avcodec/d3d12va: remove unused variables
Signed-off-by: James Almer <jamrial@gmail.com>
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				@ -108,9 +108,6 @@ static int d3d12va_av1_decode_slice(AVCodecContext *avctx,
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static int update_input_arguments(AVCodecContext *avctx, D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_args, ID3D12Resource *buffer)
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					static int update_input_arguments(AVCodecContext *avctx, D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_args, ID3D12Resource *buffer)
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{
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					{
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    D3D12VADecodeContext    *ctx          = D3D12VA_DECODE_CONTEXT(avctx);
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    AVHWFramesContext       *frames_ctx   = D3D12VA_FRAMES_CONTEXT(avctx);
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    AVD3D12VAFramesContext  *frames_hwctx = frames_ctx->hwctx;
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    const AV1DecContext     *h            = avctx->priv_data;
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					    const AV1DecContext     *h            = avctx->priv_data;
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    AV1DecodePictureContext *ctx_pic      = h->cur_frame.hwaccel_picture_private;
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					    AV1DecodePictureContext *ctx_pic      = h->cur_frame.hwaccel_picture_private;
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    void *mapped_data;
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					    void *mapped_data;
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@ -142,7 +139,6 @@ static int d3d12va_av1_end_frame(AVCodecContext *avctx)
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{
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					{
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    int ret;
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					    int ret;
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    const AV1DecContext     *h       = avctx->priv_data;
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					    const AV1DecContext     *h       = avctx->priv_data;
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    D3D12VADecodeContext    *ctx     = D3D12VA_DECODE_CONTEXT(avctx);
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    AV1DecodePictureContext *ctx_pic = h->cur_frame.hwaccel_picture_private;
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					    AV1DecodePictureContext *ctx_pic = h->cur_frame.hwaccel_picture_private;
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    if (ctx_pic->tiles <= 0 || ctx_pic->bitstream_size <= 0)
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					    if (ctx_pic->tiles <= 0 || ctx_pic->bitstream_size <= 0)
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@ -156,10 +152,8 @@ static int d3d12va_av1_end_frame(AVCodecContext *avctx)
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static int d3d12va_av1_decode_init(AVCodecContext *avctx)
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					static int d3d12va_av1_decode_init(AVCodecContext *avctx)
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{
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					{
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    const AV1DecContext     *h       = avctx->priv_data;
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    D3D12VADecodeContext    *ctx     = D3D12VA_DECODE_CONTEXT(avctx);
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					    D3D12VADecodeContext    *ctx     = D3D12VA_DECODE_CONTEXT(avctx);
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    D3D12AV1DecodeContext   *av1_ctx = D3D12_AV1_DECODE_CONTEXT(avctx);
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					    D3D12AV1DecodeContext   *av1_ctx = D3D12_AV1_DECODE_CONTEXT(avctx);
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    AV1DecodePictureContext *ctx_pic = h->cur_frame.hwaccel_picture_private;
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    DXVA_PicParams_AV1 pp;
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					    DXVA_PicParams_AV1 pp;
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    int ret;
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					    int ret;
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@ -186,9 +180,7 @@ static int d3d12va_av1_decode_init(AVCodecContext *avctx)
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static int d3d12va_av1_decode_uninit(AVCodecContext *avctx)
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					static int d3d12va_av1_decode_uninit(AVCodecContext *avctx)
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{
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					{
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    const AV1DecContext     *h       = avctx->priv_data;
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    D3D12AV1DecodeContext   *ctx     = D3D12_AV1_DECODE_CONTEXT(avctx);
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					    D3D12AV1DecodeContext   *ctx     = D3D12_AV1_DECODE_CONTEXT(avctx);
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    AV1DecodePictureContext *ctx_pic = h->cur_frame.hwaccel_picture_private;
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    if (ctx->bitstream_buffer)
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					    if (ctx->bitstream_buffer)
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        av_freep(&ctx->bitstream_buffer);
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					        av_freep(&ctx->bitstream_buffer);
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@ -266,7 +266,6 @@ fail:
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int ff_d3d12va_common_frame_params(AVCodecContext *avctx, AVBufferRef *hw_frames_ctx)
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					int ff_d3d12va_common_frame_params(AVCodecContext *avctx, AVBufferRef *hw_frames_ctx)
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{
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					{
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    AVHWFramesContext      *frames_ctx   = (AVHWFramesContext *)hw_frames_ctx->data;
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					    AVHWFramesContext      *frames_ctx   = (AVHWFramesContext *)hw_frames_ctx->data;
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    AVHWDeviceContext      *device_ctx   = frames_ctx->device_ctx;
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    frames_ctx->format    = AV_PIX_FMT_D3D12;
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					    frames_ctx->format    = AV_PIX_FMT_D3D12;
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    frames_ctx->sw_format = avctx->sw_pix_fmt == AV_PIX_FMT_YUV420P10 ? AV_PIX_FMT_P010 : AV_PIX_FMT_NV12;
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					    frames_ctx->sw_format = avctx->sw_pix_fmt == AV_PIX_FMT_YUV420P10 ? AV_PIX_FMT_P010 : AV_PIX_FMT_NV12;
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@ -408,8 +407,6 @@ static inline int d3d12va_update_reference_frames_state(AVCodecContext *avctx, D
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                                                        ID3D12Resource *current_resource, int state_before, int state_end)
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					                                                        ID3D12Resource *current_resource, int state_before, int state_end)
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{
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					{
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    D3D12VADecodeContext   *ctx          = D3D12VA_DECODE_CONTEXT(avctx);
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					    D3D12VADecodeContext   *ctx          = D3D12VA_DECODE_CONTEXT(avctx);
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    AVHWFramesContext      *frames_ctx   = D3D12VA_FRAMES_CONTEXT(avctx);
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    AVD3D12VAFramesContext *frames_hwctx = frames_ctx->hwctx;
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    int num_barrier = 0;
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					    int num_barrier = 0;
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    for (int i = 0; i < ctx->max_num_ref; i++) {
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					    for (int i = 0; i < ctx->max_num_ref; i++) {
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@ -436,8 +433,6 @@ int ff_d3d12va_common_end_frame(AVCodecContext *avctx, AVFrame *frame,
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{
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					{
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    int ret;
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					    int ret;
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    D3D12VADecodeContext   *ctx               = D3D12VA_DECODE_CONTEXT(avctx);
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					    D3D12VADecodeContext   *ctx               = D3D12VA_DECODE_CONTEXT(avctx);
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    AVHWFramesContext      *frames_ctx        = D3D12VA_FRAMES_CONTEXT(avctx);
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    AVD3D12VAFramesContext *frames_hwctx      = frames_ctx->hwctx;
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    ID3D12Resource         *buffer            = NULL;
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					    ID3D12Resource         *buffer            = NULL;
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    ID3D12CommandAllocator *command_allocator = NULL;
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					    ID3D12CommandAllocator *command_allocator = NULL;
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    AVD3D12VAFrame         *f                 = (AVD3D12VAFrame *)frame->data[0];
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					    AVD3D12VAFrame         *f                 = (AVD3D12VAFrame *)frame->data[0];
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@ -104,10 +104,6 @@ static int d3d12va_h264_decode_slice(AVCodecContext *avctx, const uint8_t *buffe
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#define START_CODE_SIZE 3
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					#define START_CODE_SIZE 3
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static int update_input_arguments(AVCodecContext *avctx, D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_args, ID3D12Resource *buffer)
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					static int update_input_arguments(AVCodecContext *avctx, D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_args, ID3D12Resource *buffer)
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{
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					{
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    D3D12VADecodeContext     *ctx          = D3D12VA_DECODE_CONTEXT(avctx);
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    AVHWFramesContext        *frames_ctx   = D3D12VA_FRAMES_CONTEXT(avctx);
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    AVD3D12VAFramesContext   *frames_hwctx = frames_ctx->hwctx;
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    const H264Context        *h               = avctx->priv_data;
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					    const H264Context        *h               = avctx->priv_data;
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    const H264Picture        *current_picture = h->cur_pic_ptr;
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					    const H264Picture        *current_picture = h->cur_pic_ptr;
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    H264DecodePictureContext *ctx_pic         = current_picture->hwaccel_picture_private;
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					    H264DecodePictureContext *ctx_pic         = current_picture->hwaccel_picture_private;
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@ -98,10 +98,6 @@ static int d3d12va_hevc_decode_slice(AVCodecContext *avctx, const uint8_t *buffe
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#define START_CODE_SIZE 3
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					#define START_CODE_SIZE 3
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static int update_input_arguments(AVCodecContext *avctx, D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_args, ID3D12Resource *buffer)
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					static int update_input_arguments(AVCodecContext *avctx, D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_args, ID3D12Resource *buffer)
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{
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					{
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    D3D12VADecodeContext   *ctx          = D3D12VA_DECODE_CONTEXT(avctx);
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    AVHWFramesContext      *frames_ctx   = D3D12VA_FRAMES_CONTEXT(avctx);
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    AVD3D12VAFramesContext *frames_hwctx = frames_ctx->hwctx;
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    const HEVCContext        *h               = avctx->priv_data;
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					    const HEVCContext        *h               = avctx->priv_data;
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    const HEVCFrame          *current_picture = h->ref;
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					    const HEVCFrame          *current_picture = h->ref;
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    HEVCDecodePictureContext *ctx_pic         = current_picture->hwaccel_picture_private;
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					    HEVCDecodePictureContext *ctx_pic         = current_picture->hwaccel_picture_private;
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@ -166,7 +162,6 @@ static int d3d12va_hevc_end_frame(AVCodecContext *avctx)
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static int d3d12va_hevc_decode_init(AVCodecContext *avctx)
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					static int d3d12va_hevc_decode_init(AVCodecContext *avctx)
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{
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					{
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    HEVCContext          *h   = avctx->priv_data;
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    D3D12VADecodeContext *ctx = D3D12VA_DECODE_CONTEXT(avctx);
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					    D3D12VADecodeContext *ctx = D3D12VA_DECODE_CONTEXT(avctx);
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    DXVA_PicParams_HEVC pp;
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					    DXVA_PicParams_HEVC pp;
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@ -95,9 +95,6 @@ static int d3d12va_vc1_decode_slice(AVCodecContext *avctx, const uint8_t *buffer
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static int update_input_arguments(AVCodecContext *avctx, D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_args, ID3D12Resource *buffer)
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					static int update_input_arguments(AVCodecContext *avctx, D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_args, ID3D12Resource *buffer)
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{
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					{
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    D3D12VADecodeContext      *ctx          = D3D12VA_DECODE_CONTEXT(avctx);
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    AVHWFramesContext         *frames_ctx   = D3D12VA_FRAMES_CONTEXT(avctx);
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    AVD3D12VAFramesContext    *frames_hwctx = frames_ctx->hwctx;
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    const VC1Context *v                     = avctx->priv_data;
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					    const VC1Context *v                     = avctx->priv_data;
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    const MpegEncContext      *s            = &v->s;
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					    const MpegEncContext      *s            = &v->s;
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    D3D12DecodePictureContext *ctx_pic      = s->current_picture_ptr->hwaccel_picture_private;
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					    D3D12DecodePictureContext *ctx_pic      = s->current_picture_ptr->hwaccel_picture_private;
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@ -85,10 +85,6 @@ static int d3d12va_vp9_decode_slice(AVCodecContext *avctx, const uint8_t *buffer
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static int update_input_arguments(AVCodecContext *avctx, D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_args, ID3D12Resource *buffer)
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					static int update_input_arguments(AVCodecContext *avctx, D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_args, ID3D12Resource *buffer)
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{
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					{
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    D3D12VADecodeContext   *ctx          = D3D12VA_DECODE_CONTEXT(avctx);
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    AVHWFramesContext      *frames_ctx   = D3D12VA_FRAMES_CONTEXT(avctx);
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    AVD3D12VAFramesContext *frames_hwctx = frames_ctx->hwctx;
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    const VP9SharedContext  *h       = avctx->priv_data;
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					    const VP9SharedContext  *h       = avctx->priv_data;
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    VP9DecodePictureContext *ctx_pic = h->frames[CUR_FRAME].hwaccel_picture_private;
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					    VP9DecodePictureContext *ctx_pic = h->frames[CUR_FRAME].hwaccel_picture_private;
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