avfilter/vf_colorchannelmixer: extend pl option functionality
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				@ -8067,7 +8067,8 @@ Default is @code{1} for @var{aa}, and @code{0} for @var{ar}, @var{ag} and @var{a
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Allowed ranges for options are @code{[-2.0, 2.0]}.
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@item pl
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Preserve lightness when changing colors. Default is disabled.
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Preserve lightness when changing colors. Allowed range is from @code{[0.0, 1.0]}.
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Default is @code{0.0}, thus disabled.
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@end table
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@subsection Examples
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@ -44,7 +44,7 @@ typedef struct ColorChannelMixerContext {
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    double br, bg, bb, ba;
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    double ar, ag, ab, aa;
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    double sr, sg, sb;
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    int preserve_lightness;
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    double preserve_lightness;
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    int *lut[4][4];
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@ -75,7 +75,7 @@ static const AVOption colorchannelmixer_options[] = {
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    { "ag", "set the green gain for the alpha channel", OFFSET(ag), AV_OPT_TYPE_DOUBLE, {.dbl=0}, -2, 2, FLAGS },
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    { "ab", "set the blue gain for the alpha channel",  OFFSET(ab), AV_OPT_TYPE_DOUBLE, {.dbl=0}, -2, 2, FLAGS },
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    { "aa", "set the alpha gain for the alpha channel", OFFSET(aa), AV_OPT_TYPE_DOUBLE, {.dbl=1}, -2, 2, FLAGS },
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    { "pl", "preserve lightness",       OFFSET(preserve_lightness), AV_OPT_TYPE_BOOL,   {.i64=0},  0, 1, FLAGS },
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    { "pl", "preserve lightness",       OFFSET(preserve_lightness), AV_OPT_TYPE_DOUBLE, {.dbl=0},  0, 1, FLAGS },
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    { NULL }
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};
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@ -106,6 +106,11 @@ static int query_formats(AVFilterContext *ctx)
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    return ff_set_common_formats(ctx, fmts_list);
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}
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static float lerpf(float v0, float v1, float f)
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{
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    return v0 + (v1 - v0) * f;
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}
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static void preservel(float *r, float *g, float *b, float lin, float lout)
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{
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    *r *= lout / lin;
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@ -120,6 +125,10 @@ static av_always_inline int filter_slice_rgba_planar(AVFilterContext *ctx, void
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    ThreadData *td = arg;
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    AVFrame *in = td->in;
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    AVFrame *out = td->out;
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    const float l = s->preserve_lightness;
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    const float sr = s->sr;
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    const float sg = s->sg;
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    const float sb = s->sb;
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    const int slice_start = (out->height * jobnr) / nb_jobs;
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    const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
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    const uint8_t *srcg = in->data[0] + slice_start * in->linesize[0];
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@ -142,7 +151,7 @@ static av_always_inline int filter_slice_rgba_planar(AVFilterContext *ctx, void
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            float lin;
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            if (pl)
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                lin = FFMAX3(rin, gin, bin) / 255.f + FFMIN3(rin, gin, bin) / 255.f;
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                lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
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            rout = s->lut[R][R][rin] +
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                   s->lut[R][G][gin] +
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@ -158,16 +167,16 @@ static av_always_inline int filter_slice_rgba_planar(AVFilterContext *ctx, void
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                   (have_alpha == 1 ? s->lut[B][A][ain] : 0);
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            if (pl) {
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                float frout = rout / (255.f * s->sr);
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                float fgout = gout / (255.f * s->sg);
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                float fbout = bout / (255.f * s->sb);
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                float frout = rout / sr;
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                float fgout = gout / sg;
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                float fbout = bout / sb;
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                float lout = FFMAX3(frout, fgout, fbout) + FFMIN3(frout, fgout, fbout);
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                preservel(&frout, &fgout, &fbout, lin, lout);
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                rout = lrintf(frout * 255.f);
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                gout = lrintf(fgout * 255.f);
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                bout = lrintf(fbout * 255.f);
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                rout = lrintf(lerpf(rout, frout, l));
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                gout = lrintf(lerpf(gout, fgout, l));
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                bout = lrintf(lerpf(bout, fbout, l));
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            }
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            dstr[j] = av_clip_uint8(rout);
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@ -202,6 +211,10 @@ static av_always_inline int filter_slice_rgba16_planar(AVFilterContext *ctx, voi
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    ThreadData *td = arg;
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    AVFrame *in = td->in;
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    AVFrame *out = td->out;
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    const float l = s->preserve_lightness;
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    const float sr = s->sr;
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    const float sg = s->sg;
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    const float sb = s->sb;
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    const int slice_start = (out->height * jobnr) / nb_jobs;
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    const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
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    const uint16_t *srcg = (const uint16_t *)(in->data[0] + slice_start * in->linesize[0]);
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@ -212,8 +225,6 @@ static av_always_inline int filter_slice_rgba16_planar(AVFilterContext *ctx, voi
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    uint16_t *dstb = (uint16_t *)(out->data[1] + slice_start * out->linesize[1]);
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    uint16_t *dstr = (uint16_t *)(out->data[2] + slice_start * out->linesize[2]);
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    uint16_t *dsta = (uint16_t *)(out->data[3] + slice_start * out->linesize[3]);
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    const float scale = 1.f / ((1 << depth) - 1);
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    const float factor = (1 << depth) - 1;
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    int i, j;
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    for (i = slice_start; i < slice_end; i++) {
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@ -226,7 +237,7 @@ static av_always_inline int filter_slice_rgba16_planar(AVFilterContext *ctx, voi
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            float lin;
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            if (pl)
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                lin = FFMAX3(rin, gin, bin) * scale + FFMIN3(rin, gin, bin) * scale;
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                lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
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            rout = s->lut[R][R][rin] +
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                   s->lut[R][G][gin] +
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@ -242,16 +253,16 @@ static av_always_inline int filter_slice_rgba16_planar(AVFilterContext *ctx, voi
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                   (have_alpha == 1 ? s->lut[B][A][ain] : 0);
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            if (pl) {
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                float frout = rout / (factor * s->sr);
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                float fgout = gout / (factor * s->sg);
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                float fbout = bout / (factor * s->sb);
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                float frout = rout / sr;
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                float fgout = gout / sg;
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                float fbout = bout / sb;
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                float lout = FFMAX3(frout, fgout, fbout) + FFMIN3(frout, fgout, fbout);
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                preservel(&frout, &fgout, &fbout, lin, lout);
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                rout = lrintf(frout * factor);
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                gout = lrintf(fgout * factor);
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                bout = lrintf(fbout * factor);
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                rout = lrintf(lerpf(rout, frout, l));
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                gout = lrintf(lerpf(gout, fgout, l));
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                bout = lrintf(lerpf(bout, fbout, l));
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            }
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            dstr[j] = av_clip_uintp2(rout, depth);
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@ -386,6 +397,10 @@ static av_always_inline int filter_slice_rgba_packed(AVFilterContext *ctx, void
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    ThreadData *td = arg;
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    AVFrame *in = td->in;
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    AVFrame *out = td->out;
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    const float l = s->preserve_lightness;
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    const float sr = s->sr;
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    const float sg = s->sg;
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    const float sb = s->sb;
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    const int slice_start = (out->height * jobnr) / nb_jobs;
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    const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
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    const uint8_t roffset = s->rgba_map[R];
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@ -409,7 +424,7 @@ static av_always_inline int filter_slice_rgba_packed(AVFilterContext *ctx, void
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            float lin;
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            if (pl)
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                lin = FFMAX3(rin, gin, bin) / 255.f + FFMIN3(rin, gin, bin) / 255.f;
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                lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
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            rout = s->lut[R][R][rin] +
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                   s->lut[R][G][gin] +
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@ -425,16 +440,16 @@ static av_always_inline int filter_slice_rgba_packed(AVFilterContext *ctx, void
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                   (have_alpha == 1 ? s->lut[B][A][ain] : 0);
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            if (pl) {
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                float frout = rout / (255.f * s->sr);
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                float fgout = gout / (255.f * s->sg);
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                float fbout = bout / (255.f * s->sb);
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                float frout = rout / sr;
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                float fgout = gout / sg;
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                float fbout = bout / sb;
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                float lout = FFMAX3(frout, fgout, fbout) + FFMIN3(frout, fgout, fbout);
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                preservel(&frout, &fgout, &fbout, lin, lout);
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                rout = lrintf(frout * 255.f);
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                gout = lrintf(fgout * 255.f);
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                bout = lrintf(fbout * 255.f);
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                rout = lrintf(lerpf(rout, frout, l));
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                gout = lrintf(lerpf(gout, fgout, l));
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                bout = lrintf(lerpf(bout, fbout, l));
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            }
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            dst[j + roffset] = av_clip_uint8(rout);
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@ -464,6 +479,10 @@ static av_always_inline int filter_slice_rgba16_packed(AVFilterContext *ctx, voi
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    ThreadData *td = arg;
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    AVFrame *in = td->in;
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    AVFrame *out = td->out;
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    const float l = s->preserve_lightness;
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    const float sr = s->sr;
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    const float sg = s->sg;
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    const float sb = s->sb;
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    const int slice_start = (out->height * jobnr) / nb_jobs;
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    const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
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    const uint8_t roffset = s->rgba_map[R];
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@ -487,7 +506,7 @@ static av_always_inline int filter_slice_rgba16_packed(AVFilterContext *ctx, voi
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            float lin;
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            if (pl)
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                lin = FFMAX3(rin, gin, bin) / 65535.f + FFMIN3(rin, gin, bin) / 65535.f;
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                lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
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            rout = s->lut[R][R][rin] +
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                   s->lut[R][G][gin] +
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@ -503,16 +522,16 @@ static av_always_inline int filter_slice_rgba16_packed(AVFilterContext *ctx, voi
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                   (have_alpha == 1 ? s->lut[B][A][ain] : 0);
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            if (pl) {
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                float frout = rout / (65535.f * s->sr);
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                float fgout = gout / (65535.f * s->sg);
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                float fbout = bout / (65535.f * s->sb);
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                float frout = rout / sr;
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                float fgout = gout / sg;
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                float fbout = bout / sb;
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                float lout = FFMAX3(frout, fgout, fbout) + FFMIN3(frout, fgout, fbout);
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                preservel(&frout, &fgout, &fbout, lin, lout);
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                rout = lrintf(frout * 65535.f);
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                gout = lrintf(fgout * 65535.f);
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                bout = lrintf(fbout * 65535.f);
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                rout = lrintf(lerpf(rout, frout, l));
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                gout = lrintf(lerpf(gout, fgout, l));
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                bout = lrintf(lerpf(bout, fbout, l));
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            }
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            dst[j + roffset] = av_clip_uint16(rout);
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@ -720,7 +739,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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    AVFilterContext *ctx = inlink->dst;
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    ColorChannelMixerContext *s = ctx->priv;
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    AVFilterLink *outlink = ctx->outputs[0];
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    const int pl = s->preserve_lightness;
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    const int pl = s->preserve_lightness > 0.;
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    ThreadData td;
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    AVFrame *out;
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