release_notes: update
Note, if you want something mentioned in the release notes for 0.11 push it but be real quick ... Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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				@ -6,8 +6,6 @@ Release Notes
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General notes
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					General notes
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-------------
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					-------------
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This release is binary compatible with 0.8 and 0.9.
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See the Changelog file for a list of significant changes. Note, there
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					See the Changelog file for a list of significant changes. Note, there
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are many more new features and bugfixes than whats listed there.
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					are many more new features and bugfixes than whats listed there.
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@ -16,34 +14,3 @@ accepted. If you are experiencing issues with any formally released version of
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FFmpeg, please try git master to check if the issue still exists. If it does,
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					FFmpeg, please try git master to check if the issue still exists. If it does,
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make your report against the development code following the usual bug reporting
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					make your report against the development code following the usual bug reporting
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guidelines.
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					guidelines.
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API changes
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-----------
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A number of additional APIs have been introduced and some existing
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functions have been deprecated and are scheduled for removal in the next
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release. Significant API changes include:
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* new audio decoding API which decodes from an AVPacket to an AVFrame and
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is able to use AVCodecContext.get_buffer() in the similar way as video decoding.
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* new audio encoding API which encodes from an AVFrame to an AVPacket, thus
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allowing it to properly output timing information and side data.
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Please see the git history and the file doc/APIchanges for details.
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Other notable changes
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---------------------
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Libavcodec and libavformat built as shared libraries now hide non-public
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symbols. This will break applications using those symbols. Possible solutions
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are, in order of preference:
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1) Try finding a way of accomplishing the same with public API.
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2) If there is no corresponding public API, but you think there should be,
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post a request on the developer mailing list or IRC channel.
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3) Finally if your program needs access to FFmpeg / libavcodec / libavformat
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internals for some special reason then the best solution is to link statically.
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Please see the Changelog file and git history for a more detailed list of changes.
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