(e)ac3: parse and store the Lt/Rt and LFE mix levels.
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				@ -104,6 +104,14 @@ typedef enum AC3DolbyHeadphoneMode {
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    AC3_DHEADPHONMOD_RESERVED
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					    AC3_DHEADPHONMOD_RESERVED
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} AC3DolbyHeadphoneMode;
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					} AC3DolbyHeadphoneMode;
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					/** Preferred Stereo Downmix mode */
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					typedef enum AC3PreferredStereoDownmixMode {
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					    AC3_DMIXMOD_NOTINDICATED = 0,
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					    AC3_DMIXMOD_LTRT,
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					    AC3_DMIXMOD_LORO,
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					    AC3_DMIXMOD_RESERVED
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					} AC3PreferredStereoDownmixMode;
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typedef struct AC3BitAllocParameters {
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					typedef struct AC3BitAllocParameters {
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    int sr_code;
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					    int sr_code;
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    int sr_shift;
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					    int sr_shift;
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@ -227,16 +227,20 @@ static int ac3_parse_header(AC3DecodeContext *s)
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    skip_bits(gbc, 2); //skip copyright bit and original bitstream bit
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					    skip_bits(gbc, 2); //skip copyright bit and original bitstream bit
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    /* skip the timecodes or parse the Alternate Bit Stream Syntax
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					    /* skip the timecodes or parse the Alternate Bit Stream Syntax */
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       TODO: read & use the xbsi1 downmix levels */
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    if (s->bitstream_id != 6) {
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					    if (s->bitstream_id != 6) {
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        if (get_bits1(gbc))
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					        if (get_bits1(gbc))
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            skip_bits(gbc, 14); //skip timecode1
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					            skip_bits(gbc, 14); //skip timecode1
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        if (get_bits1(gbc))
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					        if (get_bits1(gbc))
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            skip_bits(gbc, 14); //skip timecode2
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					            skip_bits(gbc, 14); //skip timecode2
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    } else {
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					    } else {
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        if (get_bits1(gbc))
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					        if (get_bits1(gbc)) {
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            skip_bits(gbc, 14); //skip xbsi1
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					            s->preferred_downmix       = get_bits(gbc, 2);
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					            s->center_mix_level_ltrt   = get_bits(gbc, 3);
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					            s->surround_mix_level_ltrt = get_bits(gbc, 3);
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					            s->center_mix_level        = get_bits(gbc, 3);
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					            s->surround_mix_level      = get_bits(gbc, 3);
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					        }
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        if (get_bits1(gbc)) {
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					        if (get_bits1(gbc)) {
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            s->dolby_surround_ex_mode = get_bits(gbc, 2);
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					            s->dolby_surround_ex_mode = get_bits(gbc, 2);
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            s->dolby_headphone_mode   = get_bits(gbc, 2);
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					            s->dolby_headphone_mode   = get_bits(gbc, 2);
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@ -280,8 +284,12 @@ static int parse_frame_header(AC3DecodeContext *s)
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    s->fbw_channels                 = s->channels - s->lfe_on;
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					    s->fbw_channels                 = s->channels - s->lfe_on;
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    s->lfe_ch                       = s->fbw_channels + 1;
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					    s->lfe_ch                       = s->fbw_channels + 1;
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    s->frame_size                   = hdr.frame_size;
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					    s->frame_size                   = hdr.frame_size;
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					    s->preferred_downmix            = AC3_DMIXMOD_NOTINDICATED;
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    s->center_mix_level             = hdr.center_mix_level;
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					    s->center_mix_level             = hdr.center_mix_level;
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					    s->center_mix_level_ltrt        = 4; // -3.0dB
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    s->surround_mix_level           = hdr.surround_mix_level;
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					    s->surround_mix_level           = hdr.surround_mix_level;
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					    s->surround_mix_level_ltrt      = 4; // -3.0dB
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					    s->lfe_mix_level_exists         = 0;
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    s->num_blocks                   = hdr.num_blocks;
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					    s->num_blocks                   = hdr.num_blocks;
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    s->frame_type                   = hdr.frame_type;
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					    s->frame_type                   = hdr.frame_type;
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    s->substreamid                  = hdr.substreamid;
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					    s->substreamid                  = hdr.substreamid;
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@ -84,8 +84,13 @@ typedef struct AC3DecodeContext {
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    int channel_mode;                       ///< channel mode                           (acmod)
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					    int channel_mode;                       ///< channel mode                           (acmod)
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    int lfe_on;                             ///< lfe channel in use
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					    int lfe_on;                             ///< lfe channel in use
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    int channel_map;                        ///< custom channel map
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					    int channel_map;                        ///< custom channel map
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					    int preferred_downmix;                  ///< Preferred 2-channel downmix mode       (dmixmod)
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    int center_mix_level;                   ///< Center mix level index
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					    int center_mix_level;                   ///< Center mix level index
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					    int center_mix_level_ltrt;              ///< Center mix level index for Lt/Rt       (ltrtcmixlev)
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    int surround_mix_level;                 ///< Surround mix level index
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					    int surround_mix_level;                 ///< Surround mix level index
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					    int surround_mix_level_ltrt;            ///< Surround mix level index for Lt/Rt     (ltrtsurmixlev)
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					    int lfe_mix_level_exists;               ///< indicates if lfemixlevcod is specified (lfemixlevcode)
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					    int lfe_mix_level;                      ///< LFE mix level index                    (lfemixlevcod)
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    int eac3;                               ///< indicates if current frame is E-AC-3
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					    int eac3;                               ///< indicates if current frame is E-AC-3
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    int dolby_surround_mode;                ///< dolby surround mode                    (dsurmod)
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					    int dolby_surround_mode;                ///< dolby surround mode                    (dsurmod)
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    int dolby_surround_ex_mode;             ///< dolby surround ex mode                 (dsurexmod)
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					    int dolby_surround_ex_mode;             ///< dolby surround ex mode                 (dsurexmod)
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@ -345,23 +345,23 @@ int ff_eac3_parse_header(AC3DecodeContext *s)
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    if (get_bits1(gbc)) {
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					    if (get_bits1(gbc)) {
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        /* center and surround mix levels */
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					        /* center and surround mix levels */
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        if (s->channel_mode > AC3_CHMODE_STEREO) {
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					        if (s->channel_mode > AC3_CHMODE_STEREO) {
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            skip_bits(gbc, 2);  // skip preferred stereo downmix mode
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					            s->preferred_downmix = get_bits(gbc, 2);
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            if (s->channel_mode & 1) {
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					            if (s->channel_mode & 1) {
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                /* if three front channels exist */
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					                /* if three front channels exist */
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                skip_bits(gbc, 3); //skip Lt/Rt center mix level
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					                s->center_mix_level_ltrt = get_bits(gbc, 3);
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                s->center_mix_level = get_bits(gbc, 3);
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					                s->center_mix_level = get_bits(gbc, 3);
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            }
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					            }
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            if (s->channel_mode & 4) {
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					            if (s->channel_mode & 4) {
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                /* if a surround channel exists */
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					                /* if a surround channel exists */
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                skip_bits(gbc, 3); //skip Lt/Rt surround mix level
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					                s->surround_mix_level_ltrt = get_bits(gbc, 3);
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                s->surround_mix_level = get_bits(gbc, 3);
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					                s->surround_mix_level = get_bits(gbc, 3);
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            }
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					            }
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        }
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					        }
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        /* lfe mix level */
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					        /* lfe mix level */
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        if (s->lfe_on && get_bits1(gbc)) {
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					        if (s->lfe_on && (s->lfe_mix_level_exists = get_bits1(gbc))) {
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            // TODO: use LFE mix level
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					            // TODO: use LFE mix level
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            skip_bits(gbc, 5); // skip LFE mix level code
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					            s->lfe_mix_level = get_bits(gbc, 5);
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        }
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					        }
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        /* info for mixing with other streams and substreams */
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					        /* info for mixing with other streams and substreams */
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