avformat/argo_cvg: Fix checksum
Reviewed-by: Zane van Iperen <zane@zanevaniperen.com> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -335,19 +335,14 @@ static int argo_cvg_write_trailer(AVFormatContext *s)
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ArgoCVGMuxContext *ctx = s->priv_data;
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ArgoCVGMuxContext *ctx = s->priv_data;
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int64_t ret;
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int64_t ret;
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ctx->checksum += (ctx->size & 255)
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+ ((ctx->size>> 8) & 255)
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+ ((ctx->size>>16) & 255)
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+ (ctx->size>>24);
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av_log(s, AV_LOG_TRACE, "size = %zu\n", ctx->size);
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av_log(s, AV_LOG_TRACE, "size = %zu\n", ctx->size);
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av_log(s, AV_LOG_TRACE, "checksum = %u\n", ctx->checksum);
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av_log(s, AV_LOG_TRACE, "checksum = %u\n", ctx->checksum);
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/*
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* NB: This is wrong. We're always slightly under the original.
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* Verified by remuxing. For reference (orig - remuxed):
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* - TCLD.CVG: 4706074 - 4705696 = 378
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* - DANLOOP1.CVG: 5684641 - 5684212 = 429
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* - CRYS.CVG: 2495499 - 2495367 = 132
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* - PICKUP88.CVG: 1348091 - 1347937 = 154
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* - SELECT1.CVG: 549987 - 549752 = 235
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* Also NB: it doesn't matter, the game doesn't check them.
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*/
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avio_wl32(s->pb, ctx->checksum);
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avio_wl32(s->pb, ctx->checksum);
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if ((ret = avio_seek(s->pb, 0, SEEK_SET) < 0))
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if ((ret = avio_seek(s->pb, 0, SEEK_SET) < 0))
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@ -33,7 +33,7 @@
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// Also please add any ticket numbers that you believe might be affected here
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// Also please add any ticket numbers that you believe might be affected here
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#define LIBAVFORMAT_VERSION_MAJOR 59
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#define LIBAVFORMAT_VERSION_MAJOR 59
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#define LIBAVFORMAT_VERSION_MINOR 17
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#define LIBAVFORMAT_VERSION_MINOR 17
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#define LIBAVFORMAT_VERSION_MICRO 101
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#define LIBAVFORMAT_VERSION_MICRO 102
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#define LIBAVFORMAT_VERSION_INT AV_VERSION_INT(LIBAVFORMAT_VERSION_MAJOR, \
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#define LIBAVFORMAT_VERSION_INT AV_VERSION_INT(LIBAVFORMAT_VERSION_MAJOR, \
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LIBAVFORMAT_VERSION_MINOR, \
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LIBAVFORMAT_VERSION_MINOR, \
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