10l use pack16to32(), should fix big endian h264 failures.
Originally committed as revision 21829 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
		
							parent
							
								
									64dd1b0a1d
								
							
						
					
					
						commit
						cbfcde9f52
					
				@ -178,8 +178,8 @@ static void pred_spatial_direct_motion(H264Context * const h, int *mb_type){
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
            int match_count= (left_ref==ref[list]) + (top_ref==ref[list]) + (refc==ref[list]);
 | 
					            int match_count= (left_ref==ref[list]) + (top_ref==ref[list]) + (refc==ref[list]);
 | 
				
			||||||
            if(match_count > 1){ //most common
 | 
					            if(match_count > 1){ //most common
 | 
				
			||||||
                mv[list]= (mid_pred(A[0], B[0], C[0])&0xFFFF)
 | 
					                mv[list]= pack16to32(mid_pred(A[0], B[0], C[0]),
 | 
				
			||||||
                         +(mid_pred(A[1], B[1], C[1])<<16);
 | 
					                                     mid_pred(A[1], B[1], C[1]) );
 | 
				
			||||||
            }else {
 | 
					            }else {
 | 
				
			||||||
                assert(match_count==1);
 | 
					                assert(match_count==1);
 | 
				
			||||||
                if(left_ref==ref[list]){
 | 
					                if(left_ref==ref[list]){
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user