Add Electronic Arts TGV chunk tags to EA demuxer.
Originally committed as revision 14643 to svn://svn.ffmpeg.org/ffmpeg/trunk
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				@ -40,6 +40,7 @@
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#define SCDl_TAG MKTAG('S', 'C', 'D', 'l')
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#define SCEl_TAG MKTAG('S', 'C', 'E', 'l')
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#define kVGT_TAG MKTAG('k', 'V', 'G', 'T')    /* TGV i-frame */
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#define fVGT_TAG MKTAG('f', 'V', 'G', 'T')    /* TGV p-frame */
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#define MADk_TAG MKTAG('M', 'A', 'D', 'k')    /* MAD i-frame */
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#define MPCh_TAG MKTAG('M', 'P', 'C', 'h')    /* MPEG2 */
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#define MVhd_TAG MKTAG('M', 'V', 'h', 'd')
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@ -307,6 +308,11 @@ static int process_ea_header(AVFormatContext *s) {
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                ea->time_base = (AVRational){0,0};
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                break;
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            case kVGT_TAG:
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                ea->video_codec = CODEC_ID_TGV;
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                ea->time_base = (AVRational){0,0};
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                break;
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            case MVhd_TAG :
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                err = process_video_header_vp6(s);
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                break;
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@ -450,8 +456,10 @@ static int ea_read_packet(AVFormatContext *s,
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            break;
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        case MVIh_TAG:
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        case kVGT_TAG:
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            key = PKT_FLAG_KEY;
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        case MVIf_TAG:
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        case fVGT_TAG:
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            url_fseek(pb, -8, SEEK_CUR);     // include chunk preamble
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            chunk_size += 8;
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            goto get_video_packet;
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