avcodec/scpr: Use av_memcpy_backptr() in type 17 and 33
This makes the changed code-path faster. Change not tested except with the fuzzer testcase as I found no other testcase. Improves: Timeout (136sec -> 74sec) Improves: 16040/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_SCPR_fuzzer-5705876062601216 Reviewed-by: Paul B Mahol <onemda@gmail.com> Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
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				@ -532,7 +532,7 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
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                            s->current_frame->linesize[0] / 4);
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					                            s->current_frame->linesize[0] / 4);
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    } else if (type == 17 || type == 33) {
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					    } else if (type == 17 || type == 33) {
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        uint32_t clr, *dst = (uint32_t *)s->current_frame->data[0];
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					        uint32_t clr, *dst = (uint32_t *)s->current_frame->data[0];
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        int x, y;
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					        int y;
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        frame->key_frame = 1;
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					        frame->key_frame = 1;
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        bytestream2_skip(gb, 1);
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					        bytestream2_skip(gb, 1);
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@ -548,9 +548,8 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
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            clr = bytestream2_get_le24(gb);
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					            clr = bytestream2_get_le24(gb);
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        }
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					        }
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        for (y = 0; y < avctx->height; y++) {
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					        for (y = 0; y < avctx->height; y++) {
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            for (x = 0; x < avctx->width; x++) {
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					            dst[0] = clr;
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                dst[x] = clr;
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					            av_memcpy_backptr((uint8_t*)(dst+1), 4, 4*avctx->width - 4);
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            }
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            dst += s->current_frame->linesize[0] / 4;
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					            dst += s->current_frame->linesize[0] / 4;
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        }
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					        }
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    } else if (type == 0 || type == 1) {
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					    } else if (type == 0 || type == 1) {
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