmd_buf, s->vkctx.output_width,
 | 
			
		||||
                    FFALIGN(s->vkctx.output_height, CGS)/CGS, 1);
 | 
			
		||||
 | 
			
		||||
    ff_vk_add_exec_dep(vkctx, s->exec, in_f, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
 | 
			
		||||
    ff_vk_add_exec_dep(vkctx, s->exec, out_f, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
 | 
			
		||||
 | 
			
		||||
    err = ff_vk_submit_exec_queue(vkctx,s->exec);
 | 
			
		||||
    if (err)
 | 
			
		||||
        return err;
 | 
			
		||||
 | 
			
		||||
    ff_vk_qf_rotate(&s->qf);
 | 
			
		||||
 | 
			
		||||
    return err;
 | 
			
		||||
 | 
			
		||||
fail:
 | 
			
		||||
    ff_vk_discard_exec_deps(s->exec);
 | 
			
		||||
    return err;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static int avgblur_vulkan_filter_frame(AVFilterLink *link, AVFrame *in)
 | 
			
		||||
{
 | 
			
		||||
    int err;
 | 
			
		||||
    AVFrame *tmp = NULL, *out = NULL;
 | 
			
		||||
    AVFrame *out = NULL;
 | 
			
		||||
    AVFilterContext *ctx = link->dst;
 | 
			
		||||
    AvgBlurVulkanContext *s = ctx->priv;
 | 
			
		||||
    AVFilterLink *outlink = ctx->outputs[0];
 | 
			
		||||
@ -343,29 +177,22 @@ static int avgblur_vulkan_filter_frame(AVFilterLink *link, AVFrame *in)
 | 
			
		||||
        goto fail;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    tmp = ff_get_video_buffer(outlink, outlink->w, outlink->h);
 | 
			
		||||
    if (!tmp) {
 | 
			
		||||
        err = AVERROR(ENOMEM);
 | 
			
		||||
        goto fail;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (!s->initialized)
 | 
			
		||||
        RET(init_filter(ctx, in));
 | 
			
		||||
 | 
			
		||||
    RET(process_frames(ctx, out, tmp, in));
 | 
			
		||||
    RET(ff_vk_filter_process_simple(&s->vkctx, &s->e, &s->pl,
 | 
			
		||||
                                    out, in, s->sampler, &s->opts, sizeof(s->opts)));
 | 
			
		||||
 | 
			
		||||
    err = av_frame_copy_props(out, in);
 | 
			
		||||
    if (err < 0)
 | 
			
		||||
        goto fail;
 | 
			
		||||
 | 
			
		||||
    av_frame_free(&in);
 | 
			
		||||
    av_frame_free(&tmp);
 | 
			
		||||
 | 
			
		||||
    return ff_filter_frame(outlink, out);
 | 
			
		||||
 | 
			
		||||
fail:
 | 
			
		||||
    av_frame_free(&in);
 | 
			
		||||
    av_frame_free(&tmp);
 | 
			
		||||
    av_frame_free(&out);
 | 
			
		||||
    return err;
 | 
			
		||||
}
 | 
			
		||||
@ -373,6 +200,16 @@ fail:
 | 
			
		||||
static void avgblur_vulkan_uninit(AVFilterContext *avctx)
 | 
			
		||||
{
 | 
			
		||||
    AvgBlurVulkanContext *s = avctx->priv;
 | 
			
		||||
    FFVulkanContext *vkctx = &s->vkctx;
 | 
			
		||||
    FFVulkanFunctions *vk = &vkctx->vkfn;
 | 
			
		||||
 | 
			
		||||
    ff_vk_exec_pool_free(vkctx, &s->e);
 | 
			
		||||
    ff_vk_pipeline_free(vkctx, &s->pl);
 | 
			
		||||
    ff_vk_shader_free(vkctx, &s->shd);
 | 
			
		||||
 | 
			
		||||
    if (s->sampler)
 | 
			
		||||
        vk->DestroySampler(vkctx->hwctx->act_dev, s->sampler,
 | 
			
		||||
                           vkctx->hwctx->alloc);
 | 
			
		||||
 | 
			
		||||
    ff_vk_uninit(&s->vkctx);
 | 
			
		||||
 | 
			
		||||
@ -382,9 +219,9 @@ static void avgblur_vulkan_uninit(AVFilterContext *avctx)
 | 
			
		||||
#define OFFSET(x) offsetof(AvgBlurVulkanContext, x)
 | 
			
		||||
#define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
 | 
			
		||||
static const AVOption avgblur_vulkan_options[] = {
 | 
			
		||||
    { "sizeX",  "Set horizontal radius", OFFSET(size_x), AV_OPT_TYPE_INT, {.i64 = 3}, 1, 32, .flags = FLAGS },
 | 
			
		||||
    { "sizeX",  "Set horizontal radius", OFFSET(size_x), AV_OPT_TYPE_INT, { .i64 = 3 }, 1, 32, .flags = FLAGS },
 | 
			
		||||
    { "sizeY",  "Set vertical radius", OFFSET(size_y), AV_OPT_TYPE_INT, { .i64 = 3 }, 1, 32, .flags = FLAGS },
 | 
			
		||||
    { "planes", "Set planes to filter (bitmask)", OFFSET(planes), AV_OPT_TYPE_INT, {.i64 = 0xF}, 0, 0xF, .flags = FLAGS },
 | 
			
		||||
    { "sizeY",  "Set vertical radius", OFFSET(size_y), AV_OPT_TYPE_INT, {.i64 = 3}, 1, 32, .flags = FLAGS },
 | 
			
		||||
    { NULL },
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -59,7 +59,7 @@ static const char distort_chroma_kernel[] = {
 | 
			
		||||
    C(0, {                                                                     )
 | 
			
		||||
    C(1,     vec2 p = ((vec2(pos)/vec2(size)) - 0.5f)*2.0f;                    )
 | 
			
		||||
    C(1,     float d = sqrt(p.x*p.x + p.y*p.y);                                )
 | 
			
		||||
    C(1,     p *= d / (d*     dist);                                           )
 | 
			
		||||
    C(1,     p *= d / (d*dist);                                                )
 | 
			
		||||
    C(1,     vec4 res = texture(input_img[idx], (p/2.0f) + 0.5f);              )
 | 
			
		||||
    C(1,     imageStore(output_img[idx], pos, res);                            )
 | 
			
		||||
    C(0, }                                                                     )
 | 
			
		||||
 | 
			
		||||
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		Reference in New Issue
	
	Block a user