avfilter/vf_datascope: cleanup code a little
Make few helper functions. Signed-off-by: Paul B Mahol <onemda@gmail.com>
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@ -47,6 +47,8 @@ typedef struct DatascopeContext {
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FFDrawColor black;
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FFDrawColor black;
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FFDrawColor gray;
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FFDrawColor gray;
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void (*pick_color)(FFDrawContext *draw, FFDrawColor *color, AVFrame *in, int x, int y, int *value);
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void (*reverse_color)(FFDrawContext *draw, FFDrawColor *color, FFDrawColor *reverse);
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int (*filter)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs);
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int (*filter)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs);
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} DatascopeContext;
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} DatascopeContext;
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@ -97,54 +99,66 @@ static void draw_text(DatascopeContext *s, AVFrame *frame, FFDrawColor *color,
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}
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}
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}
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}
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static void pick_color(FFDrawContext *draw, FFDrawColor *color, AVFrame *in, int x, int y, int *value)
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static void pick_color8(FFDrawContext *draw, FFDrawColor *color, AVFrame *in, int x, int y, int *value)
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{
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{
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int p, i;
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int p, i;
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color->rgba[3] = 255;
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color->rgba[3] = 255;
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for (p = 0; p < draw->nb_planes; p++) {
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for (p = 0; p < draw->nb_planes; p++) {
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if (draw->desc->comp[p].depth == 8) {
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if (draw->nb_planes == 1) {
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if (draw->nb_planes == 1) {
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for (i = 0; i < 4; i++) {
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for (i = 0; i < 4; i++) {
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value[i] = in->data[0][y * in->linesize[0] + x * draw->pixelstep[0] + i];
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value[i] = in->data[0][y * in->linesize[0] + x * draw->pixelstep[0] + i];
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color->comp[0].u8[i] = value[i];
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color->comp[0].u8[i] = value[i];
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}
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} else {
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value[p] = in->data[p][(y >> draw->vsub[p]) * in->linesize[p] + (x >> draw->hsub[p])];
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color->comp[p].u8[0] = value[p];
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}
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}
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} else {
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} else {
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if (draw->nb_planes == 1) {
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value[p] = in->data[p][(y >> draw->vsub[p]) * in->linesize[p] + (x >> draw->hsub[p])];
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for (i = 0; i < 4; i++) {
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color->comp[p].u8[0] = value[p];
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value[i] = AV_RL16(in->data[0] + y * in->linesize[0] + x * draw->pixelstep[0] + i * 2);
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color->comp[0].u16[i] = value[i];
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}
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} else {
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value[p] = AV_RL16(in->data[p] + (y >> draw->vsub[p]) * in->linesize[p] + (x >> draw->hsub[p]) * 2);
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color->comp[p].u16[0] = value[p];
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}
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}
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}
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}
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}
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}
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}
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static void reverse_color(FFDrawContext *draw, FFDrawColor *color, FFDrawColor *reverse)
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static void pick_color16(FFDrawContext *draw, FFDrawColor *color, AVFrame *in, int x, int y, int *value)
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{
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int p, i;
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color->rgba[3] = 255;
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for (p = 0; p < draw->nb_planes; p++) {
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if (draw->nb_planes == 1) {
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for (i = 0; i < 4; i++) {
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value[i] = AV_RL16(in->data[0] + y * in->linesize[0] + x * draw->pixelstep[0] + i * 2);
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color->comp[0].u16[i] = value[i];
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}
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} else {
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value[p] = AV_RL16(in->data[p] + (y >> draw->vsub[p]) * in->linesize[p] + (x >> draw->hsub[p]) * 2);
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color->comp[p].u16[0] = value[p];
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}
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}
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}
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static void reverse_color8(FFDrawContext *draw, FFDrawColor *color, FFDrawColor *reverse)
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{
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{
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int p;
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int p;
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reverse->rgba[3] = 255;
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reverse->rgba[3] = 255;
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for (p = 0; p < draw->nb_planes; p++) {
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for (p = 0; p < draw->nb_planes; p++) {
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if (draw->desc->comp[p].depth == 8) {
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reverse->comp[p].u8[0] = color->comp[p].u8[0] > 127 ? 0 : 255;
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reverse->comp[p].u8[0] = color->comp[p].u8[0] > 127 ? 0 : 255;
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reverse->comp[p].u8[1] = color->comp[p].u8[1] > 127 ? 0 : 255;
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reverse->comp[p].u8[1] = color->comp[p].u8[1] > 127 ? 0 : 255;
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reverse->comp[p].u8[2] = color->comp[p].u8[2] > 127 ? 0 : 255;
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reverse->comp[p].u8[2] = color->comp[p].u8[2] > 127 ? 0 : 255;
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}
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} else {
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}
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const unsigned max = (1 << draw->desc->comp[p].depth) - 1;
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const unsigned mid = (max + 1) / 2;
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reverse->comp[p].u16[0] = color->comp[p].u16[0] > mid ? 0 : max;
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static void reverse_color16(FFDrawContext *draw, FFDrawColor *color, FFDrawColor *reverse)
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reverse->comp[p].u16[1] = color->comp[p].u16[1] > mid ? 0 : max;
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{
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reverse->comp[p].u16[2] = color->comp[p].u16[2] > mid ? 0 : max;
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int p;
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}
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reverse->rgba[3] = 255;
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for (p = 0; p < draw->nb_planes; p++) {
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const unsigned max = (1 << draw->desc->comp[p].depth) - 1;
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const unsigned mid = (max + 1) / 2;
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reverse->comp[p].u16[0] = color->comp[p].u16[0] > mid ? 0 : max;
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reverse->comp[p].u16[1] = color->comp[p].u16[1] > mid ? 0 : max;
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reverse->comp[p].u16[2] = color->comp[p].u16[2] > mid ? 0 : max;
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}
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}
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}
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}
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@ -178,8 +192,8 @@ static int filter_color2(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs
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FFDrawColor reverse = { { 0 } };
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FFDrawColor reverse = { { 0 } };
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int value[4] = { 0 };
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int value[4] = { 0 };
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pick_color(&s->draw, &color, in, x + s->x, y + s->y, value);
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s->pick_color(&s->draw, &color, in, x + s->x, y + s->y, value);
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reverse_color(&s->draw, &color, &reverse);
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s->reverse_color(&s->draw, &color, &reverse);
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ff_fill_rectangle(&s->draw, &color, out->data, out->linesize,
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ff_fill_rectangle(&s->draw, &color, out->data, out->linesize,
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xoff + x * C * 10, yoff + y * P * 12, C * 10, P * 12);
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xoff + x * C * 10, yoff + y * P * 12, C * 10, P * 12);
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@ -219,7 +233,7 @@ static int filter_color(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
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FFDrawColor color = { { 0 } };
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FFDrawColor color = { { 0 } };
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int value[4] = { 0 };
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int value[4] = { 0 };
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pick_color(&s->draw, &color, in, x + s->x, y + s->y, value);
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s->pick_color(&s->draw, &color, in, x + s->x, y + s->y, value);
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for (p = 0; p < P; p++) {
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for (p = 0; p < P; p++) {
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char text[256];
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char text[256];
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@ -257,7 +271,7 @@ static int filter_mono(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
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FFDrawColor color = { { 0 } };
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FFDrawColor color = { { 0 } };
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int value[4] = { 0 };
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int value[4] = { 0 };
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pick_color(&s->draw, &color, in, x + s->x, y + s->y, value);
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s->pick_color(&s->draw, &color, in, x + s->x, y + s->y, value);
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for (p = 0; p < P; p++) {
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for (p = 0; p < P; p++) {
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char text[256];
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char text[256];
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@ -354,6 +368,14 @@ static int config_input(AVFilterLink *inlink)
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case 2: s->filter = filter_color2; break;
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case 2: s->filter = filter_color2; break;
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}
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}
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if (s->draw.desc->comp[0].depth <= 8) {
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s->pick_color = pick_color8;
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s->reverse_color = reverse_color8;
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} else {
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s->pick_color = pick_color16;
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s->reverse_color = reverse_color16;
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}
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return 0;
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return 0;
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}
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}
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