Include windows.h instead of trying to redeclare Sleep
os_support.h used to be included in all lavf files, and including windows.h here caused a significant slowdown. Originally committed as revision 12377 to svn://svn.ffmpeg.org/ffmpeg/trunk
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				| @ -28,8 +28,7 @@ | |||||||
|  */ |  */ | ||||||
| 
 | 
 | ||||||
| #ifdef __MINGW32__ | #ifdef __MINGW32__ | ||||||
| __declspec(dllimport) void WINAPI Sleep(unsigned long dwMilliseconds); | #  include <windows.h> | ||||||
| // #  include <windows.h>
 |  | ||||||
| #  define usleep(t)    Sleep((t) / 1000) | #  define usleep(t)    Sleep((t) / 1000) | ||||||
| #  include <fcntl.h> | #  include <fcntl.h> | ||||||
| #  define lseek(f,p,w) _lseeki64((f), (p), (w)) | #  define lseek(f,p,w) _lseeki64((f), (p), (w)) | ||||||
|  | |||||||
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